Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-07 2 MIPSCompileOp: Invalid instruction 07070702
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in RSZeroComp delay slot at 096f308c in block starting at 096f308c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f3008 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f3090 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-07 2 MIPSCompileOp: Invalid instruction 07051005
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f2f00 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f2d98 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f2f10 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f2f08 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f2e08 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f3000 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f3080 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f2f90 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-19 1 Branch in branch delay slot at 096f2e88 with different target
METAL SLUG Anthology v1.18.1 2024-11-19 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0b11, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
METAL SLUG Anthology v1.18.1 2024-11-19 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0b11, 1, 2, 09fff8c0, 20000000, 0) at 0882910c
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-04-09 11 80630007=sceAtracSetData(2, 08d4b180, 000090c0): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1-12-g1124be79f8 2025-05-28 25 80630007=sceAtracSetData(2, 08d4b180, 00003b70): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1-12-g1124be79f8 2025-04-03 5 80630007=sceAtracSetData(2, 08d4b180, 0000c540): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2024-12-04 2 80630007=sceAtracSetData(2, 08d4b180, 00014998): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2025-09-06 31 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-07-23 1,424 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-07-23 1,413 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 8 80630007=sceAtracSetData(2, 08d4b180, 0000de68): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 109 80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1-12-g1124be79f8 2025-04-26 6 80630007=sceAtracSetData(2, 08d4b180, 0000b708): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-09-22 148 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-03-06 116 80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-03-01 4 80630007=sceAtracSetData(2, 08d4b180, 00007680): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 991 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-08-20 20 80630007=sceAtracSetData(2, 08d4b180, 0000bc60): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 732 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 1,627 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 1,923 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 3,082 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 944 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-09-17 65 80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 403 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-10-17 399 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-09-17 146 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-09-17 18 80630007=sceAtracSetData(2, 08d4b180, 00010168): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-08-20 237 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2025-10-20 12 80630007=sceAtracSetData(2, 08d4b180, 000083a0): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.20.4 2026-10-26 488 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE2K24-V1.04 BY MANIA SVR v1.18.1-670-g63c7c73fa0 2026-08-20 241 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K15 v1.18.1 2024-11-18 1 Unknown GetPointerWrite 0a616b91 PC 08bfbde0 LR 08bfbe04
eFootball Chelito 19 v1.18.1 2025-02-17 2 MIPSCompileOp: Invalid instruction 00efffff
eFootball Chelito 19 v1.18.1 2024-11-18 1 Branch in branch delay slot at 08042e08 with different target
eFootball Chelito 19 v1.18.1 2024-11-18 1 MIPSCompileOp: Invalid instruction 059dffd5
eFootball Chelito 19 v1.18.1 2024-11-18 1 MIPSCompileOp: Invalid instruction 79ceffff
eFootball Chelito 19 v1.18.1 2024-11-18 1 MIPSCompileOp: Invalid instruction cfffb549
eFootball Chelito 19 v1.18.1 2024-11-18 1 MIPSCompileOp: Invalid instruction 006effff
eFootball Chelito 19 v1.18.1 2025-04-18 3 MIPSCompileOp: Invalid instruction eeeeeeee
eFootball Chelito 19 v1.18.1 2025-03-28 2 MIPSCompileOp: Invalid instruction 00002ffb
eFootball Chelito 19 v1.18.1 2024-11-18 1 MIPSCompileOp: Invalid instruction 00000079
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c75984, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c75984, 4, 00000000, 0)
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-11-18 1 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000b59): duplicate handler
METAL SLUG Anthology v1.18.1 2024-11-18 2 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRId31d, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450
METAL SLUG Anthology v1.18.1 2024-11-18 5 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI3804, 5c:ba:46:e6:38:04, 20000000, 0) at 088e45b8
FIFA STREET 2 v1.20.4 2026-10-01 32 Block transfer invalid: 00000010/0 -> 04000000/0, 1024x1024x2 (0,0)->(0,0)
METAL SLUG Anthology v1.18.1 2024-11-18 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIf2c0, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-23 2 Branch in branch delay slot at 09537310 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-23 2 Branch in branch delay slot at 09537390 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-23 2 Branch in RSRTComp delay slot at 0953738c in block starting at 0953738c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-23 2 Branch in branch delay slot at 09537380 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-23 2 Branch in branch delay slot at 09537308 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-23 2 Branch in branch delay slot at 09537318 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-23 2 Branch in branch delay slot at 09537300 with different target
TTT XV3 V9 BY LEGENDCRACK Z v1.18.1 2025-04-13 553 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-18 1 80420014=__sceSasCoreWithMix(08b65a00, 6f0e67c0, 4096, 4096): invalid address
Daxter� v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eaf1b0, 4, 00000000, 0)
Daxter� v1.18.1 2024-11-18 1 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
SBK®09 Superbike World Championship v1.18.1 2024-11-18 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09556450): duplicate handler
Daxter� v1.18.1 2024-11-18 1 00000400=sceGeEdramSetAddrTranslation(00000800)
SBK®09 Superbike World Championship v1.18.1 2024-11-18 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09622660): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2026-02-01 5 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0914e9d0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2024-11-18 4 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091bdde0): duplicate handler
God of War®: Ghost of Sparta v1.18.1 2024-11-18 1 Branch in branch delay slot at 08003430 with different target
PES 2014 v1.18.1 2024-11-18 2 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544
SBK-07 v1.18.1 2024-11-18 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093f81a0): duplicate handler
初音ミク -Project DIVA- v1.18.1 2024-11-18 1 00000000=sceUtilityScreenshotInitStart(0927ce20)
METAL SLUG Anthology v1.18.1 2025-05-03 2 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIc369, 30:c7:05:70:c3:69, 20000000, 0) at 088e683c
SBK-07 v1.18.1 2024-11-18 2 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 095ebcd0): duplicate handler
SBK-07 v1.18.1 2024-11-18 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 094466b0): duplicate handler
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bcb604, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bcb604, 4, 00000000, 0)
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-11-18 1 MIPSCompileOp: Invalid instruction 029f0278
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c3a734, 4, 00000000, 0)
SBK®09 Superbike World Championship v1.18.1 2024-11-18 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09695740): duplicate handler
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c3a734, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d16db4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2024-11-18 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d16db4, 4, 00000000, 0)
SBK®09 Superbike World Championship v1.18.1 2024-11-18 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09230dc0): duplicate handler
SplinterCell v1.18.1 2024-11-18 2 MIPSCompileOp: Invalid instruction 00012af8
SplinterCell v1.18.1 2024-11-18 2 MIPSCompileOp: Invalid instruction 00238eba
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-09 10 MIPSCompileOp: Invalid instruction 0000cb01
Gran Turismo® v1.18.1 2025-05-26 549 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a664d0, 00000002)
WWE'12 v1.18.1 2024-11-18 1 80630007=sceAtracSetData(2, 08d4b180, 0001f208): atracID uses different codec type than data
SBK-07 v1.18.1 2024-11-18 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0911e3a0): duplicate handler

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