Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
WWE SmackDown vs. RAW 2009 v1.9.4 2026-08-17 470 80630007=sceAtracSetData(2, 08be96c0, 000043e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-07-10 1,119 80630007=sceAtracSetData(2, 08be96c0, 00003360): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-10 2,218 80630007=sceAtracSetData(2, 08be96c0, 00004620): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-07-20 2,427 80630007=sceAtracSetData(2, 08be96c0, 00002fa0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-08 1,816 80630007=sceAtracSetData(2, 08be96c0, 000034e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-08-17 3,553 80630007=sceAtracSetData(2, 08be96c0, 000031e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-08-29 3,347 80630007=sceAtracSetData(2, 08be96c0, 00001320): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-10 17,332 80630007=sceAtracSetData(2, 08be96c0, 00001300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-10 5,691 80630007=sceAtracSetData(2, 08be96c0, 00002b20): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2024-04-10 144 80630007=sceAtracSetData(2, 08be96c0, 000053a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-10 42,389 80630007=sceAtracSetData(2, 08be96c0, 00001200): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-10 53,588 80630007=sceAtracSetData(2, 08be96c0, 00001100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-11 76,375 80630007=sceAtracSetData(2, 08be96c0, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-14 84,778 80630007=sceAtracSetData(2, 08be96c0, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-15 144,734 80630007=sceAtracSetData(2, 08be96c0, 00005000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-10 3,615 80630007=sceAtracSetData(2, 08be96c0, 00001fe0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-07-20 1,127 80630007=sceAtracSetData(2, 08be96c0, 00005520): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-11-03 258,111 80630007=sceAtracSetData(2, 08bb1680, 00038000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-10-05 2,893 80630007=sceAtracSetData(2, 08bd5600, 000035a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-14 258,351 80630007=sceAtracSetData(2, 08be96c0, 00010000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-10-17 1,621 Render to area containing texture at 04044000 +112x0
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 80,258 80630007=sceAtracSetData(2, 08bd5600, 00018000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-06 2,963 80630007=sceAtracSetData(2, 08bd5600, 000077a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-05 2,698 80630007=sceAtracSetData(2, 08bd5600, 00003060): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 18,397 80630007=sceAtracSetData(2, 08bd5600, 000020a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 3,337 80630007=sceAtracSetData(2, 08bd5600, 00001620): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-06 25,873 80630007=sceAtracSetData(2, 08bd5600, 000013e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 21,828 80630007=sceAtracSetData(2, 08bd5600, 00002820): atracID uses different codec type than data
蘭島物語~少女的約定~ v1.9.4 2026-11-08 1,426 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 637,677 80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 424,811 80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 456,973 80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 1,005,874 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 525,560 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 561,025 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 1,143,215 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-04 7,974 80630007=sceAtracSetData(2, 08d4b180, 00009cc8): atracID uses different codec type than data
(homebrew) v1.9.4 2022-11-27 29,796 MFIC instruction hit (70020024) at 0896d2c8
WWE'12 v1.9.4 2026-11-07 106,182 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 32,870 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 113,040 80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 739,261 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 473,550 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,297,768 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,352,749 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,813,617 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,222,750 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,518,190 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
闇からのいざない TENEBRAE I v1.9.4 2026-05-10 829 00000000=sceUtilityScreenshotInitStart(0936dd80)
OUTRUN 2006: COAST 2 COAST v1.9.4 2026-10-27 5,839 Attempted invert for logic op: 8
OUTRUN 2006: COAST 2 COAST v1.9.4 2026-10-27 5,815 Unsupported AND logic op: 2
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 32,945 Render to area containing texture at 040cc000 +64x0
Tom Clancy's Splinter Cell® Essentials v1.9.4 2026-10-28 40,986 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
(homebrew) v1.9.4 2022-11-27 22,378 Ignoring func export sceUsbGps/69e4aaa8, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,493 Ignoring func export sceUsbGps/31f95cde, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,436 Ignoring func export sceUsbGps/54d26aa4, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,303 Ignoring func export sceUsbGps/9d8f99e8, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,354 Ignoring func export sceUsbGps/934ec2b2, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,376 Ignoring func export sceUsbGps/6eed4811, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,493 Ignoring func export sceUsbGps/268f95ca, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,326 Ignoring func export sceUsbGps/7c16ac3a, already implemented in HLE.
WWE SmackDown vs. RAW 2009 v1.9.4 2026-10-04 9,541 Render to area containing texture at 040cc000 +64x0
Ford Racing Off Road v1.9.4 2026-09-22 1,613 Render to texture with different strides 128 != 64
Ford Racing Off Road v1.9.4 2026-08-23 550 0 depal unsupported: shift=3 mask=fc offset=0
智代アフター ~It's a Wonderful Life~ CS Edition v1.9.4 2026-08-23 365 scePsmfPlayerChangePlayMode(08948efc, 4, 3): unsupported playMode
智代アフター ~It's a Wonderful Life~ CS Edition v1.9.4 2026-08-23 405 scePsmfPlayerChangePlayMode(08948efc, 0, 0): play speed not changed
Driver 76 v1.9.4 2026-10-25 4,121 Render to texture with incompatible formats 3 != 1 at 04000000
Ford Racing Off Road v1.9.4 2026-08-10 994 Render to texture with incompatible formats 6 != 3 at 04088000
Ford Racing Off Road v1.9.4 2026-08-10 966 Render to texture using CLUT with different strides 512 != 256
Ford Racing Off Road v1.9.4 2026-10-12 3,272 Decoding texture from VRAM mirror at 04288000 swizzle=0
金色のコルダ2 f v1.9.4 2026-01-14 103 Render to texture with incompatible formats 5 != 0 at 04110000
金色のコルダ2 f v1.9.4 2026-01-14 102 Render to texture using CLUT with different strides 480 != 64
NARUTO: Ultimate Ninja Heroes v1.9.4 2026-11-08 186,695 Render to texture with different strides 128 != 192
金色のコルダ2 f v1.9.4 2026-03-08 147 Render to texture using CLUT with different strides 32 != 64
金色のコルダ2 f v1.9.4 2026-03-08 144 Render to texture with incompatible formats 4 != 0 at 04110000
金色のコルダ2 f v1.9.4 2026-03-08 249 4 and 8-bit CLUT format not supported for framebuffers
金色のコルダ2 f v1.9.4 2024-11-12 279 Render to texture with different strides 448 != 64
God of War®: Ghost of Sparta v1.9.4 2026-11-08 201,379 Render to texture with different strides 1024 != 512
God of War®: Ghost of Sparta v1.9.4 2026-11-08 312,797 Rendering to framebuffer offset: 04162000 +256x0
Medal of Honor Heroes™ 2 v1.9.4 2026-11-05 22,657 Render to texture with incompatible formats 3 != 0 at 04000000
Daxter v1.9.4 2026-09-15 4,808 Render to area containing texture at 0408c000 +112x8
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2026-03-16 6,194 Render to texture with different strides 256 != 128
NARUTO: Ultimate Ninja Heroes v1.9.4 2026-11-08 163,177 Inter-buffer memcpy 04088000 -> 04000000
(homebrew) v1.9.4 2022-04-28 103 4 and 8-bit CLUT format not supported for framebuffers
Tales of Destiny2 v1.9.4 2026-10-30 2,316 Render to texture with different strides 512 != 256
Mortal Kombat: Unchained v1.9.4 2026-11-08 161,968 Render to area containing texture at 040cc000 +0x64
WWE'12 v1.9.4 2026-11-08 227,171 Render to area containing texture at 040cc000 +64x0
Dante's Inferno™ v1.9.4 2026-11-04 18,874 Render to area containing texture at 04110000 +256x0
Silent Hill® Origins v1.9.4 2026-10-10 12,574 Render to area containing texture at 04020000 +960x0
Silent Hill® Origins v1.9.4 2026-11-07 74,521 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
(homebrew) v1.9.4 2022-07-25 322 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
DIABOLIK LOVERS v1.9.4 2026-09-18 3,349 00000000=sceUtilityScreenshotInitStart(08af60e0)
OUTRUN 2006: COAST 2 COAST v1.9.4 2026-11-08 17,420 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff610, 4, 00000000, 0)
(homebrew) v1.9.4 2020-12-27 150 MFIC instruction hit (70020024) at 08a0d8e4
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2026-11-05 41,791 sceKernelSetCompiledSdkVersion603_605 unknown SDK: 5000010
OUTRUN 2006: COAST 2 COAST v1.9.4 2026-11-08 13,280 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08bf5b08, 4, 00000000, 0)
Driver 76 v1.9.4 2026-08-09 489 Unknown GE command : 0d0c0a00
(homebrew) v1.7.1 2020-07-31 13 MFIC instruction hit (70020024) at 08acd8d4
God of War®: Ghost of Sparta v1.9.4 2026-07-12 1,464 WriteToHardware: Invalid address 00000064 near PC 08000000 LR 08000000
LocoRoco™ 2 v1.9.4 2025-06-29 1,129 Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE.

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