Recent logs - MotoGP

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Game title Version Latest Report Message
MotoGP v1.9.3 2020-05-06 sceMp3Init: invalid data: not 44.1kHz
MotoGP v1.9.3 2020-05-05 Unknown GetPointer 00000000 PC 08816130 LR 08816144
MotoGP v1.9.4 2020-03-12 Game install with no files / data
MotoGP v1.9.4 2020-03-12 WriteToHardware: Invalid address 000000a4 near PC 08806ffc LR 08807004
MotoGP v1.9.3-80-g73bf6098e 2020-03-03 __KernelStopThread: thread 1405 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-03-03 __KernelStopThread: thread 345 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-03-03 __KernelStopThread: thread 317 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-03-01 __KernelStopThread: thread 578 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-03-01 __KernelStopThread: thread 565 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-03-01 __KernelStopThread: thread 659 does not exist
MotoGP v1.7.4 2020-03-01 WriteToHardware: Invalid address 000000a4 near PC 08912ef0 LR 08912ea4
MotoGP v1.9.3-80-g73bf6098e 2020-02-29 __KernelStopThread: thread 917 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 1860 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 321 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-02-24 __KernelStopThread: thread 2630 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-03-03 __KernelStopThread: thread 344 does not exist
MotoGP v1.9.4 2020-01-20 ReadFromHardware: Invalid address 69696969 near PC 69696969 LR 69696969
MotoGP v1.9.3-80-g73bf6098e 2020-01-19 __KernelStopThread: thread 353 does not exist
MotoGP v1.9.3-80-g73bf6098e 2020-01-19 __KernelStopThread: thread 1143 does not exist
MotoGP v1.9.4 2020-01-13 An uneaten prefix at end of block: 08bbc6b8
MotoGP v1.9.4 2020-01-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
MotoGP v1.9.4 2020-01-02 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
MotoGP v1.9.4 2020-01-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
MotoGP v1.9.4 2020-01-02 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
MotoGP v1.9.4 2020-01-02 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
MotoGP v1.9.4 2020-01-02 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
MotoGP v1.9.4 2020-01-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
MotoGP v1.9.4 2020-02-02 Unknown GetPointer 00000000 PC 08832d74 LR 08832d74
MotoGP v1.8.0 2019-11-20 Unknown GetPointer 00000000 PC 08a19630 LR 08a19630
MotoGP v1.9.3-80-g73bf6098e 2019-11-01 __KernelStopThread: thread 631 does not exist
MotoGP v1.9.3-80-g73bf6098e 2019-11-01 __KernelStopThread: thread 634 does not exist
MotoGP v1.9.3 2019-10-30 WriteToHardware: Invalid address 000000a4 near PC 08960c34 LR 08960a10
MotoGP v1.9.3-82-g90e91e24b 2019-10-17 __KernelStopThread: thread 911 does not exist
MotoGP v1.9.3-82-g90e91e24b 2020-01-19 __KernelStopThread: thread 913 does not exist
MotoGP v1.9.2 2019-10-06 ReadFromHardware: Invalid address 96969696 near PC 96969696 LR 96969696
MotoGP v1.6 2019-09-19 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0970d3a0): duplicate handler
MotoGP v1.6 2019-09-19 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f84980): duplicate handler
MotoGP v1.6 2019-09-18 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fffec0): duplicate handler
MotoGP v1.6 2019-09-18 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f857f0): duplicate handler
MotoGP v1.6 2019-09-17 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093ee280): duplicate handler
MotoGP v1.6 2019-09-17 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f6bb40): duplicate handler
MotoGP v1.6 2019-09-17 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f68e40): duplicate handler
MotoGP v1.6 2019-09-18 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09099510): duplicate handler
MotoGP v1.6 2019-09-18 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fed2a0): duplicate handler
MotoGP v1.8.0 2019-09-17 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
MotoGP v1.6 2019-09-19 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09332a40): duplicate handler
MotoGP v1.6 2019-09-19 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f6b6b0): duplicate handler
MotoGP v1.6 2019-09-19 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f6a070): duplicate handler
MotoGP v1.6 2019-09-19 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f85d50): duplicate handler
MotoGP v1.6 2019-09-19 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f85df0): duplicate handler
MotoGP v1.9.4 2019-12-26 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
MotoGP v1.8.0 2019-08-19 DrawActiveTexture() failed: 8876086c
MotoGP v1.8.0 2019-08-19 fbo_blit_color failed in blit (04000000 -> 089b6700)
MotoGP v1.8.0 2019-08-15 Direct3D9: Failed to get the device caps!
MotoGP v1.8.0 2019-07-15 Render to texture with incompatible formats 3 != 0 at 04000000
MotoGP v1.8.0 2019-07-08 Unknown GetPointer 00000000 PC 0891bfa8 LR 0891bfa8
MotoGP v1.8.0 2019-07-08 sceDmacMemcpy(dest=089ca400, src=04000000, size=278528): overlapping read
MotoGP v1.9.4 2020-02-20 Inter-buffer memcpy 04000000 -> 089ca400
MotoGP v1.8.0 2019-06-23 WriteToHardware: Invalid address 000000a4 near PC 088070d4 LR 08807004
MotoGP v1.9.4 2020-05-06 Savedata version requested on save: 3
MotoGP v1.9.4 2020-03-07 Unknown GetPointer 00000000 PC 08916e24 LR 08916e24
MotoGP v1.9.4 2020-05-22 Unknown GetPointer 00000000 PC 08000000 LR 08000000
MotoGP v1.7.5-403-g128c0ad 2019-04-24 Lots of blits needed for obscure blending: 60 per frame, blend 10/6/0
MotoGP v1.7.5-403-g128c0ad 2019-04-24 Lots of blits needed for obscure blending: 231 per frame, blend 10/6/0
MotoGP v1.9.4 2019-11-15 WriteToHardware: Invalid address 000000a4 near PC 08915b74 LR 08915b74
MotoGP v1.9.4 2020-05-20 Unknown GetPointer 00000000 PC 08804128 LR 08000030
MotoGP v1.9.4 2020-05-27 Unknown GetPointer 00000000 PC 0880997c LR 0880997c
MotoGP v1.6.3 2019-02-22 80420023=__sceSasRevEVOL(08a80680, 00007fff, 00007fff): invalid volume
MotoGP v1.7.5 2019-02-08 WriteToHardware: Invalid address 000000a4 near PC 08807134 LR 08807004
MotoGP v1.6 2019-01-24 Render to area containing texture at 00110000 +256x0
MotoGP v1.6 2019-01-24 Rendering to framebuffer offset: 00110000 +256x0
MotoGP v1.7.1-143-g79d16f7b9 2019-01-12 Error in shader compilation: info: 0:384: L0002: No matching function for call to 'mul' 0:388: L0001: Expected literal or '(', got 'else' postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red 1.0 //Default: 1.0 #define green 1.0 //Default: 1.0 #define blue 1.0 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 2.8 //Default: 2.8 /brightens scre
MotoGP v1.9.4 2020-04-16 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
MotoGP v1.7.5-257-g60a81a614 2018-12-24 Lots of blits needed for obscure blending: 110 per frame, blend 10/6/0
MotoGP v1.9.4 2020-05-28 Inter-buffer memcpy 04000000 -> 089b6700
MotoGP v1.7.1 2018-11-24 WriteToHardware: Invalid address 000000a4 near PC 0880be40 LR 0880be40
MotoGP v1.7.2 2018-11-12 Error in shader compilation: info: Fragment shader compilation failed. WARNING: 0 Empty shader. No code generated. postshader
MotoGP v1.7.2 2018-11-12 Error in shader compilation: info: Vertex shader compilation failed. WARNING: 0 Empty shader. No code generated. postshader
MotoGP v1.6.3 2018-11-09 WriteToHardware: Invalid address 000000a4 near PC 08965590 LR 0896138c
MotoGP v1.6.3 2018-11-03 WriteToHardware: Invalid address 000000a4 near PC 08807110 LR 0880706c
MotoGP v1.6.3 2018-10-15 Unknown GetPointer 00000000 PC 08808448 LR 08808460
MotoGP v1.6.3 2018-09-25 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
MotoGP v1.9.4 2020-05-26 Savedata version requested: 3
MotoGP v1.9.4 2020-05-03 Unexpected mpeg first timestamp: 0 / 0
MotoGP v1.9.4 2020-04-06 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
MotoGP v1.6.3 2018-08-09 ReadFromHardware: Invalid address d7d7d7d7 near PC d7d7d7d7 LR d7d7d7d7
MotoGP v1.6.3-492-g9fddfff66 2020-05-27 WriteToHardware: Invalid address 00000000 near PC 0884c3ec LR 0884c3ec
MotoGP v1.5.4 2018-07-05 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
MotoGP v1.9.4 2020-05-27 GL ran out of GPU memory; switching to low memory mode
MotoGP v1.5.4 2018-05-05 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08958120
MotoGP v1.5.4 2018-03-17 Unknown GetPointer 00000000 PC 088287f8 LR 08828808
MotoGP v1.4-2-g648bc5d 2018-01-19 Unknown GetPointer 920b0a18 PC 0880acc4 LR 0880ca8c
MotoGP v1.5.4 2017-12-19 Unknown GetPointer 59814470 PC 0880acc4 LR 0880ca8c
MotoGP v1.9.4 2020-05-27 sceDmacMemcpy(dest=089b6700, src=04000000, size=278528): overlapping read
MotoGP v1.1.1 2017-10-31 sceAtracSetDataAndGetID(095a0380, 0009c724): bad data
MotoGP v1.1.1 2017-10-31 Atrac buffer invalid RIFF header: 095a0380
MotoGP v1.7.2 2019-08-22 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
MotoGP v1.9.4 2020-03-21 WriteToHardware: Invalid address 000000a4 near PC 088070ec LR 08807004
MotoGP v1.4.2 2017-09-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
MotoGP v1.4-200-gf9b2272 2017-12-29 Unsupported texture lod slope: 0.000031 + -0.500000