Recent logs - METAL GEAR SOLID PORTABLE OPS +

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Game title Version Latest Report Message
METAL GEAR SOLID PORTABLE OPS + v1.13.2 2022-09-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PORTABLE OPS + v1.13.2 2022-09-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PORTABLE OPS + v1.13.2 2022-09-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
METAL GEAR SOLID PORTABLE OPS + v1.13.2-1130-g078fa9beb 2022-09-23 Rendering from framebuf with offset 04110000 -> 04110000+0x0
METAL GEAR SOLID PORTABLE OPS + v1.13.2-1130-g078fa9beb 2022-09-23 Rendering from framebuf with offset 04000000 -> 04000000+0x0
METAL GEAR SOLID PORTABLE OPS + v1.13.1 2022-09-21 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
METAL GEAR SOLID PORTABLE OPS + v1.13.1 2022-09-21 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PORTABLE OPS + v1.10.2 2022-07-03 Video out requested, not supported: mode=0 size=512,272
METAL GEAR SOLID PORTABLE OPS + v1.12.3 2022-02-11 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:180: 'outerProduct' : no matching overloaded function found ERROR: 0:180: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 2 compilation errors. No code generated. 00080000:00007b1c HWX C T N Fog Tex Spline TessC TessT TessRevN #version 300 es // Adreno (TM) 306 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler2D u_tess_points; uniform sampler2D u_tess_weights_u; uniform sampler2D u_tess_weights_v; uniform int u_spline_counts; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0, 0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z); ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int index_u, index_v; index_u = (0 + point_pos.x); index_v = (0 + point_pos.y); _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (1 + point_pos.x); index_v = (0 + point_pos.y); _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (2 + point_pos.x); index_v = (0 + point_pos.y); _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _
METAL GEAR SOLID PORTABLE OPS + v1.12.3 2022-02-11 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:178: 'outerProduct' : no matching overloaded function found ERROR: 0:178: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 2 compilation errors. No code generated. 00080000:00007b18 HWX C T N Tex Spline TessC TessT TessRevN #version 300 es // Adreno (TM) 306 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; uniform sampler2D u_tess_points; uniform sampler2D u_tess_weights_u; uniform sampler2D u_tess_weights_v; uniform int u_spline_counts; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0, 0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z); ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int index_u, index_v; index_u = (0 + point_pos.x); index_v = (0 + point_pos.y); _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (1 + point_pos.x); index_v = (0 + point_pos.y); _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; _col[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba; index_u = (2 + point_pos.x); index_v = (0 + point_pos.y); _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_coun
METAL GEAR SOLID PORTABLE OPS + v1.12.3 2022-01-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
METAL GEAR SOLID PORTABLE OPS + v1.12.3 2022-01-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
METAL GEAR SOLID PORTABLE OPS + v1.4 2021-11-21 Attempting to texture to target
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-11-04 Rendering to framebuffer offset: 04162000 +256x0
METAL GEAR SOLID PORTABLE OPS + v1.5.4 2021-10-23 Render to texture with incompatible formats 3 != 1 at 00000000
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-15 __KernelStopThread: thread 526 does not exist
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 __KernelStopThread: thread 608 does not exist
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 __KernelStopThread: thread 536 does not exist
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 __KernelStopThread: thread 546 does not exist
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 __KernelStopThread: thread 547 does not exist
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-13 UNTESTED sceNetAdhocSetSocketAlert(1, 000003f0) at 088675c0
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-08-22 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/00000000
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-07-02 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
METAL GEAR SOLID PORTABLE OPS + v1.11.3-634-ge725eddf1 2021-05-18 Failed decrypting the PRX (ret = -1, size = 2052444, psp_size = 2052784)!
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-05-10 BREAK instruction hit
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 Unimplemented HLE function sceNetResolverTerm
METAL GEAR SOLID PORTABLE OPS + v1.13.1 2022-09-18 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
METAL GEAR SOLID PORTABLE OPS + v1.13.1 2022-09-18 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 UNTESTED sceNetAdhocSetSocketAlert(2, 000003f0) at 088675c0
METAL GEAR SOLID PORTABLE OPS + v1.13.2 2022-09-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
METAL GEAR SOLID PORTABLE OPS + v1.13.2 2022-09-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-01-26 Unknown syscall in known module 'sceNpService': 0x1da3e950
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-01-26 Unknown syscall in known module 'sceNpService': 0x168b8de5
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-01-26 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-01-23 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-01-23 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-01-23 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2021-01-23 Unknown syscall in known module 'sceNp': 0xbb069a87
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2022-07-02 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/04110000
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 Unimplemented HLE function sceNetInetClose
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2020-07-30 Unimplemented HLE function sceNetFreeThreadinfo
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-15 Unimplemented HLE function sceUriBuild
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-15 Unimplemented HLE function sceUriParse
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-15 Unimplemented HLE function sceHttpsEnableOption
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 Unimplemented HLE function sceHttpsDisableOption
METAL GEAR SOLID PORTABLE OPS + v1.11.3 2021-09-09 Unimplemented HLE function sceNetResolverCreate
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2020-12-30 Unimplemented HLE function sceNetApctlGetInfo
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2020-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303628
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2020-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2020-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 464
METAL GEAR SOLID PORTABLE OPS + v1.10.3 2020-07-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 408
METAL GEAR SOLID PORTABLE OPS + v1.13.1 2022-09-21 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2020-06-22 UNIMPL sceUtilityGameSharingInitStart(0954a1a0)
METAL GEAR SOLID PORTABLE OPS + v1.8.0 2022-04-29 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
METAL GEAR SOLID PORTABLE OPS + v1.8.0 2019-07-14 Render to texture with different formats 0 != 1
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2021-09-07 UNIMPL sceUtilityGameSharingInitStart(09545970)
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2022-07-03 Unknown GetPointer 00000000 PC 0884c1a4 LR 08000020
METAL GEAR SOLID PORTABLE OPS + v1.8.0 2022-07-02 FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/04110000
METAL GEAR SOLID PORTABLE OPS + v1.7.4 2019-04-03 Attempting to texture from target (src=00000000 / target=00000000 / flags=7)
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2022-09-18 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2022-09-18 Unsupported AND logic op: 1
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2022-09-18 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04110000
METAL GEAR SOLID PORTABLE OPS + v1.7 2021-10-23 Attempting to texture from target (src=00044000 / target=00044000 / flags=7)
METAL GEAR SOLID PORTABLE OPS + v1.8.0 2019-07-14 1 depal unsupported: shift=8 mask=7f offset=0
METAL GEAR SOLID PORTABLE OPS + v1.5.4 2021-09-09 UNIMPL sceUtilityGameSharingInitStart(095a2040)
METAL GEAR SOLID PORTABLE OPS + v1.4.2 2017-09-15 Render to texture with incompatible formats 6 != 3 at 04000000
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2020-10-08 Render to texture with different formats 1 != 3
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2021-05-06 Render to texture with incompatible formats 4 != 3 at 04110000
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2021-05-05 Render to texture using CLUT with different strides 64 != 512
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2021-05-06 4 and 8-bit CLUT format not supported for framebuffers
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2020-07-30 Unimplemented HLE function sceNetApctlScanUser
METAL GEAR SOLID PORTABLE OPS + v1.3.0.1 2017-07-18 FBO using existing buffer as depthbuffer, 00000000/00088000 and 00088000/00088000
METAL GEAR SOLID PORTABLE OPS + v1.0.1-159-gdad8f5c 2015-03-26 UNIMPL sceUtilityGameSharingInitStart(0b545970)
METAL GEAR SOLID PORTABLE OPS + v0.9.9.1-1321-g2a1279b 2015-03-23 Logic op and blend enabled, unsupported.
METAL GEAR SOLID PORTABLE OPS + v1.0.1 2017-10-29 Render to texture with incompatible formats 3 != 1 at 04044000
METAL GEAR SOLID PORTABLE OPS + v1.5.2 2022-02-24 Loading module sceFont_Library with version 0101, devkit 03070010
METAL GEAR SOLID PORTABLE OPS + v1.7.5 2021-12-02 FBO created from existing depthbuffer as color, 00088000/00110000 and 00044000/00088000
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2022-09-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
METAL GEAR SOLID PORTABLE OPS + v0.9.8-1351-g756ad88 2015-04-12 FBO created from existing depthbuffer as color, 00110000/00110000 and 00000000/00110000
METAL GEAR SOLID PORTABLE OPS + v0.9.8-1351-g756ad88 2015-04-12 FBO using existing buffer as depthbuffer, 00088000/00110000 and 00110000/00110000
METAL GEAR SOLID PORTABLE OPS + v1.4.2 2018-01-30 FBO using existing buffer as depthbuffer, 00000000/00110000 and 00110000/00110000
METAL GEAR SOLID PORTABLE OPS + v1.7.5 2021-04-09 FBO using existing buffer as depthbuffer, 00044000/00088000 and 00088000/00110000
METAL GEAR SOLID PORTABLE OPS + v0.9.8-1351-g756ad88 2015-04-12 FBO created from existing depthbuffer as color, 00110000/00110000 and 00110000/00110000
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2022-09-14 Render to texture with different formats 3 != 1
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2022-09-25 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?