Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Prince of Persia - Revelations v1.8.0 2019-07-07 2 80630006=sceAtracSetDataAndGetID(099b8c80, 00000800): invalid RIFF header
SBK®09 Superbike World Championship v1.8.0 2019-07-05 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096a9de0): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2019-07-05 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e5b50): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2019-07-05 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091d7dd0): duplicate handler
WRC v1.9.4 2025-03-20 35 Bottom-right corner of source of block transfer is at an invalid address: 0480ffa2
WRC v1.9.3 2025-05-29 44 Bottom-right corner of source of block transfer is at an invalid address: 0480fdc0
WRC v1.9.4 2025-05-29 29 Bottom-right corner of source of block transfer is at an invalid address: 0480fc2a
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 v1.9.4 2020-08-30 7 80630006=sceAtracSetDataAndGetID(09c95920, 00003e10): invalid RIFF header
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 v1.9.4 2020-02-05 7 80630006=sceAtracSetDataAndGetID(09c95920, 00004e38): invalid RIFF header
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 v1.9.4 2020-02-05 7 80630006=sceAtracSetDataAndGetID(09c95920, 000046e0): invalid RIFF header
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 v1.9.4 2020-02-05 4 80630006=sceAtracSetDataAndGetID(09c95920, 000094b8): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09a82940, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(0968f480, 00000800): invalid RIFF header
初音ミク -Project DIVA- 2nd v1.8.0 2019-07-05 2 00000000=sceUtilityScreenshotInitStart(08f87d18)
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09b87f00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09b0d0c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09af3580, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2022-01-17 2 80630006=sceAtracSetDataAndGetID(09ad0ec0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09a7c140, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2023-04-18 9 80630006=sceAtracSetDataAndGetID(09a7c240, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2021-12-07 3 80630006=sceAtracSetDataAndGetID(09742d40, 00000800): invalid RIFF header
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(08b80880, 00005800): invalid RIFF header
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2025-02-09 3 80630006=sceAtracSetDataAndGetID(08b55880, 00003000): invalid RIFF header
Prince of Persia: The Forgotten Sands™ v1.8.0 2019-07-05 1 80630006=sceAtracSetMOutHalfwayBuffer(1, 09c09280, 000003a8, 000003a8): invalid RIFF header
Prince of Persia: The Forgotten Sands™ v1.8.0 2019-07-05 1 80630006=sceAtracSetMOutHalfwayBuffer(1, 09c09b00, 000003a8, 000003a8): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09c6e1c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(0903eb80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2020-05-06 2 80630006=sceAtracSetDataAndGetID(0998fb00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(096de9c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 4 80630006=sceAtracSetDataAndGetID(090f5640, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 4 80630006=sceAtracSetDataAndGetID(09c2db40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 2 80630006=sceAtracSetDataAndGetID(09c85180, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09649900, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(0974b000, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 9 80630006=sceAtracSetDataAndGetID(09c9b080, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09c69500, 00000800): invalid RIFF header
Prince of Persia: The Forgotten Sands™ v1.8.0 2019-07-05 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0943e9fc, 4, 00000000, 0)
Prince of Persia: The Forgotten Sands™ v1.8.0 2019-07-05 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0943e9fc, 4, 00000000, 0)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.8.0 2019-09-18 2 Unknown GE command : fd630000
Crash™ Tag Team Racing v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(094d9cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 2 80630006=sceAtracSetDataAndGetID(094edd40, 00014000): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09c5ce40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2020-11-28 2 80630006=sceAtracSetDataAndGetID(099c0500, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2020-10-19 2 80630006=sceAtracSetDataAndGetID(09a27580, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2023-06-04 3 80630006=sceAtracSetDataAndGetID(09759a00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2022-02-23 2 80630006=sceAtracSetDataAndGetID(0975d780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2024-07-18 4 80630006=sceAtracSetDataAndGetID(0993a400, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(097dbd00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2021-02-07 2 80630006=sceAtracSetDataAndGetID(09859900, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2023-02-16 6 80630006=sceAtracSetDataAndGetID(09859580, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09834380, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(096fc700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(0983ad80, 00000800): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-05-08 4 80630006=sceAtracSetDataAndGetID(09e12d80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2026-02-16 787 80630006=sceAtracSetDataAndGetID(09df9240, 00014000): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(0951c880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(095dcfc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2022-01-13 3 80630006=sceAtracSetDataAndGetID(09987580, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2021-06-06 5 80630006=sceAtracSetDataAndGetID(09ae5f40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2022-10-25 2 80630006=sceAtracSetDataAndGetID(09b66f00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(08fde340, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09ae3c80, 00000800): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 3 80630006=sceAtracSetDataAndGetID(095c5980, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-09-08 2 80630006=sceAtracSetDataAndGetID(095b1900, 00014000): invalid RIFF header
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.8.0 2021-08-04 2 WriteToHardware: Invalid address 00000038 near PC 089e0858 LR 089e07c8
Crash™ Tag Team Racing v1.8.0 2022-05-19 24 80630006=sceAtracSetDataAndGetID(09b48ec0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2022-05-19 16 80630006=sceAtracSetDataAndGetID(09b2ce00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2021-05-11 18 80630006=sceAtracSetDataAndGetID(09523a40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-05-11 9 80630006=sceAtracSetDataAndGetID(0953fb00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09bfe800, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 1 80630006=sceAtracSetDataAndGetID(09bea780, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 2 80630006=sceAtracSetDataAndGetID(09bd6780, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 4 80630006=sceAtracSetDataAndGetID(09bfe8c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 9 80630006=sceAtracSetDataAndGetID(09bd67c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 2 80630006=sceAtracSetDataAndGetID(09beadc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-20 2 80630006=sceAtracSetDataAndGetID(095d7440, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-05 4 80630006=sceAtracSetDataAndGetID(095c33c0, 00014000): invalid RIFF header
SpongeBob SquarePants: The Yellow Avenger v1.8.0 2021-04-09 3 Render to area containing texture at 04158000 +0x22
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-23 2 00000000=sceUtilityScreenshotInitStart(09cada28)
SBK®08 Superbike World Championship v1.8.0 2019-07-05 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093871f0): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2022-04-26 4 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08faf290): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2019-07-05 4 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09008eb0): duplicate handler
Resistance: Retribution™ v1.8.0 2019-07-05 14 D3D error in shader compilation: info: D:\psp\memory(103,10): error X4505: maximum temp register index exceeded D:\psp\memory(103,10): error X4505: maximum temp register index exceeded / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float2 u_fogcoef : register(c18); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightatt0 : register(c32); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float3 u_lightpos2 : register(c26); float3 u_lightatt2 : register(c34); float3 u_lightdir2 : register(c30); float4 u_lightangle_spotCoef2 : register(c38); float3 u_lightambient2 : register(c50); float3 u_lightdiffuse2 : register(c42); float3 u_lightspecular2 : register(c46); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float v_fogdepth: TEXCOORD1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, float3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir2) == 0.0 ? 0.0 : dot(normalize(u_lightdir2), toLight); if (angle >= u_lightangle_spotCoef2.x) { lightScale = clamp(1.0 / dot(u_lightatt2, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef2.y == 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef2.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLigh
Resistance: Retribution™ v1.8.0 2019-07-05 71 D3D error in shader compilation: info: D:\psp\memory(59,10): error X4505: maximum temp register index exceeded D:\psp\memory(59,10): error X4505: maximum temp register index exceeded / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float2 u_fogcoef : register(c18); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightatt0 : register(c32); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightdir1 : register(c29); float4 u_lightangle_spotCoef1 : register(c37); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float v_fogdepth: TEXCOORD1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, float3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y == 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; Out.v_color0 = clamp(lightSum0, 0.0, 1.0); Out.v_color1 = clamp(lightSum1, 0.0, 1.0); Out.v_texcoord = float3(In.texcoord.xy * u_uvscaleoffset.xy, 0.0); Out.v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; float3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || pro
Need for Speed™ Shift v1.9.4 2025-03-29 197 GL ran out of GPU memory; switching to low memory mode
SBK®08 Superbike World Championship v1.9.4 2024-08-01 10 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fd2b00): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2019-07-05 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09711af0): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2019-07-05 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091e84f0): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2019-07-05 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909a290): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-07-04 1 Branch in RSRTComp delay slot at 04002088 in block starting at 04002010
Virtua Tennis 3 v1.9.4 2025-05-07 8 80630011=sceAtracSetDataAndGetID(08cd7c00, 00000004): buffer too small
Crash™ Tag Team Racing v1.8.0 2021-03-11 2 80630006=sceAtracSetDataAndGetID(09df8880, 00014000): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-07-04 3 80630006=sceAtracSetDataAndGetID(09aea280, 00000800): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-09-13 16 80630006=sceAtracSetDataAndGetID(09e161c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2022-11-07 11 80630006=sceAtracSetDataAndGetID(09e20180, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-06-16 2 80630006=sceAtracSetDataAndGetID(098c8ec0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-06-16 3 80630006=sceAtracSetDataAndGetID(098ace00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-04 1 80630006=sceAtracSetDataAndGetID(0928f5c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-04 1 80630006=sceAtracSetDataAndGetID(0927b540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-04 1 80630006=sceAtracSetDataAndGetID(096933c0, 00014000): invalid RIFF header

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