Recent logs - FIFA 14 - Du

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Game title Version Latest Report Message
FIFA 14 - Du v1.17.1 2024-03-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.17.1 2024-03-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
FIFA 14 - Du v1.10.2 2024-03-03 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
FIFA 14 - Du v1.11.3 2024-02-04 Unknown GetPointer 00000000 PC 08b505a0 LR 08b502bc
FIFA 14 - Du v1.12.2 2023-12-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344
FIFA 14 - Du v1.12.3 2023-10-29 Jump to invalid address: 03730000 PC 08d9eee0 LR 089a4cb0
FIFA 14 - Du v1.12.3 2023-10-29 Branch in Jump delay slot at 08d9eedc in block starting at 08d9695c
FIFA 14 - Du v1.16.5 2023-09-29 Can't draw: No current render step. Step count: 0
FIFA 14 - Du v1.10.3 2023-08-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064
FIFA 14 - Du v1.10.2 2023-07-20 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
FIFA 14 - Du v1.12.3 2023-06-14 Video out requested, not supported: mode=0 size=0,0
FIFA 14 - Du v1.14.4 2023-04-05 Unknown GetPointer 00000010 PC 08de3eb0 LR 08de3eb8
FIFA 14 - Du v1.14.1 2023-03-18 Error in shader compilation: info: ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00180000:0000d000 AlphaTest > #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:0000d000 AlphaTest > uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 v = v_color0 ; if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD; fragColor0 = v; }
FIFA 14 - Du v1.11.3 2023-03-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.11.3 2023-03-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
FIFA 14 - Du v1.7.5 2024-01-06 Texture cache ran out of GPU memory; switching to low memory mode
FIFA 14 - Du v1.16.6 2023-12-30 Unknown GetPointer 00000010 PC 08de3e58 LR 08de3eb8
FIFA 14 - Du v1.13.2 2023-02-16 __KernelStopThread: thread 462 does not exist
FIFA 14 - Du v1.14.1 2023-03-18 Error in shader compilation: info: ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00190000:0000d002 Tex TFuncMod AlphaTest > TestDiscardToZero #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00190000:0000d002 Tex TFuncMod AlphaTest > TestDiscardToZero uniform sampler2D tex; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0; fragColor0 = v; }
FIFA 14 - Du v1.14.1 2023-02-18 Error in shader compilation: info: ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00180000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > uniform sampler2D tex; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD; fragColor0 = v; }
FIFA 14 - Du v1.14.1 2023-03-18 Error in shader compilation: info: ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00180000:0000d022 Tex TexAlpha TFuncMod AlphaTest > #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:0000d022 Tex TexAlpha TFuncMod AlphaTest > uniform sampler2D tex; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD; fragColor0 = v; }
FIFA 14 - Du v1.14.1 2023-03-18 Error in shader compilation: info: ERROR: 0:20: 'packUnorm4x8' : built-in redefinition is not allowed ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:24: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:24: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:24: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:20: 'unpackUnorm4x8' : built-in redefinition is not allowed ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:27: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:27: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:27: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 001c1a96:0580d022 Tex TexAlpha 2x WriteMask ReplaceBlend_6A:10_B:6_Eq:2 StenToAlpha Sten0 TFuncMod AlphaTest > #version 300 es // Driver: Intel(R) HD G
FIFA 14 - Du v1.14.1 2023-02-13 Error in shader compilation: info: ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00180000:0080d002 Tex 2x TFuncMod AlphaTest > #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:0080d002 Tex 2x TFuncMod AlphaTest > uniform sampler2D tex; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD; fragColor0 = v; }
FIFA 14 - Du v1.14.1 2023-03-18 Error in shader compilation: info: ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00190000:0000d022 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00190000:0000d022 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero uniform sampler2D tex; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0; fragColor0 = v; }
FIFA 14 - Du v1.14.1 2023-03-18 Error in shader compilation: info: ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00190000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > TestDiscardToZero #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00190000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > TestDiscardToZero uniform sampler2D tex; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0; fragColor0 = v; }
FIFA 14 - Du v1.14.1 2023-02-18 Error in shader compilation: info: ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) 00190000:0000d000 AlphaTest > TestDiscardToZero #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00190000:0000d000 AlphaTest > TestDiscardToZero uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 v = v_color0 ; if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0; fragColor0 = v; }
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 1155,5-534,299 / 960,540
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 0,36-1138,268 / 960,540
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 0,0-1138,36 / 960,540
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 0,0-1138,304 / 960,540
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 0,417-540,543 / 960,540
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 158,494-144,80 / 960,540
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 0,481-540,479 / 960,540
FIFA 14 - Du v1.14.2 2023-02-12 UI scissor out of bounds in MainScreen: 3,494-144,80 / 960,540
FIFA 14 - Du v1.14.4 2023-02-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000016c, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.14.3 2023-02-01 UI scissor out of bounds in GameSettingsScreen: 210,0-1060,800 / 1224,800
FIFA 14 - Du v1.11.3 2023-01-13 sceKernelCreateSema(TibMutex) unsupported options parameter, size = 145830672
FIFA 14 - Du v1.11.3 2023-01-13 sceKernelCreateSema(TibMutex) unsupported options parameter, size = 144528672
FIFA 14 - Du v1.11.3 2023-01-13 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144665236
FIFA 14 - Du v1.11.3 2023-01-13 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167509712
FIFA 14 - Du v1.13.2 2023-01-02 ReadFCR: Unexpected reg 21
FIFA 14 - Du v1.14.1 2022-12-30 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
FIFA 14 - Du v1.14.1 2022-12-30 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
FIFA 14 - Du v1.14.4 2023-02-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.14.4 2023-02-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
FIFA 14 - Du v1.13.2 2022-12-01 Video out requested, not supported: mode=0 size=512,272
FIFA 14 - Du v1.13.2 2022-12-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
FIFA 14 - Du v1.13.2 2022-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.13.2 2022-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
FIFA 14 - Du v1.15.4 2023-08-31 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
FIFA 14 - Du v1.13.2 2022-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.13.2 2022-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
FIFA 14 - Du v1.13.2 2022-11-25 sceKernelCreateThread(name=ScePafThread): unsupported options parameter 09fbfd20
FIFA 14 - Du v1.13.2 2022-11-25 sceKernelCreateThread(name=ScePafThread): unsupported attributes 00000008
FIFA 14 - Du v1.13.2 2022-11-25 sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfcf0
FIFA 14 - Du v1.13.2 2022-11-25 sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008
FIFA 14 - Du v1.13.1 2022-11-15 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090aeef0): duplicate handler
FIFA 14 - Du v1.13.2 2023-08-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.13.2 2022-11-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.13.2 2022-11-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.13.2 2022-10-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
FIFA 14 - Du v1.13.2 2022-10-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
FIFA 14 - Du v1.10.2 2022-10-04 Render to area containing texture at 04044000 +0x118
FIFA 14 - Du v1.13.2 2022-12-12 Unknown GetPointer 00000000 PC 00000000 LR 08af5b40
FIFA 14 - Du v1.13.2 2022-12-12 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08af5b40
FIFA 14 - Du v1.13.2 2022-09-26 ReadFromHardware: Invalid address 3f800000 near PC 3f800000 LR 08af5b40
FIFA 14 - Du v1.11.3 2022-09-19 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
FIFA 14 - Du v1.13.1 2022-09-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
FIFA 14 - Du v1.10.3 2023-08-13 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
FIFA 14 - Du v1.10.3 2022-09-02 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
FIFA 14 - Du v1.10.3 2023-08-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.10.3 2023-08-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
FIFA 14 - Du v1.17.1 2024-02-19 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
FIFA 14 - Du v1.13.1 2022-08-04 MFIC instruction hit (70020024) at 08832bd0
FIFA 14 - Du v1.12.3 2022-05-23 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
FIFA 14 - Du v1.12.3 2022-01-19 80630006=sceAtracSetDataAndGetID(09b6eb00, 00014000): invalid RIFF header
FIFA 14 - Du v1.12.3 2022-01-19 80630006=sceAtracSetDataAndGetID(09b5aa80, 00014000): invalid RIFF header
FIFA 14 - Du v1.12.3 2022-01-19 80630006=sceAtracSetDataAndGetID(0998c2c0, 00014000): invalid RIFF header
FIFA 14 - Du v1.12.3 2022-01-19 80630006=sceAtracSetDataAndGetID(09978240, 00014000): invalid RIFF header
FIFA 14 - Du v1.12.3 2022-01-19 80630006=sceAtracSetDataAndGetID(093a2c40, 00014000): invalid RIFF header
FIFA 14 - Du v1.12.3 2021-11-27 Jump to invalid address: 03887360
FIFA 14 - Du v1.12.3 2021-11-27 Jump to invalid address: 02a00c40
FIFA 14 - Du v1.12.3 2021-11-27 Jump to invalid address: 029d6b60
FIFA 14 - Du v1.17.1 2024-02-11 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
FIFA 14 - Du v1.12.3 2023-08-21 Savedata version requested on save: 3
FIFA 14 - Du v1.13.2 2023-08-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.11.3 2021-08-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
FIFA 14 - Du v1.10.3 2023-08-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
FIFA 14 - Du v1.10.3 2023-08-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
FIFA 14 - Du v1.10.3 2023-12-16 RET: Stack empty!
FIFA 14 - Du v1.11.3 2021-08-22 No DL ID available to enqueue
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508272
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149087756
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145670968
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151001840
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 900
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146383100
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148444536
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelLoadModule: unsupported options size=00000014, flags=08dd5138, pos=0, access=1, data=2, text=2
FIFA 14 - Du v1.11.3 2021-08-01 sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1