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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab55c1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab55e5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab534b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab4fa3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5153 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab50f9 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab500f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab4f49 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5165 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab50b1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab52df |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab51bf |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5057 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5177 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5447 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab535d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab53c9 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5189 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5045 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab522b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab50c3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab523d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab4f37 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5141 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab50d5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5555 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab4f91 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab4ffd |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab52a9 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab54d7 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab509f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab5381 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab4f13 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab510b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab55f7 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab52bb |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab547d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-11 |
1 |
MIPSCompileOp: Invalid instruction 48ab4fc7 |
| WWE'12 |
v1.8.0 |
2024-05-10 |
1 |
sceDmacMemcpy(dest=04130510, src=093e7f60, size=65552): overlapping read |
| eFootball Play-C |
v1.9.4 |
2026-07-28 |
57 |
sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read |
| eFootball Play-C |
v1.9.2 |
2026-10-31 |
66 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
| eFootball Play-C |
v1.9.4 |
2026-07-18 |
43 |
sceDmacMemcpy(dest=04154000, src=0948f1b0, size=557056): overlapping read |
| eFootball By TM ARTS |
v1.8.0 |
2024-05-09 |
1 |
Unknown GetPointer 29864aab PC 0881c410 LR 0881c420 |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-12-13 |
3 |
sceDmacMemcpy(dest=08d54a00, src=09ba1980, size=6540): overlapping read |
| eFootball PC - V. |
v1.9.4 |
2026-11-08 |
1,561 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| eFootball PC - V. |
v1.9.4 |
2026-11-08 |
1,327 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| Crash™ Tag Team Racing |
v1.8.0 |
2024-05-08 |
1 |
80630006=sceAtracSetDataAndGetID(0972e200, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2024-05-08 |
2 |
80630006=sceAtracSetDataAndGetID(0971a180, 00014000): invalid RIFF header |
| eFootball PC - V. |
v1.9.4 |
2026-10-10 |
28 |
sceDmacMemcpy(dest=04154000, src=0948f1b0, size=557056): overlapping read |
| eFootball 2024 By RH12 Official |
v1.9.4 |
2026-10-27 |
630 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
1,388 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
378 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
959 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
| Avatar: The Legend of Aang |
v1.8.0 |
2024-05-08 |
1 |
sceDmacMemcpy(dest=041d0400, src=09bd9a30, size=1024): overlapping read |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-05-07 |
1 |
sceDmacMemcpy(dest=09a88310, src=09ba1980, size=32768): overlapping read |
| eFootball Chelito 19 |
v1.9.4 |
2026-01-29 |
3 |
Jump to invalid address: 0bbca570 |
| eFootball PC - V. |
v1.9.4 |
2026-09-20 |
59 |
sceDmacMemcpy(dest=086ce940, src=040cc000, size=1251008): overlapping read |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-05-06 |
1 |
sceDmacMemcpy(dest=08d54a00, src=09ba1980, size=2900): overlapping read |
| eFootball |
v1.8.0 |
2025-06-02 |
15 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| eFootball Play-C |
v1.9.4 |
2026-11-04 |
39 |
sceDmacMemcpy(dest=040cc000, src=0948f1b0, size=557056): overlapping read |
| GITAROO MAN Lives! |
v1.8.0 |
2024-05-06 |
2 |
sceKernelLoadModule: unsupported options size=00000014, flags=093e9810, pos=0, access=1, data=2, text=2 |
| GITAROO MAN Lives! |
v1.8.0 |
2024-05-06 |
2 |
sceKernelLoadModule: unsupported options size=00000014, flags=093e9810, pos=0, access=1, data=1, text=1 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-06 |
390 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball PC - V. |
v1.9.4 |
2026-11-03 |
2,409 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| PES FL 2022 |
v1.8.0 |
2025-07-25 |
35 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| PES FL 2022 |
v1.8.0 |
2025-07-25 |
34 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| PES FL 2022 |
v1.8.0 |
2025-07-25 |
29 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
| PES FL 2022 |
v1.8.0 |
2025-07-25 |
35 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball Chelito 19 |
v1.8.0 |
2024-05-04 |
1 |
Unknown GetPointer 29857311 PC 0881c2d8 LR 0881c2e8 |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
Jump to invalid address: 03fff050 |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
Jump to invalid address: 04a08428 |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
WriteToHardware: Invalid address 00000825 near PC 089da6b7 LR 00000001 |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
ReadFromHardware: Invalid address deadb68f near PC 089da6e7 LR 00000001 |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
Jump to invalid address: 04e095f0 |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
MIPSCompileOp: Invalid instruction b000003c |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
MIPSCompileOp: Invalid instruction b100043c |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
8 |
MIPSCompileOp: Invalid instruction 79001800 |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
4 |
MIPSCompileOp: Invalid instruction ee28210a |
| Spider-Man 3 |
v1.8.0 |
2024-05-05 |
8 |
MIPSCompileOp: Invalid instruction ee30210a |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-05-04 |
1 |
ReadFromHardware: Invalid address f4a42733 near PC f4a42733 LR 08000018 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
WriteToHardware: Invalid address 0000088f near PC 089e3393 LR 00000001 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
Branch in RSRTComp delay slot at 089f67ef in block starting at 089f67ef |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
MIPSCompileOp: Invalid instruction 0302c145 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
MIPSCompileOp: Invalid instruction 03010145 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
MIPSCompileOp: Invalid instruction 06380046 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
Branch in RSRTComp delay slot at 089f69ab in block starting at 089f696b |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
MIPSCompileOp: Invalid instruction 40282102 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
Jump to invalid address: 01860918 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
MIPSCompileOp: Invalid instruction 63282344 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
MIPSCompileOp: Invalid instruction 01103c68 |
| Spider-Man 3 |
v1.8.0 |
2024-05-04 |
1 |
MIPSCompileOp: Invalid instruction 40a02100 |
| eFootball MP New Season Patch 2024 |
v1.8.0 |
2024-05-04 |
2 |
Error in shader program link: info: Error: input v_texcoordNC0 not declared in output from previous stage.
Error: Linking failed.
fs: postshader
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest shader pack
#define th 0.10 //Default: 0.10 /outlines sensitivity, recommended from 0.00...0.50
#define bb 0.45 //Default: 0.45 /outlines |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.8.0 |
2026-05-30 |
7 |
80630007=sceAtracSetData(2, 08d4b180, 00004c34): atracID uses different codec type than data |
| PES MY 2024 |
v1.8.0 |
2024-05-12 |
19 |
Savedata version requested on save: 3 |
| PES MY 2024 |
v1.8.0 |
2024-08-01 |
136 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-08 |
981 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| WWE 2K24
|
v1.8.0 |
2024-05-03 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00006000): atracID uses different codec type than data |
| WWE 2K24
|
v1.9.4 |
2024-06-20 |
6 |
Render to area containing texture at 040cc000 +64x0 |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-26 |
12,119 |
RET: Stack empty! |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-12-08 |
6 |
sceDmacMemcpy(dest=08d54a00, src=09ba1980, size=13260): overlapping read |