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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-08-17 |
470 |
80630007=sceAtracSetData(2, 08be96c0, 000043e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-07-10 |
1,119 |
80630007=sceAtracSetData(2, 08be96c0, 00003360): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-10 |
2,218 |
80630007=sceAtracSetData(2, 08be96c0, 00004620): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-07-20 |
2,427 |
80630007=sceAtracSetData(2, 08be96c0, 00002fa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-08 |
1,816 |
80630007=sceAtracSetData(2, 08be96c0, 000034e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-08-17 |
3,553 |
80630007=sceAtracSetData(2, 08be96c0, 000031e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-08-29 |
3,347 |
80630007=sceAtracSetData(2, 08be96c0, 00001320): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-10 |
17,332 |
80630007=sceAtracSetData(2, 08be96c0, 00001300): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-10 |
5,691 |
80630007=sceAtracSetData(2, 08be96c0, 00002b20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2024-04-10 |
144 |
80630007=sceAtracSetData(2, 08be96c0, 000053a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-10 |
42,389 |
80630007=sceAtracSetData(2, 08be96c0, 00001200): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-10 |
53,588 |
80630007=sceAtracSetData(2, 08be96c0, 00001100): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-11 |
76,375 |
80630007=sceAtracSetData(2, 08be96c0, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-14 |
84,778 |
80630007=sceAtracSetData(2, 08be96c0, 0000fe00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-15 |
144,734 |
80630007=sceAtracSetData(2, 08be96c0, 00005000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-10 |
3,615 |
80630007=sceAtracSetData(2, 08be96c0, 00001fe0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-07-20 |
1,127 |
80630007=sceAtracSetData(2, 08be96c0, 00005520): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-11-03 |
258,111 |
80630007=sceAtracSetData(2, 08bb1680, 00038000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-05 |
2,893 |
80630007=sceAtracSetData(2, 08bd5600, 000035a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-14 |
258,351 |
80630007=sceAtracSetData(2, 08be96c0, 00010000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-17 |
1,621 |
Render to area containing texture at 04044000 +112x0 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
80,258 |
80630007=sceAtracSetData(2, 08bd5600, 00018000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-06 |
2,963 |
80630007=sceAtracSetData(2, 08bd5600, 000077a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-05 |
2,698 |
80630007=sceAtracSetData(2, 08bd5600, 00003060): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
18,397 |
80630007=sceAtracSetData(2, 08bd5600, 000020a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
3,337 |
80630007=sceAtracSetData(2, 08bd5600, 00001620): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-06 |
25,873 |
80630007=sceAtracSetData(2, 08bd5600, 000013e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
21,828 |
80630007=sceAtracSetData(2, 08bd5600, 00002820): atracID uses different codec type than data |
| 蘭島物語~少女的約定~ |
v1.9.4 |
2026-11-08 |
1,426 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
637,677 |
80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
424,811 |
80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
456,973 |
80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
1,005,874 |
80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
525,560 |
80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
561,025 |
80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
1,143,215 |
80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-04 |
7,974 |
80630007=sceAtracSetData(2, 08d4b180, 00009cc8): atracID uses different codec type than data |
| (homebrew) |
v1.9.4 |
2022-11-27 |
29,796 |
MFIC instruction hit (70020024) at 0896d2c8 |
| WWE'12 |
v1.9.4 |
2026-11-07 |
106,182 |
80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
32,870 |
80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
113,040 |
80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
739,261 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
473,550 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,297,768 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,352,749 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,813,617 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,222,750 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,518,190 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| 闇からのいざない TENEBRAE I |
v1.9.4 |
2026-05-10 |
829 |
00000000=sceUtilityScreenshotInitStart(0936dd80) |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-10-27 |
5,839 |
Attempted invert for logic op: 8 |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-10-27 |
5,815 |
Unsupported AND logic op: 2 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
32,945 |
Render to area containing texture at 040cc000 +64x0 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-10-28 |
40,986 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,378 |
Ignoring func export sceUsbGps/69e4aaa8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/31f95cde, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,436 |
Ignoring func export sceUsbGps/54d26aa4, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,303 |
Ignoring func export sceUsbGps/9d8f99e8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,354 |
Ignoring func export sceUsbGps/934ec2b2, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,376 |
Ignoring func export sceUsbGps/6eed4811, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/268f95ca, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,326 |
Ignoring func export sceUsbGps/7c16ac3a, already implemented in HLE. |
| WWE SmackDown vs. RAW 2009 |
v1.9.4 |
2026-10-04 |
9,541 |
Render to area containing texture at 040cc000 +64x0 |
| Ford Racing Off Road |
v1.9.4 |
2026-09-22 |
1,613 |
Render to texture with different strides 128 != 64 |
| Ford Racing Off Road |
v1.9.4 |
2026-08-23 |
550 |
0 depal unsupported: shift=3 mask=fc offset=0 |
| 智代アフター ~It's a Wonderful Life~ CS Edition |
v1.9.4 |
2026-08-23 |
365 |
scePsmfPlayerChangePlayMode(08948efc, 4, 3): unsupported playMode |
| 智代アフター ~It's a Wonderful Life~ CS Edition |
v1.9.4 |
2026-08-23 |
405 |
scePsmfPlayerChangePlayMode(08948efc, 0, 0): play speed not changed |
| Driver 76 |
v1.9.4 |
2026-10-25 |
4,121 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
| Ford Racing Off Road |
v1.9.4 |
2026-08-10 |
994 |
Render to texture with incompatible formats 6 != 3 at 04088000 |
| Ford Racing Off Road |
v1.9.4 |
2026-08-10 |
966 |
Render to texture using CLUT with different strides 512 != 256 |
| Ford Racing Off Road |
v1.9.4 |
2026-10-12 |
3,272 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| 金色のコルダ2 f |
v1.9.4 |
2026-01-14 |
103 |
Render to texture with incompatible formats 5 != 0 at 04110000 |
| 金色のコルダ2 f |
v1.9.4 |
2026-01-14 |
102 |
Render to texture using CLUT with different strides 480 != 64 |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-11-08 |
186,695 |
Render to texture with different strides 128 != 192 |
| 金色のコルダ2 f |
v1.9.4 |
2026-03-08 |
147 |
Render to texture using CLUT with different strides 32 != 64 |
| 金色のコルダ2 f |
v1.9.4 |
2026-03-08 |
144 |
Render to texture with incompatible formats 4 != 0 at 04110000 |
| 金色のコルダ2 f |
v1.9.4 |
2026-03-08 |
249 |
4 and 8-bit CLUT format not supported for framebuffers |
| 金色のコルダ2 f |
v1.9.4 |
2024-11-12 |
279 |
Render to texture with different strides 448 != 64 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
201,379 |
Render to texture with different strides 1024 != 512 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
312,797 |
Rendering to framebuffer offset: 04162000 +256x0 |
| Medal of Honor Heroes™ 2 |
v1.9.4 |
2026-11-05 |
22,657 |
Render to texture with incompatible formats 3 != 0 at 04000000 |
| Daxter |
v1.9.4 |
2026-09-15 |
4,808 |
Render to area containing texture at 0408c000 +112x8 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2026-03-16 |
6,194 |
Render to texture with different strides 256 != 128 |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-11-08 |
163,177 |
Inter-buffer memcpy 04088000 -> 04000000 |
| (homebrew) |
v1.9.4 |
2022-04-28 |
103 |
4 and 8-bit CLUT format not supported for framebuffers |
| Tales of Destiny2 |
v1.9.4 |
2026-10-30 |
2,316 |
Render to texture with different strides 512 != 256 |
| Mortal Kombat: Unchained |
v1.9.4 |
2026-11-08 |
161,968 |
Render to area containing texture at 040cc000 +0x64 |
| WWE'12 |
v1.9.4 |
2026-11-08 |
227,171 |
Render to area containing texture at 040cc000 +64x0 |
| Dante's Inferno™ |
v1.9.4 |
2026-11-04 |
18,874 |
Render to area containing texture at 04110000 +256x0 |
| Silent Hill® Origins |
v1.9.4 |
2026-10-10 |
12,574 |
Render to area containing texture at 04020000 +960x0 |
| Silent Hill® Origins |
v1.9.4 |
2026-11-07 |
74,521 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| (homebrew) |
v1.9.4 |
2022-07-25 |
322 |
sceKernelCreateThread(name=update_thread): unsupported attributes a0000000 |
| DIABOLIK LOVERS |
v1.9.4 |
2026-09-18 |
3,349 |
00000000=sceUtilityScreenshotInitStart(08af60e0) |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-11-08 |
17,420 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff610, 4, 00000000, 0) |
| (homebrew) |
v1.9.4 |
2020-12-27 |
150 |
MFIC instruction hit (70020024) at 08a0d8e4 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2026-11-05 |
41,791 |
sceKernelSetCompiledSdkVersion603_605 unknown SDK: 5000010 |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-11-08 |
13,280 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08bf5b08, 4, 00000000, 0) |
| Driver 76 |
v1.9.4 |
2026-08-09 |
489 |
Unknown GE command : 0d0c0a00 |
| (homebrew) |
v1.7.1 |
2020-07-31 |
13 |
MFIC instruction hit (70020024) at 08acd8d4 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-07-12 |
1,464 |
WriteToHardware: Invalid address 00000064 near PC 08000000 LR 08000000 |
| LocoRoco™ 2 |
v1.9.4 |
2025-06-29 |
1,129 |
Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE. |