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Game title |
Version |
Latest Report |
Message |
Samurai Shodown Anthology |
v1.17.1 |
2024-10-24 |
Unknown GetPointer 00000004 PC 08954340 LR 0895433c |
Samurai Shodown Anthology |
v1.17.1 |
2024-10-24 |
Unknown GetPointerWrite 00000034 PC 08954340 LR 0895433c |
Samurai Shodown Anthology |
v1.17.1-422-gb4755e98f |
2024-10-15 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000482 Tex TexAlpha TClamp TFuncMod
#version 100
// Driver: Mali-450 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000482 Tex TexAlpha TClamp TFuncMod
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform vec2 u_texclampoff;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec2 fixedcoord = vec2((mod(v_texcoord.x, u_texclamp.x) + u_texclampoff.x), (mod(v_texcoord.y, u_texclamp.y) + u_texclampoff.y));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
Samurai Shodown Anthology |
v1.17.1-422-gb4755e98f |
2024-10-15 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000400 TexAlpha
#version 100
// Driver: Mali-450 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000400 TexAlpha
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
void main() {
vec4 v = v_color0;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
Samurai Shodown Anthology |
v1.17.1-422-gb4755e98f |
2024-10-15 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000402 Tex TexAlpha TFuncMod
#version 100
// Driver: Mali-450 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000402 Tex TexAlpha TFuncMod
uniform sampler2D tex;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
Samurai Shodown Anthology |
v1.17.1 |
2024-08-26 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIf573, 3, 2, 09fff910, 20000000, 0) at 0884f7f8 |
Samurai Shodown Anthology |
v1.17.1 |
2024-08-26 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIf573, 62:62:60:46:f5:73, 20000000, 0) at 0884f858 |
Samurai Shodown Anthology |
v1.17.1 |
2024-07-18 |
sceUtilityMsgDialogInitStart: invalid status |
Samurai Shodown Anthology |
v1.17.1 |
2024-09-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Samurai Shodown Anthology |
v1.17.1 |
2024-05-26 |
Rendering to framebuffer offset at 04110000 +256x0 (stride 512) |
Samurai Shodown Anthology |
v1.17.1 |
2024-05-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
Samurai Shodown Anthology |
v1.17.1 |
2024-05-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19792 |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983520 |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145972200 |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2 |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
Module linking debug info:
sceNetIfhandle_driver ver=0000, flags=0009, size=5, numVars=0, numFuncs=10, nidData=0822f114, firstSym=0822ee1c, varData=00000000, extra=00000000
sceMemab_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=11, nidData=0822f0e8, firstSym=0822edc4, varData=00000000, extra=00000000
SysclibForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=3, nidData=0822f098, firstSym=0822ed24, varData=00000000, extra=00000000
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=17, nidData=0822f0a4, firstSym=0822ed3c, varData=00000000, extra=00000000
InterruptManagerForKernel ver=0000, flags=0009, size=5, numVars=0, numFuncs=2, nidData=0822f090, firstSym=0822ed14, varData=00000000, extra=00000000
|
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
|
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
Crazy varData address 01011006, skipping rest of module |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=1, text=1 |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145089472 |
Samurai Shodown Anthology |
v1.11.3 |
2024-05-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 128 |
Samurai Shodown Anthology |
v1.17.1 |
2024-03-25 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIb4d0, 18:c6:62:d2:b4:d0, 20000000, 0) at 0888d5dc |
Samurai Shodown Anthology |
v1.13.2 |
2024-01-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8c07, 4c:2b:ef:c8:8c:07, 20000000, 0) at 0888d5dc |
Samurai Shodown Anthology |
v1.13.2 |
2024-01-16 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8d4a, 1, 2, 09fff8d0, 20000000, 0) at 0888d474 |
Samurai Shodown Anthology |
v1.17.1 |
2024-07-08 |
Can't draw: No current render step. Step count: 0 |
Samurai Shodown Anthology |
v1.16.6 |
2024-11-22 |
80630006=sceAtracSetDataAndGetID(08a16d80, ffffffff): invalid RIFF header |
Samurai Shodown Anthology |
v1.17.1 |
2024-05-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI11cf, 5c:d0:6e:8f:11:cf, 20000000, 0) at 0888d5dc |
Samurai Shodown Anthology |
v1.17.1 |
2024-05-01 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI11cf, 1, 2, 09fff8d0, 20000000, 0) at 0888d474 |
Samurai Shodown Anthology |
v1.16.6 |
2023-10-27 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8514, c2:ba:2a:bf:85:14, 20000000, 0) at 0888d5dc |
Samurai Shodown Anthology |
v1.16.6 |
2023-10-25 |
Savedata version requested: 3 |
Samurai Shodown Anthology |
v1.17.1 |
2024-05-01 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI11cf, 5c:d0:6e:8f:11:cf, 20000000, 0) at 0884f858 |
Samurai Shodown Anthology |
v1.17.1 |
2024-05-01 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI11cf, 3, 2, 09fff910, 20000000, 0) at 0884f7f8 |
Samurai Shodown Anthology |
v1.17.1 |
2024-07-23 |
Unknown GetPointerWrite 0000005c PC 08954340 LR 0895433c |
Samurai Shodown Anthology |
v1.15.2 |
2023-05-10 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Samurai Shodown Anthology |
v1.15.2 |
2023-05-10 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 4103 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 2635 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 2142 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 4334 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 4051 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 3243 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 3102 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 4333 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 3371 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-25 |
__KernelStopThread: thread 3320 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-11 |
__KernelStopThread: thread 3671 does not exist |
Samurai Shodown Anthology |
v1.9.3-80-g73bf6098e |
2023-03-11 |
__KernelStopThread: thread 286 does not exist |
Samurai Shodown Anthology |
v1.14.4 |
2023-03-23 |
Unknown Texture Format 255!!! |
Samurai Shodown Anthology |
v1.14.4 |
2023-02-21 |
Normal projection mapping without normal? |
Samurai Shodown Anthology |
v1.13.1-242-g6c46095c3 |
2022-11-20 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8ae2, 1, 2, 09fff8d0, 20000000, 0) at 0888d474 |
Samurai Shodown Anthology |
v1.13.1-242-g6c46095c3 |
2022-11-20 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI69d3, bc:2d:cf:d2:69:d3, 20000000, 0) at 0888d5dc |
Samurai Shodown Anthology |
v1.17.1 |
2024-07-31 |
sceNetAdhocMatchingInit(32768) at 0888c690 |
Samurai Shodown Anthology |
v1.18.1 |
2024-11-17 |
Unknown GetPointerWrite 00000048 PC 08954340 LR 0895433c |
Samurai Shodown Anthology |
v1.13.1 |
2022-10-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
Samurai Shodown Anthology |
v1.13.1 |
2022-10-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
Samurai Shodown Anthology |
v1.17.1 |
2024-07-04 |
Video out requested, not supported: mode=0 size=0,0 |
Samurai Shodown Anthology |
v1.17.1 |
2024-07-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
Samurai Shodown Anthology |
v1.12.2 |
2022-09-18 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI1343, 1, 2, 09fff8d0, 20000000, 0) at 0888d474 |
Samurai Shodown Anthology |
v1.12.3 |
2022-09-18 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI1343, 88:09:e9:4d:13:43, 20000000, 0) at 0888d5dc |
Samurai Shodown Anthology |
v1.18.1 |
2024-11-28 |
Unknown GetPointer 0000000a PC 08954340 LR 0895433c |
Samurai Shodown Anthology |
v1.18.1 |
2024-11-28 |
Unknown GetPointerWrite 00000058 PC 08954340 LR 0895433c |
Samurai Shodown Anthology |
v1.17.1 |
2024-08-26 |
sceNetAdhocMatchingInit(32768) at 0884e798 |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-11 |
80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-11 |
sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid) |
Samurai Shodown Anthology |
v1.17.1-20-g539882086 |
2024-07-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1 |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-06 |
Traditional relocations unsupported. |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-06 |
sectionToModify = -1 - ignoring relocation sector 51 |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-06 |
Unimplemented HLE function sceKernelStopUnloadSelfModule |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Samurai Shodown Anthology |
v1.12.3 |
2022-01-06 |
sceMpegRingbufferPut(): invalid mpeg data |
Samurai Shodown Anthology |
v1.12.3 |
2021-12-30 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256 |
Samurai Shodown Anthology |
v1.12.3 |
2021-12-30 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080 |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/fb7846e2, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/f1b73d12, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/e0cf8091, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/d9392ccb, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/d2b18485, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/cc0a8bda, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/c6a8bee2, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/c56949ad, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/beb47224, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/b8476cf4, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/92c05851, already implemented in HLE. |
Samurai Shodown Anthology |
v1.10.3 |
2021-10-25 |
Ignoring func export sceCcc/90521ac5, already implemented in HLE. |
Samurai Shodown Anthology |
v1.11.3 |
2021-08-05 |
80630006=sceAtracSetDataAndGetID(08b40fc0, ffffffff): invalid RIFF header |
Samurai Shodown Anthology |
v1.11.3 |
2021-07-31 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI7f75, 2c:13:61:9c:7f:75, 20000000, 0) at 0888d5dc |
Samurai Shodown Anthology |
v1.11.3 |
2021-07-31 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI7f75, 1, 2, 09fff8d0, 20000000, 0) at 0888d474 |
Samurai Shodown Anthology |
v1.11.3 |
2021-07-23 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464 |
Samurai Shodown Anthology |
v1.11.3 |
2021-07-23 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000 |
Samurai Shodown Anthology |
v1.11.3 |
2021-07-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
Samurai Shodown Anthology |
v1.11.3 |
2021-04-17 |
Jump to invalid address: 0245d9a0 |
Samurai Shodown Anthology |
v1.11.3 |
2021-04-17 |
Jump to invalid address: 023ccd20 |
Samurai Shodown Anthology |
v1.11.3 |
2021-04-17 |
Jump to invalid address: 03f28100 |
Samurai Shodown Anthology |
v1.11.3 |
2021-04-17 |
Jump to invalid address: 02457e60 |
Samurai Shodown Anthology |
v1.11.3 |
2021-04-17 |
Jump to invalid address: 033b5a70 |
Samurai Shodown Anthology |
v1.11.3 |
2021-04-17 |
Jump to invalid address: 07ffca60 |
Samurai Shodown Anthology |
v1.11.3 |
2021-04-17 |
Jump to invalid address: 02467120 |