Recent logs - Miami Vice™ The Game

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Game title Version Latest Report Message
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2021-01-11 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2021-01-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303628
Miami Vice™ The Game v1.10.3 2021-01-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
Miami Vice™ The Game v1.10.3 2021-01-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 464
Miami Vice™ The Game v1.10.3 2020-12-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644
Miami Vice™ The Game v1.10.3 2020-12-29 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
Miami Vice™ The Game v1.10.3 2020-12-29 Crazy varData address 01011006, skipping rest of module
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.3 2020-12-01 Render to texture with different strides 256 != 128
Miami Vice™ The Game v1.10.3 2020-10-20 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
Miami Vice™ The Game v1.10.3 2020-10-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
Miami Vice™ The Game v1.10.3 2020-10-17 __KernelStopThread: thread 392 does not exist
Miami Vice™ The Game v1.10.3 2020-10-12 GL ran out of GPU memory; switching to low memory mode
Miami Vice™ The Game v1.10.3 2020-09-28 sceKernelLoadModule: unsupported options size=00000014, flags=08a870f0, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2020-09-28 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.3-700-g3a38e0dfd 2020-09-17 __KernelStopThread: thread 512 does not exist
Miami Vice™ The Game v1.10.3 2021-01-11 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.3 2020-08-30 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2020-08-30 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfe54, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.3 2020-08-28 80630006=sceAtracSetDataAndGetID(08d75fe0, 00001000): invalid RIFF header
Miami Vice™ The Game v1.5.4 2020-09-06 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Miami Vice™ The Game v1.9.4 2021-02-14 Unknown GetPointer 00000000 PC 08a72554 LR 08a72554
Miami Vice™ The Game v1.6.3-432-gfd6c3145d 2020-08-13 Error in shader program link: info: (unknown reason) fs: 00000000:0100d022 Tex TexAlpha StenToAlpha StenUniform TFuncMod AlphaTest > #version 300 es precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; uniform float u_stencilReplaceValue; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = vec4(v.rgb, u_stencilReplaceValue); } vs: 00000000:00000910 HWX T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Miami Vice™ The Game v1.10.2 2020-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.2 2020-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.2 2020-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.2 2020-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2021-02-07 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Miami Vice™ The Game v1.10.3 2020-12-29 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Miami Vice™ The Game v1.10.3 2020-12-29 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Miami Vice™ The Game v1.10.3 2020-12-29 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Miami Vice™ The Game v1.10.3 2021-02-01 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
Miami Vice™ The Game v1.10.3 2021-02-01 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Miami Vice™ The Game v1.10.3 2021-02-07 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Miami Vice™ The Game v1.10.3 2020-08-30 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Miami Vice™ The Game v1.10.3 2020-08-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2020-12-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.3 2021-02-27 Savedata version requested: 3
Miami Vice™ The Game v1.10.1 2020-07-03 Could not setup streams, unexpected stream count: 13464
Miami Vice™ The Game v1.10.1 2020-07-03 Unexpected mpeg first timestamp: 5579a080000 / 5873804509184
Miami Vice™ The Game v1.9.4 2020-06-25 Unknown GetPointer 00000000 PC 08a73358 LR 08a73358
Miami Vice™ The Game v1.9.4 2020-06-21 Unknown GetPointer 00000000 PC 08a540c8 LR 08a540c8
Miami Vice™ The Game v1.6.3-492-g9fddfff66 2020-06-01 WriteToHardware: Invalid address 00000000 near PC 08a6deac LR 08a6deac
Miami Vice™ The Game v1.9.4 2020-08-25 Unknown GetPointer 00000000 PC 08804128 LR 08000030
Miami Vice™ The Game v1.9.4 2021-02-16 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Miami Vice™ The Game v1.8.0 2020-11-28 Unexpected mpeg first timestamp: 0 / 0
Miami Vice™ The Game v1.8.0 2019-05-09 Render to texture with different formats 0 != 3
Miami Vice™ The Game v1.8.0 2019-05-09 Rendering to framebuffer offset: 04161800 +64x0
Miami Vice™ The Game v1.8.0 2019-05-09 Render to texture with different strides 1024 != 512
Miami Vice™ The Game v1.8.0 2019-04-30 Unexpected mpeg first timestamp: a9a7c070f9a / 11658622078874
Miami Vice™ The Game v1.8.0 2019-04-30 Unexpected mpeg first timestamp: 5f100153845 / 6532646647877
Miami Vice™ The Game v1.8.0 2019-04-30 Unexpected mpeg first timestamp: 4e2146c1a64 / 5369051748964
Miami Vice™ The Game v1.9.4 2020-10-25 Unknown GetPointer 00000000 PC 08a5e97c LR 08a5e97c
Miami Vice™ The Game v1.7.4 2019-01-21 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 2 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Miami Vice™ The Game v1.7.4 2019-01-21 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 2 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Miami Vice™ The Game v1.7.4 2019-01-21 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 2 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Miami Vice™ The Game v1.7.4 2019-02-05 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 2 compilation errors. No code generated depal #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Miami Vice™ The Game v1.7.2 2018-11-16 Failed decrypting the PRX (ret = -1, size = 5276660, psp_size = 5277008)!
Miami Vice™ The Game v1.7.4 2020-12-29 sceMpegRingbufferPut(): invalid mpeg data
Miami Vice™ The Game v1.5.4 2018-04-03 fbo_blit_color failed in blit (00198000 -> 00198000)
Miami Vice™ The Game v1.2.2 2016-06-23 80630006=sceAtracSetDataAndGetID(08d73660, 00001000): invalid RIFF header
Miami Vice™ The Game v1.9.3 2020-08-25 80630006=sceAtracSetDataAndGetID(08d76020, 00001000): invalid RIFF header
Miami Vice™ The Game v1.9.4 2021-02-28 Render to texture using CLUT with different strides 128 != 32
Miami Vice™ The Game v1.9.4 2021-03-01 Render to texture using CLUT with different strides 16 != 32
Miami Vice™ The Game v1.9.4 2021-03-01 Render to texture with different strides 128 != 32
Miami Vice™ The Game v1.9.4 2021-02-28 Render to texture with different strides 128 != 64
Miami Vice™ The Game v1.5.2 2021-02-19 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Miami Vice™ The Game v1.5.2 2021-02-19 Loading module sceSAScore with version 0103, devkit 00000000
Miami Vice™ The Game v1.5.2 2021-02-19 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
Miami Vice™ The Game v1.5.2 2021-02-19 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Miami Vice™ The Game v1.5.2 2021-02-19 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Miami Vice™ The Game v1.5.2 2021-02-19 Loading module sceMpeg_library with version 0102, devkit 00000000