Recent logs - Samurai Shodown Anthology

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Samurai Shodown Anthology v1.17.1 2024-10-24 Unknown GetPointer 00000004 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.17.1 2024-10-24 Unknown GetPointerWrite 00000034 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.17.1-422-gb4755e98f 2024-10-15 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00180000:00000482 Tex TexAlpha TClamp TFuncMod #version 100 // Driver: Mali-450 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:00000482 Tex TexAlpha TClamp TFuncMod uniform sampler2D tex; uniform vec4 u_texclamp; uniform vec2 u_texclampoff; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2((mod(v_texcoord.x, u_texclamp.x) + u_texclampoff.x), (mod(v_texcoord.y, u_texclamp.y) + u_texclampoff.y)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; } vs: 00000000:0000000a THR C #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Samurai Shodown Anthology v1.17.1-422-gb4755e98f 2024-10-15 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00180000:00000400 TexAlpha #version 100 // Driver: Mali-450 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:00000400 TexAlpha varying lowp vec4 v_color0; varying mediump float v_fogdepth; void main() { vec4 v = v_color0; gl_FragColor = v; } vs: 00000000:0000000a THR C #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Samurai Shodown Anthology v1.17.1-422-gb4755e98f 2024-10-15 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00180000:00000402 Tex TexAlpha TFuncMod #version 100 // Driver: Mali-450 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:00000402 Tex TexAlpha TFuncMod uniform sampler2D tex; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; } vs: 00000000:0000000a THR C #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Samurai Shodown Anthology v1.17.1 2024-08-26 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIf573, 3, 2, 09fff910, 20000000, 0) at 0884f7f8
Samurai Shodown Anthology v1.17.1 2024-08-26 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIf573, 62:62:60:46:f5:73, 20000000, 0) at 0884f858
Samurai Shodown Anthology v1.17.1 2024-07-18 sceUtilityMsgDialogInitStart: invalid status
Samurai Shodown Anthology v1.17.1 2024-09-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Samurai Shodown Anthology v1.17.1 2024-05-26 Rendering to framebuffer offset at 04110000 +256x0 (stride 512)
Samurai Shodown Anthology v1.17.1 2024-05-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
Samurai Shodown Anthology v1.17.1 2024-05-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
Samurai Shodown Anthology v1.11.3 2024-05-10 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19792
Samurai Shodown Anthology v1.11.3 2024-05-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983520
Samurai Shodown Anthology v1.11.3 2024-05-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145972200
Samurai Shodown Anthology v1.11.3 2024-05-10 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2
Samurai Shodown Anthology v1.11.3 2024-05-10 Module linking debug info: sceNetIfhandle_driver ver=0000, flags=0009, size=5, numVars=0, numFuncs=10, nidData=0822f114, firstSym=0822ee1c, varData=00000000, extra=00000000 sceMemab_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=11, nidData=0822f0e8, firstSym=0822edc4, varData=00000000, extra=00000000 SysclibForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=3, nidData=0822f098, firstSym=0822ed24, varData=00000000, extra=00000000 ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=17, nidData=0822f0a4, firstSym=0822ed3c, varData=00000000, extra=00000000 InterruptManagerForKernel ver=0000, flags=0009, size=5, numVars=0, numFuncs=2, nidData=0822f090, firstSym=0822ed14, varData=00000000, extra=00000000
Samurai Shodown Anthology v1.11.3 2024-05-10 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
Samurai Shodown Anthology v1.11.3 2024-05-10 Crazy varData address 01011006, skipping rest of module
Samurai Shodown Anthology v1.11.3 2024-05-10 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=1, text=1
Samurai Shodown Anthology v1.11.3 2024-05-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145089472
Samurai Shodown Anthology v1.11.3 2024-05-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 128
Samurai Shodown Anthology v1.17.1 2024-03-25 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIb4d0, 18:c6:62:d2:b4:d0, 20000000, 0) at 0888d5dc
Samurai Shodown Anthology v1.13.2 2024-01-16 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8c07, 4c:2b:ef:c8:8c:07, 20000000, 0) at 0888d5dc
Samurai Shodown Anthology v1.13.2 2024-01-16 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8d4a, 1, 2, 09fff8d0, 20000000, 0) at 0888d474
Samurai Shodown Anthology v1.17.1 2024-07-08 Can't draw: No current render step. Step count: 0
Samurai Shodown Anthology v1.16.6 2024-11-22 80630006=sceAtracSetDataAndGetID(08a16d80, ffffffff): invalid RIFF header
Samurai Shodown Anthology v1.17.1 2024-05-01 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI11cf, 5c:d0:6e:8f:11:cf, 20000000, 0) at 0888d5dc
Samurai Shodown Anthology v1.17.1 2024-05-01 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI11cf, 1, 2, 09fff8d0, 20000000, 0) at 0888d474
Samurai Shodown Anthology v1.16.6 2023-10-27 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8514, c2:ba:2a:bf:85:14, 20000000, 0) at 0888d5dc
Samurai Shodown Anthology v1.16.6 2023-10-25 Savedata version requested: 3
Samurai Shodown Anthology v1.17.1 2024-05-01 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI11cf, 5c:d0:6e:8f:11:cf, 20000000, 0) at 0884f858
Samurai Shodown Anthology v1.17.1 2024-05-01 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI11cf, 3, 2, 09fff910, 20000000, 0) at 0884f7f8
Samurai Shodown Anthology v1.17.1 2024-07-23 Unknown GetPointerWrite 0000005c PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.15.2 2023-05-10 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Samurai Shodown Anthology v1.15.2 2023-05-10 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 4103 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 2635 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 2142 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 4334 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 4051 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 3243 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 3102 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 4333 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 3371 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-25 __KernelStopThread: thread 3320 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-11 __KernelStopThread: thread 3671 does not exist
Samurai Shodown Anthology v1.9.3-80-g73bf6098e 2023-03-11 __KernelStopThread: thread 286 does not exist
Samurai Shodown Anthology v1.14.4 2023-03-23 Unknown Texture Format 255!!!
Samurai Shodown Anthology v1.14.4 2023-02-21 Normal projection mapping without normal?
Samurai Shodown Anthology v1.13.1-242-g6c46095c3 2022-11-20 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8ae2, 1, 2, 09fff8d0, 20000000, 0) at 0888d474
Samurai Shodown Anthology v1.13.1-242-g6c46095c3 2022-11-20 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI69d3, bc:2d:cf:d2:69:d3, 20000000, 0) at 0888d5dc
Samurai Shodown Anthology v1.17.1 2024-07-31 sceNetAdhocMatchingInit(32768) at 0888c690
Samurai Shodown Anthology v1.18.1 2024-11-17 Unknown GetPointerWrite 00000048 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.13.1 2022-10-12 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Samurai Shodown Anthology v1.13.1 2022-10-12 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Samurai Shodown Anthology v1.17.1 2024-07-04 Video out requested, not supported: mode=0 size=0,0
Samurai Shodown Anthology v1.17.1 2024-07-04 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
Samurai Shodown Anthology v1.12.2 2022-09-18 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI1343, 1, 2, 09fff8d0, 20000000, 0) at 0888d474
Samurai Shodown Anthology v1.12.3 2022-09-18 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI1343, 88:09:e9:4d:13:43, 20000000, 0) at 0888d5dc
Samurai Shodown Anthology v1.18.1 2024-11-28 Unknown GetPointer 0000000a PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.18.1 2024-11-28 Unknown GetPointerWrite 00000058 PC 08954340 LR 0895433c
Samurai Shodown Anthology v1.17.1 2024-08-26 sceNetAdhocMatchingInit(32768) at 0884e798
Samurai Shodown Anthology v1.12.3 2022-01-11 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
Samurai Shodown Anthology v1.12.3 2022-01-11 sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid)
Samurai Shodown Anthology v1.17.1-20-g539882086 2024-07-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Samurai Shodown Anthology v1.12.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1
Samurai Shodown Anthology v1.12.3 2022-01-06 Traditional relocations unsupported.
Samurai Shodown Anthology v1.12.3 2022-01-06 sectionToModify = -1 - ignoring relocation sector 51
Samurai Shodown Anthology v1.12.3 2022-01-06 Unimplemented HLE function sceKernelStopUnloadSelfModule
Samurai Shodown Anthology v1.12.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Samurai Shodown Anthology v1.12.3 2022-01-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Samurai Shodown Anthology v1.12.3 2022-01-06 sceMpegRingbufferPut(): invalid mpeg data
Samurai Shodown Anthology v1.12.3 2021-12-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256
Samurai Shodown Anthology v1.12.3 2021-12-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/fb7846e2, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/f1b73d12, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/e0cf8091, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/d9392ccb, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/d2b18485, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/cc0a8bda, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/c6a8bee2, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/c56949ad, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/beb47224, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/b8476cf4, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/92c05851, already implemented in HLE.
Samurai Shodown Anthology v1.10.3 2021-10-25 Ignoring func export sceCcc/90521ac5, already implemented in HLE.
Samurai Shodown Anthology v1.11.3 2021-08-05 80630006=sceAtracSetDataAndGetID(08b40fc0, ffffffff): invalid RIFF header
Samurai Shodown Anthology v1.11.3 2021-07-31 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI7f75, 2c:13:61:9c:7f:75, 20000000, 0) at 0888d5dc
Samurai Shodown Anthology v1.11.3 2021-07-31 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI7f75, 1, 2, 09fff8d0, 20000000, 0) at 0888d474
Samurai Shodown Anthology v1.11.3 2021-07-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
Samurai Shodown Anthology v1.11.3 2021-07-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
Samurai Shodown Anthology v1.11.3 2021-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
Samurai Shodown Anthology v1.11.3 2021-04-17 Jump to invalid address: 0245d9a0
Samurai Shodown Anthology v1.11.3 2021-04-17 Jump to invalid address: 023ccd20
Samurai Shodown Anthology v1.11.3 2021-04-17 Jump to invalid address: 03f28100
Samurai Shodown Anthology v1.11.3 2021-04-17 Jump to invalid address: 02457e60
Samurai Shodown Anthology v1.11.3 2021-04-17 Jump to invalid address: 033b5a70
Samurai Shodown Anthology v1.11.3 2021-04-17 Jump to invalid address: 07ffca60
Samurai Shodown Anthology v1.11.3 2021-04-17 Jump to invalid address: 02467120