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Game title |
Version |
Latest Report |
Message |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-09-17 |
sceDmacMemcpy(dest=040cc000, src=08cf2b30, size=70240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.16.6 |
2024-06-10 |
sceDmacMemcpy(dest=040cc000, src=08d92db0, size=17424): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.16.6 |
2024-06-09 |
sceDmacMemcpy(dest=040d96d0, src=08a37f80, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.16.6 |
2024-06-08 |
sceDmacMemcpy(dest=040cc000, src=08cd2090, size=17472): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-06-04 |
Can't draw: No current render step. Step count: 0 |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-05-03 |
sceDmacMemcpy(dest=040cc000, src=08c72220, size=66576): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-04-29 |
sceDmacMemcpy(dest=040cc000, src=08e83700, size=16912): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-04-23 |
sceDmacMemcpy(dest=040cc000, src=08c8ad10, size=83088): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-04-13 |
sceDmacMemcpy(dest=040cc000, src=08c5ba40, size=95840): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-04-11 |
Error in shader compilation: info: Compile failed.
reinterpret
#version 310 es
// Driver: PowerVR Rogue GX6250 - GLSL 310
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp float;
uniform sampler2D tex;
uint packColor(vec4 val) {
uint color = uint(val.r * 31.99) | (uint(val.g * 31.99) << 0x5u) | (uint(val.b * 31.99) << 0xAu);
if (val.a >= 0.5) color |= 0x8000U;
return color;
}
vec4 unpackColor(uint colorLeft, uint colorRight) {
vec4 outColor = vec4(float(colorLeft & 0xFFu), float((colorLeft >> 0x8u) & 0xFFu),
float(colorRight & 0xFFu), float((colorRight >> 0x8u) & 0xFFu));
outColor *= 1.0 / 255.0;
return outColor;
}
in highp vec2 v_texcoord; // TEXCOORD0
uniform vec2 texSize;
uniform float scaleFactor;
uniform float z_scale;
uniform float z_scale_inv;
uniform float z_offset;
out vec4 fragColor0;
void main() {
vec4 valLeft = texture(tex, v_texcoord.xy + vec2(-0.25 / texSize.x, 0.0));
vec4 valRight = texture(tex, v_texcoord.xy + vec2(0.25 / texSize.x, 0.0));
vec4 outColor = unpackColor(packColor(valLeft), packColor(valRight));
fragColor0 = outColor;
}
|
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-02-13 |
sceDmacMemcpy(dest=040cc000, src=08b64290, size=95840): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-02-13 |
sceDmacMemcpy(dest=040cc000, src=08c95110, size=17424): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2024-02-12 |
sceDmacMemcpy(dest=040cc000, src=08d0d340, size=33808): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.16.6 |
2024-01-18 |
sceDmacMemcpy(dest=040cc000, src=08cade10, size=66576): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.15.4 |
2023-09-03 |
sceDmacMemcpy(dest=040d96d0, src=093fd6b0, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.15.4 |
2023-09-02 |
sceDmacMemcpy(dest=040cc020, src=0905b060, size=167328): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.15.4 |
2023-08-31 |
sceDmacMemcpy(dest=040cc020, src=0905a280, size=60832): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.15.4 |
2023-08-13 |
sceDmacMemcpy(dest=040cc000, src=08cda280, size=17424): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.15.4 |
2023-07-13 |
sceDmacMemcpy(dest=040d96d0, src=08e69ba0, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.13.2 |
2023-03-19 |
sceDmacMemcpy(dest=040cc020, src=0909bff0, size=28048): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.13.2 |
2023-03-19 |
sceDmacMemcpy(dest=040cc020, src=08f73d20, size=75712): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.13.2 |
2023-03-18 |
sceDmacMemcpy(dest=040cc000, src=08c04be0, size=83056): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.14 |
2023-02-19 |
sceDmacMemcpy(dest=040cc000, src=08d1edf0, size=17424): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.13.2 |
2022-12-14 |
sceDmacMemcpy(dest=040d96d0, src=08e69e80, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.13.2 |
2022-09-29 |
sceDmacMemcpy(dest=040cc020, src=0905eed0, size=64928): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.10.3-491-g9bc278c3d |
2022-08-20 |
Texturing from framebuffer with incompatible format 8888 != 5551 at 04044000 |
BLACK★ROCK SHOOTER THE GAME |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2022-07-12 |
sceDmacMemcpy(dest=040d96d0, src=08e69d30, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.6.3-432-gfd6c3145d |
2022-04-20 |
sceDmacMemcpy(dest=040cc020, src=08f72980, size=60832): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2022-03-04 |
sceDmacMemcpy(dest=040cc000, src=08beaea0, size=154784): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.12.3 |
2022-02-21 |
sceDmacMemcpy(dest=040cc000, src=08c94760, size=17424): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.12.3 |
2021-12-11 |
sceDmacMemcpy(dest=040cc020, src=09099160, size=124688): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.10.3 |
2021-10-18 |
sceDmacMemcpy(dest=040cc000, src=08cb2d50, size=17472): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.10.3 |
2021-10-06 |
sceDmacMemcpy(dest=040cc020, src=08ff8e10, size=115088): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.13.2 |
2022-10-23 |
sceDmacMemcpy(dest=040d96d0, src=08e69d30, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-09-17 |
800200d2=scePsmfPlayerSetPsmf(0899a200, disc0:/PSP_GAME/USRDIR/MOVIE/EV03_05_0800D.PMF): too many streams in PSMF video, bogus data |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-09-17 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000001), bad data |
BLACK★ROCK SHOOTER THE GAME |
v1.12.3 |
2022-05-20 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000000), bad data |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-09-16 |
sceDmacMemcpy(dest=040cc000, src=08c54dc0, size=73856): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-09-15 |
sceDmacMemcpy(dest=040cc000, src=08d13970, size=17472): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2021-09-07 |
sceDmacMemcpy(dest=040cc000, src=08d31cf0, size=8720): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2024-06-08 |
sceDmacMemcpy(dest=040cc020, src=08e69d30, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2021-09-06 |
sceDmacMemcpy(dest=040cc000, src=08d31c20, size=17424): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2023-07-13 |
sceDmacMemcpy(dest=040d96d0, src=08e69dd0, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-08-22 |
sceDmacMemcpy(dest=040cc000, src=08ca5a10, size=17424): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-08-21 |
sceDmacMemcpy(dest=040cc000, src=08d38f40, size=67168): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.10 |
2021-08-07 |
sceDmacMemcpy(dest=040cc020, src=08f84a60, size=136144): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.10.3 |
2021-08-06 |
sceDmacMemcpy(dest=040cc000, src=08d0ee10, size=33808): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.3 |
2021-06-05 |
sceDmacMemcpy(dest=040cc020, src=08fdd3d0, size=301744): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.2 |
2021-03-25 |
sceDmacMemcpy(dest=040d96d0, src=08cc77a0, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-03-18 |
sceDmacMemcpy(dest=040cc000, src=08d60040, size=8720): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.11.3 |
2021-03-16 |
sceDmacMemcpy(dest=040cc020, src=09056c20, size=143648): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.15.4 |
2023-08-13 |
sceDmacMemcpy(dest=040cc020, src=08e69de0, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.3 |
2020-06-30 |
sceDmacMemcpy(dest=040cc000, src=08c03b20, size=16912): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.3 |
2020-06-28 |
sceDmacMemcpy(dest=040cc020, src=0906a0b0, size=231104): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2023-12-16 |
sceDmacMemcpy(dest=040d96d0, src=08e69de0, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2020-06-27 |
sceDmacMemcpy(dest=040edf10, src=08e69e80, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2020-06-27 |
sceDmacMemcpy(dest=040cc000, src=08cf58b0, size=66576): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2024-07-13 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2020-03-25 |
sceDmacMemcpy(dest=040cc000, src=08cffb60, size=66576): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2020-03-24 |
sceDmacMemcpy(dest=040cc000, src=08c33b80, size=83088): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.3 |
2021-04-23 |
sceDmacMemcpy(dest=040d96d0, src=08e90860, size=84240): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.8.0 |
2019-07-07 |
sceDmacMemcpy(dest=040cc000, src=08c42ba0, size=68640): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.8.0 |
2019-07-05 |
sceDmacMemcpy(dest=040cc020, src=09079410, size=110544): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.9.4 |
2024-07-02 |
Render to texture with incompatible formats 3 != 1 at 04044000 |
BLACK★ROCK SHOOTER THE GAME |
v1.4.2 |
2017-06-19 |
sceDmacMemcpy(dest=040cc000, src=08d2a270, size=33808): overlapping read |
BLACK★ROCK SHOOTER THE GAME |
v1.6.3-432-gfd6c3145d |
2022-07-12 |
Render to texture with incompatible formats 3 != 1 at 00044000 |
BLACK★ROCK SHOOTER THE GAME |
v1.5.2 |
2022-07-12 |
Loading module scePsmfP_library with version 0101, devkit 06030510 |
BLACK★ROCK SHOOTER THE GAME |
v1.5.2 |
2022-07-12 |
Loading module scePsmf_library with version 0101, devkit 06030510 |