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Death, Jr. v1.12.3 2022-06-25 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r5p0-01rel0 [Revision 96995]. 01f14441:00000b39 HWX C T N LM Tex Light: 0: c:1 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z <
Death, Jr. v1.12.3 2022-06-11 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Death, Jr. v1.12.3 2022-06-11 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Death, Jr. v1.12.3 2022-06-11 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
Death, Jr. v1.12.3 2022-06-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
Death, Jr. v1.12.3 2022-06-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
Death, Jr. v1.12.3 2022-06-11 sceKernelLoadModule: unsupported options size=00000014, flags=088273f0, pos=0, access=1, data=1, text=1
Death, Jr. v1.12.3 2022-06-09 sceMpegRingbufferPut(): invalid mpeg data
Death, Jr. v1.12.3 2022-06-08 sceKernelLoadModule: unsupported options size=00000014, flags=08aea468, pos=0, access=1, data=2, text=2
Death, Jr. v1.12.3 2022-05-30 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
Death, Jr. v1.10.3 2022-05-16 D3D error in shader compilation: info: E:\PSP\[email protected](98,31-45): error X3004: undeclared identifier 'u_spline_counts' / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float2 u_fogcoef : register(c18); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float4 color0 : COLOR0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float v_fogdepth: TEXCOORD1; float4 gl_Position : POSITION; }; float2 tess_sample(in float2 points[16], float4x4 weights) { float2 pos = float2(0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } float3 tess_sample(in float3 points[16], float4x4 weights) { float3 pos = float3(0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } float4 tess_sample(in float4 points[16], float4x4 weights) { float4 pos = float4(0.0, 0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } float4x4 outerProduct(float4 u, float4 v) { return mul((float4x1)v, (float1x4)u); } struct Tess { float3 pos; float2 tex; float4 col; float3 nrm; }; void tessellate(in VS_IN In, out Tess tess) { int2 point_pos = int2(In.position.z, In.normal.z); int2 weight_idx = int2(In.position.xy); float3 _pos[16]; float2 _tex[16]; float4 _col[16]; int index; index = (0 + point_pos.y) * u_spline_counts + (0 + point_pos.x); _pos[0] = tess_data[index].pos; _tex[0] = tess_data[index].tex; _col[0] = tess_data[index].col; index = (0 + point_pos.y) * u_spline_counts + (1 + point_pos.x); _pos[1] = tess_data[index].pos; _tex[1] = tess_data[index].tex; _col[1] = tess_data[index].col; index = (0 + point_pos.y) * u_spline_counts + (2 + point_pos.x); _pos[2] = tess_data[index].pos; _tex[2] = tess_data[index].tex; _col[2] = tess_data[index].col; index = (0 + point_pos.y) * u_spline_counts + (3 + point_pos.x); _pos[3] = tess_data[index].pos; _tex[3] = tess_data[index].tex; _col[3] = tess_data[index].col; index = (1 + point_pos.y) * u_spline_counts + (0 + point_pos.x); _pos[4] = tess_data[index].pos; _tex[4] = tess_data[index].tex; _col[4] = tess_data[index].col; index =
Death, Jr. v1.12.3 2022-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Death, Jr. v1.12.3 2022-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Death, Jr. v1.12.3 2022-05-08 80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk
Death, Jr. v1.12.3 2022-06-11 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Death, Jr. v1.6 2022-04-25 fbo_blit_color failed in blit (00000000 -> 00000000)
Death, Jr. v1.10.2 2022-04-16 UNTESTED sceKernelReleaseWaitThread() might not do the right thing in a callback
Death, Jr. v1.10.2 2022-04-16 Unknown syscall in known module 'sceNpService': 0xbe22eea3
Death, Jr. v1.10.2 2022-04-16 Unknown syscall in known module 'sceNpService': 0xa670d3a3
Death, Jr. v1.10.2 2022-04-16 Unknown syscall in known module 'sceNpService': 0x90e4db6a
Death, Jr. v1.10.2 2022-04-16 Unknown syscall in known module 'sceNpService': 0x78802d5f
Death, Jr. v1.12.3 2022-03-21 Video out requested, not supported: mode=0 size=512,512
Death, Jr. v1.12.3 2022-03-21 sceKernelCreateThread(name=PGE Gfx): unsupported attributes 00000006
Death, Jr. v1.12.3 2022-01-31 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04110000
Death, Jr. v1.12.3 2022-01-31 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
Death, Jr. v1.12.3 2022-01-28 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
Death, Jr. v1.12.3 2022-01-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
Death, Jr. v1.12.3 2022-01-02 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Death, Jr. v1.10.3 2021-10-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
Death, Jr. v1.10.3 2021-10-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
Death, Jr. v1.10.3 2021-10-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
Death, Jr. v1.10.3 2021-10-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Death, Jr. v1.10.3 2021-10-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
Death, Jr. v1.10.3 2021-10-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
Death, Jr. v1.11.3 2021-10-14 FBO using existing buffer as depthbuffer, 04174000/04000000 and 04000000/04110000
Death, Jr. v1.11.3 2021-10-14 Decoding texture from VRAM mirror at 04710000 swizzle=0
Death, Jr. v1.11.3 2021-10-14 Ignoring possible texturing from framebuffer at 0416e000 +0x192 / 64x272
Death, Jr. v1.11.3 2021-10-14 FBO created from existing depthbuffer as color, 04164000/04110000 and 04154000/04164000
Death, Jr. v1.11.3 2021-09-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
Death, Jr. v1.11.3 2021-09-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
Death, Jr. v1.11.3 2021-09-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
Death, Jr. v1.11.3 2021-09-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
Death, Jr. v1.11.3 2021-09-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Death, Jr. v1.11.3 2021-09-22 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta. The precision does not match. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { highp vec4 param = A; highp vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { highp vec4 param = a; highp vec4 param_1 = b; highp vec4 param_2 = a; highp vec4 param_3 = c; highp vec4 param_4 = d; highp vec4 param_5 = e; highp vec4 param_6 = d; highp vec4 param_7 = f; highp vec4 param_8 = g; highp vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.
Death, Jr. v1.11.3 2021-08-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1049112203
Death, Jr. v1.11.3 2021-08-15 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Death, Jr. v1.11.3 2021-08-15 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
Death, Jr. v1.11.3 2021-08-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
Death, Jr. v1.11.3 2021-08-07 80020001=sceKernelCreateSema(): invalid name
Death, Jr. v1.11.3 2021-08-07 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Death, Jr. v1.11.3 2021-07-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Death, Jr. v1.11.3 2021-07-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Death, Jr. v1.12.3 2022-01-31 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Death, Jr. v1.11.3 2021-07-06 Jump to invalid address: 0568f060
Death, Jr. v1.11.3 2021-07-06 Branch in Jump delay slot at 08e22720 in block starting at 08e21d80
Death, Jr. v1.11.3 2021-07-06 Jump to invalid address: 03887360
Death, Jr. v1.11.3 2021-07-06 MIPSCompileOp: Invalid instruction 00010101
Death, Jr. v1.11.3 2021-07-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Death, Jr. v1.11.3 2021-07-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Death, Jr. v1.11.3 2021-07-03 Texture with unexpected bufw (full=25376)
Death, Jr. v1.11.3 2021-06-13 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Death, Jr. v1.11.3 2021-06-13 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Death, Jr. v1.11.3 2021-12-17 sceKernelLoadModule: unsupported options size=00000014, flags=08d74120, pos=0, access=1, data=1, text=1
Death, Jr. v1.11.3 2021-06-02 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
Death, Jr. v1.8.0 2021-05-29 Unknown GetPointer 00000000 PC 089a3a80 LR 089a3a80
Death, Jr. v1.11.3 2021-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
Death, Jr. v1.11.3 2021-05-08 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
Death, Jr. v1.11.3 2021-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
Death, Jr. v1.11.3 2021-04-24 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
Death, Jr. v1.11.3 2021-04-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
Death, Jr. v1.11.3 2021-10-23 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Death, Jr. v1.12.3 2022-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Death, Jr. v1.12.3 2022-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Death, Jr. v1.12.3 2022-06-02 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Death, Jr. v1.12.3 2022-06-02 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Death, Jr. v1.12.3-999-g97bc7a1ae 2022-06-24 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04044000 offset: 0 (512x512 stride 512, 8888)
Death, Jr. v1.10.3 2020-12-11 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
Death, Jr. v1.10.3 2020-12-11 Ignoring func export scePsmf/28240568, already implemented in HLE.
Death, Jr. v1.10.3 2020-12-11 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
Death, Jr. v1.10.3 2020-12-11 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
Death, Jr. v1.10.3 2020-12-11 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
Death, Jr. v1.12.3 2022-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Death, Jr. v1.11.3 2021-05-08 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Death, Jr. v1.11.3 2021-05-08 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Death, Jr. v1.10.3 2020-12-05 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08229844, firstSym=082296c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08229854, firstSym=082296e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08229858, firstSym=082296e8, varData=00000000, extra=00000000
Death, Jr. v1.11.3 2021-05-08 Crazy varData address 01011006, skipping rest of module
Death, Jr. v1.11.3 2021-05-08 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Death, Jr. v1.10.3 2020-12-05 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Death, Jr. v1.10.3 2020-12-05 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Death, Jr. v1.10.3 2020-12-05 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708