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Game title |
Version |
Latest Report |
Message |
RIDGE RACER |
v1.13.2-2076-gf4b78bacd |
2022-12-07 |
Ignoring possible texturing from framebuffer at 0416b780 +0x128 / 256x272 |
Me & My Katamari |
v1.13.2-2076-gf4b78bacd |
2022-12-06 |
Ignoring possible texturing from framebuffer at 04154000 +1920x44 / 256x256 |
RIDGE RACER |
v1.13.2-2076-gf4b78bacd |
2022-12-06 |
Ignoring possible texturing from framebuffer at 04197ec0 +512x233 / 256x272 |
Shadow of Destiny |
v1.14.4 |
2023-12-11 |
Ignoring possible texturing from framebuffer at 041bc000 +0x64 / 256x128 |
Tomb Raider: Anniversary |
v1.13.2-2076-gf4b78bacd |
2022-11-28 |
sceDmacMemcpy(dest=0419fc00, src=09796a60, size=9216): overlapping read |
Tomb Raider: Anniversary |
v1.13.2-2076-gf4b78bacd |
2022-11-28 |
sceDmacMemcpy(dest=041f0000, src=08e388b8, size=6144): overlapping read |
RIDGE RACER |
v1.14.4 |
2023-10-15 |
Ignoring possible texturing from framebuffer at 041fe000 +0x62 / 64x64 |
Tomb Raider: Anniversary |
v1.14.4-723-gf6573a4d7 |
2024-09-01 |
Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272 |
Shadow of Destiny |
v1.18.1 |
2024-12-24 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
God of War™: Ghost of Sparta |
v1.18.1-87-gda0168f41a |
2025-01-03 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
RIDGE RACER |
v1.14.4-615-g34e6dcb28 |
2024-11-15 |
Using texture with dynamic CLUT: texfmt=5, clutfmt=3 |
God of War™: Ghost of Sparta |
v1.14.4-993-gf03dc23df |
2025-01-02 |
Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272 |
God of War™: Ghost of Sparta |
v1.18.1-92-gfe6db07f0d |
2025-01-03 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
METAL SLUG XX™ |
v1.18.1-87-gda0168f41a |
2025-01-03 |
sceNetAdhocMatchingInit(65536) at 08864640 |
LEGO® Batman™: The Videogame |
v1.17.1 |
2024-08-23 |
WriteToHardware: Invalid address 0a000000 near PC 089eb4bc LR 089eb53c |
LEGO® Batman™: The Videogame |
v1.17.1 |
2024-03-15 |
ReadFromHardware: Invalid address 0a000000 near PC 089eb4bc LR 089eb53c |
TEKKEN 6 |
v1.18.1-541-g34f3b724cd |
2025-01-03 |
sceIoChstat: change attr to 0000 requested |
TEKKEN 6 |
v1.9.3-913-g1dec77214 |
2025-01-03 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002) |
頭文字D STREET STAGE |
v1.7.5 |
2024-12-16 |
sceDmacMemcpy(dest=041cb800, src=091fba80, size=2048): overlapping read |
クロヒョウ 龍が如く新章 |
v1.9.4 |
2025-01-01 |
sceDmacMemcpy(dest=04044000, src=04000000, size=278528): overlapping read |
Me & My Katamari |
v1.9.4 |
2024-12-10 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Crash® of the Titans |
v1.9.4 |
2025-01-03 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Crash® Mind Over Mutant |
v1.9.4 |
2025-01-03 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Dante's Inferno™ |
v1.9.4 |
2025-01-03 |
Video out requested, not supported: mode=0 size=0,0 |
Tomb Raider: Anniversary |
v1.9.4 |
2025-01-02 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
Ape Escape™ |
v1.9.4 |
2025-01-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Ape Escape™ |
v1.9.4 |
2025-01-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
RIDGE RACER |
v1.9.4 |
2025-01-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
RIDGE RACER |
v1.9.4 |
2025-01-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1 |
RIDGE RACER |
v1.9.4 |
2025-01-03 |
sceIoAssign(disc0:, umd0:, isofs0:, IOASSIGN_RDONLY, 00000000, 0) |
Me & My Katamari |
v1.9.4 |
2025-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08944c44, pos=0, access=1, data=2, text=2 |
Me & My Katamari |
v1.9.4 |
2025-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08944c3c, pos=0, access=1, data=1, text=1 |
Me & My Katamari |
v1.9.4 |
2025-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08944c2c, pos=0, access=1, data=2, text=2 |
Me & My Katamari |
v1.9.4 |
2025-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08944c34, pos=0, access=1, data=1, text=1 |
Me & My Katamari |
v1.9.4 |
2025-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08944c24, pos=0, access=1, data=2, text=2 |
Me & My Katamari |
v1.9.4 |
2025-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08944c1c, pos=0, access=1, data=1, text=1 |
Me & My Katamari |
v1.9.4 |
2025-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08944c14, pos=0, access=1, data=1, text=1 |
Crash® Mind Over Mutant |
v1.9.4 |
2025-01-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=1, text=1 |
Crash® Mind Over Mutant |
v1.9.4 |
2025-01-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
Crash® of the Titans |
v1.9.4 |
2025-01-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Crash® of the Titans |
v1.9.4 |
2025-01-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.9.4 |
2025-01-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Street Fighter® Alpha 3 Max |
v1.9.4 |
2025-01-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Street Fighter® Alpha 3 Max |
v1.9.4 |
2025-01-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
ドラゴンボールZ 真武道会2 |
v1.9.4 |
2025-01-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Ape Escape™ |
v1.9.4 |
2024-12-29 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=4 |
Shadow of Destiny |
v1.9.4 |
2024-12-24 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=3 IDX=0 MC=8 |