Recent logs - 無雙OROCHI 蛇魔再臨 增值版

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Game title Version Latest Report Message
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2021-01-15 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2021-01-15 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2021-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
無雙OROCHI 蛇魔再臨 增值版 v1.10.3-1299-gdd2c09358 2020-12-31 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
無雙OROCHI 蛇魔再臨 增值版 v1.10.3-1299-gdd2c09358 2020-12-31 Rendering to framebuffer offset: 04162000 +256x0
無雙OROCHI 蛇魔再臨 增值版 v1.10.3-1413-g590922567 2020-12-31 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
無雙OROCHI 蛇魔再臨 增值版 v1.10.3-1413-g590922567 2020-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
無雙OROCHI 蛇魔再臨 增值版 v1.10.3-1413-g590922567 2020-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
無雙OROCHI 蛇魔再臨 增值版 v1.10.3-1413-g590922567 2020-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
無雙OROCHI 蛇魔再臨 增值版 v1.9.3-1077-g0b8e34203 2020-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
無雙OROCHI 蛇魔再臨 增值版 v1.9.0 2020-11-29 ReadFromHardware: Invalid address 0ae27ae2 near PC 08927fc8 LR 08927fc8
無雙OROCHI 蛇魔再臨 增值版 v1.9.0 2020-11-26 ReadFromHardware: Invalid address 0ae27ae2 near PC 08846e98 LR 088485fc
無雙OROCHI 蛇魔再臨 增值版 v1.9.0 2020-11-16 ReadFromHardware: Invalid address 0ae27ae2 near PC 08a3380c LR 08a035e0
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-10-23 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
無雙OROCHI 蛇魔再臨 增值版 v1.7.2 2020-10-13 Unknown GetPointer 05380ee8 PC 088234c0 LR 08815174
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2021-01-15 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2021-01-15 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-09-16 WriteToHardware: Invalid address 00000088 near PC 08a3399c LR 08a035bc
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-09-13 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULAS42164-DATA01/PARAM.SFO, 09f98330, 00000002)
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-09-13 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULAS42164-DATA01/LINKDATA.CNS, 09f98810, 00000002)
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-09-13 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULAS42164-DATA01/PARAM.SFO, 09f987d0, 00000002)
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-312-g31646d6c8 2020-09-08 Error in shader program link: info: (unknown reason) fs: 00002a82:0021d022 Tex TexAlpha Fog ReplaceBlend_2A:10_B:10_Eq:0 TFuncMod AlphaTest0 > #version 300 es precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * u_blendFixA; fragColor0 = v; } vs: 01030000:00000b1c HWX C T N Fog Tex Light: MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-312-g31646d6c8 2020-09-08 Error in shader program link: info: (unknown reason) fs: 00002a82:0021d022 Tex TexAlpha Fog ReplaceBlend_2A:10_B:10_Eq:0 TFuncMod AlphaTest0 > #version 300 es precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * u_blendFixA; fragColor0 = v; } vs: 01130000:00000b1c HWX C T N Fog Tex Light: 0: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * color0.rgb) * ldot; lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unsupported Vertex Screen Coordinate X : f0f20024
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unsupported Vertex Screen Coordinate Y : f103f231
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unsupported Vertex Screen Coordinate Z : f2d30019
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 VTYPE with morph used: THRU=1 TC=0 COL=1 POS=0 NRM=1 WT=0 NW=5 IDX=0 MC=5
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Bad vertex address 0bf0f501!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unsupported Vertex Texture Coordinate S : f3e02e01
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Bad vertex address 0ae42799!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Bad vertex address 0a2f4a2d!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Bad vertex address 06d4d92c!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unsupported Vertex Texture Coordinate Q : f5c20003
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unknown GE command : 39536e85
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unsupported Vertex Color Value : f6b02ef2
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Bad vertex address 06150378!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Bad vertex address 020f0906!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-20 Unsupported Vertex Texture Coordinate T : f4ef10e2
無雙OROCHI 蛇魔再臨 增值版 v1.9.0 2021-01-09 Unknown GetPointer 00000000 PC 08813c98 LR 08000024
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Fog Coefficient : f80600c3
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Alpha and Primitive : f709fd2c
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Texture Coordinate Q : f52af12e
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unknown GE command : d1888893
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Alpha and Primitive : f7f9f7f6
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Texture Coordinate Q : f5edebeb
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Secondary Color Value : f9fbf9f6
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Texture Coordinate T : f4ebe8eb
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Texture Coordinate S : f3f3f0f0
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unknown GE command : edededf3
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Screen Coordinate Y : f1e9e9e1
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-199-g3249d81 2020-08-18 Unsupported Vertex Screen Coordinate X : f0dde6dd
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-11 Unknown GetPointer 00000000 PC 0887b940 LR 0887b940
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-10 Unknown syscall in known module 'sceAudio': 0x20628e6f
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-10 Unknown syscall in known module 'sceAudio': 0x46ebb729
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-26 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-09 Unknown syscall in known module 'sceNp': 0xbb069a87
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-09 Unknown syscall in known module 'sceNp': 0x633b5f71
無雙OROCHI 蛇魔再臨 增值版 v1.10.3 2020-08-09 Unknown syscall in known module 'sceNp': 0x1d60ae4b
無雙OROCHI 蛇魔再臨 增值版 v1.9.4 2020-06-09 Unexpected mpeg first timestamp: 90dc / 37084
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2020-05-13 Unknown GetPointer b71b4f6d PC 088234c0 LR 08815174
無雙OROCHI 蛇魔再臨 增值版 v1.9.4 2020-12-11 Unknown GetPointer 00000000 PC 08000000 LR 08000000
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-425-g7a7ccee5e 2020-01-25 Unknown GetPointer 00000040 PC 0881d090 LR 0881d098
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-425-g7a7ccee5e 2020-01-25 Bad vertex address 000006cc!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-425-g7a7ccee5e 2020-01-25 Bad vertex address 000007e4!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-425-g7a7ccee5e 2020-01-25 Bad vertex address 00000474!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-425-g7a7ccee5e 2020-01-25 Bad vertex address 0000007c!
無雙OROCHI 蛇魔再臨 增值版 v1.4.2-425-g7a7ccee5e 2020-01-25 Unknown GetPointer 0000007c PC 0881516c LR 08815174
無雙OROCHI 蛇魔再臨 增值版 v1.9.2 2019-12-20 Unknown GetPointer 0000014e PC 0881d084 LR 0881d098
無雙OROCHI 蛇魔再臨 增值版 v1.9.3-80-g73bf6098e 2019-11-12 __KernelStopThread: thread 348 does not exist
無雙OROCHI 蛇魔再臨 增值版 v1.9.3-80-g73bf6098e 2019-11-12 __KernelStopThread: thread 345 does not exist
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2019-10-03 Texture with unexpected bufw (full=41664)
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2019-10-03 Texture with unexpected bufw (full=44288)
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2019-10-03 Texture with unexpected bufw (full=18048)
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2019-10-03 Texture with unexpected bufw (full=42560)
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2019-10-03 Texture with unexpected bufw (full=29440)
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2019-10-03 Texture with unexpected bufw (full=51712)
無雙OROCHI 蛇魔再臨 增值版 v1.6.3-492-g9fddfff66 2019-09-01 WriteToHardware: Invalid address 00000088 near PC 089c7410 LR 089c7410
無雙OROCHI 蛇魔再臨 增值版 v1.8.0 2019-07-24 Unknown GetPointer 00000000 PC 089b9700 LR 08000030