Recent logs - TEKKEN DARK RESURRECTION

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Game title Version Latest Report Message
TEKKEN DARK RESURRECTION v1.13.2 2022-11-27 __KernelStopThread: thread 534 does not exist
TEKKEN DARK RESURRECTION v1.13.2-1942-g3f133befa 2022-11-23 __KernelStopThread: thread 613 does not exist (ApctlThread deleted)
TEKKEN DARK RESURRECTION v1.13.2 2022-11-22 80630006=sceAtracSetDataAndGetID(09a25200, 00000800): fmt definition too small (16)
TEKKEN DARK RESURRECTION v1.13.2 2022-11-22 sceDmacMemcpy(dest=49d3d500, src=49d2e560, size=1888): overlapping read
TEKKEN DARK RESURRECTION v1.13.2-1942-g3f133befa 2022-11-16 Attempting to texture from current render target (src=04044000 / target=04044000 / flags=7), making a copy
TEKKEN DARK RESURRECTION v1.10.3 2022-11-10 sceDmacMemcpy(dest=49d35500, src=49d2db80, size=320): overlapping read
TEKKEN DARK RESURRECTION v1.13.2 2022-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0
TEKKEN DARK RESURRECTION v1.13.2 2022-10-25 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
TEKKEN DARK RESURRECTION v1.12.3 2022-10-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
TEKKEN DARK RESURRECTION v1.12.3 2022-10-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.12.3 2022-10-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.13.2 2022-10-07 sceKernelLoadModule: unsupported options size=00000014, flags=08cacd90, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.13.2 2022-10-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.13.2 2022-10-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.13.2 2022-09-28 sceNetAdhocMatchingInit(32768) at 088de77c
TEKKEN DARK RESURRECTION v1.13.1-130-g714afb46a 2022-09-27 sceDmacMemcpy(dest=49d39500, src=49d2e560, size=1888): overlapping read
TEKKEN DARK RESURRECTION v1.13.2-1942-g3f133befa 2022-11-15 Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy
TEKKEN DARK RESURRECTION v1.11.3-1233-g9de942087 2022-09-24 Failed to read valid video stream data from header
TEKKEN DARK RESURRECTION v1.13.2 2022-09-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
TEKKEN DARK RESURRECTION v1.13.2 2022-09-18 __KernelStopThread: thread 433 does not exist
TEKKEN DARK RESURRECTION v1.13.2 2022-10-01 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
TEKKEN DARK RESURRECTION v1.12.3 2022-09-15 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.13.1 2022-09-01 __KernelStopThread: thread 1764 does not exist
TEKKEN DARK RESURRECTION v1.13.2-1942-g3f133befa 2022-11-28 sceNetAdhocMatchingInit(24576) at 08868080
TEKKEN DARK RESURRECTION v1.13 2022-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.13 2022-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.13 2022-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.13.1 2022-07-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
TEKKEN DARK RESURRECTION v1.13.1 2022-07-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
TEKKEN DARK RESURRECTION v1.12.2 2022-08-07 sceDmacMemcpy(dest=085fc390, src=09e59b00, size=597482): overlapping read
TEKKEN DARK RESURRECTION v1.12.3 2022-07-27 Unknown GetPointer 1e6a9722 PC 089a1e1c LR 08970d1c
TEKKEN DARK RESURRECTION v1.12.3 2022-07-20 __KernelStopThread: thread 451 does not exist
TEKKEN DARK RESURRECTION v1.12.3 2022-07-07 __KernelStopThread: thread 437 does not exist
TEKKEN DARK RESURRECTION v1.12.3 2022-07-07 __KernelStopThread: thread 443 does not exist
TEKKEN DARK RESURRECTION v1.12.3 2022-07-03 Ignoring possible texturing from framebuffer at 04156000 +0x128 / 128x272
TEKKEN DARK RESURRECTION v1.10.3 2022-06-21 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
TEKKEN DARK RESURRECTION v1.12.3 2022-06-10 sceDmacMemcpy(dest=08576000, src=09e59b00, size=597482): overlapping read
TEKKEN DARK RESURRECTION v1.12.3 2022-06-04 sceDmacMemcpy(dest=49d39500, src=49cfd780, size=1344): overlapping read
TEKKEN DARK RESURRECTION v1.12.3 2022-05-29 sceDmacMemcpy(dest=0860b5f0, src=095f7140, size=112228): overlapping read
TEKKEN DARK RESURRECTION v1.12.3 2022-05-29 sceDmacMemcpy(dest=0860b5f0, src=095f7140, size=104460): overlapping read
TEKKEN DARK RESURRECTION v1.11.3 2022-05-26 sceDmacMemcpy(dest=49d35500, src=49cfe6d0, size=1520): overlapping read
TEKKEN DARK RESURRECTION v1.12.3 2022-10-31 GE Interrupt: newState might be 3
TEKKEN DARK RESURRECTION v1.12.3 2022-10-31 GE Interrupt: newState might be 7
TEKKEN DARK RESURRECTION v1.12.3 2022-10-31 GE Interrupt: newState might be 6
TEKKEN DARK RESURRECTION v1.12.3 2022-10-31 GE Interrupt: newState might be 5
TEKKEN DARK RESURRECTION v1.12.3 2022-10-31 GE Interrupt: newState might be 4
TEKKEN DARK RESURRECTION v1.12.3 2022-05-12 Unknown GE command : 4e08ebd2
TEKKEN DARK RESURRECTION v1.11.3 2022-05-09 __KernelStopThread: thread 1359 does not exist
TEKKEN DARK RESURRECTION v1.12.3 2022-05-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
TEKKEN DARK RESURRECTION v1.13.2-1942-g3f133befa 2022-11-28 sceNetAdhocMatchingInit(24576) at 08863a6c
TEKKEN DARK RESURRECTION v1.12.3 2022-04-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
TEKKEN DARK RESURRECTION v1.12.3 2022-04-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
TEKKEN DARK RESURRECTION v1.12.3 2022-04-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
TEKKEN DARK RESURRECTION v1.12.3 2022-04-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
TEKKEN DARK RESURRECTION v1.12.3 2022-04-02 Rendering to framebuffer offset: 04170000 +256x0
TEKKEN DARK RESURRECTION v1.12.3 2022-03-19 Unusual bezier/spline vtype: 1200c783, morph: 0, bones: 4
TEKKEN DARK RESURRECTION v1.11.3 2022-03-10 __KernelStopThread: thread 400 does not exist
TEKKEN DARK RESURRECTION v1.10.3 2022-03-09 Ignoring func export sceCcc/90521ac5, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2022-03-09 Ignoring func export sceCcc/8406f469, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.10.3 2022-03-09 Ignoring func export sceCcc/76e33e9c, already implemented in HLE.
TEKKEN DARK RESURRECTION v1.12.3 2022-10-31 GE Interrupt: newState might be 0
TEKKEN DARK RESURRECTION v1.12.3 2022-10-31 GE Interrupt: newState might be 1
TEKKEN DARK RESURRECTION v1.12.3 2022-02-07 sceDmacMemcpy(dest=49d39500, src=49d0ea40, size=640): overlapping read
TEKKEN DARK RESURRECTION v1.12.3 2022-01-31 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
TEKKEN DARK RESURRECTION v1.12.3 2022-01-31 sceGeBreak(mode=0, unknown=08b90d1c): unknown ptr (valid)
TEKKEN DARK RESURRECTION v1.12.3 2022-01-04 __KernelStopThread: thread 342 does not exist
TEKKEN DARK RESURRECTION v1.12.3 2022-01-02 sceDmacMemcpy(dest=49d35500, src=49d066d0, size=1520): overlapping read
TEKKEN DARK RESURRECTION v1.12.3 2022-01-04 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
TEKKEN DARK RESURRECTION v1.9.3 2021-12-29 Failed to truncate file.
TEKKEN DARK RESURRECTION v1.12.3 2021-12-22 sceIoChstat: change attr to 0000 requested
TEKKEN DARK RESURRECTION v1.12.3 2021-12-22 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01376DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
TEKKEN DARK RESURRECTION v1.12.3 2022-05-12 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
TEKKEN DARK RESURRECTION v1.12.2 2021-11-20 Ignoring possible texturing from framebuffer at 04174000 +0x128 / 64x272
TEKKEN DARK RESURRECTION v1.12.2 2021-11-20 FBO created from existing depthbuffer as color, 04110000/00000000 and 04174000/04110000
TEKKEN DARK RESURRECTION v1.12.3 2022-05-12 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
TEKKEN DARK RESURRECTION v1.12.2 2021-11-20 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
TEKKEN DARK RESURRECTION v1.11.3 2021-11-18 sceDmacMemcpy(dest=49d3d500, src=49cfd9c0, size=768): overlapping read
TEKKEN DARK RESURRECTION v1.12.2 2021-10-22 Waiting thread for 20 that was already waiting for 20
TEKKEN DARK RESURRECTION v1.13.2 2022-11-20 __KernelStopThread: thread 324 does not exist
TEKKEN DARK RESURRECTION v1.12.2 2021-10-15 Unexpected mpeg first timestamp: 906bf08d0c7 / 9924579479751
TEKKEN DARK RESURRECTION v1.12.2 2021-10-15 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.12.2 2021-10-15 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.11.3 2021-10-14 __KernelStopThread: thread 532 does not exist
TEKKEN DARK RESURRECTION v1.10.3 2021-10-08 sceDmacMemcpy(dest=49d39500, src=49d0d500, size=1984): overlapping read
TEKKEN DARK RESURRECTION v1.13.2 2022-10-07 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
TEKKEN DARK RESURRECTION v1.13.2 2022-10-07 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
TEKKEN DARK RESURRECTION v1.13.2 2022-10-07 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
TEKKEN DARK RESURRECTION v1.11.3 2021-09-25 sceDmacMemcpy(dest=49d35500, src=49d0e6d0, size=1520): overlapping read
TEKKEN DARK RESURRECTION v1.9.0 2021-09-20 sceDmacMemcpy(dest=49d3d500, src=49d15780, size=1344): overlapping read
TEKKEN DARK RESURRECTION v1.11.3 2021-09-19 Could not setup streams, unexpected stream count: 7168
TEKKEN DARK RESURRECTION v1.11.3 2021-09-19 Unexpected mpeg first timestamp: 5000000600 / 343597385216
TEKKEN DARK RESURRECTION v1.11.3 2021-09-19 sceKernelLoadModule: unsupported options size=00000014, flags=08c7f740, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.11.3 2021-09-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000004, pos=0, access=1, data=1, text=1
TEKKEN DARK RESURRECTION v1.12.3 2022-07-05 Rendering to framebuffer offset: 04162000 +256x0
TEKKEN DARK RESURRECTION v1.11.3 2021-09-13 __KernelStopThread: thread 453 does not exist
TEKKEN DARK RESURRECTION v1.11.3 2021-09-07 __KernelStopThread: thread 461 does not exist
TEKKEN DARK RESURRECTION v1.11.3 2021-09-07 __KernelStopThread: thread 481 does not exist
TEKKEN DARK RESURRECTION v1.11.3 2021-09-12 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
TEKKEN DARK RESURRECTION v1.11.3 2021-08-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
TEKKEN DARK RESURRECTION v1.11.3 2021-08-26 __KernelStopThread: thread 675 does not exist