To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
4 |
MIPSCompileOp: Invalid instruction 410db243 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
3 |
MIPSCompileOp: Invalid instruction 42e5335c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
3 |
MIPSCompileOp: Invalid instruction 40203f63 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
4 |
MIPSCompileOp: Invalid instruction 413570dc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 4124f14b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
3 |
MIPSCompileOp: Invalid instruction 407eb1bd |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b21c4438 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b1b54b31 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
4 |
MIPSCompileOp: Invalid instruction 407eb1a5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 4122e306 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 411a0ce2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
4 |
MIPSCompileOp: Invalid instruction 40203f59 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
4 |
MIPSCompileOp: Invalid instruction 413570ed |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 42e358a8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b1f97752 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 42fabafe |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction b21c4443 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 40af4ccb |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b1585d71 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 40d1a244 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b21b928b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction b1f97767 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction b162cace |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 410f487f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 413c7461 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 42e85228 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 42f42acf |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 4120f23b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 42e42b2a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 42e358a6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 411a726b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 40d1a273 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction b1b54aff |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 40e445a7 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-05-15 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(5fd79cb, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-05-15 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(6a7cf61, 90:51:11:00:8e:70, 20000000, 0) at 0897eeec |
| CARS |
v1.18.1 |
2025-05-30 |
2 |
sceNetAdhocMatchingInit(131072) at 08aa99d8 |
| eFootball 2025 |
v1.18.1 |
2025-05-15 |
1 |
Unknown GetPointerWrite 0a000000 PC 088113c4 LR 088113dc |
| FlatOut Head On |
v1.18.1 |
2025-05-15 |
1 |
WriteToHardware: Invalid address 43a8059c near PC 08000000 LR 08000000 |
| ARTHUR |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b37c8d2b |
| ARTHUR |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00006805 |
| ARTHUR |
v1.18.1 |
2025-05-15 |
1 |
Branch in branch delay slot at 08bab81a with different target |
| ARTHUR |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b3342673 |
| ARTHUR |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction b27827bd |
| ARTHUR |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00108fb5 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-05-15 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(4cf140c, 90:51:11:00:8e:70, 20000000, 0) at 0897eeec |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-05-15 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bfca34, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-05-15 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bfca34, 4, 00000000, 0) |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092067d0): duplicate handler |
| WWE 2K25 |
v1.9.4 |
2025-06-01 |
8 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-06-27 |
28 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-08-05 |
23 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K25 |
v1.18.1 |
2025-08-07 |
17 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-06-27 |
15 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-08-31 |
57 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-08-31 |
39 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K25 |
v1.20.4 |
2026-10-03 |
49 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| WWE 2K25 |
v1.9.4 |
2026-05-30 |
2,157 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-08-31 |
365 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-08-13 |
22 |
80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2025-05-15 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 000090c0): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2025-05-15 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000ab04): atracID uses different codec type than data |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-10-04 |
7 |
Branch in branch delay slot at 08000230 with different target |
| NARUTO Shippuden: Kizuna Drive DEMO |
v1.18.1 |
2025-05-15 |
1 |
Failed decrypting the PRX (ret = -4, size = 3136549, psp_size = 3136896)! |
| eFootball Asia 2023 |
v1.18.1 |
2025-05-15 |
2 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
WriteToHardware: Invalid address aeeb51dc near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 4c77cc78 |
| GAME BY GRIZZY V2 |
v1.18.1 |
2025-05-15 |
1 |
Unknown GetPointerWrite 00000002 PC 08a02afc LR 0887138c |
| GAME BY GRIZZY V2 |
v1.18.1 |
2025-05-15 |
1 |
Unknown GetPointerWrite 00000002 PC 08a02afc LR 08872c1c |
| eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-06-19 |
4 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)) |
| Prince of Persia: The Forgotten Sands™ |
v1.18.1 |
2025-05-15 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (0d902f51), bad data |
| Tenchu: Shadow Assassins |
v1.18.1 |
2025-05-15 |
1 |
Unknown GetPointerWrite 00000000 PC 08b5ad90 LR 08979e0c |
| SBK-07 |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09455ee0): duplicate handler |
| eFootball 2025 by MP |
v1.18.1 |
2025-05-15 |
1 |
80420014=__sceSasCore(08bb3ac0, 2e8e7580): invalid address |
| eFootball 2025 by MP |
v1.18.1 |
2025-05-15 |
1 |
Unknown GetPointerWrite 0000000c PC 08a02afc LR 0887138c |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-07-01 |
2 |
80630006=sceAtracSetData(3, 08d4b180, 00007334): invalid RIFF header |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.18.1 |
2026-11-08 |
11 |
80630007=sceAtracSetData(3, 08d4b180, 00004100): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0965b450): duplicate handler |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 0070787c |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 0079757a |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00747879 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00787479 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00666569 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 0073767a |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 0070777b |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00727577 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00757079 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00787179 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 00343a41 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
1 |
MIPSCompileOp: Invalid instruction 0077797d |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
2 |
MIPSCompileOp: Invalid instruction 00797479 |
| SDガンダム GGENERATION-PORTABLE |
v1.18.1 |
2025-05-15 |
8 |
MIPSCompileOp: Invalid instruction 00747079 |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09276a00): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0963c4c0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0969fc40): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e0d70): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096494a0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09627d20): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-15 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e0d60): duplicate handler |
| Shin Megami Tensei®: Persona® |
v1.18.1 |
2025-05-15 |
5 |
Garbage libstub address 0017d47c or end 0017d634 |