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Game title |
Version |
Latest Report |
Message |
GODS EATER BURST |
v1.17.1 |
2024-10-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
GODS EATER BURST |
v1.17.1 |
2024-10-07 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002) |
GODS EATER BURST |
v1.16.6 |
2024-10-05 |
__KernelStopThread: thread 304 does not exist (helper deleted) |
GODS EATER BURST |
v1.14.1 |
2024-10-01 |
UI scissor out of bounds in GamePauseScreen: 0,20-599,596 / 924,615 |
GODS EATER BURST |
v1.14.1 |
2024-10-01 |
UI scissor out of bounds in GameSettingsScreen: 210,0-1140,768 / 924,616 |
GODS EATER BURST |
v1.14.1 |
2024-09-30 |
UI scissor out of bounds in GameSettingsScreen: 210,0-704,616 / 924,608 |
GODS EATER BURST |
v1.17 |
2024-09-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d53e0, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.17 |
2024-09-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa31c4, pos=0, access=1, data=1, text=1 |
GODS EATER BURST |
v1.17.1 |
2024-09-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.17 |
2024-09-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaf0, pos=0, access=1, data=1, text=1 |
GODS EATER BURST |
v1.11.3 |
2024-09-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.11.3 |
2024-09-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1 |
GODS EATER BURST |
v1.11.3 |
2024-09-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
GODS EATER BURST |
v1.17.1 |
2024-08-31 |
WriteToHardware: Invalid address 0a000000 near PC 08855634 LR 08855634 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 0800015c in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000158 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000154 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000150 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 0800014c in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000148 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000144 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000140 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 0800013c in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000138 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000134 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000130 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 0800012c in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000128 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000124 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000120 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 0800011c in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000118 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000114 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000110 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 0800010c in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Branch in Jump delay slot at 08000108 in block starting at 08000104 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
Jump to invalid address: 013afe00 |
GODS EATER BURST |
v1.17.1 |
2024-07-28 |
MIPSCompileOp: Invalid instruction 705f2b0c |
GODS EATER BURST |
v1.17.1 |
2024-05-30 |
sceGeBreak(mode=0, unknown=08ce050c): unknown ptr (valid) |
GODS EATER BURST |
v1.15.4 |
2024-05-27 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
GODS EATER BURST |
v1.17 |
2024-05-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.17 |
2024-05-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=1, text=1 |
GODS EATER BURST |
v1.9.0 |
2024-04-23 |
WriteToHardware: Invalid address 00000000 near PC 08000000 LR 08000000 |
GODS EATER BURST |
v1.9.0 |
2024-04-23 |
WriteToHardware: Invalid address 00001644 near PC 08000000 LR 08000000 |
GODS EATER BURST |
v1.17.1 |
2024-04-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
GODS EATER BURST |
v1.15.3 |
2024-04-18 |
ReadFromHardware: Invalid address 0e020106 near PC 0e020106 LR 088387d4 |
GODS EATER BURST |
v1.17.1 |
2024-04-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b29398, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.17.1 |
2024-04-23 |
sceFontGetFontInfo(0, 9ffc948): bad font |
GODS EATER BURST |
v1.17.1 |
2024-03-10 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
GODS EATER BURST |
v1.17.1 |
2024-03-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.11.3 |
2024-02-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.11.3 |
2024-02-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1 |
GODS EATER BURST |
v1.17.1 |
2024-02-26 |
00000800=sceGeEdramSetAddrTranslation(00000800) |
GODS EATER BURST |
v1.17.1 |
2024-02-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.17.1 |
2024-02-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b50000, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.17 |
2024-09-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaf0, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.10.3 |
2024-01-14 |
ReadFromHardware: Invalid address 10c8753c near PC 0888de94 LR 0888dea8 |
GODS EATER BURST |
v1.15.4 |
2024-01-12 |
__KernelStopThread: thread 485 does not exist (ApctlThread deleted) |
GODS EATER BURST |
v1.17.1 |
2024-04-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.16.6 |
2024-01-05 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:182: 'outerProduct' : no matching overloaded function found
ERROR: 0:182: '=' : cannot convert from 'const float' to '4X4 matrix of float'
ERROR: 2 compilation errors. No code generated.
00080000:00007b08 HWX C T N Spline TessC TessT TessRevN
#version 300 es
// Driver: Adreno (TM) 306 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00080000:00007b08 HWX C T N Spline TessC TessT TessRevN
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler2D u_tess_points;
uniform sampler2D u_tess_weights_u;
uniform sampler2D u_tess_weights_v;
uniform int u_spline_counts;
vec2 tess_sample(in vec2 points[16], mat4 weights) {
vec2 pos = vec2(0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
vec3 tess_sample(in vec3 points[16], mat4 weights) {
vec3 pos = vec3(0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
vec4 tess_sample(in vec4 points[16], mat4 weights) {
vec4 pos = vec4(0.0, 0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
struct Tess {
vec3 pos;
vec2 tex;
vec4 col;
};
void tessellate(out Tess tess) {
ivec2 point_pos = ivec2(position.z, normal.z);
ivec2 weight_idx = ivec2(position.xy);
vec3 _pos[16];
vec2 _tex[16];
vec4 _col[16];
int index_u, index_v;
index_u = (0 + point_pos.x);
index_v = (0 + point_pos.y);
_pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
_tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
_col[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba;
index_u = (1 + point_pos.x);
index_v = (0 + point_pos.y);
_pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
_tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
_col[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts * 2, index_v), 0).rgba;
index_u = (2 + point_pos.x);
index_v = |
GODS EATER BURST |
v1.10.3 |
2023-12-27 |
ReadFromHardware: Invalid address 10bb3028 near PC 08bd78a4 LR 088479f0 |
GODS EATER BURST |
v1.10.3 |
2023-12-24 |
ReadFromHardware: Invalid address 10c8c019 near PC 08bd78a4 LR 088479f0 |
GODS EATER BURST |
v1.13.2-2494-g6a6ec80f6 |
2023-12-20 |
UI scissor out of bounds in GameSettingsScreen: 315,0-1590,1080 / 1535,780 |
GODS EATER BURST |
v1.16.6 |
2023-12-14 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
GODS EATER BURST |
v1.16.6 |
2023-12-14 |
__KernelStopThread: thread 314 does not exist (helper deleted) |
GODS EATER BURST |
v1.13.2 |
2023-12-03 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
GODS EATER BURST |
v1.17.1 |
2024-04-06 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
GODS EATER BURST |
v1.16.6 |
2023-11-16 |
__KernelStopThread: thread 305 does not exist (helper deleted) |
GODS EATER BURST |
v1.17.1 |
2024-08-10 |
80630006=sceAtracSetDataAndGetID(08f8cda0, 0006a868): invalid RIFF header |
GODS EATER BURST |
v1.16.6-235-g3611b4d94 |
2023-10-29 |
__KernelStopThread: thread 280 does not exist (ApctlThread deleted) |
GODS EATER BURST |
v1.16.6 |
2023-10-17 |
sceNetAdhocMatchingInit(32768) at 0886a138 |
GODS EATER BURST |
v1.16.5 |
2023-10-12 |
sceKernelCreateThread(name=creature_yaksaraja): unsupported attributes 00000006 |
GODS EATER BURST |
v1.15.4 |
2023-09-30 |
__KernelStopThread: thread 318 does not exist (ApctlThread deleted) |
GODS EATER BURST |
v1.17.1 |
2024-09-02 |
Can't draw: No current render step. Step count: 0 |
GODS EATER BURST |
v1.10.3 |
2023-09-24 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
GODS EATER BURST |
v1.10.3 |
2023-09-24 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168 |
GODS EATER BURST |
v1.13.2 |
2023-09-16 |
FBO created from existing depthbuffer as color, 04044000/00000000 and 04088000/04044000 |
GODS EATER BURST |
v1.13.2 |
2023-09-16 |
FBO created from existing depthbuffer as color, 04044000/00000000 and 04000000/04044000 |
GODS EATER BURST |
v1.11.2 |
2023-09-10 |
Jump to invalid address: 000a1b40 |
GODS EATER BURST |
v1.15.3 |
2023-09-05 |
Unknown GE command : fee38e00 |
GODS EATER BURST |
v1.16.6 |
2024-01-05 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:166: 'outerProduct' : no matching overloaded function found
ERROR: 0:166: '=' : cannot convert from 'const float' to '4X4 matrix of float'
ERROR: 2 compilation errors. No code generated.
80000000:00006b08 HWX C T N Bezier TessT TessRevN
#version 300 es
// Driver: Adreno (TM) 306 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 80000000:00006b08 HWX C T N Bezier TessT TessRevN
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler2D u_tess_points;
uniform sampler2D u_tess_weights_u;
uniform sampler2D u_tess_weights_v;
uniform int u_spline_counts;
vec2 tess_sample(in vec2 points[16], mat4 weights) {
vec2 pos = vec2(0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
vec3 tess_sample(in vec3 points[16], mat4 weights) {
vec3 pos = vec3(0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
vec4 tess_sample(in vec4 points[16], mat4 weights) {
vec4 pos = vec4(0.0, 0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
struct Tess {
vec3 pos;
vec2 tex;
vec4 col;
};
void tessellate(out Tess tess) {
ivec2 point_pos = ivec2(position.z, normal.z) * 3;
ivec2 weight_idx = ivec2(position.xy);
vec3 _pos[16];
vec2 _tex[16];
vec4 _col[16];
int index_u, index_v;
index_u = (0 + point_pos.x);
index_v = (0 + point_pos.y);
_pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
_tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
index_u = (1 + point_pos.x);
index_v = (0 + point_pos.y);
_pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
_tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
index_u = (2 + point_pos.x);
index_v = (0 + point_pos.y);
_pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
_tex[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
index_u = (3 + p |
GODS EATER BURST |
v1.10.3-1286-gf9e720644 |
2023-08-10 |
Error in shader compilation: info: 0:1: L0001: Unknown character '�'(128)
0:1: L0001: Typename expected, found 'L'
0:1: L0001: Unknown character '�'(152)
0:1: L0001: Unknown character '�'(145)
0:1: L0001: Unknown character '�'(152)
0:1: L0001: Unknown character '�'(145)
0:1: L0001: Expected token ';', found 'identifier'
thin3d
�L�� O��L_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
void main() { gl_FragColor = oColor0; }
|
GODS EATER BURST |
v1.16.6 |
2024-01-07 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
GODS EATER BURST |
v1.15.4 |
2023-07-23 |
__KernelStopThread: thread 826 does not exist (helper deleted) |
GODS EATER BURST |
v1.15.4 |
2023-07-10 |
Unimplemented HLE function sceHttpSetRedirectCallback |
GODS EATER BURST |
v1.10.3 |
2023-05-20 |
Unknown GetPointer 00000000 PC 088102d0 LR 088102c8 |
GODS EATER BURST |
v1.14.4 |
2023-04-23 |
Replacement rowPitch=128, but w=1024 (level=0) |
GODS EATER BURST |
v1.14.4 |
2023-04-17 |
Replacement rowPitch=1024, but w=3072 (level=0) |
GODS EATER BURST |
v1.14.4 |
2023-04-09 |
sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid) |
GODS EATER BURST |
v1.14.4 |
2023-04-09 |
sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid) |
GODS EATER BURST |
v1.14.4 |
2023-04-05 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
GODS EATER BURST |
v1.14.4 |
2023-04-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=2, text=2 |
GODS EATER BURST |
v1.13.2 |
2023-03-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=088ffef1, pos=0, access=1, data=0, text=0 |
GODS EATER BURST |
v1.14.1 |
2023-03-18 |
UI scissor out of bounds in GameSettingsScreen: 119,0-420,1179 / 544,1178 |
GODS EATER BURST |
v1.14.2 |
2023-03-03 |
MIPSCompileOp: Invalid instruction 0009a9a9 |
GODS EATER BURST |
v1.14.2 |
2023-03-03 |
MIPSCompileOp: Invalid instruction ef700000 |
GODS EATER BURST |
v1.14.2 |
2023-03-03 |
MIPSCompileOp: Invalid instruction edededff |
GODS EATER BURST |
v1.14.2 |
2023-03-03 |
MIPSCompileOp: Invalid instruction edededed |
GODS EATER BURST |
v1.14.2 |
2023-03-03 |
MIPSCompileOp: Invalid instruction ed200000 |
GODS EATER BURST |
v1.14.2 |
2023-03-03 |
MIPSCompileOp: Invalid instruction 009f4005 |