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Game title |
Version |
Latest Report |
Message |
FIFA 14 - Du |
v1.17.1 |
2024-11-06 |
Invalid VFPU swizzle: 0002e0e9: 1 / 1 at PC = 09cb3274 (vsub.s S220, S212, S713) |
FIFA 14 - Du |
v1.17.1 |
2024-11-06 |
Invalid replacement op 6afdc017 at 09cb3278 |
FIFA 14 - Du |
v1.17.1 |
2024-11-06 |
An uneaten prefix at end of block: 09cb3268 |
FIFA 14 - Du |
v1.17.1 |
2024-10-28 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
FIFA 14 - Du |
v1.17.1 |
2024-09-02 |
sceDmacMemcpy(dest=04154000, src=0948f1b0, size=557056): overlapping read |
FIFA 14 - Du |
v1.17.1 |
2024-08-17 |
Block transfer invalid: 09e3fc20/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
FIFA 14 - Du |
v1.4.2 |
2024-06-11 |
ReadFromHardware: Invalid address 00000020 near PC 0880c75c LR 08a222c4 |
FIFA 14 - Du |
v1.17.1 |
2024-05-31 |
Unknown GetPointer 6c7a2b9d PC 08dec250 LR 08dec264 |
FIFA 14 - Du |
v1.11 |
2024-05-25 |
ReadFromHardware: Invalid address 00000068 near PC 00000068 LR 08a4dbf4 |
FIFA 14 - Du |
v1.17.1 |
2024-05-23 |
Unknown GetPointerWrite 00000100 PC 08b59ae4 LR 08b59aec |
FIFA 14 - Du |
v1.17.1 |
2024-03-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.17.1 |
2024-03-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
FIFA 14 - Du |
v1.10.2 |
2024-03-03 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002) |
FIFA 14 - Du |
v1.11.3 |
2024-02-04 |
Unknown GetPointer 00000000 PC 08b505a0 LR 08b502bc |
FIFA 14 - Du |
v1.12.2 |
2023-12-05 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344 |
FIFA 14 - Du |
v1.12.3 |
2023-10-29 |
Jump to invalid address: 03730000 PC 08d9eee0 LR 089a4cb0 |
FIFA 14 - Du |
v1.12.3 |
2023-10-29 |
Branch in Jump delay slot at 08d9eedc in block starting at 08d9695c |
FIFA 14 - Du |
v1.17.1 |
2024-09-08 |
Can't draw: No current render step. Step count: 0 |
FIFA 14 - Du |
v1.10.3 |
2023-08-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
FIFA 14 - Du |
v1.10.2 |
2023-07-20 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
FIFA 14 - Du |
v1.12.3 |
2023-06-14 |
Video out requested, not supported: mode=0 size=0,0 |
FIFA 14 - Du |
v1.14.4 |
2023-04-05 |
Unknown GetPointer 00000010 PC 08de3eb0 LR 08de3eb8 |
FIFA 14 - Du |
v1.14.1 |
2023-03-18 |
Error in shader compilation: info: ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00180000:0000d000 AlphaTest >
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0000d000 AlphaTest >
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.11.3 |
2023-03-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.11.3 |
2023-03-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
FIFA 14 - Du |
v1.7.5 |
2024-01-06 |
Texture cache ran out of GPU memory; switching to low memory mode |
FIFA 14 - Du |
v1.18.1 |
2024-11-21 |
Unknown GetPointer 00000010 PC 08de3e58 LR 08de3eb8 |
FIFA 14 - Du |
v1.13.2 |
2023-02-16 |
__KernelStopThread: thread 462 does not exist |
FIFA 14 - Du |
v1.14.1 |
2023-03-18 |
Error in shader compilation: info: ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00190000:0000d002 Tex TFuncMod AlphaTest > TestDiscardToZero
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d002 Tex TFuncMod AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.14.1 |
2023-02-18 |
Error in shader compilation: info: ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00180000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest >
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest >
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0);
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.14.1 |
2023-03-18 |
Error in shader compilation: info: ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00180000:0000d022 Tex TexAlpha TFuncMod AlphaTest >
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0000d022 Tex TexAlpha TFuncMod AlphaTest >
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.14.1 |
2023-03-18 |
Error in shader compilation: info: ERROR: 0:20: 'packUnorm4x8' : built-in redefinition is not allowed
ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:24: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:24: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:24: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:24: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:20: 'unpackUnorm4x8' : built-in redefinition is not allowed
ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:27: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:27: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:27: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:27: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
001c1a96:0580d022 Tex TexAlpha 2x WriteMask ReplaceBlend_6A:10_B:6_Eq:2 StenToAlpha Sten0 TFuncMod AlphaTest >
#version 300 es
// Driver: Intel(R) HD G |
FIFA 14 - Du |
v1.14.1 |
2023-02-13 |
Error in shader compilation: info: ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00180000:0080d002 Tex 2x TFuncMod AlphaTest >
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0080d002 Tex 2x TFuncMod AlphaTest >
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0);
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) DISCARD;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.14.1 |
2023-03-18 |
Error in shader compilation: info: ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:21: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00190000:0000d022 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d022 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.14.1 |
2023-03-18 |
Error in shader compilation: info: ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:22: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00190000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > TestDiscardToZero
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0);
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.14.1 |
2023-02-18 |
Error in shader compilation: info: ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:17: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
00190000:0000d000 AlphaTest > TestDiscardToZero
#version 300 es
// Driver: Intel(R) HD Graphics for BayTrail - GLSL 300
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d000 AlphaTest > TestDiscardToZero
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 24)) <= int(u_alphacolorref >> 24)) v.a = 0.0;
fragColor0 = v;
}
|
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 1155,5-534,299 / 960,540 |
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 0,36-1138,268 / 960,540 |
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 0,0-1138,36 / 960,540 |
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 0,0-1138,304 / 960,540 |
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 0,417-540,543 / 960,540 |
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 158,494-144,80 / 960,540 |
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 0,481-540,479 / 960,540 |
FIFA 14 - Du |
v1.14.2 |
2023-02-12 |
UI scissor out of bounds in MainScreen: 3,494-144,80 / 960,540 |
FIFA 14 - Du |
v1.14.4 |
2023-02-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000016c, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.14.3 |
2023-02-01 |
UI scissor out of bounds in GameSettingsScreen: 210,0-1060,800 / 1224,800 |
FIFA 14 - Du |
v1.11.3 |
2023-01-13 |
sceKernelCreateSema(TibMutex) unsupported options parameter, size = 145830672 |
FIFA 14 - Du |
v1.11.3 |
2023-01-13 |
sceKernelCreateSema(TibMutex) unsupported options parameter, size = 144528672 |
FIFA 14 - Du |
v1.11.3 |
2023-01-13 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144665236 |
FIFA 14 - Du |
v1.11.3 |
2023-01-13 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167509712 |
FIFA 14 - Du |
v1.13.2 |
2023-01-02 |
ReadFCR: Unexpected reg 21 |
FIFA 14 - Du |
v1.14.1 |
2022-12-30 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
FIFA 14 - Du |
v1.14.1 |
2022-12-30 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
FIFA 14 - Du |
v1.14.4 |
2023-02-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.14.4 |
2023-02-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
FIFA 14 - Du |
v1.13.2 |
2022-12-01 |
Video out requested, not supported: mode=0 size=512,272 |
FIFA 14 - Du |
v1.13.2 |
2022-12-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2 |
FIFA 14 - Du |
v1.13.2 |
2022-11-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.13.2 |
2022-11-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
FIFA 14 - Du |
v1.15.4 |
2023-08-31 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
FIFA 14 - Du |
v1.13.2 |
2022-11-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.13.2 |
2022-11-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
FIFA 14 - Du |
v1.13.2 |
2022-11-25 |
sceKernelCreateThread(name=ScePafThread): unsupported options parameter 09fbfd20 |
FIFA 14 - Du |
v1.13.2 |
2022-11-25 |
sceKernelCreateThread(name=ScePafThread): unsupported attributes 00000008 |
FIFA 14 - Du |
v1.13.2 |
2022-11-25 |
sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfcf0 |
FIFA 14 - Du |
v1.13.2 |
2022-11-25 |
sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008 |
FIFA 14 - Du |
v1.13.1 |
2022-11-15 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090aeef0): duplicate handler |
FIFA 14 - Du |
v1.13.2 |
2023-08-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.13.2 |
2022-11-11 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.13.2 |
2022-11-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.13.2 |
2022-10-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
FIFA 14 - Du |
v1.13.2 |
2022-10-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980 |
FIFA 14 - Du |
v1.10.2 |
2022-10-04 |
Render to area containing texture at 04044000 +0x118 |
FIFA 14 - Du |
v1.13.2 |
2022-12-12 |
Unknown GetPointer 00000000 PC 00000000 LR 08af5b40 |
FIFA 14 - Du |
v1.13.2 |
2022-12-12 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08af5b40 |
FIFA 14 - Du |
v1.13.2 |
2022-09-26 |
ReadFromHardware: Invalid address 3f800000 near PC 3f800000 LR 08af5b40 |
FIFA 14 - Du |
v1.13.2 |
2024-09-22 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
FIFA 14 - Du |
v1.13.1 |
2022-09-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776 |
FIFA 14 - Du |
v1.10.3 |
2023-08-13 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
FIFA 14 - Du |
v1.10.3 |
2022-09-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |
FIFA 14 - Du |
v1.10.3 |
2023-08-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.10.3 |
2023-08-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
FIFA 14 - Du |
v1.18.1 |
2024-11-08 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
FIFA 14 - Du |
v1.13.1 |
2022-08-04 |
MFIC instruction hit (70020024) at 08832bd0 |
FIFA 14 - Du |
v1.12.3 |
2022-05-23 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
FIFA 14 - Du |
v1.12.3 |
2022-01-19 |
80630006=sceAtracSetDataAndGetID(09b6eb00, 00014000): invalid RIFF header |
FIFA 14 - Du |
v1.12.3 |
2022-01-19 |
80630006=sceAtracSetDataAndGetID(09b5aa80, 00014000): invalid RIFF header |
FIFA 14 - Du |
v1.12.3 |
2022-01-19 |
80630006=sceAtracSetDataAndGetID(0998c2c0, 00014000): invalid RIFF header |
FIFA 14 - Du |
v1.12.3 |
2022-01-19 |
80630006=sceAtracSetDataAndGetID(09978240, 00014000): invalid RIFF header |
FIFA 14 - Du |
v1.12.3 |
2022-01-19 |
80630006=sceAtracSetDataAndGetID(093a2c40, 00014000): invalid RIFF header |
FIFA 14 - Du |
v1.12.3 |
2021-11-27 |
Jump to invalid address: 03887360 |
FIFA 14 - Du |
v1.12.3 |
2021-11-27 |
Jump to invalid address: 02a00c40 |
FIFA 14 - Du |
v1.12.3 |
2021-11-27 |
Jump to invalid address: 029d6b60 |
FIFA 14 - Du |
v1.17.1 |
2024-02-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.12.3 |
2023-08-21 |
Savedata version requested on save: 3 |
FIFA 14 - Du |
v1.13.2 |
2023-08-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
FIFA 14 - Du |
v1.11.3 |
2021-08-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
FIFA 14 - Du |
v1.10.3 |
2023-08-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
FIFA 14 - Du |
v1.10.3 |
2023-08-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024 |
FIFA 14 - Du |
v1.10.3 |
2024-04-22 |
RET: Stack empty! |