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| Game title |
Version |
Latest Report |
Hits |
Message |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-07 |
2 |
80630006=sceAtracSetDataAndGetID(099b8c80, 00000800): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.8.0 |
2019-07-05 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096a9de0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.8.0 |
2019-07-05 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e5b50): duplicate handler |
| SBK®09 Superbike World Championship |
v1.8.0 |
2019-07-05 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091d7dd0): duplicate handler |
| WRC |
v1.9.4 |
2025-03-20 |
35 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ffa2 |
| WRC |
v1.9.3 |
2025-05-29 |
44 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fdc0 |
| WRC |
v1.9.4 |
2025-05-29 |
29 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fc2a |
| NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 |
v1.9.4 |
2020-08-30 |
7 |
80630006=sceAtracSetDataAndGetID(09c95920, 00003e10): invalid RIFF header |
| NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 |
v1.9.4 |
2020-02-05 |
7 |
80630006=sceAtracSetDataAndGetID(09c95920, 00004e38): invalid RIFF header |
| NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 |
v1.9.4 |
2020-02-05 |
7 |
80630006=sceAtracSetDataAndGetID(09c95920, 000046e0): invalid RIFF header |
| NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 |
v1.9.4 |
2020-02-05 |
4 |
80630006=sceAtracSetDataAndGetID(09c95920, 000094b8): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09a82940, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(0968f480, 00000800): invalid RIFF header |
| 初音ミク -Project DIVA- 2nd |
v1.8.0 |
2019-07-05 |
2 |
00000000=sceUtilityScreenshotInitStart(08f87d18) |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09b87f00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09b0d0c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09af3580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2022-01-17 |
2 |
80630006=sceAtracSetDataAndGetID(09ad0ec0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09a7c140, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2023-04-18 |
9 |
80630006=sceAtracSetDataAndGetID(09a7c240, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2021-12-07 |
3 |
80630006=sceAtracSetDataAndGetID(09742d40, 00000800): invalid RIFF header |
| MONSTER HUNTER PORTABLE 2nd G |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(08b80880, 00005800): invalid RIFF header |
| MONSTER HUNTER PORTABLE 2nd G |
v1.8.0 |
2025-02-09 |
3 |
80630006=sceAtracSetDataAndGetID(08b55880, 00003000): invalid RIFF header |
| Prince of Persia: The Forgotten Sands™ |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetMOutHalfwayBuffer(1, 09c09280, 000003a8, 000003a8): invalid RIFF header |
| Prince of Persia: The Forgotten Sands™ |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetMOutHalfwayBuffer(1, 09c09b00, 000003a8, 000003a8): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09c6e1c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(0903eb80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2020-05-06 |
2 |
80630006=sceAtracSetDataAndGetID(0998fb00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(096de9c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
4 |
80630006=sceAtracSetDataAndGetID(090f5640, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
4 |
80630006=sceAtracSetDataAndGetID(09c2db40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
2 |
80630006=sceAtracSetDataAndGetID(09c85180, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09649900, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(0974b000, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
9 |
80630006=sceAtracSetDataAndGetID(09c9b080, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09c69500, 00000800): invalid RIFF header |
| Prince of Persia: The Forgotten Sands™ |
v1.8.0 |
2019-07-05 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0943e9fc, 4, 00000000, 0) |
| Prince of Persia: The Forgotten Sands™ |
v1.8.0 |
2019-07-05 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0943e9fc, 4, 00000000, 0) |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.8.0 |
2019-09-18 |
2 |
Unknown GE command : fd630000 |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(094d9cc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
2 |
80630006=sceAtracSetDataAndGetID(094edd40, 00014000): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09c5ce40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2020-11-28 |
2 |
80630006=sceAtracSetDataAndGetID(099c0500, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2020-10-19 |
2 |
80630006=sceAtracSetDataAndGetID(09a27580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2023-06-04 |
3 |
80630006=sceAtracSetDataAndGetID(09759a00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2022-02-23 |
2 |
80630006=sceAtracSetDataAndGetID(0975d780, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2024-07-18 |
4 |
80630006=sceAtracSetDataAndGetID(0993a400, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(097dbd00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2021-02-07 |
2 |
80630006=sceAtracSetDataAndGetID(09859900, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2023-02-16 |
6 |
80630006=sceAtracSetDataAndGetID(09859580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09834380, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(096fc700, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(0983ad80, 00000800): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2021-05-08 |
4 |
80630006=sceAtracSetDataAndGetID(09e12d80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2026-02-16 |
787 |
80630006=sceAtracSetDataAndGetID(09df9240, 00014000): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(0951c880, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(095dcfc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2022-01-13 |
3 |
80630006=sceAtracSetDataAndGetID(09987580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2021-06-06 |
5 |
80630006=sceAtracSetDataAndGetID(09ae5f40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2022-10-25 |
2 |
80630006=sceAtracSetDataAndGetID(09b66f00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(08fde340, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09ae3c80, 00000800): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
3 |
80630006=sceAtracSetDataAndGetID(095c5980, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2021-09-08 |
2 |
80630006=sceAtracSetDataAndGetID(095b1900, 00014000): invalid RIFF header |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.8.0 |
2021-08-04 |
2 |
WriteToHardware: Invalid address 00000038 near PC 089e0858 LR 089e07c8 |
| Crash™ Tag Team Racing |
v1.8.0 |
2022-05-19 |
24 |
80630006=sceAtracSetDataAndGetID(09b48ec0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2022-05-19 |
16 |
80630006=sceAtracSetDataAndGetID(09b2ce00, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2021-05-11 |
18 |
80630006=sceAtracSetDataAndGetID(09523a40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2021-05-11 |
9 |
80630006=sceAtracSetDataAndGetID(0953fb00, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09bfe800, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
1 |
80630006=sceAtracSetDataAndGetID(09bea780, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
2 |
80630006=sceAtracSetDataAndGetID(09bd6780, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
4 |
80630006=sceAtracSetDataAndGetID(09bfe8c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
9 |
80630006=sceAtracSetDataAndGetID(09bd67c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
2 |
80630006=sceAtracSetDataAndGetID(09beadc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-07-20 |
2 |
80630006=sceAtracSetDataAndGetID(095d7440, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-05 |
4 |
80630006=sceAtracSetDataAndGetID(095c33c0, 00014000): invalid RIFF header |
| SpongeBob SquarePants: The Yellow Avenger |
v1.8.0 |
2021-04-09 |
3 |
Render to area containing texture at 04158000 +0x22 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.8.0 |
2021-01-23 |
2 |
00000000=sceUtilityScreenshotInitStart(09cada28) |
| SBK®08 Superbike World Championship |
v1.8.0 |
2019-07-05 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093871f0): duplicate handler |
| SBK®08 Superbike World Championship |
v1.8.0 |
2022-04-26 |
4 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08faf290): duplicate handler |
| SBK®08 Superbike World Championship |
v1.8.0 |
2019-07-05 |
4 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09008eb0): duplicate handler |
| Resistance: Retribution™ |
v1.8.0 |
2019-07-05 |
14 |
D3D error in shader compilation: info: D:\psp\memory(103,10): error X4505: maximum temp register index exceeded
D:\psp\memory(103,10): error X4505: maximum temp register index exceeded
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float2 u_fogcoef : register(c18);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4 u_uvscaleoffset : register(c17);
float3 u_lightpos0 : register(c24);
float3 u_lightatt0 : register(c32);
float3 u_lightambient0 : register(c48);
float3 u_lightdiffuse0 : register(c40);
float3 u_lightspecular0 : register(c44);
float3 u_lightpos1 : register(c25);
float3 u_lightatt1 : register(c33);
float3 u_lightambient1 : register(c49);
float3 u_lightdiffuse1 : register(c41);
float3 u_lightspecular1 : register(c45);
float3 u_lightpos2 : register(c26);
float3 u_lightatt2 : register(c34);
float3 u_lightdir2 : register(c30);
float4 u_lightangle_spotCoef2 : register(c38);
float3 u_lightambient2 : register(c50);
float3 u_lightdiffuse2 : register(c42);
float3 u_lightspecular2 : register(c46);
float4 u_ambient : register(c19);
float3 u_matdiffuse : register(c21);
float4 u_matspecular : register(c22);
float3 u_matemissive : register(c23);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float3 v_color1 : COLOR1;
float v_fogdepth: TEXCOORD1;
float4 gl_Position : POSITION;
};
VS_OUT main(VS_IN In) {
VS_OUT Out;
float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world);
float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world));
float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0);
float4 outPos = mul(viewPos, u_proj);
float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0);
float3 lightSum1 = 0;
float3 toLight;
float3 diffuse;
float distance;
float lightScale;
float ldot;
float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, float3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir2) == 0.0 ? 0.0 : dot(normalize(u_lightdir2), toLight);
if (angle >= u_lightangle_spotCoef2.x) {
lightScale = clamp(1.0 / dot(u_lightatt2, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef2.y == 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef2.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLigh |
| Resistance: Retribution™ |
v1.8.0 |
2019-07-05 |
71 |
D3D error in shader compilation: info: D:\psp\memory(59,10): error X4505: maximum temp register index exceeded
D:\psp\memory(59,10): error X4505: maximum temp register index exceeded
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float2 u_fogcoef : register(c18);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4 u_uvscaleoffset : register(c17);
float3 u_lightpos0 : register(c24);
float3 u_lightatt0 : register(c32);
float3 u_lightambient0 : register(c48);
float3 u_lightdiffuse0 : register(c40);
float3 u_lightspecular0 : register(c44);
float3 u_lightpos1 : register(c25);
float3 u_lightatt1 : register(c33);
float3 u_lightdir1 : register(c29);
float4 u_lightangle_spotCoef1 : register(c37);
float3 u_lightambient1 : register(c49);
float3 u_lightdiffuse1 : register(c41);
float3 u_lightspecular1 : register(c45);
float4 u_ambient : register(c19);
float3 u_matdiffuse : register(c21);
float4 u_matspecular : register(c22);
float3 u_matemissive : register(c23);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float3 v_color1 : COLOR1;
float v_fogdepth: TEXCOORD1;
float4 gl_Position : POSITION;
};
VS_OUT main(VS_IN In) {
VS_OUT Out;
float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world);
float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world));
float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0);
float4 outPos = mul(viewPos, u_proj);
float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0);
float3 lightSum1 = 0;
float3 toLight;
float3 diffuse;
float distance;
float lightScale;
float ldot;
float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, float3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y == 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
Out.v_color0 = clamp(lightSum0, 0.0, 1.0);
Out.v_color1 = clamp(lightSum1, 0.0, 1.0);
Out.v_texcoord = float3(In.texcoord.xy * u_uvscaleoffset.xy, 0.0);
Out.v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
float3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || pro |
| Need for Speed™ Shift |
v1.9.4 |
2025-03-29 |
197 |
GL ran out of GPU memory; switching to low memory mode |
| SBK®08 Superbike World Championship |
v1.9.4 |
2024-08-01 |
10 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fd2b00): duplicate handler |
| SBK®09 Superbike World Championship |
v1.8.0 |
2019-07-05 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09711af0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.8.0 |
2019-07-05 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091e84f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.8.0 |
2019-07-05 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909a290): duplicate handler |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2019-07-04 |
1 |
Branch in RSRTComp delay slot at 04002088 in block starting at 04002010 |
| Virtua Tennis 3 |
v1.9.4 |
2025-05-07 |
8 |
80630011=sceAtracSetDataAndGetID(08cd7c00, 00000004): buffer too small |
| Crash™ Tag Team Racing |
v1.8.0 |
2021-03-11 |
2 |
80630006=sceAtracSetDataAndGetID(09df8880, 00014000): invalid RIFF header |
| Prince of Persia - Revelations |
v1.8.0 |
2019-07-04 |
3 |
80630006=sceAtracSetDataAndGetID(09aea280, 00000800): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2021-09-13 |
16 |
80630006=sceAtracSetDataAndGetID(09e161c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2022-11-07 |
11 |
80630006=sceAtracSetDataAndGetID(09e20180, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2020-06-16 |
2 |
80630006=sceAtracSetDataAndGetID(098c8ec0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2020-06-16 |
3 |
80630006=sceAtracSetDataAndGetID(098ace00, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-04 |
1 |
80630006=sceAtracSetDataAndGetID(0928f5c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-04 |
1 |
80630006=sceAtracSetDataAndGetID(0927b540, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2019-07-04 |
1 |
80630006=sceAtracSetDataAndGetID(096933c0, 00014000): invalid RIFF header |