Recent logs - 遊☆戯☆王 5D's タッグフォース5

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Game title Version Latest Report Message
遊☆戯☆王 5D's タッグフォース5 v1.4.2-425-g7a7ccee5e 2021-07-10 Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(-normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
遊☆戯☆王 5D's タッグフォース5 v1.4.2-425-g7a7ccee5e 2021-06-04 Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier / code: #version 130 #define lowp #define mediump #define highp attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
遊☆戯☆王 5D's タッグフォース5 v1.4.2-425-g7a7ccee5e 2020-08-16 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: 0:16: error(#143) Undeclared identifier: u_proj ERROR: error(#273) 1 compilation errors. No code generated / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(-normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-05-19 Render to area containing texture at 04088000 +64x0
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-04-17 Render to area containing texture at 04000000 +64x0
遊☆戯☆王 5D's タッグフォース5 v1.7.4 2021-07-07 Game install with no files / data
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2020-12-13 Unimplemented HLE function sceNetResolverTerm
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2020-12-13 Unimplemented HLE function sceUtilityHtmlViewerInitStart
遊☆戯☆王 5D's タッグフォース5 v1.7.2 2018-11-15 sceUtilityMsgDialogInitStart: invalid status
遊☆戯☆王 5D's タッグフォース5 v1.4.2-329-g6a2f87690 2018-11-04 Loading module sceFont_Library with version 0101, devkit 03080010
遊☆戯☆王 5D's タッグフォース5 v1.7.2 2021-05-03 Render to area containing texture at 00088000 +64x0
遊☆戯☆王 5D's タッグフォース5 v1.7.4 2021-07-08 Render to area containing texture at 00000000 +64x0
遊☆戯☆王 5D's タッグフォース5 v1.4.2-425-g7a7ccee5e 2021-07-10 Loading module scePsmfP_library with version 0101, devkit 06020010
遊☆戯☆王 5D's タッグフォース5 v1.4.2-425-g7a7ccee5e 2021-07-10 Loading module scePsmf_library with version 0101, devkit 06020010
遊☆戯☆王 5D's タッグフォース5 v1.4.2-425-g7a7ccee5e 2021-07-10 Loading module sceFont_Library with version 0101, devkit 03050010
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-01-30 Unimplemented HLE function sceNetFreeThreadinfo
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
遊☆戯☆王 5D's タッグフォース5 v1.9.4 2021-07-24 Ignoring func export sceLibFont/980f4895, already implemented in HLE.