Recent logs - Need For Speed™ ProStreet

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Game title Version Latest Report Message
Need For Speed™ ProStreet v1.12.3 2022-01-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.12.3 2022-01-14 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.12.3 2022-01-14 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.12.3 2022-01-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.12.3 2022-01-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.12.3 2022-01-08 Unknown GetPointer a0273018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.10.3 2022-01-08 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
Need For Speed™ ProStreet v1.10.3 2022-01-08 80630007=sceAtracSetData(2, 08bd5600, 000064e0): atracID uses different codec type than data
Need For Speed™ ProStreet v1.10.3 2022-01-08 80630007=sceAtracSetData(2, 08bd5600, 00001860): atracID uses different codec type than data
Need For Speed™ ProStreet v1.10.3 2022-01-08 80630007=sceAtracSetData(2, 08bd5600, 00003ea0): atracID uses different codec type than data
Need For Speed™ ProStreet v1.10.3 2022-01-08 Render to area containing texture at 040cc000 +64x0
Need For Speed™ ProStreet v1.12.3 2022-01-06 __KernelStopThread: thread 766 does not exist
Need For Speed™ ProStreet v1.12.3 2021-12-31 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Need For Speed™ ProStreet v1.12.3 2021-12-31 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
Need For Speed™ ProStreet v1.12.3 2021-12-31 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.12.3 2021-12-29 Bad bounding box data: 000067
Need For Speed™ ProStreet v1.12.3 2021-12-29 Unknown GE command : 52aa4200
Need For Speed™ ProStreet v1.12.3 2021-12-18 WriteToHardware: Invalid address 000000a8 near PC 088c12e8 LR 08a11220
Need For Speed™ ProStreet v1.12.3 2021-12-18 WriteToHardware: Invalid address 00000004 near PC 08a1a900 LR 08a1a8ec
Need For Speed™ ProStreet v1.12.3 2021-12-18 ReadFromHardware: Invalid address 00000000 near PC 089ca34c LR 089ca348
Need For Speed™ ProStreet v1.6.3 2021-12-07 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Need For Speed™ ProStreet v1.6.3 2021-12-07 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:0000d000 AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D testtex; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 00000000:00000108 HWX C #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; }
Need For Speed™ ProStreet v1.12.3 2021-11-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
Need For Speed™ ProStreet v1.12.3 2021-11-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
Need For Speed™ ProStreet v1.10.3 2021-11-21 MFIC instruction hit (70020024) at 08908d54
Need For Speed™ ProStreet v1.12.3 2021-11-11 An uneaten prefix at end of block: 08927ee4
Need For Speed™ ProStreet v1.11.3 2021-11-10 Video out requested, not supported: mode=0 size=0,0
Need For Speed™ ProStreet v1.11.3 2021-11-10 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.12.1 2021-11-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142957872
Need For Speed™ ProStreet v1.12.3 2021-11-09 80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data
Need For Speed™ ProStreet v1.11.3 2021-10-11 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
Need For Speed™ ProStreet v1.11.3 2021-10-06 Unknown GetPointer fa8a4018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.9.4 2021-10-02 Savedata loading with detected hashmode 5 instead of file's 1
Need For Speed™ ProStreet v1.9.4 2021-10-08 GL ran out of GPU memory; switching to low memory mode
Need For Speed™ ProStreet v1.12.3 2021-12-13 80020001=sceKernelCreateMutex(): invalid name
Need For Speed™ ProStreet v1.11.3 2021-11-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.11.3 2021-09-17 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.11.3 2021-09-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
Need For Speed™ ProStreet v1.11.3 2021-09-09 __KernelStopThread: thread 1391 does not exist
Need For Speed™ ProStreet v1.11.3 2021-09-06 Video out requested, not supported: mode=0 size=512,272
Need For Speed™ ProStreet v1.11.3 2021-08-22 Unknown GetPointer 932a4018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-08-22 Unknown GetPointer fa2f6018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-08-19 Unknown GetPointer 1b05d018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-08-19 Unknown GetPointer 66e92018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-08-19 Unknown GetPointer 00000001 PC 08b72384 LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-08-19 Unknown GetPointer a8cea018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-08-19 __KernelStopThread: thread 401 does not exist
Need For Speed™ ProStreet v1.11.3 2021-08-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147746312
Need For Speed™ ProStreet v1.11.3 2021-08-05 80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header
Need For Speed™ ProStreet v1.11.3 2021-07-18 Unknown GetPointer f5dbd018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.7.5 2021-07-15 Error in shader program link: info: (unknown reason) fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00080000:00007b1c HWX C T N Fog Tex Spline TessC TessT TessRevN #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler2D u_tess_pos_tex; uniform sampler2D u_tess_tex_tex; uniform sampler2D u_tess_col_tex; uniform int u_spline_count_u; vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) { vec2 pos = vec2(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) { vec3 pos = vec3(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) { vec4 pos = vec4(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } uniform int u_spline_count_v; uniform int u_spline_type_u; uniform int u_spline_type_v; void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) { for (int i = 0; i < 6; ++i) { knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2)); } if ((type.x & 1) != 0) { if (patch_pos.x <= 2) knot[0].x = 0.0; if (patch_pos.x <= 1) knot[1].x = 0.0; } if ((type.x & 2) != 0) { if (patch_pos.x >= (num_patches.x - 2)) knot[5].x = float(num_patches.x); if (patch_pos.x == (num_patches.x - 1)) knot[4].x = float(num_patches.x); } if ((type.y & 1) != 0) { if (patch_pos.y <= 2) knot[0].y = 0.0; if (patch_pos.y <= 1) knot[1].y = 0.0; } if ((type.y & 2) != 0) { if (patch_pos.y >= (num_patches.y - 2)) knot[5].y = float(num_patches.y); if (patch_pos.y == (num_patches.y - 1)) knot[4].y = float(num_patches.y); } } void spline_weight(vec2 t, in vec2 knot[6], out vec2 weights[4]) { vec2 t0 = (t - knot[0]); vec2 t1 = (t - knot[1]); vec2 t2 = (t - knot[2]); vec2 f30 = t0 / (knot[3] - knot[0]); vec2 f41 = t1 / (knot[4] - knot[1]); vec2 f52 = t2 / (knot[5] - knot[2]); vec2 f31 = t1 / (knot[3] - knot[1]); vec2 f42 = t2 / (knot[4] - knot[2]); vec2 f32 = t2 / (knot[3] - knot[2]); vec2 a = (1.0 - f30)*(1.0 - f31); vec2 b = (f31*f41); vec2 c = (1.0 - f41)*(1.0 - f42); vec2 d = (f42*f52); weights[0] = a - (a*f32); weights[1] = vec2(1.0) - a - b + ((a + b + c - vec2(1.0))*f32); weights[2] = b + ((vec2(1.0) - b - c - d)*f32); weights[3] = d*f32; } void main() { vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int num_patches_u = u_spline_count_u - 3; int u = int(mod(float(gl_InstanceID), float(num_patches_u))); int v = gl_InstanceID / num_patches_u; ivec2 patch_pos = ivec2(u, v); for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { int index = (i + v) * u_spline_count_u + (j + u); _pos[i * 4 + j] = texelFetch(u_tess_pos_tex, ivec2(index, 0), 0).xyz; _tex[
Need For Speed™ ProStreet v1.11.3 2021-06-15 __KernelStopThread: thread 395 does not exist
Need For Speed™ ProStreet v1.11.3 2021-06-15 sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.12.3 2021-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.11.3 2021-06-12 Branch in JumpReg delay slot at 088d2a44 in block starting at 088d2a3c
Need For Speed™ ProStreet v1.11.3 2021-10-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759408
Need For Speed™ ProStreet v1.11.3 2021-05-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.12.3 2022-01-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918396
Need For Speed™ ProStreet v1.12.3 2022-01-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907512
Need For Speed™ ProStreet v1.12.3 2022-01-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316588
Need For Speed™ ProStreet v1.11.3 2021-05-15 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.11.3 2021-05-15 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.8.0 2021-05-12 A save request is already running, not starting a new one
Need For Speed™ ProStreet v1.11.3 2021-05-08 Unknown GetPointer abf73018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-05-08 Unknown GetPointer ac376018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-05-08 Unknown GetPointer abe99018 PC 08b723dc LR 08b72d6c
Need For Speed™ ProStreet v1.11.3 2021-05-04 80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header
Need For Speed™ ProStreet v1.11.3 2021-05-03 __KernelStopThread: thread 1418 does not exist
Need For Speed™ ProStreet v1.11.3 2021-05-03 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Need For Speed™ ProStreet v1.11.3 2021-05-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.11.3 2021-05-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.11.3 2021-04-14 __KernelStopThread: thread 392 does not exist
Need For Speed™ ProStreet v1.12.3 2022-01-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
Need For Speed™ ProStreet v1.11.3 2021-06-24 Unexpected mpeg first timestamp: 1436 / 5174
Need For Speed™ ProStreet v1.11.3 2021-11-02 Unknown GetPointer 00000000 PC 089ca348 LR 089ca348
Need For Speed™ ProStreet v1.12.3 2021-11-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Need For Speed™ ProStreet v1.10.3 2020-09-29 sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006
Need For Speed™ ProStreet v1.10.3 2020-09-29 FBO using existing buffer as depthbuffer, 04154000/04000000 and 04000000/04110000
Need For Speed™ ProStreet v1.12.3 2022-01-14 Unimplemented HLE function sceNetResolverCreate
Need For Speed™ ProStreet v1.12.3-185-gdf9be770d 2022-01-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Need For Speed™ ProStreet v1.12.3-185-gdf9be770d 2022-01-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Need For Speed™ ProStreet v1.12.3-185-gdf9be770d 2022-01-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Need For Speed™ ProStreet v1.11.3 2021-10-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344
Need For Speed™ ProStreet v1.12.3 2022-01-22 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Need For Speed™ ProStreet v1.12.2 2021-10-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
Need For Speed™ ProStreet v1.12.2 2021-10-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
Need For Speed™ ProStreet v1.12.3 2022-01-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
Need For Speed™ ProStreet v1.12.2 2021-10-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
Need For Speed™ ProStreet v1.12.3 2022-01-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
Need For Speed™ ProStreet v1.12.2 2021-10-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
Need For Speed™ ProStreet v1.12.2 2021-10-12 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
Need For Speed™ ProStreet v1.10.3 2020-09-10 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
Need For Speed™ ProStreet v1.11.3 2021-10-11 Crazy varData address 01011006, skipping rest of module
Need For Speed™ ProStreet v1.11.3 2021-10-11 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
Need For Speed™ ProStreet v1.10.3 2021-05-29 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Need For Speed™ ProStreet v1.10.3 2021-05-29 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Need For Speed™ ProStreet v1.12.3 2022-01-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
Need For Speed™ ProStreet v1.12.3 2022-01-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
Need For Speed™ ProStreet v1.12.3 2022-01-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
Need For Speed™ ProStreet v1.10.3 2021-05-29 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8