Recent logs - DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-22 1 Bottom-right corner of source of block transfer is at an invalid address: 0480fc42
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-22 1 Bottom-right corner of source of block transfer is at an invalid address: 0480fc2e
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-22 1 Bottom-right corner of source of block transfer is at an invalid address: 048103fe
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-22 2 Bottom-right corner of source of block transfer is at an invalid address: 0480ffae
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-10-20 1 MIPSCompileOp: Invalid instruction 6b636142
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.15.4 2023-09-12 10 Unknown GetPointerWrite 00000000 PC 0893bde8 LR 0893be10
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-07 6 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907512
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-07 13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759408
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-07 7 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918396
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2025-03-15 3 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:147: 'outerProduct' : no matching overloaded function found ERROR: 0:147: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 2 compilation errors. No code generated. 80000000:00000b18 HWX C T N Tex Bezier #version 300 es // Adreno (TM) 306 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; uniform sampler2D u_tess_points; uniform sampler2D u_tess_weights_u; uniform sampler2D u_tess_weights_v; uniform int u_spline_counts; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0, 0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z) * 3; ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int index_u, index_v; index_u = (0 + point_pos.x); index_v = (0 + point_pos.y); _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (1 + point_pos.x); index_v = (0 + point_pos.y); _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (2 + point_pos.x); index_v = (0 + point_pos.y); _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (3 + point_pos.x); index_v = (0 + point_pos.y); _pos[3] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (0 + point_pos.x); index_v = (1 + point_pos.y); _pos[4] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (1 + point_pos.x); index_v = (1 + point_pos.y); _pos[5] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (2 +
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.15.4 2024-02-17 5 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-01 1 Unknown GetPointerWrite 00000000 PC 0893bdcc LR 0893be10
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.1 2022-09-24 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1310720
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-09-11 1 MFIC instruction hit (70020024) at 08832bd0
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-09-10 1 Jump to invalid address: 06ba8240 PC 08b500e4 LR 08b50000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-09-10 1 Jump to invalid address: 02c42500 PC 08b50098 LR 08b50000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-09-10 1 Jump to invalid address: 02d64840 PC 08b50094 LR 08b50000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2023-01-24 4 00000000=sceDisplaySetHoldMode(00000001): unsupported
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2025-03-04 3 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.1 2022-09-05 1 sceIoAssign(flash1:, lflash0:0,1, flashfat1:, IOASSIGN_RDWR, 00000000, 0)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.1 2022-09-05 1 sceIoUnassign(flash1:)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.1 2022-09-05 1 sceIoAssign(flash0:, lflash0:0,0, flashfat0:, IOASSIGN_RDWR, 00000000, 0)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.1 2022-08-31 1 MFIC instruction hit (70020024) at 088b63a8
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.16.5 2023-11-30 5 80630006=sceAtracSetDataAndGetID(08acd000, 00001020): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.2 2022-08-24 1 Unknown GE command : fb350000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.15.4 2023-12-22 9 Unknown GetPointerWrite 00000000 PC 0887575c LR 08875768
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2022-08-17 68 80630011=sceAtracSetDataAndGetID(0923bcc0, 00000001): buffer too small
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.17.1 2024-03-15 2 sceNetAdhocMatchingInit(9816) at 088fc4e8
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2023-05-08 3 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2023-05-29 3 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-07-29 2 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2024-02-17 2 Rendering to framebuffer offset: 040cc000 +65x0
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.16.6 2026-03-21 222 Unknown GetPointerWrite 00000000 PC 0893bdb4 LR 0893be10
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-07-17 30 80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-07-14 1 Branch in RSRTComp delay slot at 0886bc98 in block starting at 0886bc90
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-06-23 1 Unsupported AND logic op: 2
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-06-23 1 Attempted invert for logic op: 8
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.2 2022-06-18 1 Unknown GE command : ef7eb4c5
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.4 2026-05-26 927 80630006=sceAtracSetDataAndGetID(09b41100, 00004000): fmt definition too small (18)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.4 2026-05-26 395 80630006=sceAtracSetDataAndGetID(09b11ec0, 00004000): fmt definition too small (18)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-06-05 1 WriteToHardware: Invalid address 0000003b near PC 088564bc LR 08856d44
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.16.6 2023-11-18 3 WriteToHardware: Invalid address 0c000000 near PC 08000000 LR 08000000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-05-28 1 WriteToHardware: Invalid address 00000004 near PC 08000000 LR 08000000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3 2022-05-22 130 80420014=__sceSasCore(08af2040, 00001400): invalid address
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3 2022-05-22 134 80420014=__sceSasCore(08af2040, 00001000): invalid address
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3 2022-05-22 2 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145686528
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3 2022-05-22 6 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 35256
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-05-17 1 Ignoring possible texturing from framebuffer at 04170000 +128x128 / 512x256
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-05-11 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-12-18 2 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2022-05-01 1 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04044000 offset: 0 (512x512 stride 512, 8888)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2022-05-01 1 80000107=sceDisplaySetFrameBuf(00000000, 512, 0, 0): must change latched framebuf first
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2022-05-01 2 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-04-28 4 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd61d0, 00000002)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-04-24 1 800200d2=scePsmfPlayerSetPsmf(099c47bc, disc0:/PSP_GAME/USRDIR/fmv/l_bell/l_01_b.pmf): too many streams in PSMF video, bogus data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-04-24 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (014da070), bad data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2024-03-14 2 WriteToHardware: Invalid address 30cd71ec near PC 089427f0 LR 08942a20
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-04-18 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149305684
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.16.6 2024-04-28 21 Unknown GE command : efb30000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-04-13 1 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-04-13 1 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-04-04 1 sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-04-04 1 sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-04-04 1 sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-11-26 8 sceKernelRegisterSubIntrHandler(30, 0, 089f9ef0, 00000000): duplicate handler
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11 2022-03-30 1 Attempted set for logic op: f
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.1 2022-08-06 10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-25 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-25 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.4 2022-03-20 10 Error in shader compilation: info: INTERNAL ERROR: no main() function! ERROR: 0 compilation errors. No code generated. postshader
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.15.4 2023-12-18 19 Unknown GE command : fcf60000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-10 13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148439040
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167706624
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167770768
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145512184
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147039492
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-10 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 10
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-03-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143610932
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.20.4-3671-g35180fb0bc 2026-11-07 11,548 sceNetAdhocMatchingInit(3000) at 088f2b90
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-02-14 14 80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00001000, 00040000): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.15.4 2023-09-18 2 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2022-01-21 29 fbo_blit_color failed in blit (04088000 -> 04000000)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-01-18 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-01-18 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149557360
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-01-18 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151506040
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-01-18 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143642516
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-01-18 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143634596
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.15.4 2025-08-05 58 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-01-10 1 sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-01-06 1 Unsupported AND logic op: 1
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-02-13 2 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2021-12-31 1 Unknown GE command : fb610000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.17.1 2024-06-10 17 Failed to read valid video stream data from header
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2021-12-25 1 WriteToHardware: Invalid address 00000007 near PC 08000000 LR 08000000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-08-15 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.4 2021-12-18 1 Failed decrypting the PRX (ret = -1, size = 4206373, psp_size = 4206720)!
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14 2023-01-03 2 Unknown GE command : feef0000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2021-12-06 1 80630007=sceAtracSetData(2, 08bb1680, 00038000): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2021-11-23 1 WriteToHardware: Invalid address 3b44c50c near PC 08945bfc LR 08932e28
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-08-15 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145042384

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