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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball Lop - Play |
v1.9.4 |
2026-11-12 |
826,283 |
Savedata version requested: 3 |
| EA FC 2024 BY RA-PATCH |
v1.9.4 |
2026-09-11 |
357 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball 2025 by MP |
v1.9.4 |
2026-04-23 |
616 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball 2025 by MP |
v1.9.4 |
2026-11-11 |
73,573 |
Savedata version requested: 3 |
| Samurai Shodown Anthology |
v1.17.1-422-gb4755e98f |
2024-10-15 |
1 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000482 Tex TexAlpha TClamp TFuncMod
#version 100
// Driver: Mali-450 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000482 Tex TexAlpha TClamp TFuncMod
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform vec2 u_texclampoff;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec2 fixedcoord = vec2((mod(v_texcoord.x, u_texclamp.x) + u_texclampoff.x), (mod(v_texcoord.y, u_texclamp.y) + u_texclampoff.y));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| Samurai Shodown Anthology |
v1.17.1-422-gb4755e98f |
2024-10-15 |
1 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000400 TexAlpha
#version 100
// Driver: Mali-450 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000400 TexAlpha
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
void main() {
vec4 v = v_color0;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| Samurai Shodown Anthology |
v1.17.1-422-gb4755e98f |
2024-10-15 |
1 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000402 Tex TexAlpha TFuncMod
#version 100
// Driver: Mali-450 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000402 Tex TexAlpha TFuncMod
uniform sampler2D tex;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| キン肉マン マッスルジェネレーションズ |
v1.17.1-422-gb4755e98f |
2024-10-05 |
4 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1-422-gb4755e98f |
2024-10-02 |
1 |
sceDmacMemcpy(dest=0414e000, src=095da130, size=239760): overlapping read |
| eFootball 2025 STAR PATCH |
v1.9.4 |
2026-11-09 |
153,024 |
Savedata version requested: 3 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-12 |
797,638 |
Savedata version requested: 3 |
| Crash™ Tag Team Racing |
v1.17.1-422-gb4755e98f |
2024-09-11 |
27 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| EA FC 2024 BY MR-PATCH |
v1.9.4 |
2026-10-22 |
30,797 |
Savedata version requested: 3 |
| eFootball |
v1.9.4 |
2026-11-07 |
33,043 |
Savedata version requested: 3 |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1-991-g5fa1212699 |
2026-09-04 |
1,133 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| METAL SLUG Anthology |
v1.17.1-422-gb4755e98f |
2024-06-27 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIe93b, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1-945-gb0182ed0e6 |
2026-11-06 |
28,549 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2026-11-11 |
348,926 |
Savedata version requested: 3 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1-422-gb4755e98f |
2024-06-17 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(7ac3b8a, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1-422-gb4755e98f |
2024-06-17 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(4dd531b, 70:6e:9d:5b:79:10, 20000000, 0) at 0897ed90 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1-422-gb4755e98f |
2024-06-17 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(ae7527f, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| Syphon Filter™: Logan's Shadow |
v1.17.1-422-gb4755e98f |
2024-06-02 |
3 |
80631004=sceAtracSetAA3DataAndGetID(08e10000, 00000000, 00000000, 09fcc9b8[08c675ec]): buffer too small |
| Syphon Filter™: Logan's Shadow |
v1.17.1-422-gb4755e98f |
2024-06-02 |
1 |
80631003=sceAtracSetAA3DataAndGetID(08e10000, ffffffff, 00000000, 09fcc9b8[08c675ec]): invalid ea3 magic bytes |
| EA SPORTS 2010 FIFA World Cup™ |
v1.17.1-422-gb4755e98f |
2024-05-27 |
2 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08b18ab8 |
| EA SPORTS 2010 FIFA World Cup™ |
v1.17.1-422-gb4755e98f |
2024-05-27 |
1 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08ab1450 |
| Midnight Club: L.A. Remix® |
v1.17.1-422-gb4755e98f |
2024-05-25 |
1 |
Block transfer invalid: 00000000/0 -> 003db160/0, 768x828x2 (0,0)->(283,852) |
| Midnight Club: L.A. Remix® |
v1.17.1-422-gb4755e98f |
2024-05-25 |
1 |
Unknown GE command : 11f403fd |
| LEGO® Batman™: The Videogame |
v1.17.1-422-gb4755e98f |
2024-05-21 |
1 |
Unaligned icache invalidation of 08613138 (08613138 + 0) at PC=089741fc |
| LittleBigPlanet™ |
v1.20.3 |
2026-07-04 |
9 |
__KernelStopThread: thread 1532 does not exist (ApctlThread stopped) |
| LittleBigPlanet™ |
v1.17.1-422-gb4755e98f |
2024-05-18 |
1 |
__KernelStopThread: thread 1530 does not exist (ApctlThread stopped) |
| LittleBigPlanet™ |
v1.17.1-422-gb4755e98f |
2024-05-18 |
1 |
__KernelStopThread: thread 2628 does not exist (ApctlThread deleted) |
| LittleBigPlanet™ |
v1.17.1-422-gb4755e98f |
2024-05-18 |
1 |
__KernelStopThread: thread 2628 does not exist (ApctlThread stopped) |
| MediEvil Resurrection™ |
v1.17.1-422-gb4755e98f |
2024-05-18 |
1 |
Branch in Jump delay slot at 09f28ef4 in block starting at 09f28eec |
| MediEvil Resurrection™ |
v1.17.1-422-gb4755e98f |
2024-05-18 |
1 |
Jump to invalid address: 04e06200 |
| MediEvil Resurrection™ |
v1.17.1-422-gb4755e98f |
2024-05-18 |
2 |
MIPSCompileOp: Invalid instruction 00000001 |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-11-08 |
3,746 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-11-11 |
451,975 |
Savedata version requested: 3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2026-11-08 |
235,972 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.18.1-841-gc3209aa868 |
2026-10-20 |
82,346 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.18.1-984-gfd4809490b |
2026-10-23 |
21,898 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| Dragon Ball Super: Multiverse Break |
v1.18.1-908-gd7aa236e13 |
2026-08-26 |
19,185 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2026-11-08 |
774,368 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-11 |
827,009 |
Savedata version requested: 3 |
| EA-Sports FC PC-V |
v1.18.1-993-ge80941403a |
2026-11-08 |
23,379 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball PC - V. |
v1.9.4 |
2026-11-11 |
986,128 |
Savedata version requested: 3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2025-10-12 |
29 |
Truncating vertex count from 34017 to 21845 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-07-12 |
36 |
Truncating vertex count from 31239 to 21845 |
| LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2026-11-06 |
1,200 |
Unaligned icache invalidation of 086e14f8 (086e14f8 + 0) at PC=089741fc |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-06 |
3,486 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| WWE SmackDown vs. RAW 2007 The Remastered Mod |
v1.20.4 |
2026-09-18 |
257 |
Rendering to framebuffer offset at 04000000 +480x0 (stride 512) |
| SOCOM: Fireteam Bravo 3 |
v1.18.1 |
2025-10-27 |
14 |
Can't draw: No current render step. Step count: 0 |
| eFootball 2024 By RH12 Official |
v1.9.4 |
2026-11-05 |
26,544 |
Savedata version requested: 3 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-06 |
8,246 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.18.1-840-g60c98a6483 |
2026-10-10 |
12,142 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2026-11-07 |
242,299 |
Savedata version requested: 3 |
| eFootball Chelito 19 |
v1.6.3 |
2026-10-22 |
2,533 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
| eFootball Chelito 19 |
v1.18.1-986-ga174fdb19e |
2026-11-01 |
6,728 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-11 |
1,308,176 |
Savedata version requested: 3 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-10-15 |
107 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
| eFootball Play-C |
v1.18.1-968-g41b93c895c |
2026-11-04 |
4,533 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Libertadores 2K23 by lasso y total G |
v1.9.4 |
2026-11-06 |
75,148 |
Savedata version requested: 3 |
| eFootball Play-C |
v1.9.4 |
2026-11-12 |
644,179 |
Savedata version requested: 3 |
| LittleBigPlanet™ |
v1.20.3 |
2026-07-04 |
10 |
__KernelStopThread: thread 1532 does not exist (ApctlThread deleted) |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2026-11-11 |
466,150 |
Savedata version requested: 3 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-945-gb0182ed0e6 |
2026-11-08 |
35,793 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.18.1 |
2026-08-25 |
11,904 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2026-11-08 |
323,382 |
Savedata version requested: 3 |
| Prinny 2: Dawn of Operation Panties, Dood! |
v1.18.1 |
2025-08-23 |
28 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| LEGO® Batman™: The Videogame |
v1.17.1-60-g7cddd09e3 |
2026-05-27 |
581 |
Unaligned icache invalidation of 086cce38 (086cce38 + 0) at PC=089741fc |
| Dragon Ball Super: Multiverse Break |
v1.18.1-92-gfe6db07f0d |
2026-11-04 |
7,399 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2026-06-07 |
654 |
Unaligned icache invalidation of 0860ce38 (0860ce38 + 0) at PC=089741fc |
| LittleBigPlanet™ |
v1.20.4 |
2026-09-16 |
39 |
__KernelStopThread: thread 1517 does not exist (ApctlThread deleted) |
| LittleBigPlanet™ |
v1.20.4 |
2026-09-16 |
33 |
__KernelStopThread: thread 1517 does not exist (ApctlThread stopped) |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.20.4-572-g79f6aa57e2 |
2026-11-06 |
3,720 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| Killzone™: Liberation |
v1.19.3-757-g2f4b1adc98 |
2026-09-30 |
358 |
__KernelStopThread: thread 281 does not exist (ApctlThread deleted) |
| Killzone™: Liberation |
v1.19.3-757-g2f4b1adc98 |
2026-09-30 |
359 |
__KernelStopThread: thread 281 does not exist (ApctlThread stopped) |
| SILVERFALL |
v1.18.1-600-g3c1693224f |
2026-08-25 |
1,164 |
00001000=sceGeEdramSetAddrTranslation(00001000) |
| SILVERFALL |
v1.18.1-600-g3c1693224f |
2026-08-25 |
451 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| WWE All Stars |
v1.18.1-810-g841eb115e2 |
2026-11-06 |
1,166 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| イレギュラーハンターX |
v1.18.1-353-gcc9a25cffa |
2026-10-31 |
1,102 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| WWE SmackDown vs. RAW 2010 |
v1.20.4-3305-g0665ea0feb |
2026-11-10 |
5,365 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| DBZ TTT Ultimate Tenkaichi V2 |
v1.18.1 |
2026-08-03 |
859 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4 |
2026-11-01 |
2,061 |
Branch in branch delay slot at 08a78944 with different target |
| Spider-Man(TM): Web of Shadows – Amazing Allies Edition |
v1.18.1-846-gab47c3cb1f |
2026-11-06 |
16,576 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.18.1-783-g81015abef7 |
2026-11-08 |
31,311 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Mega Man Powered Up |
v1.18.1-649-g06b10f54cc |
2026-10-07 |
2,940 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| WWE SmackDown vs. RAW 2008 |
v1.20.4 |
2026-11-02 |
2,399 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| MX vs ATV™ Reflex |
v1.20.4 |
2026-09-26 |
444 |
Rendering to framebuffer offset at 04000000 +256x0 (stride 1024) |
| SEGARALLY |
v1.18.1-87-gda0168f41a |
2026-09-04 |
119 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
| Prinny: Can I Really Be the Hero? |
v1.18.1 |
2026-07-28 |
1,453 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| El Padrino® |
v1.18.1-92-gfe6db07f0d |
2026-11-06 |
4,724 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Mega Man Maverick Hunter X |
v1.18.1-649-g06b10f54cc |
2026-11-07 |
1,708 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| God of War™: Ghost of Sparta |
v1.20.4-4440-g9f5c502d8f |
2026-11-11 |
12,607 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| MONSTER HUNTER FREEDOM(TM) |
v1.18.1-79-g37190be510 |
2026-09-17 |
20,002 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| WWE'12 |
v1.20.4-67-gdb947e9d60 |
2026-11-11 |
170,987 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| Call of Duty : Roads to Victory™ |
v1.18.1-92-gfe6db07f0d |
2026-11-04 |
23,099 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| WWE All Stars |
v1.18.1-846-gab47c3cb1f |
2026-11-07 |
27,902 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.18.1-670-g63c7c73fa0 |
2026-10-23 |
7,634 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
| Daxter |
v1.18.1-800-gb5c843ff72 |
2026-10-26 |
3,260 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Assassin's Creed: Bloodlines™ |
v1.18.1-846-gab47c3cb1f |
2026-11-05 |
28,225 |
00000400=sceGeEdramSetAddrTranslation(00000400) |