Recent logs - 幻想水滸伝Ⅰ&Ⅱ

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Game title Version Latest Report Message
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2019-09-21 Error in shader program link: info: (unknown reason) fs: 00005582:00009022 Tex TexAlpha Flat ReplaceBlend_2A:6_B:5_Eq:0 TFuncMod AlphaTest < #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * vec3(v.a * 2.0); fragColor0 = v; } vs: 40000000:0000001a THR C Tex Flat #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2019-09-21 Error in shader program link: info: (unknown reason) fs: 00014d82:0000d022 Tex TexAlpha Flat ReplaceBlend_2A:6_B:3_Eq:0 TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; v.rgb = v.rgb * vec3(v.a * 2.0); fragColor0 = v; } vs: 40000000:0000001a THR C Tex Flat #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2019-09-21 GL ran out of GPU memory; switching to low memory mode
幻想水滸伝Ⅰ&Ⅱ v1.7.2 2019-09-10 Texture cache ran out of GPU memory; switching to low memory mode
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2019-08-29 Branch in RSRTComp delay slot at 08945c54 in block starting at 08945c50
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2019-02-27 MIPSCompileOp: Invalid instruction 00000001
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2019-02-27 WriteToHardware: Invalid address 00d0a99c near PC 0898853c LR 0898853c
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2019-02-26 WriteToHardware: Invalid address 00afe2f4 near PC 0898853c LR 0898853c
幻想水滸伝Ⅰ&Ⅱ v1.7.2 2019-01-18 Lots of blits needed for obscure blending: 31 per frame, blend 6/9/0
幻想水滸伝Ⅰ&Ⅱ v1.9.3 2020-01-10 Lots of blits needed for obscure blending: 27 per frame, blend 6/9/0
幻想水滸伝Ⅰ&Ⅱ v1.6.3-492-g9fddfff66 2020-01-30 WriteToHardware: Invalid address 00000000 near PC 0898853c LR 0898853c
幻想水滸伝Ⅰ&Ⅱ v1.9.4 2020-02-02 Savedata version requested on save: 2
幻想水滸伝Ⅰ&Ⅱ v1.9.4 2020-02-07 Savedata version requested: 2
幻想水滸伝Ⅰ&Ⅱ v1.5.4 2018-03-17 Failed decrypting the PRX (ret = -1, size = 954172, psp_size = 954512)!
幻想水滸伝Ⅰ&Ⅱ v1.1.1 2017-08-07 sceAtracSetHalfwayBufferAndGetID(09704d00, 000e0000, 0013e800): bad data
幻想水滸伝Ⅰ&Ⅱ v1.0.1 2016-06-21 sceAtracSetDataAndGetID(09704d00, 0005f800): bad data
幻想水滸伝Ⅰ&Ⅱ v1.2.1-7-g05d4cae 2016-03-07 80630006=sceAtracSetHalfwayBufferAndGetID(09704d00, 00060000, 00063000): invalid RIFF header
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2019-07-30 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2019-07-30 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2019-07-30 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2019-07-30 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2019-07-30 Loading module sceSAScore with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2019-07-30 Loading module sceMpeg_library with version 0104, devkit 00000000