To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| God of War™: Ghost of Sparta |
v1.10.3 |
2024-09-25 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147280608 |
| Real Football 24 C19 |
v1.11.3 |
2026-04-07 |
821 |
Savedata version requested on save: 3 |
| WWE DON'21 |
v1.9.4 |
2026-11-02 |
231 |
80630007=sceAtracSetData(2, 08d4b180, 0000cc00): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.9.3 |
2026-08-08 |
42 |
WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 08856c34 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-05 |
253 |
sceMp3Init: invalid data: not MPEG v1 |
| eFootball Chelito 19 |
v1.10.3 |
2024-09-24 |
1 |
MIPSCompileOp: Invalid instruction 0038213c |
| eFootball Chelito 19 |
v1.10.3 |
2024-09-24 |
1 |
Branch in FPFlag delay slot at 09141007 in block starting at 0913bff7 |
| WWE DON'21 |
v1.9.4 |
2026-11-03 |
225 |
80630007=sceAtracSetData(2, 08d4b180, 0000bc00): atracID uses different codec type than data |
| WWE DON'21 |
v1.9.4 |
2026-11-03 |
614 |
80630007=sceAtracSetData(2, 08d4b180, 00009900): atracID uses different codec type than data |
| WWE DON'21 |
v1.9.4 |
2026-11-02 |
439 |
80630007=sceAtracSetData(2, 08d4b180, 00003900): atracID uses different codec type than data |
| WWE DON'21 |
v1.9.4 |
2026-11-03 |
976 |
80630007=sceAtracSetData(2, 08d4b180, 0000de00): atracID uses different codec type than data |
| WWE DON'21 |
v1.9.4 |
2026-11-03 |
1,856 |
80630007=sceAtracSetData(2, 08d4b180, 0000ff00): atracID uses different codec type than data |
| WWE DON'21 |
v1.9.4 |
2026-11-03 |
1,827 |
80630007=sceAtracSetData(2, 08d4b180, 00014a00): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.18.1-138-g129c64c6b8 |
2026-05-22 |
74 |
WriteToHardware: Invalid address 00000004 near PC 08856d1c LR 08856d28 |
| PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.8.0 |
2025-07-13 |
278 |
Savedata version requested on save: 3 |
| eFootball MP New Season Patch 2024 |
v1.10.3 |
2024-09-23 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
| eFootball MP New Season Patch 2024 |
v1.10.3 |
2024-09-23 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
| eFootball MP New Season Patch 2024 |
v1.10.3 |
2024-09-23 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
| eFootball |
v1.9.4 |
2025-07-13 |
633 |
Savedata version requested on save: 3 |
| PES 2013 |
v1.17.1-980-gabaea0197b |
2025-08-26 |
9 |
MIPSCompileOp: Invalid instruction 44f2af00 |
| eFootball 2024 Girabola By JG |
v1.9.4 |
2026-03-04 |
12 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.10.3 |
2024-09-21 |
1 |
MIPSCompileOp: Invalid instruction 71ecd0f0 |
| Virtua Tennis 3 |
v1.9.4 |
2026-07-28 |
831 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-05 |
2,187 |
sceMp3Init: invalid data: not layer 3 |
| (untitled homebrew) |
v1.10.3 |
2024-09-21 |
1 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| eFootball Chelito 19 |
v1.17.1-334-g1786a4ddb |
2025-09-08 |
4 |
MIPSCompileOp: Invalid instruction 00000014 |
| FIFA 13 |
v1.10.3 |
2025-12-31 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488 |
| FIFA 13 |
v1.10.3 |
2025-12-31 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280 |
| FIFA 13 |
v1.10.3 |
2024-09-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| FIFA 13 |
v1.10.3 |
2024-09-20 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-09-11 |
22 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
| EA-Sports FC PC-V |
v1.11.3 |
2025-04-13 |
4 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147711004 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-06-24 |
6 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-03-05 |
5 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167508272 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-03-05 |
4 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1310720 |
| eFootball PES 2022 "SNE" |
v1.10.3 |
2024-09-20 |
12 |
sceMp3Init: invalid data: not 44.1kHz |
| eFootball 2025 by MP |
v1.9.4 |
2026-04-04 |
2,190 |
MIPSCompileOp: Invalid instruction 01010101 |
| eFootball PES 2021 By GABRIEL |
v1.10.3 |
2024-10-01 |
2 |
MIPSCompileOp: Invalid instruction 40454c85 |
| MAJOR LEAGUE BASEBALL 2K12 |
v1.10.3 |
2024-09-19 |
1 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
8 |
80630006=sceAtracSetDataAndGetID(097addc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(0911bcc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(0997cf00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
2 |
80630006=sceAtracSetDataAndGetID(0997cf80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(0997ce00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(0997cec0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(0997ce80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(09965740, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(095d2d40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-19 |
1 |
80630006=sceAtracSetDataAndGetID(09b30a40, 00000800): invalid RIFF header |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-16 |
17 |
MIPSCompileOp: Invalid instruction 00000005 |
| EA-Sports FC PC-V |
v1.11.3 |
2025-04-13 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149356544 |
| EA-Sports FC PC-V |
v1.11.3 |
2025-04-13 |
3 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149518448 |
| EA-Sports FC PC-V |
v1.11.3 |
2025-04-13 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151465432 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-03-05 |
6 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143642516 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-03-05 |
6 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143634596 |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
1 |
80630006=sceAtracSetDataAndGetID(0909d280, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
1 |
80630006=sceAtracSetDataAndGetID(09930b00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
1 |
80630006=sceAtracSetDataAndGetID(0992dd80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
1 |
80630006=sceAtracSetDataAndGetID(09c485c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
1 |
80630006=sceAtracSetDataAndGetID(096ac9c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
3 |
80630006=sceAtracSetDataAndGetID(09cc8580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
1 |
80630006=sceAtracSetDataAndGetID(097f46c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2024-09-18 |
1 |
80630006=sceAtracSetDataAndGetID(09727000, 00000800): invalid RIFF header |
| MYFC 25 MYUNO4U |
v1.10.3 |
2024-09-18 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 128 |
| NBA LIVE 06 |
v1.10.3 |
2024-09-18 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776 |
| eFottball Hend Asean |
v1.18.1 |
2024-11-30 |
130 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| eFottball Hend Asean |
v1.10.3 |
2024-10-29 |
2 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| TEST DRIVE UNLIMITED |
v1.10.3 |
2024-09-18 |
96 |
D3D error in shader compilation: info: C:\Users\luizt\OneDrive\?rea de Trabalho\PSP Capit?o capcom\Shader@0x0000028FE34A9680(96,31-45): error X3004: undeclared identifier 'u_spline_counts'
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4x3 u_tex : register(c14);
float4 u_uvscaleoffset : register(c17);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float4 color0 : COLOR0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float4 gl_Position : POSITION;
};
float2 tess_sample(in float2 points[16], float4x4 weights) {
float2 pos = float2(0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float3 tess_sample(in float3 points[16], float4x4 weights) {
float3 pos = float3(0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4 tess_sample(in float4 points[16], float4x4 weights) {
float4 pos = float4(0.0, 0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4x4 outerProduct(float4 u, float4 v) {
return mul((float4x1)v, (float1x4)u);
}
struct Tess {
float3 pos;
float2 tex;
float4 col;
};
void tessellate(in VS_IN In, out Tess tess) {
int2 point_pos = int2(In.position.z, In.normal.z) * 3;
int2 weight_idx = int2(In.position.xy);
float3 _pos[16];
float2 _tex[16];
float4 _col[16];
int index;
index = (0 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[0] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[1] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[2] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[3] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[4] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[5] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[6] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[7] = tess_data[index].pos;
index = (2 + point_pos.y) * u_spli |
| eFootball 2025 Pre-Temporada By T. Bendezu |
v1.11.3 |
2024-09-22 |
5 |
MIPSCompileOp: Invalid instruction 71126584 |
| eFootball 2025 Pre-Temporada By T. Bendezu |
v1.10.3 |
2024-09-22 |
2 |
MIPSCompileOp: Invalid instruction 71145b10 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-10-24 |
134 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-04-25 |
5 |
MIPSCompileOp: Invalid instruction 04040006 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-06 |
69,757 |
MIPSCompileOp: Invalid instruction 01010101 |
| TEKKEN 8 NEXTGEN S6 V 2.0 EDITION BY YED |
v1.9.4 |
2026-11-07 |
1,365 |
80020001=sceKernelCreateMutex(): invalid name |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction 003c3635 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction 00302a29 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
2 |
MIPSCompileOp: Invalid instruction 00251f1e |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
WriteToHardware: Invalid address ffffbfbc near PC 042e337c LR 091766c0 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d2f4e0f0 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction ccc3ede7 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d1d7f0d8 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d1c4cad2 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d1bfc2ce |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction f3d4c6f0 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction f3d4c4f0 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction f3d4c2f3 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction f3cac4da |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d2c6c4da |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction f35a5a5d |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d1c6d2da |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d1cac2c8 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction b1b1b1b1 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction cfbeb6b2 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction d2d2d4c6 |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction b6b2adae |
| eFootball PES 2023 Danilo Gamer |
v1.10.3 |
2024-09-17 |
1 |
Branch in RSRTComp delay slot at 042ddb50 in block starting at 042ddb24 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
69,399 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
375,264 |
Savedata version requested on save: 3 |
| eFootball 2025 Pre-Temporada By T. Bendezu |
v1.9.4 |
2026-09-11 |
381 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Harry Potter and the Goblet of Fire™ |
v1.10.3 |
2024-09-16 |
1 |
sceKernelCreateSema(SEEDMUTEX) unsupported options parameter, size = 148079448 |