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| Game title |
Version |
Latest Report |
Hits |
Message |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1 |
| Grand Theft Auto V YUNIER PB |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| eFootball Chelito 19 |
v1.18.1-138-g129c64c6b8 |
2026-05-22 |
66 |
WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 0884c9fc |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
4 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
4 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
4 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
4 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
5 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
4 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
4 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
4 |
Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
3 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
| eFootball Play-C |
v1.12.3 |
2026-11-06 |
13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
| eFootball Play-C |
v1.12.3 |
2026-11-06 |
11 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
| eFootball 2025 STAR PATCH |
v1.9.4 |
2026-11-07 |
19,072 |
Savedata version requested on save: 3 |
| Lord of Arcana |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
| Lord of Arcana |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
| Lord of Arcana |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
| Lord of Arcana |
v1.10.3 |
2024-10-01 |
1 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
| WWE DON'21 |
v1.9.4 |
2026-08-16 |
28 |
80630007=sceAtracSetData(2, 08d4b180, 00006c00): atracID uses different codec type than data |
| eFootball 2025 STAR PATCH |
v1.9.4 |
2026-11-07 |
8,333 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.18.1 |
2026-07-28 |
15 |
WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 08849a58 |
| F1 2009 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352 |
| F1 2009 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468 |
| F1 2009 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632 |
| F1 2009 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544 |
| F1 2009 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664 |
| F1 2009 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700 |
| eFootball PC - V. |
v1.9.4 |
2026-08-29 |
65 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header |
| RIDE 4 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0905d870): duplicate handler |
| RIDE 4 |
v1.10.3 |
2024-09-30 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08e9f300): duplicate handler |
| RIDE 4 |
v1.10.3 |
2024-09-30 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09337240): duplicate handler |
| (untitled homebrew) |
v1.10.3 |
2024-09-29 |
1 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Pro Evolution Soccer 6 |
v1.10.3 |
2025-01-16 |
9 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| eFootball 2025 Betway Premiership By Zamani |
v1.9.4 |
2026-08-19 |
4,138 |
Savedata version requested on save: 3 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-04-10 |
4 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-04-10 |
5 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-04-10 |
4 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468 |
| eFootball PC - V. |
v1.9.4 |
2026-11-07 |
10,537 |
Savedata version requested on save: 3 |
| TEKKEN 7 |
v1.10.3 |
2024-10-03 |
7 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2024-09-29 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
5 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
5 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| eFootball Play-C |
v1.10.3 |
2025-12-15 |
5 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| eFootball By TM ARTS |
v1.9.4 |
2025-09-26 |
24 |
80420014=__sceSasCore(08bb3a00, c4cd28c0): invalid address |
| eFootball PES 2024 "SN3" |
v1.17.1 |
2025-02-08 |
5 |
80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data |
| eFootball PES 2024 "SN3" |
v1.17.1 |
2024-11-23 |
3 |
80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data |
| eFootball PES 2024 "SN3" |
v1.17.1 |
2024-11-23 |
4 |
80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data |
| TEKKEN 7 |
v1.10.3 |
2024-09-29 |
24 |
80630006=sceAtracSetDataAndGetID(092bd940, 00010000): invalid RIFF header |
| TEKKEN 7 |
v1.10.3 |
2024-09-28 |
3 |
80630011=sceAtracSetDataAndGetID(092bd940, 00010000): no data chunk |
| TEKKEN 7 |
v1.10.3 |
2024-09-28 |
1 |
RIFF chunk had uneven size |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Render to texture with incompatible formats 5 != 1 at 04044000 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Render to texture using CLUT with different strides 1024 != 512 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Render to area containing texture at 040cc000 +0x128 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Unknown syscall in known module 'sceNpService': 0x58251346 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Unknown syscall in known module 'sceNp': 0xa0be3c4b |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Unknown syscall in known module 'sceNp': 0x7e0864df |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Unknown syscall in known module 'sceNp': 0x1d60ae4b |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
1 |
Unknown syscall in known module 'sceNpService': 0xbe22eea3 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
2 |
Unknown syscall in known module 'sceNpService': 0x788f2b5e |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
2 |
Unknown syscall in known module 'sceNpService': 0x75dacb57 |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
2 |
Unknown syscall in known module 'sceNpService': 0x72a1ce0d |
| eFootball Play-C |
v1.10.3 |
2024-09-28 |
2 |
Unknown syscall in known module 'sceNpService': 0x66c64821 |
| EA FC 2024 BY MR-PATCH |
v1.10.3 |
2024-09-28 |
2 |
Savedata version requested on save: 3 |
| eFootball By TM ARTS |
v1.9.4 |
2025-05-24 |
37 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFooTBall Play Cesar Patch |
v1.10.3 |
2024-09-27 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2024-09-27 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000423): duplicate handler |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
6,583 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| eFootball By TM ARTS |
v1.9.4 |
2024-11-01 |
109 |
sceMp3Init: invalid data: not 44.1kHz |
| Pro Evolution Soccer 2012 |
v1.9.4 |
2026-10-25 |
1,169 |
MIPSCompileOp: Invalid instruction 44f2af00 |
| eFootball By TM ARTS |
v1.9.4 |
2026-06-10 |
5,875 |
Savedata version requested on save: 3 |
| eFootball PES 2021 By GABRIEL |
v1.10.3 |
2024-09-27 |
1 |
MIPSCompileOp: Invalid instruction 01e202e9 |
| Tom Clancy's Ghost Recon® Predator |
v1.10.3 |
2024-09-26 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167768800 |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-26 |
108 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-26 |
87 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball PES 2024 Update Charles Gaming Pro |
v1.9.4 |
2025-08-11 |
18 |
Savedata version requested on save: 3 |
| WWE DON'21 |
v1.9.4 |
2026-10-30 |
20 |
80630007=sceAtracSetData(2, 08d4b180, 0000b400): atracID uses different codec type than data |