Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction b0852c4b
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction b6f68000
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 Branch in branch delay slot at c90441d8 with different target
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 9f6edc79
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 9ff99fff
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction 7a282530
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction b1810000
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 027325b5
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction b61d367c
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction b7043676
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77fff777
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77fff9ff
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77077707
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 9f9f7fff
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction cccc6c6c
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 9fff77f7
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7ff7777f
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 9ff99999
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction cc6ccccc
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 9ff7ff77
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77777770
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 777777f7
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7ff77777
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 0000777f
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 00077777
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77777777
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7a162e30
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7ffff797
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77ff77ff
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7ff9ffff
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7fff9fff
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7ff777f7
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7f99f77f
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7777f777
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 Branch in branch delay slot at c9043fc0 with different target
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 9f977f7f
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77770777
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction 7ff7ff77
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 WriteToHardware: Invalid address deae36e3 near PC c9043e7c LR 08891d5c
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7f7ffff9
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 7777ff7f
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77ff7ff7
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77ff7f7f
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 77fffff7
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-01 3 MIPSCompileOp: Invalid instruction 7f777777
FIFA 14 v1.18.1 2025-06-01 1 Block transfer invalid: ee1d8610/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 14 v1.18.1 2025-06-01 1 Block transfer invalid: 9b045a10/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
初音ミク -Project DIVA- 2nd お買い得版 v1.18.1 2025-06-01 1 00000000=sceUtilityScreenshotInitStart(09559610)
Daxter v1.18.1 2025-06-01 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da29c0, 4, 00000000, 0)
eFootball 2025 Official Gameplay v1.18.1 2025-06-11 2 sceNetAdhocMatchingInit(32768) at 08a719b8
EA SPORTS FC25 BY Charly v1.18.1 2025-12-30 2 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-06-01 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(4816f6b, 08:99:6f:92:3d:5d, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-06-01 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(4816f6b, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 0000c135
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction 43b46243
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction 43b4442e
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 43ccf0dc
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 43cc6ff1
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 3 MIPSCompileOp: Invalid instruction 000006f7
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 6 MIPSCompileOp: Invalid instruction 0000097f
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 4 MIPSCompileOp: Invalid instruction b4dd44a8
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction 00340dfd
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.18.1 2025-06-02 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00ffffff), bad data
Assassin's Creed: Bloodlines™ v1.19.3 2025-12-10 10 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f14444:00050b28 HWX C T N TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f14444:00050b28 HWX C T N TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-01 1 Branch in branch delay slot at 096a6800 with different target
Prince of Persia - Revelations v1.18.1 2025-06-01 4 80630006=sceAtracSetDataAndGetID(099bc100, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-01 3 80630006=sceAtracSetDataAndGetID(09accd80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-01 1 80630006=sceAtracSetDataAndGetID(099f14c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-01 1 80630006=sceAtracSetDataAndGetID(0984c880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-01 2 80630006=sceAtracSetDataAndGetID(09aa99c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-01 1 80630006=sceAtracSetDataAndGetID(097682c0, 00000800): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-06-01 1 00000000=sceUtilityScreenshotInitStart(09caaa48)
PATCH SPARTAN11 v1.18.1 2025-06-01 1 Unknown GetPointerWrite 00000000 PC 088113c0 LR 088113dc
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction 00080cc5
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-01 4 MIPSCompileOp: Invalid instruction 00027d8e
eFOOTBALL BETWAY PREMIERSHIP v1.18.1 2025-06-01 1 Unknown GetPointerWrite 00000080 PC 0882bbf4 LR 088113dc
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-01 1 Branch in JumpReg delay slot at 09e485c8 in block starting at 09e48540
Resistance: Retribution™ v1.18.1 2025-06-02 2 Unknown GetPointerWrite 19097138 PC 08d09d20 LR 08cd6754
eFootball 25 Hend Asean New Season v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 47000000
eFootball 25 Hend Asean New Season v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 4760000e
eFootball 25 Hend Asean New Season v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 47a5004a
eFootball 25 Hend Asean New Season v1.18.1 2025-06-01 1 MIPSCompileOp: Invalid instruction 47a1000b
DRAGON BALL Z SHIN BUDOKAI 2 v1.18.1 2025-06-01 1 WriteToHardware: Invalid address 0000041c near PC 08923e38 LR 08923e38
No Heroes Allowed!™ v1.18.1 2025-06-01 1 sceNetAdhocMatchingInit(32768) at 089d1130
頭文字D STREET STAGE v1.18.1 2025-06-01 1 Vertices without position found: (04200005) [04200005] P: ? C: ? T: u8 (3b)
頭文字D STREET STAGE v1.18.1 2025-06-01 1 Vertices without position found: (12200005) [12200005] P: ? C: ? T: u8 (3b)
eFootball 2025 by MP v1.18.1 2025-06-15 2 Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c
God of War™: Ghost of Sparta v1.18.1 2025-06-01 4 WriteToHardware: Invalid address 00000140 near PC 089a2590 LR 089a2590
God of War™: Ghost of Sparta v1.18.1 2025-06-01 4 WriteToHardware: Invalid address 00000142 near PC 089a2590 LR 089a2590
God of War™: Ghost of Sparta v1.18.1 2025-06-01 4 WriteToHardware: Invalid address 000000b0 near PC 08adc30c LR 089a2460
World Rally Championship v1.18.1 2025-06-01 5 80630011=sceAtracSetData(1, 08ca6a2c, 00020000): no data chunk
World Rally Championship v1.18.1 2025-06-01 2 RIFF chunk had uneven size
METAL SLUG Anthology v1.18.1 2025-06-01 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa5e6, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction b44551cc
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction b31dd104
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction b4d90bf2
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction 007f7f7f
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 2 MIPSCompileOp: Invalid instruction b44551cb
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 4 MIPSCompileOp: Invalid instruction b39dd104
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 4 MIPSCompileOp: Invalid instruction b4c551cb

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