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Game title |
Version |
Latest Report |
Message |
Aliens vs. Predator™ - Requiem |
v1.17.1-957-g52cf10274c |
2024-09-30 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
Aliens vs. Predator™ - Requiem |
v1.17.1-980-gabaea0197b |
2024-08-24 |
WriteToHardware: Invalid address 000002a8 near PC 088ead70 LR 088ead44 |
Aliens vs. Predator™ - Requiem |
v1.17.1-980-gabaea0197b |
2024-08-24 |
WriteToHardware: Invalid address 00000192 near PC 088ead70 LR 088ead44 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-08-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-08-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-08-14 |
Truncating vertex count from 69339 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-08-13 |
Truncating vertex count from 28995 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-07-24 |
WriteToHardware: Invalid address 000002a8 near PC 088eab18 LR 088eac54 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-07-12 |
Truncating vertex count from 21906 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-06-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=088273f0, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.17.1-491-g9cdd97c13b |
2024-05-23 |
Normal projection mapping without normal? |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-04-27 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-04-07 |
WriteToHardware: Invalid address 000002a8 near PC 088eb55c LR 088eb23c |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-04-07 |
WriteToHardware: Invalid address 00000192 near PC 088eb55c LR 088eb23c |
Aliens vs. Predator™ - Requiem |
v1.13.1-249-gf80dd088b |
2024-04-03 |
Error in shader compilation: info: ERROR: 0:22: '=' : cannot convert from '2-component vector of int' to '2-component vector of float'
ERROR: 1 compilation errors. No code generated.
00000000:010003e2 Tex TexAlpha Depal TClampST StenToAlpha StenUniform TFuncMod
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Adreno (TM) 610 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp int;
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform sampler2D pal;
uniform uint u_depal_mask_shift_off_fmt;
uniform float u_stencilReplaceValue;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
vec2 uv = fixedcoord.xy;
vec2 uv_round;
vec2 tsize = textureSize(tex, 0).xy;
vec2 fraction;
bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U;
if (bilinear) {
uv_round = uv * tsize - vec2(0.5, 0.5);
fraction = fract(uv_round);
uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize;
} else {
uv_round = uv;
}
highp vec4 t = texture(tex, uv_round);
highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0));
highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1));
highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1));
uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU);
uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU;
uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4;
uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U;
uvec4 col; uint index0; uint index1; uint index2; uint index3;
switch (int(depalFmt)) {
case 0:
col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0);
index0 = (col.b << 11) | (col.g << 5) | (col.r);
if (bilinear) {
col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0);
index1 = (col.b << 11) | (col.g << 5) | (col.r);
col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0);
index2 = (col.b << 11) | (col.g << 5) | (col.r);
col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0);
index3 = (col.b << 11) | (col.g << 5) | (col.r);
}
break;
case 1:
col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
}
break;
case 2:
col = uvec4(t.rgba * 15.99);
index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 15.99);
index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
col = uvec4(t2.rgba * 15.99);
index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
col = uvec4(t3.rgba * 15.99);
index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
}
break;
case 3:
col = uvec4(t.rgba * 255.99);
index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 255.99);
index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
col = uvec4(t2.rgba * 255.99);
index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
col = uvec4(t3.rgba * 255.99);
index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
}
break;
};
index0 = ((index0 >> depalShift) & depalMask) | depalOffset;
t = texelFetch(pal, ivec2(index0, 0), 0);
if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) {
index1 = ((index1 >> depalShift) & depalMask) | depalOffset;
in |
Aliens vs. Predator™ - Requiem |
v1.13.1-249-gf80dd088b |
2024-04-03 |
Error in shader compilation: info: ERROR: 0:22: '=' : cannot convert from '2-component vector of int' to '2-component vector of float'
ERROR: 1 compilation errors. No code generated.
00000000:010003c2 Tex Depal TClampST StenToAlpha StenUniform TFuncMod
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Adreno (TM) 610 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
precision highp int;
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform sampler2D pal;
uniform uint u_depal_mask_shift_off_fmt;
uniform float u_stencilReplaceValue;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
vec2 uv = fixedcoord.xy;
vec2 uv_round;
vec2 tsize = textureSize(tex, 0).xy;
vec2 fraction;
bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U;
if (bilinear) {
uv_round = uv * tsize - vec2(0.5, 0.5);
fraction = fract(uv_round);
uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize;
} else {
uv_round = uv;
}
highp vec4 t = texture(tex, uv_round);
highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0));
highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1));
highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1));
uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU);
uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU;
uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4;
uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U;
uvec4 col; uint index0; uint index1; uint index2; uint index3;
switch (int(depalFmt)) {
case 0:
col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0);
index0 = (col.b << 11) | (col.g << 5) | (col.r);
if (bilinear) {
col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0);
index1 = (col.b << 11) | (col.g << 5) | (col.r);
col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0);
index2 = (col.b << 11) | (col.g << 5) | (col.r);
col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0);
index3 = (col.b << 11) | (col.g << 5) | (col.r);
}
break;
case 1:
col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0));
index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r);
}
break;
case 2:
col = uvec4(t.rgba * 15.99);
index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 15.99);
index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
col = uvec4(t2.rgba * 15.99);
index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
col = uvec4(t3.rgba * 15.99);
index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r);
}
break;
case 3:
col = uvec4(t.rgba * 255.99);
index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
if (bilinear) {
col = uvec4(t1.rgba * 255.99);
index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
col = uvec4(t2.rgba * 255.99);
index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
col = uvec4(t3.rgba * 255.99);
index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r);
}
break;
};
index0 = ((index0 >> depalShift) & depalMask) | depalOffset;
t = texelFetch(pal, ivec2(index0, 0), 0);
if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) {
index1 = ((index1 >> depalShift) & depalMask) | depalOffset;
index2 = (( |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-03-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-03-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
Aliens vs. Predator™ - Requiem |
v1.17 |
2024-02-05 |
Jump to invalid address: 029bae80 |
Aliens vs. Predator™ - Requiem |
v1.15.3 |
2023-12-29 |
An uneaten prefix at end of block: 08ac3ba4 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-12-15 |
WriteToHardware: Invalid address 000002a8 near PC 0883b770 LR 0883b768 |
Aliens vs. Predator™ - Requiem |
v1.11.3 |
2023-12-15 |
Error in shader compilation: info: ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:23: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:36: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:38: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:42: 'col' : undeclared identifier
ERROR: 0:42: 'assign' : implicit conversion between types not allowed in ES 2.0
ERROR: 0:42: 'assign' : cannot convert from '4-component vector of uint' to 'float'
ERROR: 0:43: 'index0' : undeclared identifier
ERROR: 0:43: 'b' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:43: 'g' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion)
ERROR: 0:43: 'r' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion)
ERROR: 0:45: 'assign' : implicit conversion between types not allowed in ES 2.0
ERROR: 0:45: 'assign' : cannot convert from '4-component vector of uint' to 'float'
ERROR: 0:46: 'index1' : undeclared identifier
ERROR: 0:46: 'b' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:46: '<<' : wrong operand types no operation '<<' exists that takes a |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-11-13 |
sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-11-13 |
sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011 |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-11-04 |
WriteToHardware: Invalid address 00000192 near PC 088eab10 LR 088eada8 |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
Aliens vs. Predator™ - Requiem |
v1.16.6 |
2023-10-17 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
Aliens vs. Predator™ - Requiem |
v1.16.3 |
2023-10-01 |
__KernelStopThread: thread 336 does not exist (helper deleted) |
Aliens vs. Predator™ - Requiem |
v1.16.3 |
2023-10-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08984240, pos=0, access=1, data=2, text=2 |
Aliens vs. Predator™ - Requiem |
v1.16.3 |
2023-10-01 |
__KernelStopThread: thread 295 does not exist (helper deleted) |
Aliens vs. Predator™ - Requiem |
v1.16.1 |
2023-09-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.10.2 |
2023-09-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
Aliens vs. Predator™ - Requiem |
v1.10.2 |
2023-09-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
Aliens vs. Predator™ - Requiem |
v1.13.1-18-g9ad52e50c |
2023-08-30 |
Truncating vertex count from 22734 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-08-15 |
__KernelStopThread: thread 450 does not exist (helper deleted) |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-08-09 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-08-09 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
Aliens vs. Predator™ - Requiem |
v1.10 |
2023-08-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303584 |
Aliens vs. Predator™ - Requiem |
v1.12.3 |
2023-07-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-07-18 |
Truncating vertex count from 25395 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-07-18 |
Truncating vertex count from 22473 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-09-02 |
Truncating vertex count from 25578 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-06-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-06-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-06-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-06-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-12-29 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Aliens vs. Predator™ - Requiem |
v1.17.1 |
2024-03-31 |
sceMpegRingbufferPut(): invalid mpeg data |
Aliens vs. Predator™ - Requiem |
v1.14.4 |
2023-04-17 |
Truncating vertex count from 22953 to 21845 |
Aliens vs. Predator™ - Requiem |
v1.14.4 |
2023-03-20 |
sceNetAdhocMatchingInit(9816) at 088fc4e8 |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2023-02-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2 |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2023-02-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=0887ec0c, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2023-02-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
Aliens vs. Predator™ - Requiem |
v1.14.1 |
2023-01-16 |
sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid) |
Aliens vs. Predator™ - Requiem |
v1.14.1 |
2023-01-16 |
Unimplemented HLE function Kprintf |
Aliens vs. Predator™ - Requiem |
v1.14.1 |
2023-01-16 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
Aliens vs. Predator™ - Requiem |
v1.14.1 |
2023-01-16 |
UI scissor out of bounds in MainScreen: 0,623-720,817 / 1440,720 |
Aliens vs. Predator™ - Requiem |
v1.14.2 |
2023-01-09 |
UI scissor out of bounds in GamePauseScreen: 476,22-227,1258 / 1280,720 |
Aliens vs. Predator™ - Requiem |
v1.14.2 |
2023-01-09 |
UI scissor out of bounds in GamePauseScreen: 0,22-465,1258 / 1280,720 |
Aliens vs. Predator™ - Requiem |
v1.14.2 |
2023-01-09 |
UI scissor out of bounds in GamePauseScreen: 1640,12-605,393 / 1280,720 |
Aliens vs. Predator™ - Requiem |
v1.14.2 |
2023-01-09 |
UI scissor out of bounds in GamePauseScreen: 0,12-1621,393 / 1280,720 |
Aliens vs. Predator™ - Requiem |
v1.14.2 |
2023-01-15 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1031,721 / 1280,720 |
Aliens vs. Predator™ - Requiem |
v1.14.4 |
2023-01-08 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
Aliens vs. Predator™ - Requiem |
v1.14.4 |
2023-01-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2 |
Aliens vs. Predator™ - Requiem |
v1.14.4 |
2023-01-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1 |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2023-01-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14 |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2023-07-25 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-12-15 |
ReadFromHardware: Invalid address 3bf9a1d7 near PC 3bf9a1d7 LR 3bf9a1d7 |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-12-12 |
80630006=sceAtracSetDataAndGetID(08de0800, 00001000): invalid RIFF header |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-12-01 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888):
[C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false] |
Aliens vs. Predator™ - Requiem |
v1.15.4 |
2023-08-22 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-11-29 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-11-21 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-11-21 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-11-10 |
sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid) |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-11-10 |
sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid) |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-11-10 |
sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid) |
Aliens vs. Predator™ - Requiem |
v1.13.2 |
2022-11-10 |
sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid) |
Aliens vs. Predator™ - Requiem |
v1.14.1 |
2022-12-30 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
Aliens vs. Predator™ - Requiem |
v1.12.2 |
2022-10-28 |
sceKernelRegisterSubIntrHandler(30, 1, 08893958, 00000000): duplicate handler |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Unknown GetPointer 00000000 PC 08ba4c14 LR 08ba4c14 |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/df089680, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE. |
Aliens vs. Predator™ - Requiem |
v1.10.3 |
2022-10-16 |
Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE. |