Recent logs - Aliens vs. Predator™ - Requiem

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Game title Version Latest Report Message
Aliens vs. Predator™ - Requiem v1.17.1-957-g52cf10274c 2024-09-30 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Aliens vs. Predator™ - Requiem v1.17.1-980-gabaea0197b 2024-08-24 WriteToHardware: Invalid address 000002a8 near PC 088ead70 LR 088ead44
Aliens vs. Predator™ - Requiem v1.17.1-980-gabaea0197b 2024-08-24 WriteToHardware: Invalid address 00000192 near PC 088ead70 LR 088ead44
Aliens vs. Predator™ - Requiem v1.17.1 2024-08-18 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
Aliens vs. Predator™ - Requiem v1.17.1 2024-08-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.17.1 2024-08-14 Truncating vertex count from 69339 to 21845
Aliens vs. Predator™ - Requiem v1.17.1 2024-08-13 Truncating vertex count from 28995 to 21845
Aliens vs. Predator™ - Requiem v1.17.1 2024-07-24 WriteToHardware: Invalid address 000002a8 near PC 088eab18 LR 088eac54
Aliens vs. Predator™ - Requiem v1.17.1 2024-07-12 Truncating vertex count from 21906 to 21845
Aliens vs. Predator™ - Requiem v1.17.1 2024-06-03 sceKernelLoadModule: unsupported options size=00000014, flags=088273f0, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.17.1-491-g9cdd97c13b 2024-05-23 Normal projection mapping without normal?
Aliens vs. Predator™ - Requiem v1.17.1 2024-04-27 00000400=sceGeEdramSetAddrTranslation(00000800)
Aliens vs. Predator™ - Requiem v1.17.1 2024-04-07 WriteToHardware: Invalid address 000002a8 near PC 088eb55c LR 088eb23c
Aliens vs. Predator™ - Requiem v1.17.1 2024-04-07 WriteToHardware: Invalid address 00000192 near PC 088eb55c LR 088eb23c
Aliens vs. Predator™ - Requiem v1.13.1-249-gf80dd088b 2024-04-03 Error in shader compilation: info: ERROR: 0:22: '=' : cannot convert from '2-component vector of int' to '2-component vector of float' ERROR: 1 compilation errors. No code generated. 00000000:010003e2 Tex TexAlpha Depal TClampST StenToAlpha StenUniform TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Adreno (TM) 610 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec4 u_texclamp; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; uniform float u_stencilReplaceValue; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec2 uv = fixedcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) { index1 = ((index1 >> depalShift) & depalMask) | depalOffset; in
Aliens vs. Predator™ - Requiem v1.13.1-249-gf80dd088b 2024-04-03 Error in shader compilation: info: ERROR: 0:22: '=' : cannot convert from '2-component vector of int' to '2-component vector of float' ERROR: 1 compilation errors. No code generated. 00000000:010003c2 Tex Depal TClampST StenToAlpha StenUniform TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Adreno (TM) 610 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec4 u_texclamp; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; uniform float u_stencilReplaceValue; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec2 uv = fixedcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) { index1 = ((index1 >> depalShift) & depalMask) | depalOffset; index2 = ((
Aliens vs. Predator™ - Requiem v1.17.1 2024-03-12 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.17.1 2024-03-12 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
Aliens vs. Predator™ - Requiem v1.17 2024-02-05 Jump to invalid address: 029bae80
Aliens vs. Predator™ - Requiem v1.15.3 2023-12-29 An uneaten prefix at end of block: 08ac3ba4
Aliens vs. Predator™ - Requiem v1.15.4 2023-12-15 WriteToHardware: Invalid address 000002a8 near PC 0883b770 LR 0883b768
Aliens vs. Predator™ - Requiem v1.11.3 2023-12-15 Error in shader compilation: info: ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:23: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:36: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:38: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:42: 'col' : undeclared identifier ERROR: 0:42: 'assign' : implicit conversion between types not allowed in ES 2.0 ERROR: 0:42: 'assign' : cannot convert from '4-component vector of uint' to 'float' ERROR: 0:43: 'index0' : undeclared identifier ERROR: 0:43: 'b' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:43: 'g' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:43: 'r' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:45: 'assign' : implicit conversion between types not allowed in ES 2.0 ERROR: 0:45: 'assign' : cannot convert from '4-component vector of uint' to 'float' ERROR: 0:46: 'index1' : undeclared identifier ERROR: 0:46: 'b' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:46: '<<' : wrong operand types no operation '<<' exists that takes a
Aliens vs. Predator™ - Requiem v1.15.4 2023-11-13 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Aliens vs. Predator™ - Requiem v1.15.4 2023-11-13 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
Aliens vs. Predator™ - Requiem v1.16.6 2023-11-04 WriteToHardware: Invalid address 00000192 near PC 088eab10 LR 088eada8
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
Aliens vs. Predator™ - Requiem v1.16.6 2023-10-17 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
Aliens vs. Predator™ - Requiem v1.16.3 2023-10-01 __KernelStopThread: thread 336 does not exist (helper deleted)
Aliens vs. Predator™ - Requiem v1.16.3 2023-10-01 sceKernelLoadModule: unsupported options size=00000014, flags=08984240, pos=0, access=1, data=2, text=2
Aliens vs. Predator™ - Requiem v1.16.3 2023-10-01 __KernelStopThread: thread 295 does not exist (helper deleted)
Aliens vs. Predator™ - Requiem v1.16.1 2023-09-23 sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.10.2 2023-09-01 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
Aliens vs. Predator™ - Requiem v1.10.2 2023-09-01 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
Aliens vs. Predator™ - Requiem v1.13.1-18-g9ad52e50c 2023-08-30 Truncating vertex count from 22734 to 21845
Aliens vs. Predator™ - Requiem v1.15.4 2023-08-15 __KernelStopThread: thread 450 does not exist (helper deleted)
Aliens vs. Predator™ - Requiem v1.15.4 2023-08-09 Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3
Aliens vs. Predator™ - Requiem v1.15.4 2023-08-09 Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2
Aliens vs. Predator™ - Requiem v1.10 2023-08-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303584
Aliens vs. Predator™ - Requiem v1.12.3 2023-07-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664
Aliens vs. Predator™ - Requiem v1.15.4 2023-07-18 Truncating vertex count from 25395 to 21845
Aliens vs. Predator™ - Requiem v1.15.4 2023-07-18 Truncating vertex count from 22473 to 21845
Aliens vs. Predator™ - Requiem v1.15.4 2023-09-02 Truncating vertex count from 25578 to 21845
Aliens vs. Predator™ - Requiem v1.15.4 2023-06-17 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2
Aliens vs. Predator™ - Requiem v1.15.4 2023-06-17 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.15.4 2023-06-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Aliens vs. Predator™ - Requiem v1.15.4 2023-06-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.15.4 2023-12-29 00000400=sceGeEdramSetAddrTranslation(00000400)
Aliens vs. Predator™ - Requiem v1.17.1 2024-03-31 sceMpegRingbufferPut(): invalid mpeg data
Aliens vs. Predator™ - Requiem v1.14.4 2023-04-17 Truncating vertex count from 22953 to 21845
Aliens vs. Predator™ - Requiem v1.14.4 2023-03-20 sceNetAdhocMatchingInit(9816) at 088fc4e8
Aliens vs. Predator™ - Requiem v1.10.3 2023-02-07 sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
Aliens vs. Predator™ - Requiem v1.10.3 2023-02-07 sceKernelLoadModule: unsupported options size=00000014, flags=0887ec0c, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.10.3 2023-02-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
Aliens vs. Predator™ - Requiem v1.14.1 2023-01-16 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
Aliens vs. Predator™ - Requiem v1.14.1 2023-01-16 Unimplemented HLE function Kprintf
Aliens vs. Predator™ - Requiem v1.14.1 2023-01-16 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
Aliens vs. Predator™ - Requiem v1.14.1 2023-01-16 UI scissor out of bounds in MainScreen: 0,623-720,817 / 1440,720
Aliens vs. Predator™ - Requiem v1.14.2 2023-01-09 UI scissor out of bounds in GamePauseScreen: 476,22-227,1258 / 1280,720
Aliens vs. Predator™ - Requiem v1.14.2 2023-01-09 UI scissor out of bounds in GamePauseScreen: 0,22-465,1258 / 1280,720
Aliens vs. Predator™ - Requiem v1.14.2 2023-01-09 UI scissor out of bounds in GamePauseScreen: 1640,12-605,393 / 1280,720
Aliens vs. Predator™ - Requiem v1.14.2 2023-01-09 UI scissor out of bounds in GamePauseScreen: 0,12-1621,393 / 1280,720
Aliens vs. Predator™ - Requiem v1.14.2 2023-01-15 UI scissor out of bounds in GameSettingsScreen: 238,0-1031,721 / 1280,720
Aliens vs. Predator™ - Requiem v1.14.4 2023-01-08 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Aliens vs. Predator™ - Requiem v1.14.4 2023-01-08 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
Aliens vs. Predator™ - Requiem v1.14.4 2023-01-08 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1
Aliens vs. Predator™ - Requiem v1.13.2 2023-01-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
Aliens vs. Predator™ - Requiem v1.13.2 2023-07-25 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Aliens vs. Predator™ - Requiem v1.13.2 2022-12-15 ReadFromHardware: Invalid address 3bf9a1d7 near PC 3bf9a1d7 LR 3bf9a1d7
Aliens vs. Predator™ - Requiem v1.13.2 2022-12-12 80630006=sceAtracSetDataAndGetID(08de0800, 00001000): invalid RIFF header
Aliens vs. Predator™ - Requiem v1.13.2 2022-12-01 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Aliens vs. Predator™ - Requiem v1.15.4 2023-08-22 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Aliens vs. Predator™ - Requiem v1.13.2 2022-11-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064
Aliens vs. Predator™ - Requiem v1.13.2 2022-11-21 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Aliens vs. Predator™ - Requiem v1.13.2 2022-11-21 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Aliens vs. Predator™ - Requiem v1.13.2 2022-11-10 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
Aliens vs. Predator™ - Requiem v1.13.2 2022-11-10 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
Aliens vs. Predator™ - Requiem v1.13.2 2022-11-10 sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid)
Aliens vs. Predator™ - Requiem v1.13.2 2022-11-10 sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid)
Aliens vs. Predator™ - Requiem v1.14.1 2022-12-30 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
Aliens vs. Predator™ - Requiem v1.12.2 2022-10-28 sceKernelRegisterSubIntrHandler(30, 1, 08893958, 00000000): duplicate handler
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Unknown GetPointer 00000000 PC 08ba4c14 LR 08ba4c14
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
Aliens vs. Predator™ - Requiem v1.10.3 2022-10-16 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.