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| Game title |
Version |
Latest Report |
Hits |
Message |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction b0852c4b |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction b6f68000 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
Branch in branch delay slot at c90441d8 with different target |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 9f6edc79 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 9ff99fff |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction 7a282530 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction b1810000 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 027325b5 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction b61d367c |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction b7043676 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77fff777 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77fff9ff |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77077707 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 9f9f7fff |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction cccc6c6c |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 9fff77f7 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7ff7777f |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 9ff99999 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction cc6ccccc |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 9ff7ff77 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77777770 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 777777f7 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7ff77777 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 0000777f |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 00077777 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77777777 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7a162e30 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7ffff797 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77ff77ff |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7ff9ffff |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7fff9fff |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7ff777f7 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7f99f77f |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7777f777 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
Branch in branch delay slot at c9043fc0 with different target |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 9f977f7f |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77770777 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction 7ff7ff77 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
WriteToHardware: Invalid address deae36e3 near PC c9043e7c LR 08891d5c |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7f7ffff9 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 7777ff7f |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77ff7ff7 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77ff7f7f |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 77fffff7 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-01 |
3 |
MIPSCompileOp: Invalid instruction 7f777777 |
| FIFA 14 |
v1.18.1 |
2025-06-01 |
1 |
Block transfer invalid: ee1d8610/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 14 |
v1.18.1 |
2025-06-01 |
1 |
Block transfer invalid: 9b045a10/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| 初音ミク -Project DIVA- 2nd お買い得版 |
v1.18.1 |
2025-06-01 |
1 |
00000000=sceUtilityScreenshotInitStart(09559610) |
| Daxter |
v1.18.1 |
2025-06-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da29c0, 4, 00000000, 0) |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2025-06-11 |
2 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| EA SPORTS FC25 BY Charly |
v1.18.1 |
2025-12-30 |
2 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-01 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(4816f6b, 08:99:6f:92:3d:5d, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-06-01 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(4816f6b, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 0000c135 |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction 43b46243 |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction 43b4442e |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 43ccf0dc |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 43cc6ff1 |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
3 |
MIPSCompileOp: Invalid instruction 000006f7 |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
6 |
MIPSCompileOp: Invalid instruction 0000097f |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
4 |
MIPSCompileOp: Invalid instruction b4dd44a8 |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction 00340dfd |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.18.1 |
2025-06-02 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00ffffff), bad data |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2025-12-10 |
10 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f14444:00050b28 HWX C T N TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14444:00050b28 HWX C T N TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos. |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-06-01 |
1 |
Branch in branch delay slot at 096a6800 with different target |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-01 |
4 |
80630006=sceAtracSetDataAndGetID(099bc100, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-01 |
3 |
80630006=sceAtracSetDataAndGetID(09accd80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-01 |
1 |
80630006=sceAtracSetDataAndGetID(099f14c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-01 |
1 |
80630006=sceAtracSetDataAndGetID(0984c880, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-01 |
2 |
80630006=sceAtracSetDataAndGetID(09aa99c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-06-01 |
1 |
80630006=sceAtracSetDataAndGetID(097682c0, 00000800): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-01 |
1 |
00000000=sceUtilityScreenshotInitStart(09caaa48) |
| PATCH SPARTAN11 |
v1.18.1 |
2025-06-01 |
1 |
Unknown GetPointerWrite 00000000 PC 088113c0 LR 088113dc |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction 00080cc5 |
| Tom Clancy's Splinter Cell® Essentials |
v1.18.1 |
2025-06-01 |
4 |
MIPSCompileOp: Invalid instruction 00027d8e |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.18.1 |
2025-06-01 |
1 |
Unknown GetPointerWrite 00000080 PC 0882bbf4 LR 088113dc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-06-01 |
1 |
Branch in JumpReg delay slot at 09e485c8 in block starting at 09e48540 |
| Resistance: Retribution™ |
v1.18.1 |
2025-06-02 |
2 |
Unknown GetPointerWrite 19097138 PC 08d09d20 LR 08cd6754 |
| eFootball 25 Hend Asean New Season |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 47000000 |
| eFootball 25 Hend Asean New Season |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 4760000e |
| eFootball 25 Hend Asean New Season |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 47a5004a |
| eFootball 25 Hend Asean New Season |
v1.18.1 |
2025-06-01 |
1 |
MIPSCompileOp: Invalid instruction 47a1000b |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.18.1 |
2025-06-01 |
1 |
WriteToHardware: Invalid address 0000041c near PC 08923e38 LR 08923e38 |
| No Heroes Allowed!™ |
v1.18.1 |
2025-06-01 |
1 |
sceNetAdhocMatchingInit(32768) at 089d1130 |
| 頭文字D STREET STAGE |
v1.18.1 |
2025-06-01 |
1 |
Vertices without position found: (04200005) [04200005] P: ? C: ? T: u8 (3b) |
| 頭文字D STREET STAGE |
v1.18.1 |
2025-06-01 |
1 |
Vertices without position found: (12200005) [12200005] P: ? C: ? T: u8 (3b) |
| eFootball 2025 by MP |
v1.18.1 |
2025-06-15 |
2 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c |
| God of War™: Ghost of Sparta |
v1.18.1 |
2025-06-01 |
4 |
WriteToHardware: Invalid address 00000140 near PC 089a2590 LR 089a2590 |
| God of War™: Ghost of Sparta |
v1.18.1 |
2025-06-01 |
4 |
WriteToHardware: Invalid address 00000142 near PC 089a2590 LR 089a2590 |
| God of War™: Ghost of Sparta |
v1.18.1 |
2025-06-01 |
4 |
WriteToHardware: Invalid address 000000b0 near PC 08adc30c LR 089a2460 |
| World Rally Championship |
v1.18.1 |
2025-06-01 |
5 |
80630011=sceAtracSetData(1, 08ca6a2c, 00020000): no data chunk |
| World Rally Championship |
v1.18.1 |
2025-06-01 |
2 |
RIFF chunk had uneven size |
| METAL SLUG Anthology |
v1.18.1 |
2025-06-01 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa5e6, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction b44551cc |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction b31dd104 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction b4d90bf2 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction 007f7f7f |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-06-01 |
2 |
MIPSCompileOp: Invalid instruction b44551cb |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-06-01 |
4 |
MIPSCompileOp: Invalid instruction b39dd104 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-06-01 |
4 |
MIPSCompileOp: Invalid instruction b4c551cb |