Recent logs - Midnight Club 3: Dub Edition

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Game title Version Latest Report Message
Midnight Club 3: Dub Edition v1.6.3 2019-05-16 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:0021d022 Tex TexAlpha Fog TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01370000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Midnight Club 3: Dub Edition v1.6.3 2019-05-16 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000b10 HWX T N Tex #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Midnight Club 3: Dub Edition v1.6.3 2019-05-16 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01070000:0000091c HWX C T Fog Tex Light: MatUp:7 #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Midnight Club 3: Dub Edition v1.8.0 2019-05-14 Unknown GetPointer 00000000 PC 0883c0ec LR 08000020
Midnight Club 3: Dub Edition v1.8.0 2019-03-25 Unknown GetPointer 00000000 PC 08804000 LR 08000030
Midnight Club 3: Dub Edition v1.6.3-492-g9fddfff66 2019-04-14 WriteToHardware: Invalid address 00000000 near PC 0883c490 LR 0883c490
Midnight Club 3: Dub Edition v1.7.1 2018-11-08 Unexpected mpeg first timestamp: 66c652c2000 / 7062623625216
Midnight Club 3: Dub Edition v1.8.0 2019-05-20 Savedata version requested on save: 1
Midnight Club 3: Dub Edition v1.6.3 2018-09-22 GL ran out of GPU memory; switching to low memory mode
Midnight Club 3: Dub Edition v1.7.1 2018-11-07 Unexpected mpeg first timestamp: b39208903c / 771249180732
Midnight Club 3: Dub Edition v1.8.0 2019-03-25 Savedata loading with detected hashmode 1 instead of file's 3
Midnight Club 3: Dub Edition v1.8.0 2019-05-18 Savedata version requested: 1
Midnight Club 3: Dub Edition v1.5.4 2018-05-29 80630006=sceAtracSetDataAndGetID(08bf43c0, 0000244c): invalid RIFF header
Midnight Club 3: Dub Edition v1.5.4 2018-05-29 80630006=sceAtracSetDataAndGetID(08bf43c0, 00002ecc): invalid RIFF header
Midnight Club 3: Dub Edition v1.5.4-336-ga989b4a93 2018-05-07 Unexpected mpeg first timestamp: 975034f0e7c / 10398171336316
Midnight Club 3: Dub Edition v1.5.4 2018-04-30 80630011=sceAtracSetDataAndGetID(08bf43c0, 00000000): buffer too small
Midnight Club 3: Dub Edition v1.8.0 2019-05-20 Render to area containing texture at 04088000 +128x32
Midnight Club 3: Dub Edition v1.7.5 2019-04-20 Attempting to texture from target (src=00178000 / target=00178000 / flags=7)
Midnight Club 3: Dub Edition v1.0.1 2017-07-22 Atrac buffer invalid RIFF header: 08bf43c0
Midnight Club 3: Dub Edition v1.0.1 2017-07-22 sceAtracSetDataAndGetID(08bf43c0, 00010000): bad data
Midnight Club 3: Dub Edition v1.3.0-769-gc4ea4e3 2017-05-07 Unexpected mpeg first timestamp: 106010834 / 4395698228
Midnight Club 3: Dub Edition v1.3.0-769-gc4ea4e3 2017-05-07 Unexpected mpeg first timestamp: 55309035cbe / 5854191639742
Midnight Club 3: Dub Edition v1.3.0-769-gc4ea4e3 2017-05-07 Unexpected mpeg first timestamp: 5f159d44fed / 6534152343533
Midnight Club 3: Dub Edition v1.7.4 2019-02-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Midnight Club 3: Dub Edition v1.3.0.1 2017-03-11 CALL to illegal address 0b9cb408 - ignoring! data=0b0908
Midnight Club 3: Dub Edition v1.3.0.1 2017-03-11 CALL to illegal address 0b772130 - ignoring! data=630233
Midnight Club 3: Dub Edition v1.3.0.1 2017-03-11 RET: Stack empty!
Midnight Club 3: Dub Edition v1.3.0.1 2017-03-11 Unknown GE command : b653583c
Midnight Club 3: Dub Edition v1.8.0 2019-04-06 Unexpected mpeg first timestamp: 0 / 0
Midnight Club 3: Dub Edition v1.2.2 2016-05-24 Unexpected mpeg first timestamp: 152c25dfb95 / 1454959885205
Midnight Club 3: Dub Edition v1.2.2 2016-05-24 Unexpected mpeg first timestamp: ad8c731a3c2 / 11926171132866
Midnight Club 3: Dub Edition v1.2.2 2016-05-24 Unexpected mpeg first timestamp: cfc7c32e618 / 14278555002392
Midnight Club 3: Dub Edition v1.8.0 2019-04-14 80630006=sceAtracSetDataAndGetID(08bf43c0, 00010000): invalid RIFF header
Midnight Club 3: Dub Edition v1.8.0 2019-05-14 Unexpected mpeg first timestamp: 1f39208903c / 2145638715452
Midnight Club 3: Dub Edition v1.1.1-291-g12c0272 2016-02-20 Depth test requiring depth equality in throughmode: 7
Midnight Club 3: Dub Edition v1.0.1-768-g042da34 2015-07-18 DrawActiveTexture() failed: 8876086c
Midnight Club 3: Dub Edition v1.7.5 2019-05-19 Render to area containing texture at 00088000 +128x32
Midnight Club 3: Dub Edition v1.5.2-14-g24e5fbc11 2019-05-07 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Midnight Club 3: Dub Edition v1.5.2-14-g24e5fbc11 2019-05-07 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Midnight Club 3: Dub Edition v1.5.2-14-g24e5fbc11 2019-05-07 Loading module sceMpeg_library with version 0104, devkit 00000000
Midnight Club 3: Dub Edition v1.5.2-14-g24e5fbc11 2019-05-07 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
Midnight Club 3: Dub Edition v1.5.2-14-g24e5fbc11 2019-05-07 Loading module sceSAScore with version 0103, devkit 00000000
Midnight Club 3: Dub Edition v1.5.2-14-g24e5fbc11 2019-05-07 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Midnight Club 3: Dub Edition v1.8.0 2019-05-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Midnight Club 3: Dub Edition v1.8.0 2019-05-20 sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2