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Game title |
Version |
Latest Report |
Message |
Daxter |
v1.17.1 |
2024-10-27 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d9f4f0, 4, 00000000, 0) |
Daxter |
v1.12.3 |
2024-08-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Daxter |
v1.17.1 |
2024-08-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2 |
Daxter |
v1.17.1-980-gabaea0197b |
2024-08-22 |
80630006=sceAtracSetDataAndGetID(08bf1c00, 0000d9c0): bad checkNumLoops (-1908867334) |
Daxter |
v1.17.1-980-gabaea0197b |
2024-08-22 |
80630006=sceAtracSetDataAndGetID(08bf1c00, 00028000): bad checkNumLoops (-1908867334) |
Daxter |
v1.17.1 |
2024-08-15 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e79000, 4, 00000000, 0) |
Daxter |
v1.17.1 |
2024-06-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Daxter |
v1.17.1 |
2024-06-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
Daxter |
v1.17.1 |
2024-06-19 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9fc20, 4, 00000000, 0) |
Daxter |
v1.17.1-669-gd298c6f6f5 |
2024-06-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e90610, 4, 00000000, 0) |
Daxter |
v1.17.1-669-gd298c6f6f5 |
2024-06-12 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea10a0, 4, 00000000, 0) |
Daxter |
v1.17.1-329-g7d46f5a0a |
2024-05-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2 |
Daxter |
v1.17.1 |
2024-05-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb9080, 4, 00000000, 0) |
Daxter |
v1.11.2 |
2024-05-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a5d260, pos=0, access=1, data=1, text=1 |
Daxter |
v1.17.1 |
2024-04-18 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb38e0, 4, 00000000, 0) |
Daxter |
v1.16.6 |
2024-01-23 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9fca0, 4, 00000000, 0) |
Daxter |
v1.16.6 |
2024-01-20 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p1-01rel0 [Revision 96995].
01b34044:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01b34044:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = |
Daxter |
v1.16.6 |
2024-01-20 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p1-01rel0 [Revision 96995].
01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = |
Daxter |
v1.16.6 |
2024-01-20 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p1-01rel0 [Revision 96995].
01f34400:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f34400:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z |
Daxter |
v1.17.1 |
2024-06-17 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Daxter |
v1.15.4 |
2023-09-02 |
__KernelStopThread: thread 1192 does not exist (helper deleted) |
Daxter |
v1.10.2 |
2023-08-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eaf120, 4, 00000000, 0) |
Daxter |
v1.15.4 |
2023-07-06 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da4550, 4, 00000000, 0) |
Daxter |
v1.14.4 |
2023-04-19 |
sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid) |
Daxter |
v1.14.4 |
2023-04-19 |
GE Interrupt: newState might be 1 |
Daxter |
v1.14.4 |
2023-04-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9ceb0, 4, 00000000, 0) |
Daxter |
v1.14.2 |
2023-03-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e8fa70, 4, 00000000, 0) |
Daxter |
v1.14.4 |
2023-02-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9e210, 4, 00000000, 0) |
Daxter |
v1.14.4 |
2023-01-27 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9c1d0, 4, 00000000, 0) |
Daxter |
v1.18.1 |
2024-11-13 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Daxter |
v1.13.2 |
2022-10-21 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ebba30, 4, 00000000, 0) |
Daxter |
v1.13.2 |
2022-10-21 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ebb080, 4, 00000000, 0) |
Daxter |
v1.13.2 |
2022-10-21 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9cda0, 4, 00000000, 0) |
Daxter |
v1.12.3 |
2022-09-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ed9210, 4, 00000000, 0) |
Daxter |
v1.12.3 |
2022-09-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9df10, 4, 00000000, 0) |
Daxter |
v1.13.1 |
2022-08-21 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea08e0, 4, 00000000, 0) |
Daxter |
v1.13.1 |
2022-08-21 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea3ff0, 4, 00000000, 0) |
Daxter |
v1.12.3 |
2022-04-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb06d0, 4, 00000000, 0) |
Daxter |
v1.12.3 |
2022-04-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbe998, pos=0, access=1, data=2, text=2 |
Daxter |
v1.12.3 |
2022-04-15 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da5180, 4, 00000000, 0) |
Daxter |
v1.12.2 |
2022-02-09 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb3d00, 4, 00000000, 0) |
Daxter |
v1.17.1 |
2024-06-09 |
BREAK instruction hit |
Daxter |
v1.17.1 |
2024-06-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Daxter |
v1.11.3 |
2021-10-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da8a30, 4, 00000000, 0) |
Daxter |
v1.11.3 |
2021-09-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eaadd0, 4, 00000000, 0) |
Daxter |
v1.11.3 |
2021-09-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
Daxter |
v1.11.3 |
2021-09-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Daxter |
v1.11.3 |
2021-07-21 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
Daxter |
v1.11.3 |
2021-07-21 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822c544, firstSym=0822c3c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822c554, firstSym=0822c3e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822c558, firstSym=0822c3e8, varData=00000000, extra=00000000
|
Daxter |
v1.11.3 |
2021-07-21 |
Crazy varData address 01011006, skipping rest of module |
Daxter |
v1.12.1 |
2021-10-11 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Daxter |
v1.11.3 |
2021-05-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea29f0, 4, 00000000, 0) |
Daxter |
v1.11.3 |
2021-05-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da6980, 4, 00000000, 0) |
Daxter |
v1.11.3 |
2021-05-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9e0c0, 4, 00000000, 0) |
Daxter |
v1.11.2 |
2021-03-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
Daxter |
v1.11.2 |
2021-03-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
Daxter |
v1.17.1 |
2024-08-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Daxter |
v1.17.1 |
2024-06-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Daxter |
v1.10.3 |
2021-01-23 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb8720, 4, 00000000, 0) |
Daxter |
v1.10.3 |
2021-01-15 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da77d0, 4, 00000000, 0) |
Daxter |
v1.10.3 |
2021-01-04 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea1f20, 4, 00000000, 0) |
Daxter |
v1.10.3 |
2020-12-30 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb9680, 4, 00000000, 0) |
Daxter |
v1.10.3 |
2020-10-14 |
Ignoring func export sceMt19937/f40c98e6, already implemented in HLE. |
Daxter |
v1.9.3-478-gb475e7356 |
2020-03-13 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da5440, 4, 00000000, 0) |
Daxter |
v1.9.3-478-gb475e7356 |
2024-10-27 |
Unimplemented HLE function Kprintf |
Daxter |
v1.9.3-478-gb475e7356 |
2024-10-27 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
Daxter |
v1.9.3-478-gb475e7356 |
2023-08-29 |
Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db |
Daxter |
v1.9.3-478-gb475e7356 |
2023-08-29 |
Unknown syscall in known module 'SysMemForKernel': 0x7b749390 |
Daxter |
v1.9.3-478-gb475e7356 |
2020-03-13 |
Unknown syscall in known module 'ThreadManForKernel': 0xaa73c935 |
Daxter |
v1.8.0 |
2021-08-03 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
Daxter |
v1.8.0 |
2019-07-16 |
Unexpected mpeg first timestamp: 4b7180950e3 / 5184428789987 |
Daxter |
v1.8.0 |
2019-07-16 |
Unexpected mpeg first timestamp: 6f5b30890e8 / 7652340437224 |
Daxter |
v1.8.0 |
2019-07-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ee60c0, 4, 00000000, 0) |
Daxter |
v1.8.0 |
2019-06-28 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da1100, 4, 00000000, 0) |
Daxter |
v1.8.0 |
2019-06-24 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ed36a0, 4, 00000000, 0) |
Daxter |
v1.7.4 |
2019-06-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9c250, 4, 00000000, 0) |
Daxter |
v1.9.4 |
2021-10-07 |
Unknown GetPointer 00000000 PC 08866ec4 LR 08866ec4 |
Daxter |
v1.5.4 |
2019-02-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d9f470, 4, 00000000, 0) |
Daxter |
v1.4.1 |
2018-12-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da0890, 4, 00000000, 0) |
Daxter |
v1.8.0 |
2019-06-12 |
GL ran out of GPU memory; switching to low memory mode |
Daxter |
v1.6.3 |
2018-09-24 |
Render to texture with different strides 1024 != 512 |
Daxter |
v1.6.3 |
2018-09-24 |
Render to area containing texture at 00162000 +256x0 |
Daxter |
v1.6.3 |
2018-09-24 |
Rendering to framebuffer offset: 00162000 +256x0 |
Daxter |
v1.6.3 |
2018-09-24 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
Daxter |
v1.6.3 |
2018-08-31 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ec32d0, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-08-18 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb84e0, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-08-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb9b70, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-08-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ebb860, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-08-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb7750, 4, 00000000, 0) |
Daxter |
v1.6.3 |
2018-08-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9e590, 4, 00000000, 0) |
Daxter |
v1.6.3 |
2018-07-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e765f0, 4, 00000000, 0) |
Daxter |
v1.6.3 |
2018-07-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d7be50, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-07-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d9eaf0, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-06-11 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08da1d60, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-06-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9e500, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-06-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9bf40, 4, 00000000, 0) |
Daxter |
v1.5.4 |
2018-01-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eaf180, 4, 00000000, 0) |
Daxter |
v1.4.2 |
2017-10-29 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9df50, 4, 00000000, 0) |
Daxter |
v1.3 |
2017-09-24 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb3a20, 4, 00000000, 0) |
Daxter |
v1.3.0.1 |
2017-07-21 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9e910, 4, 00000000, 0) |