Recent logs - METAL GEAR SOLID PEACE WALKER

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Game title Version Latest Report Message
METAL GEAR SOLID PEACE WALKER v1.10.3 2024-10-24 Unknown syscall in known module 'sceNp': 0x633b5f71
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-10-19 80020190=sceKernelStartModule(00000127, 00000004, 09fbf900, 00000000, 00000000): out of memory, 00040000 stack requested
METAL GEAR SOLID PEACE WALKER v1.10.3 2024-10-13 WriteToHardware: Invalid address 0f0aa4e0 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.10.3 2024-10-11 WriteToHardware: Invalid address 008400b3 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.10.3 2024-10-06 __KernelStopThread: thread 316 does not exist
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-09-17 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta. The precision does not match. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; in vec2 v_texcoord0; in vec2 v_texcoord1; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; void main() { vec2 texcoordInPixels = ((v_texcoord0 * v_texcoord1) * 272.0) * u_texelDelta.y; vec2 centerCoord = floor(texcoordInPixels) + vec2(0.5); vec2 distFromCenter = abs(centerCoord - texcoordInPixels); float Y = max(distFromCenter.x, distFromCenter.y); Y *= Y; float YY = Y * Y; float YYY = YY * Y; float LineWeight = YY - (2.7000000476837158203125 * YYY); LineWeight = 1.0 - (14.0 * LineWeight); vec3 screen = pow(texture(sampler0, v_texcoord0).xyz, vec3(2.21000003814697265625)); screen = clamp(screen, vec3(0.0), vec3(1.0)); screen = pow(mat3(vec3(0.980000019073486328125, 0.039999999105930328369140625, 0.00999999977648258209228515625), vec3(0.20000000298023223876953125, 0.795000016689300537109375, 0.00999999977648258209228515625), vec3(-0.180000007152557373046875, 0.16500000655651092529296875, 0.980000019073486328125)) * screen, vec3(0.4545454680919647216796875)); _RESERVED_IDENTIFIER_FIXUP_gl_FragColor = vec4(screen * LineWeight, 1.0); } vs: postshader #version 320 es uniform vec2 u_texelDelta; out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; out vec2 v_texcoord1; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; v_texcoord1 = vec2(1.0) / u_texelDelta; }
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-09-16 WriteToHardware: Invalid address 1503f210 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.8.0 2024-09-04 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-09-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5060, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-09-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5060, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-07-29 WriteToHardware: Invalid address 150acb20 near PC 088c39f0 LR 088c4c3c
METAL GEAR SOLID PEACE WALKER v1.15.4 2024-07-28 sceKernelCreateThread(name=MGSRemastered): unsupported attributes 00001007
METAL GEAR SOLID PEACE WALKER v1.17.1-669-gd298c6f6f5 2024-06-24 sceKernelLoadModule: unsupported options size=00000014, flags=08d74120, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-06-22 sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006
METAL GEAR SOLID PEACE WALKER v1.17.1-669-gd298c6f6f5 2024-06-22 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
METAL GEAR SOLID PEACE WALKER v1.17.1-669-gd298c6f6f5 2024-06-20 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
METAL GEAR SOLID PEACE WALKER v1.17.1-669-gd298c6f6f5 2024-06-20 00000400=sceGeEdramSetAddrTranslation(00000800)
METAL GEAR SOLID PEACE WALKER v1.17.1-669-gd298c6f6f5 2024-07-04 00000400=sceGeEdramSetAddrTranslation(00000400)
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-04-23 __KernelStopThread: thread 431 does not exist (ApctlThread deleted)
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-04-20 Unaligned icache invalidation of 0886dd07 (0886dd08 + -1) at PC=08876644
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-07-04 Can't draw: No current render step. Step count: 0
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-04-10 80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-03-19 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-02-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-02-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-02-07 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=3 IDX=1 MC=8
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-02-07 An uneaten prefix at end of block: 08a0d770
METAL GEAR SOLID PEACE WALKER v1.16.6-999-ge8431cda9 2024-01-28 __KernelStopThread: thread 2659 does not exist (ApctlThread stopped)
METAL GEAR SOLID PEACE WALKER v1.16.6 2023-11-27 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PEACE WALKER v1.16.6 2023-11-27 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PEACE WALKER v1.12.3 2023-11-22 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
METAL GEAR SOLID PEACE WALKER v1.12.3 2023-11-22 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000
METAL GEAR SOLID PEACE WALKER v1.16.6 2023-10-23 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
METAL GEAR SOLID PEACE WALKER v1.16.3 2023-09-29 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089460a8
METAL GEAR SOLID PEACE WALKER v1.11.3 2023-09-27 WriteToHardware: Invalid address 150b2a20 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.16.4 2023-09-25 sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006
METAL GEAR SOLID PEACE WALKER v1.16.4 2023-09-25 sceKernelLoadModule: unsupported options size=00000014, flags=00646177, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PEACE WALKER v1.16.4 2023-09-25 sceKernelLoadModule: unsupported options size=00000014, flags=08bdd350, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PEACE WALKER v1.10.2 2023-09-11 __KernelStopThread: thread 3929 does not exist
METAL GEAR SOLID PEACE WALKER v1.9.4 2023-08-15 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 01f34444:00000b1d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:3 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
METAL GEAR SOLID PEACE WALKER v1.15.4 2023-07-28 __KernelStopThread: thread 1173 does not exist (helper deleted)
METAL GEAR SOLID PEACE WALKER v1.15.4 2023-07-28 __KernelStopThread: thread 1001 does not exist (ApctlThread deleted)
METAL GEAR SOLID PEACE WALKER v1.15.4 2023-07-15 WriteToHardware: Invalid address 150aa910 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.13.2-2494-g6a6ec80f6 2023-06-20 UI scissor out of bounds in GameSettingsScreen: 210,0-1700,1080 / 960,544
METAL GEAR SOLID PEACE WALKER v1.15.4 2023-06-08 WriteToHardware: Invalid address 150b3b10 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.15.4 2023-06-04 __KernelStopThread: thread 308 does not exist (helper deleted)
METAL GEAR SOLID PEACE WALKER v1.12.3 2023-05-28 ReadFromHardware: Invalid address 00b20108 near PC 088dd430 LR 088dd420
METAL GEAR SOLID PEACE WALKER v1.17.1-1250-g049dd8bb79 2024-10-18 sceUtilityMsgDialogInitStart: invalid status
METAL GEAR SOLID PEACE WALKER v1.10.3-97-gd0e9d2c54 2023-05-04 __KernelStopThread: thread 3745 does not exist
METAL GEAR SOLID PEACE WALKER v1.11.3 2023-04-30 Bad segment number 205
METAL GEAR SOLID PEACE WALKER v1.11.3 2023-04-30 Bad segment number 203
METAL GEAR SOLID PEACE WALKER v1.11.3 2023-04-30 Bad segment number 202
METAL GEAR SOLID PEACE WALKER v1.11.3 2023-04-30 Bad segment number 201
METAL GEAR SOLID PEACE WALKER v1.11.3 2023-04-30 Bad segment number 200
METAL GEAR SOLID PEACE WALKER v1.13.2 2023-04-24 Savedata version requested on save: 3
METAL GEAR SOLID PEACE WALKER v1.14.4 2023-04-24 sceKernelCreateThread(name=creature_zako_cannon): unsupported attributes 00000006
METAL GEAR SOLID PEACE WALKER v1.14.4 2023-04-24 sceKernelCreateThread(name=god_g000_Field): unsupported attributes 00000006
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-06-22 sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-06-22 sceKernelCreateThread(name=layout): unsupported attributes 00000006
METAL GEAR SOLID PEACE WALKER v1.14.4 2023-04-24 sceKernelCreateThread(name=god_g001_Demo): unsupported attributes 00000006
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-06-22 sceKernelCreateThread(name=god_game): unsupported attributes 00000006
METAL GEAR SOLID PEACE WALKER v1.14.4 2023-04-21 WriteToHardware: Invalid address 0f0ae0a0 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1250,389-0,70 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1250,311-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1250,232-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1250,154-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1250,75-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1330,389-0,70 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1330,311-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1330,232-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1330,154-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1330,75-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1259,389-0,70 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1259,311-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1259,232-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1259,154-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1259,75-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1324,389-0,70 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1324,311-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1324,232-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1324,154-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1324,75-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1357,389-0,70 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1357,311-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1357,232-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1357,154-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-14 UI scissor out of bounds in SavedataScreen: 1357,75-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1359,389-0,70 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1359,311-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1359,232-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1359,154-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.1 2023-04-16 UI scissor out of bounds in SavedataScreen: 1359,75-0,75 / 1208,544
METAL GEAR SOLID PEACE WALKER v1.14.2 2023-04-03 UI scissor out of bounds in GameSettingsScreen: 334,0-1214,720 / 1477,720
METAL GEAR SOLID PEACE WALKER v1.13.2-1659-gbbb55e9b1 2023-02-26 UI scissor out of bounds in SavedataScreen: 1489,288-0,93 / 1334,750
METAL GEAR SOLID PEACE WALKER v1.13.2-1659-gbbb55e9b1 2023-02-26 UI scissor out of bounds in SavedataScreen: 1489,191-0,93 / 1334,750
METAL GEAR SOLID PEACE WALKER v1.13.2-1659-gbbb55e9b1 2023-02-26 UI scissor out of bounds in SavedataScreen: 1489,93-0,93 / 1334,750
METAL GEAR SOLID PEACE WALKER v1.13.2-1659-gbbb55e9b1 2023-02-26 UI scissor out of bounds in SavedataScreen: 1397,288-0,93 / 1334,750
METAL GEAR SOLID PEACE WALKER v1.13.2-1659-gbbb55e9b1 2023-02-26 UI scissor out of bounds in SavedataScreen: 1397,191-0,93 / 1334,750
METAL GEAR SOLID PEACE WALKER v1.13.2-1659-gbbb55e9b1 2023-02-26 UI scissor out of bounds in SavedataScreen: 1397,93-0,93 / 1334,750
METAL GEAR SOLID PEACE WALKER v1.13.2-1659-gbbb55e9b1 2023-02-26 UI scissor out of bounds in SavedataScreen: 1502,288-0,93 / 1334,750