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				| Game title | 
				Version | 
				Latest Report | 
				Message | 
			
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2025-01-15 | 
				sceKernelLoadModule: unsupported options size=00000014, flags=08a870f0, pos=0, access=1, data=2, text=2 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-12-13 | 
				Can't draw: No current render step. Step count: 0 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-10-25 | 
				__KernelStopThread: thread 899 does not exist (ApctlThread deleted) | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-09-10 | 
				MFIC instruction hit (70020024) at 08832bd0 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-05-30 | 
				__KernelStopThread: thread 306 does not exist (helper deleted) | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-04-10 | 
				UNTESTED sceNetAdhocctlCreateEnterGameMode(cpmts, 2, 2, 08a69a50, 10000000, 0) at 08807a78 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-04-10 | 
				UNTESTED sceNetAdhocctlJoinEnterGameMode(qq, 9c:b6:51:f2:76:a1, 10000000, 0) at 088082f4 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-04-07 | 
				__KernelStopThread: thread 296 does not exist (ApctlThread deleted) | 
			
				| Air Conflicts: Aces of World War II | 
				v1.6 | 
				2023-12-20 | 
				Unexpected mpeg first timestamp: 0 / 0 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.15.4 | 
				2023-09-25 | 
				Error in shader compilation: info: Compile failed.
WARNING: 0:62: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:86: 'function_call_constructor@vec3_vec3@105' : used without being initialised
WARNING: 0:102: 'function_call_constructor@float_float@147' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000928 HWX C T Light: LightUberShader Cull 
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000928 HWX C T Light: LightUberShader Cull 
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
   return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
  vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
  mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
  vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
  vec4 outPos = mul(u_proj, viewPos);
  vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
  vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
  vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
  lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
  lowp vec3 lightSum1 = splat3(0.0);
  vec3 toLight;
  lowp vec3 diffuse;
  float distance;
  lowp float lightScale;
  mediump float ldot;
  lowp float angle;
  uint comp; uint type; float attenuation;
  if ((u_lightControl & 0x1u) != 0x0u) { 
    comp = (u_lightControl >> 0x04u) & 0x3u;
    type = (u_lightControl >> 0x06u) & 0x3u;
    toLight = u_lightpos0;
    if (type != 0x0u) {
      toLight -= worldpos;
      distance = length(toLight);
      toLight /= distance;
      attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
      if (type == 0x01u) {
        lightScale = attenuation;
      } else {
        angle = dot(u_lightdir0, toLight);
        if (angle >= u_lightangle_spotCoef0.x) {
          lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
        } else {
          lightScale = 0.0;
        }
      }
    } else {
      lightScale = 1.0;
    }
    ldot = dot(toLight, worldnormal);
    if (comp == 0x2u) {
      ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
    }
    diffuse = (u_lightdiffu | 
			
				| Air Conflicts: Aces of World War II | 
				v1.15.4 | 
				2023-08-05 | 
				Rendering to framebuffer offset at 04162000 +384x0 (stride 512) | 
			
				| Air Conflicts: Aces of World War II | 
				v1.14.4 | 
				2023-04-15 | 
				Unexpected mpeg first timestamp: f979d1a962 / 1071490640226 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.17.1 | 
				2024-04-29 | 
				sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.14.1 | 
				2022-12-25 | 
				sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.14.1 | 
				2022-12-25 | 
				sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.13.2 | 
				2022-12-11 | 
				sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.13.2 | 
				2022-12-11 | 
				sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.16.6 | 
				2024-01-27 | 
				sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.13.2 | 
				2022-12-11 | 
				sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.14.1 | 
				2022-12-25 | 
				sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.19.3 | 
				2025-11-02 | 
				sceNetAdhocMatchingInit(32768) at 08806b70 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.12.3 | 
				2022-07-16 | 
				Unexpected mpeg first timestamp: a735c250fc2 / 11490583449538 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.12.3 | 
				2021-12-25 | 
				Failed decrypting the PRX (ret = -1, size = 1294224, psp_size = 1294560)! | 
			
				| Air Conflicts: Aces of World War II | 
				v1.11.3 | 
				2021-10-07 | 
				807f00fd=sceMp3Init(00000000): invalid bitrate v2 l1 rate 0000 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.10.3-1188-g0510101f6 | 
				2020-11-12 | 
				UNTESTED sceNetAdhocctlCreateEnterGameMode(666, 2, 2, 08a69a50, 10000000, 0) at 08807a78 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.10.3-1188-g0510101f6 | 
				2020-11-12 | 
				UNTESTED sceNetAdhocctlJoinEnterGameMode(666, a4:92:7d:4b:1e:1a, 10000000, 0) at 088082f4 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.10.3-997-g585ccbc9a | 
				2020-10-23 | 
				UNTESTED sceNetAdhocctlJoinEnterGameMode(aasddff, 00:02:02:02:02:02, 10000000, 0) at 088082f4 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.10.3-997-g585ccbc9a | 
				2020-10-28 | 
				UNTESTED sceNetAdhocctlJoinEnterGameMode(aasddff, 28:b5:ff:ca:1f:ef, 10000000, 0) at 088082f4 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.10.3-997-g585ccbc9a | 
				2020-10-28 | 
				UNTESTED sceNetAdhocctlCreateEnterGameMode(aasddff, 2, 2, 08a69a50, 10000000, 0) at 08807a78 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.5.4 | 
				2020-08-11 | 
				BREAK instruction hit | 
			
				| Air Conflicts: Aces of World War II | 
				v1.9.0 | 
				2022-03-09 | 
				Texture cache ran out of GPU memory; switching to low memory mode | 
			
				| Air Conflicts: Aces of World War II | 
				v1.9.4 | 
				2025-02-19 | 
				sceMp3Init: invalid data: not MPEG v1 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.9.4 | 
				2025-02-19 | 
				sceMp3Init: invalid data: not layer 3 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.9.4 | 
				2020-09-09 | 
				sceMp3Init: invalid data: not 44.1kHz | 
			
				| Air Conflicts: Aces of World War II | 
				v1.8.0 | 
				2019-05-19 | 
				An uneaten prefix at end of block: 08ac3ba4 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.8.0 | 
				2019-05-19 | 
				sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 | 
			
				| Air Conflicts: Aces of World War II | 
				v1.7.5 | 
				2025-04-23 | 
				UNIMPL sceUtilityGameSharingInitStart(09fff43c) | 
			
				| Air Conflicts: Aces of World War II | 
				v1.9.4 | 
				2025-05-17 | 
				UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |