Recent logs - Brothers in Arms D-Day

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Game title Version Latest Report Message
Brothers in Arms D-Day v1.11.3 2021-07-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Brothers in Arms D-Day v1.11.3 2021-07-22 Unknown GetPointer 00000000 PC 0894037c LR 08000020
Brothers in Arms D-Day v1.11.3 2021-06-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Brothers in Arms D-Day v1.11.3 2021-06-17 Video out requested, not supported: mode=0 size=0,0
Brothers in Arms D-Day v1.11.3 2021-06-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
Brothers in Arms D-Day v1.10.3 2021-05-30 80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header
Brothers in Arms D-Day v1.11.3 2021-05-10 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
Brothers in Arms D-Day v1.11.3 2021-04-19 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
Brothers in Arms D-Day v1.11.3 2021-04-19 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
Brothers in Arms D-Day v1.11.3 2021-04-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
Brothers in Arms D-Day v1.11.3 2021-04-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1
Brothers in Arms D-Day v1.11.3 2021-04-16 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Brothers in Arms D-Day v1.11.2 2021-02-25 80630006=sceAtracSetDataAndGetID(08de4884, 00002000): invalid RIFF header
Brothers in Arms D-Day v1.11.3 2021-09-19 FBO created from existing depthbuffer as color, 04088000/00000000 and 040aa000/04088000
Brothers in Arms D-Day v1.11.3 2021-09-19 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Brothers in Arms D-Day v1.11.3-979-g8d7f57c47 2021-09-19 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Brothers in Arms D-Day v1.10.2 2020-11-19 Ignoring possible render to texture at 04174000 +0x214 / 64x272
Brothers in Arms D-Day v1.10.2 2020-11-19 Attempted set for logic op: f
Brothers in Arms D-Day v1.10.2 2020-11-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Brothers in Arms D-Day v1.11.3 2021-05-10 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Brothers in Arms D-Day v1.10.2 2020-11-19 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Brothers in Arms D-Day v1.10.2 2020-11-19 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Brothers in Arms D-Day v1.10.2 2020-11-19 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Brothers in Arms D-Day v1.10.2 2020-11-19 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Brothers in Arms D-Day v1.10.3 2020-09-22 Intra-buffer memcpy (not supported) 04044000 -> 04000000
Brothers in Arms D-Day v1.10.3 2020-08-21 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167768912
Brothers in Arms D-Day v1.10.3 2021-02-11 Render to texture with incompatible formats 3 != 0 at 04000000
Brothers in Arms D-Day v1.10.3 2020-08-21 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/68d42328, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/5f457515, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/7491c438, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
Brothers in Arms D-Day v1.10.3 2020-08-21 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
Brothers in Arms D-Day v1.8.0 2020-08-03 Render to texture with incompatible formats 6 != 3 at 04000000
Brothers in Arms D-Day v1.9.4 2021-06-14 Unknown GetPointer 00000000 PC 0881cb2c LR 0881cb2c
Brothers in Arms D-Day v1.9.3 2021-06-02 fbo_blit_color failed in blit (04000000 -> 04044000)
Brothers in Arms D-Day v1.8.0 2020-02-25 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04110000
Brothers in Arms D-Day v1.9.4 2021-09-05 Unknown GetPointer 00000000 PC 088040b0 LR 08000030
Brothers in Arms D-Day v1.8.0 2021-03-22 Unknown GetPointer 00000000 PC 0891b664 LR 08000020
Brothers in Arms D-Day v1.9.4 2021-09-19 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04110000
Brothers in Arms D-Day v1.9.4 2020-08-03 Render to texture with different formats 0 != 3
Brothers in Arms D-Day v1.9.4 2020-03-04 Render to texture with different strides 256 != 128
Brothers in Arms D-Day v1.6.3 2021-05-24 ReadFromHardware: Invalid address 7250676e near PC 7250676e LR 0881caac
Brothers in Arms D-Day v1.9.4 2021-09-17 sceKernelRegisterSubIntrHandler(30, 0, 0894037c, 00000000): duplicate handler
Brothers in Arms D-Day v1.9.4 2021-09-04 sceKernelRegisterSubIntrHandler(30, 0, 0891b664, 00000000): duplicate handler
Brothers in Arms D-Day v1.5.4 2018-10-05 Render to texture with different strides 128 != 256
Brothers in Arms D-Day v1.9.4 2021-09-19 00000000=sceDisplaySetHoldMode(00000001): unsupported
Brothers in Arms D-Day v1.0.1-881-gcfe4c03 2017-08-20 FBO using existing buffer as depthbuffer, 00000000/00088000 and 00088000/00110000
Brothers in Arms D-Day v1.9.4 2021-05-19 Inter-buffer memcpy 04044000 -> 04000000
Brothers in Arms D-Day v1.9.4 2021-09-18 0 depal unsupported: shift=11 mask=ff offset=0
Brothers in Arms D-Day v1.9.4 2020-11-30 Intra-buffer memcpy (not supported) 04000000 -> 04044000
Brothers in Arms D-Day v1.9.4 2021-09-18 Render to texture using CLUT with different strides 256 != 128
Brothers in Arms D-Day v1.9.4 2021-09-18 Render to texture with incompatible formats 6 != 3 at 040aa000
Brothers in Arms D-Day v1.9.4 2021-09-18 Render to texture with different strides 256 != 512
Brothers in Arms D-Day v1.9.4 2021-09-18 Render to texture with different formats 3 != 0
Brothers in Arms D-Day v1.9.4 2021-09-18 Inter-buffer memcpy 04000000 -> 04044000
Brothers in Arms D-Day v1.7.5 2021-06-16 FBO using existing buffer as depthbuffer, 00044000/00088000 and 00088000/00110000