Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Crash™ Tag Team Racing v1.8.0 2023-08-26 4 80630006=sceAtracSetDataAndGetID(096937c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-09-25 4 80630006=sceAtracSetDataAndGetID(096a7840, 00014000): invalid RIFF header
初音ミク -Project DIVA- extend v1.8.0 2019-07-04 2 00000000=sceUtilityScreenshotInitStart(095473d8)
Prince of Persia - Revelations v1.9.4 2025-02-16 10 80630006=sceAtracSetDataAndGetID(09a23180, 00000800): invalid RIFF header
SBK®09 Superbike World Championship v1.9.4 2026-07-21 606 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0907c090): duplicate handler
初音ミク -Project DIVA- extend v1.8.0 2019-07-04 1 00000000=sceUtilityScreenshotInitStart(09387658)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-04-25 2 WriteToHardware: Invalid address 43627eb9 near PC 08000000 LR 08000000
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2025-05-02 18 80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2025-05-20 26 80630007=sceAtracSetData(2, 08d4b180, 000141f0): atracID uses different codec type than data
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2026-01-26 10 80630007=sceAtracSetData(2, 08d4b180, 0001a7a8): atracID uses different codec type than data
Prince of Persia - Revelations v1.8.0 2019-07-04 1 Render to texture with incompatible formats 3 != 0 at 04000000
ナルティメットアクセル3 v1.8.0 2019-07-04 1 00000000=sceUtilityScreenshotInitStart(097a1268)
Prince of Persia - Revelations v1.8.0 2019-07-04 1 80630006=sceAtracSetDataAndGetID(09abfec0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2022-09-23 2 80630006=sceAtracSetDataAndGetID(0989f380, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2022-12-16 11 80630006=sceAtracSetDataAndGetID(09a3a500, 00000800): invalid RIFF header
SBK®08 Superbike World Championship v1.8.0 2019-07-04 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09658cc0): duplicate handler
スロッターマニアP マッハGoGoGoⅢ v1.9.4 2025-06-08 11 Render to texture with incompatible formats 5 != 3 at 04117180
スロッターマニアP マッハGoGoGoⅢ v1.9.4 2025-06-08 12 Render to texture using CLUT with different strides 192 != 256
スロッターマニアP マッハGoGoGoⅢ v1.9.4 2025-06-08 11 4 and 8-bit CLUT format not supported for framebuffers
パチパラSLOT+ v1.8.0 2019-07-04 1 __sceSasConcatenateATRAC3(08b84a80, 31, 08f9dc80, 10176)
パチパラSLOT+ v1.8.0 2019-07-04 1 __sceSasConcatenateATRAC3(08b84a80, 30, 08fb5d40, 6984)
パチパラSLOT+ v1.8.0 2019-07-04 1 __sceSasConcatenateATRAC3(08b84a80, 31, 08fa5c80, 15648)
パチパラSLOT+ v1.8.0 2019-07-04 1 __sceSasConcatenateATRAC3(08b84a80, 29, 08fc5e00, 1968)
Ys SEVEN v1.8.0 2019-07-04 1 Render to area containing texture at 09ccaa20 +320x0
ASPHALT : URBAN GT 2 v1.8.0 2022-04-15 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644
Assassin's Creed: Bloodlines™ v1.8.0 2019-07-04 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b95194, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2019-07-04 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b95194, 4, 00000000, 0)
SBK®09 Superbike World Championship v1.9.4 2020-08-11 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0913fec0): duplicate handler
DRAGON BALL PROYECT LEGENDS BY FrazX :v v1.8.0 2019-07-04 1 Unknown GE command : ed660000
Prince of Persia - Revelations v1.8.0 2020-12-28 2 80630006=sceAtracSetDataAndGetID(098d7e00, 00000800): invalid RIFF header
SBK-07 v1.9.4 2025-05-24 22 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092f8750): duplicate handler
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.2 2023-04-28 5 WriteToHardware: Invalid address 00000007 near PC 088637a4 LR 088608e0
Def Jam® Fight For NY™: The Takeover v1.8.0 2021-03-05 2 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000340): duplicate handler
SBK-07 v1.9.3 2024-02-23 8 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0925bad0): duplicate handler
Assassin's Creed: Bloodlines™ v1.8.0 2019-07-04 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b76c04, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2019-07-04 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b76c04, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.8.0 2019-07-04 5 sceIoIoctl(disc0:/sce_lbn03b5a0_size0x30df, 0101000a, 09faf8c0, 4, 00000000, 0)
Resistance: Retribution™ v1.9.4 2023-06-04 10 Unknown GE command : 11747474
Prince of Persia - Rival Swords v1.8.0 2024-09-21 5 Unknown GE command : fa4c32d8
Prince of Persia - Rival Swords v1.8.0 2019-07-04 3 Render to texture using CLUT with different strides 512 != 2016
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2020-10-16 2 00000000=sceUtilityScreenshotInitStart(09a90258)
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2026-01-26 30 80630007=sceAtracSetData(2, 08d4b180, 00005268): atracID uses different codec type than data
Crash™ Tag Team Racing v1.8.0 2019-07-04 2 80630006=sceAtracSetDataAndGetID(09b4ed40, 00014000): invalid RIFF header
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.8.0 2019-07-03 6 CALL to illegal address 00000000 - ignoring! data=000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.8.0 2022-06-27 36 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370304
FIFA STREET 2 v1.8.0 2019-09-13 6 Render to texture with different strides 0 != 512
グランナイツヒストリー v1.8.0 2019-07-03 1 00000000=sceUtilityScreenshotInitStart(08de1b50)
Ys SEVEN v1.8.0 2019-07-03 1 Render to area containing texture at 09dd9690 +72x24
Crash™ Tag Team Racing v1.8.0 2019-07-31 2 80630006=sceAtracSetDataAndGetID(09bdff00, 00014000): invalid RIFF header
WWE SmackDown vs. RAW 2007 v1.8.0 2020-11-28 4 80630006=sceAtracSetData(0, 08bc5548, 0000f700): invalid RIFF header
WWE SmackDown vs. RAW 2007 v1.8.0 2020-11-28 4 80630006=sceAtracSetData(0, 08bc5548, 00011f00): invalid RIFF header
WWE SmackDown vs. RAW 2007 v1.8.0 2020-11-28 5 80630006=sceAtracSetData(0, 08bc5548, 00009500): invalid RIFF header
WWE SmackDown vs. RAW 2007 v1.9.4 2020-10-23 3 80630006=sceAtracSetData(0, 08bc5548, 00005000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-03 1 80630006=sceAtracSetDataAndGetID(096307c0, 00014000): invalid RIFF header
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2026-04-18 12 80630007=sceAtracSetData(2, 08d4b180, 00016720): atracID uses different codec type than data
WWE 2K19 by GamerNafZ™ and Finn v1.8.0 2021-12-10 3 80630007=sceAtracSetData(2, 08d4b180, 00019510): atracID uses different codec type than data
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2021-12-10 5 80630007=sceAtracSetData(2, 08d4b180, 0001e948): atracID uses different codec type than data
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2023-08-22 14 80630007=sceAtracSetData(2, 08d4b180, 000011e0): atracID uses different codec type than data
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2024-07-14 33 80630007=sceAtracSetData(2, 08d4b180, 0001a230): atracID uses different codec type than data
Prince of Persia - Rival Swords v1.8.0 2022-10-08 2 Unknown GE command : 29fdb88f
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2026-04-18 46 80630007=sceAtracSetData(2, 08d4b180, 000111d0): atracID uses different codec type than data
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 1 80618005=scePsmfPlayerCreate(08e58390, 08e58394): already have an active player
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 1 80618005=scePsmfPlayerCreate(0990e650, 0990e654): already have an active player
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 1 80618005=scePsmfPlayerCreate(08f8c080, 08f8c084): already have an active player
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 2 80618005=scePsmfPlayerCreate(08fae580, 08fae584): already have an active player
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 1 80618005=scePsmfPlayerCreate(092a76e0, 092a76e4): already have an active player
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 2 80618005=scePsmfPlayerCreate(08f8bd80, 08f8bd84): already have an active player
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 1 80618005=scePsmfPlayerCreate(090d8530, 090d8534): already have an active player
Ys SEVEN v1.8.0 2019-07-03 1 Render to area containing texture at 09dda860 +352x19
Naruto Shippuden: Kizuna Drive v1.8.0 2019-07-03 1 80618005=scePsmfPlayerCreate(0984f080, 0984f084): already have an active player
Ben 10 Ultimate Alien: Cosmic Destruction v1.8.0 2019-07-03 1 Unknown GE command : efdf73ff
Ys SEVEN v1.8.0 2019-07-03 1 Render to area containing texture at 09d9eea0 +328x15
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2024-06-18 37 80630007=sceAtracSetData(2, 08d4b180, 0000489c): atracID uses different codec type than data
Ben 10 Ultimate Alien: Cosmic Destruction v1.8.0 2019-09-25 4 Decoding texture from VRAM mirror at 04230840 swizzle=1
WWE 2K19 by GamerNafZ™ and Finn v1.8.0 2021-01-10 5 80630007=sceAtracSetData(2, 08d4b180, 0000b2a8): atracID uses different codec type than data
Pro Evolution Soccer 2012 v1.8.0 2019-07-04 8 GL ran out of GPU memory; switching to low memory mode
Prince of Persia: The Forgotten Sands™ v1.8.0 2019-07-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09482174, 4, 00000000, 0)
Prince of Persia: The Forgotten Sands™ v1.8.0 2019-07-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09482174, 4, 00000000, 0)
Grand Theft Auto®: Chinatown Wars™ v1.8.0 2019-07-03 75 D3D error in shader compilation: info: C:\Program Files\PPSSPP\memory(133,10): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\memory(133,10): error X4505: maximum temp register index exceeded / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightdir1 : register(c29); float4 u_lightangle_spotCoef1 : register(c37); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float3 u_lightpos2 : register(c26); float3 u_lightatt2 : register(c34); float3 u_lightdir2 : register(c30); float4 u_lightangle_spotCoef2 : register(c38); float3 u_lightambient2 : register(c50); float3 u_lightdiffuse2 : register(c42); float3 u_lightspecular2 : register(c46); float3 u_lightpos3 : register(c27); float3 u_lightatt3 : register(c35); float3 u_lightdir3 : register(c31); float4 u_lightangle_spotCoef3 : register(c39); float3 u_lightambient3 : register(c51); float3 u_lightdiffuse3 : register(c43); float3 u_lightspecular3 : register(c47); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y == 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir2) == 0.0 ? 0.0 : dot(normalize(u_lightdir2), toLight); if (angle >= u_lightangl
初音ミク -Project DIVA- v1.8.0 2019-07-03 3 00000000=sceUtilityScreenshotInitStart(09508870)
Prince of Persia - Revelations v1.8.0 2019-07-03 1 80630006=sceAtracSetDataAndGetID(0972a280, 00000800): invalid RIFF header
Def Jam® Fight For NY™: The Takeover v1.9.4 2020-06-21 2 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000250): duplicate handler
Crash™ Tag Team Racing v1.8.0 2019-07-03 2 80630006=sceAtracSetDataAndGetID(097b0c00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2022-10-30 8 80630006=sceAtracSetDataAndGetID(0979cb80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-03 1 80630006=sceAtracSetDataAndGetID(09780ac0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-03 1 80630006=sceAtracSetDataAndGetID(0978cb00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-03 1 80630006=sceAtracSetDataAndGetID(09778a80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-03 1 80630006=sceAtracSetDataAndGetID(09794b40, 00014000): invalid RIFF header
インテリジェント ライセンス 2 v1.9.4 2020-05-31 4 Render to area containing texture at 04148000 +0x16
Prince of Persia - Revelations v1.8.0 2019-07-03 1 80630006=sceAtracSetDataAndGetID(0979f880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2022-12-24 3 80630006=sceAtracSetDataAndGetID(09073a80, 00000800): invalid RIFF header
PES 2019 GLGM PATCHS v1.8.0 2019-07-03 1 Branch in RSRTComp delay slot at 0478a6d0 in block starting at 0478a1e4
Crash™ Tag Team Racing v1.9.4 2026-05-14 807 80630006=sceAtracSetDataAndGetID(09df7bc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-03 2 80630006=sceAtracSetDataAndGetID(09a1bfc0, 00014000): invalid RIFF header
Jungle Party v1.9.4 2020-05-11 11 GL ran out of GPU memory; switching to low memory mode
Def Jam® Fight For NY™: The Takeover v1.8.0 2023-09-26 3 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000002c4): duplicate handler
Crash™ Tag Team Racing v1.8.0 2019-07-02 1 80630006=sceAtracSetDataAndGetID(09ab6880, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-09-18 16 80630006=sceAtracSetDataAndGetID(09ad2940, 00014000): invalid RIFF header
FIFA 11 v1.9.4 2026-04-13 94 Render to texture with incompatible formats 3 != 1 at 04000000
Crash™ Tag Team Racing v1.8.0 2021-07-28 5 80630006=sceAtracSetDataAndGetID(094ee400, 00014000): invalid RIFF header

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