Recent logs - Samurai Shodown Anthology

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Game title Version Latest Report Message
Samurai Shodown Anthology v1.5.1 2020-07-12 Error in shader program link: info: L0007 Varying 'v_texcoord' not found in vertex shader / fs: #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(p.rgb + t.rgb, p.a); gl_FragColor = v; } / vs: #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Samurai Shodown Anthology v1.9.4 2020-07-09 Unknown GetPointer 00000034 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2020-05-22 __KernelStopThread: thread 275 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2020-05-22 __KernelStopThread: thread 285 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2020-05-22 __KernelStopThread: thread 916 does not exist
Samurai Shodown Anthology v1.9.4 2020-07-04 Unknown GetPointer 00000000 PC 08804128 LR 08000030
Samurai Shodown Anthology v1.9.4 2020-02-25 Unknown GetPointer 00000040 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.9.3 2020-01-31 ReadFromHardware: Invalid address 3ff0f8f8 near PC 08805acc LR 08805acc
Samurai Shodown Anthology v1.9.3 2020-01-31 WriteToHardware: Invalid address 3ff0f8f8 near PC 08805a94 LR 08805acc
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2020-01-23 __KernelStopThread: thread 353 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2019-11-12 __KernelStopThread: thread 671 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2019-11-12 __KernelStopThread: thread 659 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2019-11-12 __KernelStopThread: thread 333 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2019-11-12 __KernelStopThread: thread 337 does not exist
Samurai Shodown Anthology v1.5.4 2019-09-17 Unknown GetPointer 0000004c PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.7.4 2019-08-09 80630006=sceAtracSetDataAndGetID(08b40fc0, 00018000): invalid RIFF header
Samurai Shodown Anthology v1.8.0 2019-04-03 Unknown GetPointer 00000000 PC 08847dd8 LR 08000020
Samurai Shodown Anthology v1.9.3 2020-01-31 Unknown GetPointer 00000000 PC 08884b28 LR 08000020
Samurai Shodown Anthology v1.7.1 2019-08-12 Unknown GetPointer 00000060 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.8.0 2019-07-08 GL ran out of GPU memory; switching to low memory mode
Samurai Shodown Anthology v1.9.4 2020-02-26 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Samurai Shodown Anthology v1.9.4 2020-05-23 Unknown GetPointer 0000005c PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.5.4 2018-02-03 Unknown GetPointer 00000048 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.5.4 2018-02-03 Unknown GetPointer 00000070 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.9.3 2020-01-31 Unknown GetPointer 00000058 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.5.2 2017-12-14 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
Samurai Shodown Anthology v1.5.4 2020-05-01 fbo_blit_color failed in blit (00044000 -> 00044000)
Samurai Shodown Anthology v1.9.4 2020-08-06 00000000=sceDisplaySetHoldMode(00000001): unsupported
Samurai Shodown Anthology v1.9.4 2020-08-08 Render to texture with incompatible formats 0 != 3 at 0414c000
Samurai Shodown Anthology v1.5.2 2020-08-04 Loading module scePsmf_library with version 0101, devkit 03070010
Samurai Shodown Anthology v1.5.2 2020-08-04 Loading module scePsmfP_library with version 0101, devkit 03070010
Samurai Shodown Anthology v1.5.2 2020-08-04 Loading module sceCcc_Library with version 0101, devkit 03070010
Samurai Shodown Anthology v1.9.4 2020-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=08b50000, pos=0, access=1, data=2, text=2
Samurai Shodown Anthology v1.9.4 2020-02-26 BREAK instruction hit