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| Game title |
Version |
Latest Report |
Hits |
Message |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 0620ca30 PC 09ffd530 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 061ac200 PC 09ffd4d8 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
MIPSCompileOp: Invalid instruction 4106ad7c |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
2 |
MIPSCompileOp: Invalid instruction 00000775 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 02d411f0 PC 09ffd510 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
2 |
Unknown GetPointerWrite 27ffa968 PC 08d09d20 LR 08cd6754 |
| WWE 2K24
|
v1.18.1 |
2025-02-27 |
1 |
80630007=sceAtracSetData(2, 08d13140, 0001f9a0): atracID uses different codec type than data |
| WWE 2K24
|
v1.18.1 |
2025-02-27 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 0001a348): atracID uses different codec type than data |
| BOMBERMAN LAND |
v1.18.1 |
2025-02-27 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(NK, 1, 2, 09fff634, 20000000, 0) at 089132d0 |
| BOMBERMAN LAND |
v1.18.1 |
2025-02-27 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(WVTK, 1, 2, 09fff634, 20000000, 0) at 089132d0 |
| BOMBERMAN LAND |
v1.18.1 |
2025-02-27 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(WVTK, 08:76:20:f0:3b:36, 20000000, 0) at 089133fc |
| WWE 2K24
|
v1.18.1 |
2025-02-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0001cbc0): atracID uses different codec type than data |
| eFootball PSP 2025 by GASZX PATCH |
v1.18.1 |
2025-02-27 |
1 |
Unknown GetPointerWrite 00000003 PC 08a02afc LR 089f1774 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-02-27 |
1 |
MIPSCompileOp: Invalid instruction 4c912468 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-02-27 |
1 |
MIPSCompileOp: Invalid instruction d0562468 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Trying to compile instruction 00000773 that can't be interpreted |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
3 |
Jump to invalid address: 062ee400 PC 09ffd594 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
3 |
Jump to invalid address: 061a8210 PC 09ffd578 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 0620ca10 PC 09ffd57c LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
2 |
Jump to invalid address: 06948280 PC 09ffd5c4 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 07297640 PC 09ffd5c8 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
2 |
Jump to invalid address: 061a8210 PC 09ffd52c LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
MIPSCompileOp: Invalid instruction 4229b136 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
4 |
Jump to invalid address: 0694a9e0 PC 09ffd46c LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
3 |
Jump to invalid address: 062ee400 PC 09ffd5b4 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 07267800 PC 09ffd5a8 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 0620ca10 PC 09ffd530 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 07267800 PC 09ffd534 LR 08912d10 |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
2 |
MIPSCompileOp: Invalid instruction 43a6c53f |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 07267800 PC 09ffd580 LR 08912d10 |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-02-27 |
2 |
80630007=sceAtracSetData(2, 08d13140, 00003da0): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-02-27 |
4 |
80630007=sceAtracSetData(2, 08d13140, 00004660): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-04-16 |
8 |
80630007=sceAtracSetData(2, 08d13140, 0000fbf0): atracID uses different codec type than data |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-02-27 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(eca2712, 50:9f:a2:b5:22:f2, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-02-27 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(8494a84, 50:9f:a2:b5:22:f2, 20000000, 0) at 0897eeec |
| eFooTBall Play Cesar Patch |
v1.18.1 |
2025-08-29 |
101 |
MIPSCompileOp: Invalid instruction 01010101 |
| Prince of Persia - Revelations |
v1.18.1 |
2025-02-27 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
03f74440:41c00b00 HWX T N Bones:8 Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 WScale 1
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03f74440:41c00b00 HWX T N Bones:8 Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 WScale 1
attribute mediump vec4 w1, w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse |
| TMNT |
v1.18.1 |
2025-02-27 |
1 |
WriteToHardware: Invalid address 00000128 near PC 089375f4 LR 089375f4 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 0716fa00 PC 08802004 LR 088807a4 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-02-27 |
1 |
Jump to invalid address: 0716f800 PC 08802000 LR 088807a4 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.18.1 |
2025-02-27 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09fff3b0, 4, 00000000, 0) |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.18.1 |
2025-02-27 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff390, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-02-27 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d36c34, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-02-27 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d36c34, 4, 00000000, 0) |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-02-27 |
2 |
80630006=sceAtracSetDataAndGetID(09a08900, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-02-27 |
4 |
80630006=sceAtracSetDataAndGetID(09a1c980, 00014000): invalid RIFF header |
| EFOOTBALL 2025 LITE BY ARDI CSS |
v1.18.1 |
2025-03-20 |
10 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| EFOOTBALL 2025 LITE BY ARDI CSS |
v1.18.1 |
2025-03-26 |
14 |
sceMp3Init: invalid data: not layer 3 |
| IWF VS AEW & CZW 2K23 |
v1.18.1 |
2025-02-27 |
1 |
80630007=sceAtracSetData(2, 08bd5600, 00005fa0): atracID uses different codec type than data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (d6d5e040), bad data |
| IWF VS AEW & CZW 2K23 |
v1.18.1 |
2025-11-22 |
2 |
80630007=sceAtracSetData(2, 08bd5600, 00004e60): atracID uses different codec type than data |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Vertices without position found: (0420001c) [0420001c] P: ? C: 8888 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Vertices without position found: (04200023) [04200023] P: ? N: s8 T: f (16b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-13 |
2 |
Vertices without position found: (04e0000d) [04e0000d] P: ? C: ? T: u8 (through) (3b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Vertices without position found: (1240001d) [1240001d] P: ? C: 8888 T: u8 (12b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-13 |
2 |
Vertices without position found: (0460001b) [0460001b] P: ? C: 4444 T: f (16b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Vertices without position found: (04400021) [04400021] P: ? N: s8 T: u8 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-13 |
2 |
Vertices without position found: (12200023) [12200023] P: ? N: s8 T: f (16b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-13 |
2 |
Vertices without position found: (0460001f) [0460001f] P: ? C: 8888 T: f (16b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-13 |
2 |
Vertices without position found: (1260001b) [1260001b] P: ? C: 4444 T: f (16b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-27 |
1 |
Vertices without position found: (0440001d) [0440001d] P: ? C: 8888 T: u8 (12b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-13 |
2 |
Vertices without position found: (04600038) [04600038] P: ? N: s8 C: 4444 (8b) |
| Resistance: Retribution™ |
v1.18.1 |
2025-05-13 |
2 |
Vertices without position found: (1260001f) [1260001f] P: ? C: 8888 T: f (16b) |
| Sonic Rivals™ |
v1.18.1 |
2025-02-27 |
1 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Sonic Rivals™ |
v1.18.1 |
2025-02-27 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| EFOOTBALL 2025 LITE BY ARDI CSS |
v1.18.1 |
2025-10-31 |
104 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (8ca200e4), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (6e6f635f), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (3ab5cabe), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (740b8b3e), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (fcd5b414), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (7fb4e540), bad data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-02-28 |
4 |
80630007=sceAtracSetData(2, 08d13140, 0002f888): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-02-27 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 0001bfb8): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-02-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00001410): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-04-16 |
18 |
80630007=sceAtracSetData(2, 08d4b180, 0000fbf0): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-04-16 |
15 |
80630007=sceAtracSetData(2, 08d13140, 0001a7a8): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-04-16 |
10 |
80630007=sceAtracSetData(2, 08d13140, 00005a10): atracID uses different codec type than data |
| 初音ミク -Project DIVA- extend |
v1.18.1 |
2025-02-26 |
1 |
00000000=sceUtilityScreenshotInitStart(094de8c0) |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-02-26 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(94a28cf, 2c:24:68:60:2a:0e, 20000000, 0) at 0897eeec |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-26 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (a40f7040), bad data |
| Dante's Inferno™ |
v1.18.1 |
2025-02-26 |
1 |
Error in shader compilation: info: Fragment shader failed to compile with the following errors:
ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported
ERROR: error(#273) 1 compilation errors. No code generated
stencil_fs
#version 410
#extension GL_ARB_shader_stencil_export : require
// Driver: AMD Radeon HD 6550M - GLSL 410
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a));
fragColor0 = outColor;
}
|
| World Rally Championship |
v1.18.1 |
2025-02-26 |
1 |
Error in shader compilation: info: Fragment shader failed to compile with the following errors:
ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported
ERROR: error(#273) 1 compilation errors. No code generated
stencil_fs
#version 410
#extension GL_ARB_shader_stencil_export : require
// Driver: AMD Radeon HD 6550M - GLSL 410
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a));
fragColor0 = outColor;
}
|
| eFootball PC - V. |
v1.18.1 |
2025-02-26 |
3 |
MIPSCompileOp: Invalid instruction 00d06bbb |
| eFootball PC - V. |
v1.18.1 |
2025-02-26 |
1 |
MIPSCompileOp: Invalid instruction ccb8dffc |
| WWE SmackDown vs. RAW 2011 |
v1.18.1 |
2025-02-26 |
1 |
Unknown GetPointerWrite 1f0b0383 PC 08bfbe38 LR 08bfbe5c |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-26 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (4539c040), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-26 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (a20c0040), bad data |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
1 |
MIPSCompileOp: Invalid instruction 014f00bc |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
2 |
MIPSCompileOp: Invalid instruction 00020001 |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
1 |
MIPSCompileOp: Invalid instruction 01be01a9 |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
1 |
MIPSCompileOp: Invalid instruction 0000013a |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
1 |
MIPSCompileOp: Invalid instruction 007d0068 |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
1 |
MIPSCompileOp: Invalid instruction 0000018e |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
2 |
MIPSCompileOp: Invalid instruction 42240000 |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1 |
2025-02-26 |
2 |
MIPSCompileOp: Invalid instruction 427c0000 |
| MONSTER HUNTER PORTABLE 3rd |
v1.18.1 |
2025-02-26 |
1 |
80630006=sceAtracSetDataAndGetID(08b74440, 00003000): invalid RIFF header |
| God of War: Chains of Olympus |
v1.18.1 |
2025-02-26 |
1 |
WriteToHardware: Invalid address 000034dc near PC 089b2e3c LR 089b2e3c |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-26 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (451d3040), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-02-26 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (413ae040), bad data |