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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2026-11-08 |
774,368 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| クロニクルオブダンジョンメーカー |
v1.18.1 |
2025-06-10 |
20 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| WWE'12 |
v1.20.4-67-gdb947e9d60 |
2026-11-15 |
171,056 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| スーパーロボット大戦Operation Extend |
v1.17.1-823-g0b76d443e2 |
2024-07-04 |
25 |
Garbage libstub address 003ee248 or end 003ee4f0 |
| X-Men Origins: Wolverine |
v1.18.1-820-gea36cb7036 |
2026-11-06 |
12,119 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| MONSTER HUNTER PORTABLE 2nd G |
v1.18.1-725-gd4ad8c9639 |
2026-11-08 |
61,049 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| God of War®: Ghost of Sparta |
v1.18.1-92-gfe6db07f0d |
2026-11-07 |
106,964 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-92-gfe6db07f0d |
2026-11-08 |
518,239 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.18.1-92-gfe6db07f0d |
2026-11-06 |
111,218 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Silent Hill® Origins |
v1.18.1-92-gfe6db07f0d |
2026-11-07 |
25,141 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| Silent Hill: Shattered Memories |
v1.18.1-87-gda0168f41a |
2026-11-06 |
17,970 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| Silent Hill® Origins |
v1.20.4-4855-gaeeeed1714 |
2026-11-12 |
11,337 |
Rendering to framebuffer offset at 04170000 +256x0 (stride 512) |
| God of War®: Ghost of Sparta |
v1.20.4-98-gb8a71e8712 |
2026-11-15 |
95,035 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| WWE'12 |
v1.20.4-479-gd82b795f6a |
2026-11-12 |
9,914 |
sceNetAdhocMatchingInit(32768) at 08a587d0 |
| METAL GEAR SOLID PEACE WALKER |
v1.20.4 |
2026-11-13 |
18,454 |
sceNetAdhocMatchingInit(32768) at 0886a138 |
| 仮面ライダー 超クライマックスヒーローズ |
v1.20.4 |
2026-11-14 |
3,215 |
sceNetAdhocMatchingInit(131072) at 0888aa24 |
| METAL GEAR SOLID PEACE WALKER |
v1.20.4 |
2026-11-13 |
6,158 |
sceNetAdhocMatchingInit(32768) at 0886a138 |
| METAL SLUG XX™ |
v1.20.4-479-gd82b795f6a |
2026-11-15 |
46,341 |
sceNetAdhocMatchingInit(65536) at 08864640 |
| 仮面ライダー 超クライマックスヒーローズ |
v1.20.4 |
2026-11-14 |
3,486 |
UNTESTED sceNetAdhocPollSocket(09fbf9bc, 1, 0, 1) at 0888bc94 |
| METAL GEAR ACID 2 |
v1.18.1 |
2026-01-14 |
47 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
| METAL GEAR ACID 2 |
v1.9.4 |
2024-07-13 |
6 |
MIPSCompileOp: Invalid instruction 00000005 |
| METAL GEAR ACID 2 |
v1.9.4 |
2024-07-13 |
21 |
MIPSCompileOp: Invalid instruction 0071a0fd |
| METAL GEAR ACID 2 |
v1.9.4 |
2024-07-13 |
21 |
MIPSCompileOp: Invalid instruction 004f4241 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-13 |
2,035 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| SSX On Tour |
v1.6.3 |
2026-08-30 |
2,074 |
Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1 |
| カプコン クラシックス コレクション |
v1.9.4 |
2026-07-02 |
1,163 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| SMASH COURT TENNIS 3 |
v1.9.3-189-g6d8ddb7a7 |
2024-09-14 |
181 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,146,515 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,145,955 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| WWE'12 |
v1.9.4 |
2026-10-12 |
6,159 |
80630007=sceAtracSetData(2, 08d4b180, 00002b08): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
28,774 |
80630007=sceAtracSetData(2, 08d4b180, 00004e08): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
28,678 |
80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
99,864 |
80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
181,455 |
80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,352,749 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,222,750 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,518,190 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| 実話怪談 新耳袋 一ノ章 |
v1.9.4 |
2026-09-25 |
88 |
Decoding texture from VRAM mirror at 043e5e00 swizzle=0 |
| 攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.9.4 |
2026-11-07 |
1,670 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| Silent Hill® Origins |
v1.9.4 |
2026-11-07 |
74,521 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-11-06 |
53,303 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| カプコン クラシックス コレクション |
v1.9.4 |
2026-07-02 |
1,092 |
DL PC = 00000000 WTF!!!! |
| METAL GEAR ACID 2 |
v1.9.4 |
2026-07-24 |
178 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| WWE'12 |
v1.9.4 |
2026-10-03 |
20,376 |
MIPSCompileOp: Invalid instruction 00020001 |
| WWE'12 |
v1.9.4 |
2026-10-03 |
18,184 |
MIPSCompileOp: Invalid instruction 00100005 |
| WWE'12 |
v1.9.4 |
2026-10-07 |
21,397 |
MIPSCompileOp: Invalid instruction 00010005 |
| WWE'12 |
v1.9.4 |
2026-10-07 |
23,345 |
MIPSCompileOp: Invalid instruction 0101fa01 |
| WWE'12 |
v1.9.4 |
2026-11-14 |
21,940 |
Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-06 |
13,290 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| 俺の屍を越えてゆけ |
v1.9.4 |
2026-11-13 |
2,109 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |