Recent logs - Jackass™: The Game

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Game title Version Latest Report Message
Jackass™: The Game v1.8.0 2019-07-14 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Jackass™: The Game v1.8.0 2019-06-30 Unknown GetPointer 00000000 PC 08cb7780 LR 08cb7780
Jackass™: The Game v1.7.1-195-g04f57bd49 2018-11-25 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Jackass™: The Game v1.7.1-195-g04f57bd49 2018-11-25 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Jackass™: The Game v1.7.1-195-g04f57bd49 2018-11-25 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Jackass™: The Game v1.7.1-195-g04f57bd49 2018-11-25 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Jackass™: The Game v1.7.1-190-g036baf04d 2018-11-24 Attempting to texture from target (src=04000000 / target=04000000 / flags=0)
Jackass™: The Game v1.5.4-998-g08f26439c 2018-07-20 sceKernelLoadModule: unsupported options size=1091f3a8, flags=1091f3ac, pos=0, access=1, data=278000560, text=278000564
Jackass™: The Game v1.7.5 2019-03-04 Attempting to texture from target (src=00088000 / target=00088000 / flags=7)
Jackass™: The Game v1.7.4 2019-02-03 Attempting to texture from target (src=00000000 / target=00000000 / flags=0)
Jackass™: The Game v1.5.4 2018-04-01 Failed decrypting the PRX (ret = -1, size = 7570281, psp_size = 7570624)!
Jackass™: The Game v1.6.3 2019-06-01 Attempting to texture from target (src=00088000 / target=00088000 / flags=0)
Jackass™: The Game v1.7.5 2019-01-16 Attempting to texture from target (src=00000000 / target=00000000 / flags=7)
Jackass™: The Game v1.4.2 2017-11-30 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
Jackass™: The Game v1.2.2 2016-05-29 Normal projection mapping without normal?
Jackass™: The Game v1.6.3-492-g9fddfff66 2019-06-26 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
Jackass™: The Game v1.8.0 2019-07-20 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Jackass™: The Game v1.8.0 2019-07-17 Unimplemented HLE function sceNetResolverTerm
Jackass™: The Game v1.8.0 2019-07-17 Unimplemented HLE function sceNetResolverDelete
Jackass™: The Game v1.5.2 2019-06-26 Loading module scePsmfP_library with version 0101, devkit 03050010
Jackass™: The Game v1.5.2 2019-06-26 Loading module sceCcc_Library with version 0101, devkit 03050010
Jackass™: The Game v1.5.2 2019-06-26 Loading module scePsmf_library with version 0101, devkit 03050010
Jackass™: The Game v1.8.0 2019-07-20 scePsmfPlayerChangePlayMode(095ff120, 0, 0): play speed not changed
Jackass™: The Game v1.8.0 2019-07-20 scePsmfPlayerChangePlayMode(095ff120, 3, 0): play speed not changed
Jackass™: The Game v1.8.0 2019-07-17 Unimplemented HLE function sceNetResolverCreate
Jackass™: The Game v1.8.0 2019-07-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Jackass™: The Game v1.2.2 2016-06-12 sceDmacMemcpy(dest=04000000, src=09998a80, size=557056): overlapping read