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| Game title |
Version |
Latest Report |
Hits |
Message |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
5 |
Vertices without position found: (12400003) [12400003] P: ? T: f (12b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (04000004) [04000004] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04c00059) [04c00059] P: ? N: s16 C: 4444 T: u8 (through) (14b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
2 |
Vertices without position found: (04000008) [04000008] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
6 |
Vertices without position found: (12200007) [12200007] P: ? C: ? T: f (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
7 |
Vertices without position found: (1260000b) [1260000b] P: ? C: ? T: f (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
6 |
Vertices without position found: (12200005) [12200005] P: ? C: ? T: u8 (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
5 |
Vertices without position found: (12400019) [12400019] P: ? C: 4444 T: u8 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
5 |
Vertices without position found: (12000009) [12000009] P: ? C: ? T: u8 (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (0400000c) [0400000c] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (0400002e) [0400002e] P: ? N: s8 C: ? T: u16 (6b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04000009) [04000009] P: ? C: ? T: u8 (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-18 |
2 |
Vertices without position found: (12000018) [12000018] P: ? C: 4444 (6b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
5 |
Vertices without position found: (1240000d) [1240000d] P: ? C: ? T: u8 (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04800007) [04800007] P: ? C: ? T: f (through) (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-18 |
2 |
Vertices without position found: (04000018) [04000018] P: ? C: 4444 (6b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04200004) [04200004] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (04060007) [04060007] P: ? C: ? T: f Morph: 2 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04a0000b) [04a0000b] P: ? C: ? T: f (through) (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (0460001e) [0460001e] P: ? C: 8888 T: u16 (12b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04200002) [04200002] P: ? T: u16 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
5 |
Vertices without position found: (12600004) [12600004] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-18 |
2 |
Vertices without position found: (04200009) [04200009] P: ? C: ? T: u8 (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04600004) [04600004] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
10 |
Vertices without position found: (1260001e) [1260001e] P: ? C: 8888 T: u16 (12b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (0400000b) [0400000b] P: ? C: ? T: f (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04200006) [04200006] P: ? C: ? T: u16 (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04300003) [04300003] P: ? T: f Morph: 5 (60b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04200061) [04200061] P: ? N: f T: u8 (20b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (12400006) [12400006] P: ? C: ? T: u16 (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
2 |
Vertices without position found: (04800077) [04800077] P: ? N: f C: 5551 T: f (through) (28b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (0440000c) [0440000c] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
2 |
Vertices without position found: (0480000f) [0480000f] P: ? C: ? T: f (through) (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04400007) [04400007] P: ? C: ? T: f (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (1240000c) [1240000c] P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
4 |
Vertices without position found: (04e0000e) [04e0000e] P: ? C: ? T: u16 (through) (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (0460000f) [0460000f] P: ? C: ? T: f (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04400019) [04400019] P: ? C: 4444 T: u8 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04a00013) [04a00013] P: ? C: 565 T: f (through) (16b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04200076) [04200076] P: ? N: f C: 5551 T: u16 (24b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-18 |
3 |
Vertices without position found: (1200000b) [1200000b] P: ? C: ? T: f (4b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
3 |
Vertices without position found: (04000015) [04000015] P: ? C: 5551 T: u8 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-11 |
2 |
Vertices without position found: (04600005) [04600005] P: ? C: ? T: u8 (3b) |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2025-03-07 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00005498): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2025-03-07 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00001640): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2026-01-31 |
4 |
80630006=sceAtracSetData(2, 08d4b180, 0000a07c): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-07 |
1 |
MIPSCompileOp: Invalid instruction 4428538d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-07 |
1 |
MIPSCompileOp: Invalid instruction 4426d3ff |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-07 |
2 |
MIPSCompileOp: Invalid instruction 4425acb1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-07 |
1 |
MIPSCompileOp: Invalid instruction 44255313 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-07 |
1 |
MIPSCompileOp: Invalid instruction 4422969a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-07 |
1 |
MIPSCompileOp: Invalid instruction 4427e560 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-07 |
1 |
MIPSCompileOp: Invalid instruction 4427aa39 |
| Resistance: Retribution™ |
v1.18.1 |
2025-03-07 |
1 |
Unknown GetPointerWrite 263ba238 PC 08d09d20 LR 08cd6754 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-03-07 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(1d7f2dd, 3c:1c:50:5f:ea:16, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-03-07 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(1d7f2dd, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-03-07 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(74d8893, cc:8b:b2:3f:9d:a5, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-03-07 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(74d8893, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Harvest Moon®: Boy & Girl |
v1.18.1 |
2025-03-07 |
1 |
WriteToHardware: Invalid address 000000f7 near PC 0881a720 LR 0881a900 |
| Toy Story 3 |
v1.18.1 |
2025-03-07 |
1 |
WriteToHardware: Invalid address 3c9dc019 near PC 08b9163c LR 08b58bac |
| eFootball ALDAIR KITMAKER |
v1.18.1 |
2025-05-25 |
24 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-03-07 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00003710): atracID uses different codec type than data |
| Spider-Man 3 |
v1.18.1 |
2025-03-06 |
1 |
WriteToHardware: Invalid address 00000d40 near PC 08a2b4a4 LR 08a2b724 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-08-09 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00009520): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-05-27 |
18 |
80630007=sceAtracSetData(2, 08d4b180, 0000b4d8): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-09-05 |
25 |
80630007=sceAtracSetData(2, 08d4b180, 000083a0): atracID uses different codec type than data |
| eFOOTBALL 2020 |
v1.18.1 |
2025-03-06 |
1 |
MIPSCompileOp: Invalid instruction 4ca40000 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-03-06 |
1 |
MIPSCompileOp: Invalid instruction 40fc0000 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-03-06 |
1 |
MIPSCompileOp: Invalid instruction 40742862 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-06 |
1 |
WriteToHardware: Invalid address 120b6970 near PC 0880de08 LR 0880de08 |
| eFootball Chelito 19 |
v1.18.1 |
2025-03-06 |
1 |
MIPSCompileOp: Invalid instruction 71e27ef4 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-08-27 |
36 |
80630007=sceAtracSetData(2, 08d4b180, 0000e1b0): atracID uses different codec type than data |
| MLB 11 The Show™ |
v1.18.1 |
2025-03-06 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (0dd6e23c), bad data |
| FC NEY GAMER 2025V.1 |
v1.18.1 |
2025-03-06 |
1 |
Unknown GetPointerWrite 00000001 PC 08a02afc LR 0887138c |
| シャイニング・ブレイド |
v1.18.1 |
2025-03-06 |
1 |
Failed to truncate file. |
| シャイニング・ブレイド |
v1.18.1 |
2025-03-06 |
1 |
A game install request is already running, not starting a new one |
| PES MY 2024 |
v1.18.1 |
2025-06-10 |
4 |
MIPSCompileOp: Invalid instruction cfa5284a |
| PES MY 2024 |
v1.18.1 |
2025-06-10 |
4 |
MIPSCompileOp: Invalid instruction cf0916d5 |
| PES MY 2024 |
v1.18.1 |
2025-06-10 |
3 |
MIPSCompileOp: Invalid instruction 6cc23d82 |
| PES MY 2024 |
v1.18.1 |
2025-06-10 |
4 |
MIPSCompileOp: Invalid instruction 6e4a384d |
| PES MY 2024 |
v1.18.1 |
2025-03-09 |
2 |
MIPSCompileOp: Invalid instruction 72fd67dc |
| PES MY 2024 |
v1.18.1 |
2025-06-10 |
3 |
MIPSCompileOp: Invalid instruction b4e2035c |
| PES my 2024 |
v1.18.1 |
2025-05-29 |
15 |
Unknown GetPointerWrite 00000000 PC 08a029d8 LR 08816144 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-06 |
1 |
Branch in RSZeroComp delay slot at 09e5c960 in block starting at 09e50000 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-03-06 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(a16115c, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-03-06 |
7 |
MIPSCompileOp: Invalid instruction 4136db6f |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-03-06 |
8 |
MIPSCompileOp: Invalid instruction 4646c646 |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-03-06 |
7 |
MIPSCompileOp: Invalid instruction 003e10be |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-03-06 |
8 |
MIPSCompileOp: Invalid instruction 7778c61b |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-03-06 |
1 |
MIPSCompileOp: Invalid instruction 715953ec |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-03-06 |
8 |
MIPSCompileOp: Invalid instruction 4646c000 |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-05-07 |
8 |
MIPSCompileOp: Invalid instruction 0000007e |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-03-06 |
40 |
MIPSCompileOp: Invalid instruction 46464646 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-06 |
1 |
MIPSCompileOp: Invalid instruction 71715e10 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-06 |
1 |
MIPSCompileOp: Invalid instruction 716b22d8 |
| EFOOTBALL AMERICANO 2025 |
v1.18.1 |
2026-10-12 |
118 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-03-06 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(61eda4f, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Call of Duty : Roads to Victory™ |
v1.18.1 |
2025-03-06 |
2 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01f10444:00050b00 HWX T N TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:1
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f10444:00050b00 HWX T N TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:1
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
gl_Position = outPos;
}
|
| 初音ミク -Project DIVA- 2nd お買い得版 |
v1.18.1 |
2025-03-06 |
1 |
00000000=sceUtilityScreenshotInitStart(09311c60) |
| 初音ミク -Project DIVA- 2nd お買い得版 |
v1.18.1 |
2025-03-06 |
1 |
00000000=sceUtilityScreenshotInitStart(09393250) |