Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 7,475 80630007=sceAtracSetData(2, 08bd6108, 00004620): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 6,257 80630007=sceAtracSetData(2, 08bd6108, 00003360): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-07 1,180 80630007=sceAtracSetData(2, 08bd6108, 00007260): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-12 1,725 80630007=sceAtracSetData(2, 08bd6108, 000046e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-29 1,205 80630007=sceAtracSetData(2, 08bd6108, 00003120): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-07 11,183 80630007=sceAtracSetData(2, 08bd6108, 000034e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 8,206 80630007=sceAtracSetData(2, 08bd6108, 00005520): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 1,501 80630007=sceAtracSetData(2, 08bd6108, 000020a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 81,462 80630007=sceAtracSetData(2, 08bd6108, 00000a00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 26,944 80630007=sceAtracSetData(2, 08bd6108, 00002e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 19,789 80630007=sceAtracSetData(2, 08b9d5c0, 00037f10): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-01 2,080 80630007=sceAtracSetData(2, 08bd5600, 00005a60): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 1,786 80630007=sceAtracSetData(2, 08bd5600, 000149a0): atracID uses different codec type than data
BLACK★ROCK SHOOTER THE GAME v1.9.4 2026-03-24 579 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 52,381 80630007=sceAtracSetData(2, 08bd6108, 00004600): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 35,443 80630007=sceAtracSetData(2, 08bd6108, 00000800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 116,285 80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 58,493 80630007=sceAtracSetData(2, 08bd6108, 00003c00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 171,368 80630007=sceAtracSetData(2, 08bd6108, 0000b400): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 58,063 80630007=sceAtracSetData(2, 08bd6108, 00010300): atracID uses different codec type than data
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-05-21 24 Ignoring possible render to texture at 04154000 +0x73 / 128x128
WWE'12 v1.9.4 2026-11-08 19,080 80630007=sceAtracSetData(2, 08d4b180, 000086e8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 30,836 80630007=sceAtracSetData(2, 08bd5600, 00020000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 69,192 80630007=sceAtracSetData(2, 08bd5600, 00019800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 46,089 80630007=sceAtracSetData(2, 08bd5600, 00004c00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 80,258 80630007=sceAtracSetData(2, 08bd5600, 00018000): atracID uses different codec type than data
プリンセスメーカー5 ポータブル v1.7.5 2025-07-19 51 Render to area containing texture at 00100000 +512x0
Daxter v1.7.5 2023-12-18 417 Render to area containing texture at 00000000 +112x8
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-07 14,548 80630007=sceAtracSetData(2, 08bd5600, 000031e0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-05 14,008 80630007=sceAtracSetData(2, 08d4b180, 000060a0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 19,023 80630007=sceAtracSetData(2, 08d4b180, 00005a10): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 38,417 80630007=sceAtracSetData(2, 08d4b180, 000062d0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 637,677 80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 424,811 80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 456,973 80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 1,005,874 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 525,560 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 561,025 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 1,143,215 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 17,268 80630007=sceAtracSetData(2, 08d4b180, 0000e1b0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-10-26 7,422 80630007=sceAtracSetData(2, 08d4b180, 00011518): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 63,892 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 12,596 80630007=sceAtracSetData(2, 08d4b180, 00007338): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 6,489 80630007=sceAtracSetData(2, 08d4b180, 00007e28): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 14,182 80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 28,678 80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 66,967 80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 18,248 80630007=sceAtracSetData(2, 08d4b180, 0000d260): atracID uses different codec type than data
Secret Agent Clank™ v1.9.4 2025-01-01 451 Ignoring possible render to texture at 0416e000 +0x192 / 64x272
WWE'12 v1.9.4 2026-11-07 30,891 80630007=sceAtracSetData(2, 08d4b180, 0000ba50): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 106,182 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 92,508 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 92,463 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 173,512 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 78,516 80630007=sceAtracSetData(2, 08d4b180, 00001f00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 113,040 80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 181,455 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 153,406 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 739,261 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 105,692 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 473,550 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 76,053 80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 49,802 80630007=sceAtracSetData(2, 08bd6108, 0000b300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 369,329 80630007=sceAtracSetData(2, 08bd6108, 0000e800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 469,952 80630007=sceAtracSetData(2, 08bd6108, 00007300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 166,781 80630007=sceAtracSetData(2, 08bd6108, 00002f00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 651,623 80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 776,480 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,736,313 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,297,768 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,352,749 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,048,295 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,813,617 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,222,750 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,518,190 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
RIDGE RACER® v1.9.4 2026-10-04 2,093 Using texture with rendered CLUT: texfmt=4, clutfmt=3
Tomb Raider : Legend v1.9.4 2026-11-08 45,744 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Army of TWO™: The 40th Day v1.9.4 2026-11-08 29,158 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
RIDGE RACER® v1.9.4 2026-11-02 3,357 Using texture with rendered CLUT: texfmt=5, clutfmt=3
TEKKEN 6 v1.9.4 2026-11-08 1,041,969 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
Madden NFL 09 v1.7.5 2025-04-17 136 Render to texture with incompatible formats 3 != 0 at 00000000
Tom Clancy's Splinter Cell® Essentials v1.9.4 2026-09-24 166 Unknown GetPointer 00000000 PC 08805d64 LR 08805d64
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2026-04-02 1,254 WriteToHardware: Invalid address 0000007c near PC 08000000 LR 08000000
METAL SLUG Anthology v1.9.4 2026-08-08 1,274 Unknown GetPointer 00000002 PC 089023c0 LR 089023c0
WWE All Stars v1.9.4 2026-11-08 131,156 UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef)
GOD EATER 2 v1.9.4 2026-08-26 5,715 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Tom Clancy's Splinter Cell® Essentials v1.9.4 2026-08-28 1,455 Unknown GetPointer 00000000 PC 0881c21c LR 0881c6e4
Tom Clancy's Splinter Cell® Essentials v1.9.4 2025-11-20 173 Render to texture with different strides 256 != 512
God of War: Chains of Olympus v1.7.5 2026-08-13 3,970 Render to area containing texture at 00161800 +64x0
GTA: Liberty City Stories v1.9.4 2026-11-06 131,204 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Daxter v1.7.5 2024-01-19 417 Render to area containing texture at 0008c000 +112x8
(homebrew) v1.9.4 2022-11-27 8,455 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
Tom Clancy's Splinter Cell® Essentials v1.9.4 2026-10-28 40,986 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
WWE SmackDown vs. RAW 2007 v1.7.5 2026-11-07 7,422 Render to area containing texture at 00000000 +480x0
WWE SmackDown vs. RAW 2007 v1.7.5 2026-11-07 13,114 Rendering to framebuffer offset: 00000000 +480x0
WWE SmackDown vs. RAW 2008 v1.7.5 2026-11-07 6,340 Render to area containing texture at 000cc000 +64x0
WWE SmackDown vs. RAW 2008 v1.7.5 2026-11-07 9,291 Rendering to framebuffer offset: 000cc000 +65x0
雨格子の館 PORTABLE 一柳和、最初の受難 v1.9.3-998-gc739d4e16 2020-07-29 45 Inter-buffer memcpy 04080000 -> 04000000
RIDGE RACER® v1.9.4 2026-07-31 720 Ignoring possible render to texture at 041fc000 +0x64 / 64x273
God of War: Chains of Olympus v1.7.5 2026-09-11 7,206 Rendering to framebuffer offset: 00161800 +64x0

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