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Game title |
Version |
Latest Report |
Message |
FIFA 22 By Tutoriales Bendezu |
v1.5.1 |
2023-05-25 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.5.1 |
2023-05-25 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-05-21 |
MIPSCompileOp: Invalid instruction 464ef660 |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-05-21 |
MIPSCompileOp: Invalid instruction 45b1a6ae |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-05-21 |
MIPSCompileOp: Invalid instruction 45bf66af |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-05-21 |
MIPSCompileOp: Invalid instruction 44b77040 |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-05-21 |
MIPSCompileOp: Invalid instruction 46430b30 |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-05-21 |
MIPSCompileOp: Invalid instruction 00000115 |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-05-21 |
MIPSCompileOp: Invalid instruction 00001241 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-05-18 |
UI scissor out of bounds in MainScreen: 0,607-720,594 / 1280,720 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-05-18 |
UI scissor out of bounds in MainScreen: 0,522-720,679 / 1280,720 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-05-18 |
Unknown GetPointer 0000a300 PC 0884a918 LR 0884a938 |
FIFA 22 By Tutoriales Bendezu |
v1.6.3 |
2023-05-15 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00004000:00200022 Tex TexAlpha Fog Flat TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
flat in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 40000000:00000014 Fog Tex Flat
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.12.3 |
2023-05-14 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000 |
FIFA 22 By Tutoriales Bendezu |
v1.12.3 |
2023-05-14 |
An uneaten prefix at end of block: 08927e70 |
FIFA 22 By Tutoriales Bendezu |
v1.12.3 |
2023-05-14 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000 |
FIFA 22 By Tutoriales Bendezu |
v1.15.3 |
2023-05-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
FIFA 22 By Tutoriales Bendezu |
v1.15.3 |
2023-05-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
FIFA 22 By Tutoriales Bendezu |
v1.15.3 |
2023-05-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
FIFA 22 By Tutoriales Bendezu |
v1.15.3 |
2023-05-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
FIFA 22 By Tutoriales Bendezu |
v1.9.4 |
2023-05-04 |
__KernelStopThread: thread 370 does not exist |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-27 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in GamePauseScreen: 168,40-128,1681 / 544,967 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in GamePauseScreen: 0,40-163,1681 / 544,967 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in GamePauseScreen: 1085,12-605,294 / 967,544 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-23 |
UI scissor out of bounds in GamePauseScreen: 0,12-1066,294 / 967,544 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-21 |
Unknown GetPointer 00000140 PC 08824a58 LR 088113dc |
FIFA 22 By Tutoriales Bendezu |
v1.5.2 |
2023-04-19 |
Error in shader program link: info: cannot find a matched output for input v_color1
/ fs: #version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
inout vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.5.2 |
2023-04-19 |
Error in shader program link: info: cannot find a matched output for input v_texcoord
/ fs: #version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1169,453-0,65 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1169,377-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1169,225-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1169,149-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1169,73-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1132,377-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1132,301-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1132,73-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1170,453-0,65 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1170,377-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1170,301-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1170,149-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-04-19 |
UI scissor out of bounds in SavedataScreen: 1170,73-0,73 / 1024,600 |
FIFA 22 By Tutoriales Bendezu |
v1.10.3 |
2023-04-19 |
80020001=sceKernelCreateSema(): invalid name |
FIFA 22 By Tutoriales Bendezu |
v1.10 |
2023-04-17 |
Unknown GetPointer d4d8d8d7 PC 0884d5b0 LR 0884d7d4 |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-04-16 |
Unimplemented HLE function Kprintf |
FIFA 22 By Tutoriales Bendezu |
v1.12.3 |
2023-05-13 |
Unknown GetPointer 00000000 PC 0881c428 LR 0881c438 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-09 |
MIPSCompileOp: Invalid instruction cc0270ac |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-09 |
Jump to invalid address: 00963214 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-09 |
MIPSCompileOp: Invalid instruction 454c0c85 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-09 |
MIPSCompileOp: Invalid instruction 0265e205 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-09 |
MIPSCompileOp: Invalid instruction 406063da |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-09 |
ReadFromHardware: Invalid address 00000259 near PC 00000259 LR 00000259 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-15 |
Replacement rowPitch=256, but w=3736 (level=0) |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-01 |
Replacement rowPitch=512, but w=520 (level=0) |
FIFA 22 By Tutoriales Bendezu |
v1.9.4 |
2023-03-27 |
ReadFromHardware: Invalid address a84e5519 near PC a84e5519 LR 08000018 |
FIFA 22 By Tutoriales Bendezu |
v1.6.3 |
2023-03-26 |
Error in shader program link: info: L0100 A program cannot be linked unless there are any shaders attached to it
fs: 00000000:00000002 Tex TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
varying vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
gl_FragColor = v;
}
vs: 00000000:0000001a THR C Tex
#version 100
precision highp float;
attribute vec4 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-06 |
Replacement rowPitch=256, but w=800 (level=0) |
FIFA 22 By Tutoriales Bendezu |
v1.9.4 |
2023-03-22 |
sceDmacMemcpy(dest=040cc000, src=0948f230, size=557056): overlapping read |
FIFA 22 By Tutoriales Bendezu |
v1.5.3 |
2023-03-21 |
Error in shader program link during preload: info: L0008 Varying 'v_color1' not found in vertex shader
fs: 00000000:0000091c LM
#version 100
precision lowp float;
varying vec4 v_color0;
varying vec3 v_color1;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
gl_FragColor = v;
}
vs: 00004000:0001d022 THR UVMtx TessC TessRevN
#version 100
precision highp float;
attribute vec4 position;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-03-18 |
80630007=sceAtracSetData(2, 08b9d5c0, 00037f10): atracID uses different codec type than data |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-03-18 |
80630007=sceAtracSetData(2, 08b9d5c0, 000329c0): atracID uses different codec type than data |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-03-16 |
UI scissor out of bounds in GamePauseScreen: 0,26-420,1254 / 1280,720 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-03-16 |
UI scissor out of bounds in GamePauseScreen: 860,26-400,694 / 720,1280 |
FIFA 22 By Tutoriales Bendezu |
v1.14.1 |
2023-03-16 |
UI scissor out of bounds in GamePauseScreen: 0,26-847,694 / 720,1280 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-05-19 |
Replacement rowPitch=512, but w=2048 (level=0) |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-04-12 |
Replacement rowPitch=256, but w=1052 (level=0) |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-03-16 |
Replacement rowPitch=512, but w=5120 (level=0) |
FIFA 22 By Tutoriales Bendezu |
v1.7.1 |
2023-03-16 |
Unknown GetPointer 00000000 PC 08871374 LR 0887138c |
FIFA 22 By Tutoriales Bendezu |
v1.13.1 |
2023-03-21 |
Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4 |
FIFA 22 By Tutoriales Bendezu |
v1.10.3 |
2023-03-16 |
Render to area containing texture at 04162000 +256x0 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146951248 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 147207088 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19536 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983264 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145971944 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=2, text=2 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=1, text=1 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-03-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145089204 |
FIFA 22 By Tutoriales Bendezu |
v1.11.3 |
2023-03-01 |
80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header |
FIFA 22 By Tutoriales Bendezu |
v1.7.2 |
2023-02-26 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
FIFA 22 By Tutoriales Bendezu |
v1.8.0 |
2023-02-22 |
Reader: Unsupported W0 Format 0 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-02-21 |
Unknown GetPointer 00000000 PC 0884a930 LR 0884a938 |
FIFA 22 By Tutoriales Bendezu |
v1.13.2 |
2023-02-21 |
Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02147bf0 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02c104f0 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02034220 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02147890 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02147710 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02e294f0 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02144350 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02144330 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02144310 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 021442f0 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 021442d0 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02c70080 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 020c2990 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 02e28db0 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 020c2480 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 020c2460 |
FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-02-17 |
Jump to invalid address: 020c1c70 |