Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball RB - V. v1.9.4 2026-09-22 49 sceMp3Init: invalid data: not 44.1kHz
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-09-18 22 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
EA-Sports FC Lop-Play v1.9.4 2026-10-31 51 sceDmacMemcpy(dest=04154000, src=0948f1f0, size=557056): overlapping read
eFootball PES 2025 By Phil X Gaming v1.10.2 2025-11-24 2 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball PES 2025 By Phil X Gaming v1.10.2 2025-11-24 2 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
Call of Duty : Roads to Victory™ v1.10.2 2025-11-24 1 WriteToHardware: Invalid address 00000078 near PC 08abc2f8 LR 08abc2b0
EA-Sports FC Lop-Play v1.9.4 2026-10-30 81 80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header
eFootball v1.9.4 2026-06-25 69 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball v1.9.4 2026-04-20 128 sceMp3Init: invalid data: not 44.1kHz
eFootball RB - V. v1.15.4 2026-11-06 42 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
eFootball RB - V. v1.15.4 2026-11-06 12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
E FOOTBALL PES 26 BY ARYZZ1 v1.10.2 2025-11-26 11 Unknown GetPointer 00000000 PC 08808448 LR 08808460
E FOOTBALL PES 26 BY ARYZZ1 v1.10.2 2025-11-23 1 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball RB - V. v1.9.4 2026-09-27 57 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball Patch VanDeYann v2 v1.11.3 2026-07-23 7 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
PES 2015 v1.9.4 2026-11-05 98 Savedata version requested on save: 3
eFootball RB - V. v1.9.4 2026-11-07 58 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-07 665 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-01 118 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-07 80 Rendering to framebuffer offset: 040cc000 +65x0
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-07 321 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.9.4 2026-11-07 885 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
eFootball 2025 By Komo Valeri v1.9.4 2026-11-08 5,182 Savedata version requested on save: 3
eFootball 2025 By Komo Valeri v1.9.4 2026-11-08 11,241 Savedata version requested: 3
PES 2017 PATCH BY SKAYY PATCH v1.10.2 2025-11-20 1 sceDmacMemcpy(dest=09054040, src=086cc3c0, size=1260608): overlapping read
eFootball RB - V. v1.9.4 2026-05-28 48 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball Lop - Play v1.9.4 2026-10-25 44 sceDmacMemcpy(dest=040cc000, src=0927e200, size=557056): overlapping read
eFootball Chelito 19 v1.10.2 2025-11-18 1 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 000b
eFootball Lop - Play v1.9.4 2026-11-07 10,626 MIPSCompileOp: Invalid instruction 46800499
EFOOTBALL AMERICANO 2025 v1.11.3 2026-10-05 4 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball Lop - Play v1.9.4 2026-10-26 195 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
Syphon Filter®: Logan's Shadow v1.10.2 2025-11-16 1 Render to texture with different formats 1 != 3
Syphon Filter®: Logan's Shadow v1.10.2 2025-11-16 1 Render to texture with incompatible formats 5 != 1 at 040d4000
Syphon Filter®: Logan's Shadow v1.10.2 2025-11-16 1 4 and 8-bit CLUT format not supported for framebuffers
Syphon Filter®: Logan's Shadow v1.10.2 2025-11-16 1 Render to texture using CLUT with different strides 256 != 128
Syphon Filter®: Logan's Shadow v1.10.2 2025-11-16 1 Render to area containing texture at 040d4000 +0x128
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 149 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 625 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 541 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 1,127 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 265 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 277 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-11-07 2,912 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
EFOOTBALL NEW PATCH SEASON v1.15.4 2026-06-23 5 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
EA-Sports FC Lop-Play v1.9.4 2026-11-03 107 Unknown GetPointer 00000000 PC 08000000 LR 08000000
EA-Sports FC PC-V v1.9.4 2026-11-08 1,759 MIPSCompileOp: Invalid instruction 46800499
E FOOTBALL PES 26 BY ARYZZ1 v1.10.2 2026-01-06 6 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
EA SPORTS FC26 BY Charly v1.9.4 2026-10-23 24 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
E FOOTBALL PES 26 BY ARYZZ1 v1.10.2 2025-12-08 13 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
EA-Sports FC Lop-Play v1.9.4 2026-09-10 19 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
EA-Sports FC Lop-Play v1.9.4 2026-09-26 56 sceMp3Init: invalid data: not MPEG v1
EAFC 26 By Komo Valeri v1.17.1 2026-07-24 3 ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4
PES Peru creado por el mapache omg,hdx games,ismabasgo,droixx,framm,anthony, se prohibe la venta si pagas eres un gil v1.20.4 2026-11-09 585 Savedata version requested: 3
EA SPORTS FC26 BY Charly v1.9.4 2026-10-31 1,630 Savedata version requested: 3
eFootball RB - V. v1.9.4 2026-11-06 279 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
EAFC 26 By Komo Valeri v1.9.4 2026-10-02 521 Savedata version requested on save: 3
eFootball RB - V. v1.9.4 2026-08-16 176 sceMp3Init: invalid data: not layer 3
eFootball Season 2025/26 By Ardi Css v1.9.4 2026-11-09 1,711 Savedata version requested: 3
eFootball RB - V. v1.9.4 2026-11-07 487 sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read
EA SPORTS FC26 BY GERTISGAMING v1.10.2 2025-11-09 1 Unknown GetPointer 7db19758 PC 08de17e8 LR 08de1800
eFootball RB - V. v1.9.4 2026-11-01 131 Unknown GetPointer 00000000 PC 0882bbf4 LR 088113dc
EAFC 26 By Komo Valeri v1.9.4 2026-08-29 49 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
EAFC 26 By Komo Valeri v1.9.4 2026-11-06 1,717 Savedata version requested: 3
eFootball RB - V. v1.6.3 2026-10-13 18 Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc
eFootball RB - V. v1.9.4 2026-11-08 5,880 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball RB - V. v1.9.4 2026-11-08 34,638 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball RB - V. v1.9.4 2026-11-09 123,471 Savedata version requested: 3
eFootball RB - V. v1.9.4 2026-11-08 3,783 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball RB - V. v1.9.4 2026-11-08 53,969 Savedata version requested on save: 3
EA FC 2024 BY SPARTAN JR 11 v1.8.0 2026-08-04 18 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
EA SPORTS FC26 BY Charly v1.9.4 2026-11-04 274 Savedata version requested on save: 3
eFootball Edicion Mundial de Clubes By T. Bendezu v1.11.3 2026-06-16 2 Unknown GetPointer 00000000 PC 0881f5b8 LR 08000020
Syphon Filter®: Dark Mirror v1.10.2 2025-11-06 1 Branch in Jump delay slot at 08e1a2a0 in block starting at 08e1a284
EA-Sports FC Lop-Play v1.9.4 2026-11-08 125 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
eFootball RB - V. v1.9.4 2026-09-27 294 sceMp3Init: invalid data: not MPEG v1
eFootball Lop - Play v1.10.3 2026-09-23 11 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
eFootball Lop - Play v1.11.3 2026-09-23 13 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
eFootball Lop - Play v1.12.2 2026-09-23 62 sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
eFootball Lop - Play v1.10.3 2026-09-23 8 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
eFootball Lop - Play v1.10.3 2026-09-23 11 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
eFootball RB - V. v1.10.2 2025-11-02 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328
eFootball RB - V. v1.10.2 2025-11-02 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
eFootball RB - V. v1.10.2 2025-11-02 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220
eFootball RB - V. v1.10.2 2025-11-02 2 Render to texture with incompatible formats 3 != 1 at 04000000
eFootball RB - V. v1.10.2 2025-11-02 2 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480
eFootball RB - V. v1.10.2 2025-11-02 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776
eFootball RB - V. v1.10.2 2025-11-02 4 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=2, text=2
eFootball RB - V. v1.10.2 2025-11-02 7 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=1, text=1
eFootball RB - V. v1.11.3 2025-12-10 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
EA-Sports FC Lop-Play v1.9.4 2026-11-03 30 sceDmacMemcpy(dest=040cc000, src=09517200, size=557056): overlapping read
EAFC 26 By Komo Valeri v1.9.4 2026-09-21 921 Savedata version requested: 3
BETEGAMING12 v1.7.1 2026-10-02 7 sceDmacMemcpy(dest=09054040, src=086ce940, size=1251008): overlapping read
NEXTGEN FOOTBALL XPS ONE GAME v1.12.3 2025-12-10 4 Unknown GetPointer 00000000 PC 08816130 LR 08816144
eFootball RB - V. v1.9.4 2025-11-28 3 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball RB - V. v1.9.4 2025-11-28 3 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball PES 2026 New Season Updated v1.9.4 2026-09-24 188 Unknown GetPointer 00000000 PC 08816130 LR 08816144
eFootball PES 2026 New Season Updated v1.9.4 2026-11-01 2,627 Savedata version requested on save: 3
EA FC 2024 BY SPARTAN JR 11 v1.8.0 2026-08-07 141 Savedata version requested on save: 3
EA FC 2024 BY SPARTAN JR 11 v1.9.4 2026-11-07 6,059 Savedata version requested: 3
Grand Theft Auto: Chinatown Wars v1.10.2 2025-10-31 48 D3D error in shader compilation: info: C:\Users\asrie\Documents\PPSSPP\Shader@0x000002E13739F1D0(108,16-57): error X4505: maximum temp register index exceeded C:\Users\asrie\Documents\PPSSPP\Shader@0x000002E13739F1D0(108,12-71): error X4505: maximum temp register index exceeded / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightdir1 : register(c29); float4 u_lightangle_spotCoef1 : register(c37); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float3 u_lightpos2 : register(c26); float3 u_lightatt2 : register(c34); float3 u_lightdir2 : register(c30); float4 u_lightangle_spotCoef2 : register(c38); float3 u_lightambient2 : register(c50); float3 u_lightdiffuse2 : register(c42); float3 u_lightspecular2 : register(c46); float3 u_lightpos3 : register(c27); float3 u_lightambient3 : register(c51); float3 u_lightdiffuse3 : register(c43); float3 u_lightspecular3 : register(c47); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir2) == 0.0 ? 0.0 : dot(normalize(u_lightdir2), toLight); if (angle >= u_lightangle_spotCoef2.x) { lightScale = clamp(1.0 / dot(u_lightat

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