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| Game title |
Version |
Latest Report |
Hits |
Message |
| Army of TWO™: The 40th Day |
v1.6.3-432-gfd6c3145d |
2020-02-01 |
1 |
sceDmacMemcpy(dest=041bd800, src=08c09020, size=5120): overlapping read |
| 討鬼伝 極 |
v1.9.4 |
2022-06-23 |
11 |
Jump to invalid address: 07d66758 |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-25 |
97 |
80630006=sceAtracSetData(2, 08d4b180, 000049a8): invalid RIFF header |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2023-09-30 |
30 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2021-12-07 |
13 |
80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2023-04-18 |
41 |
80630007=sceAtracSetData(2, 08d4b180, 00002130): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-07-27 |
20 |
80630006=sceAtracSetData(3, 08d4b180, 0000a6a0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2022-03-25 |
51 |
80630006=sceAtracSetData(2, 08d4b180, 0000b4d8): invalid RIFF header |
| Call of Duty : Roads to Victory™ |
v1.6.3-432-gfd6c3145d |
2023-08-08 |
4 |
ReadFromHardware: Invalid address 0a001824 near PC 088a00ba LR 088a008a |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2022-12-15 |
125 |
80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.7.5 |
2022-09-04 |
19 |
Render to area containing texture at 000cc000 +64x0 |
| Def Jam® Fight For NY™: The Takeover |
v1.6.3-432-gfd6c3145d |
2022-10-16 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000002d1): duplicate handler |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-28 |
211 |
80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
11 |
80630006=sceAtracSetData(3, 08d4b180, 00001aa0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-03-17 |
40 |
80630006=sceAtracSetData(2, 08d4b180, 00008c60): invalid RIFF header |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-03-15 |
166 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2023-09-30 |
128 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-27 |
139 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-28 |
253 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| Danganronpa: Hope's Academy and Despair's Students |
v1.9.4 |
2021-09-06 |
6 |
80630006=sceAtracSetDataAndGetID(089b7040, 0000e3c0): invalid RIFF header |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-30 |
231 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-30 |
135 |
80630007=sceAtracSetData(2, 08d4b180, 00001f00): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-28 |
423 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-28 |
294 |
80630007=sceAtracSetData(2, 08d4b180, 00004434): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2022-12-15 |
145 |
80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.7.5 |
2022-12-21 |
79 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2022-08-16 |
19 |
80630006=sceAtracSetData(2, 08d4b180, 00005f88): invalid RIFF header |
| THE KING OF FIGHTERS PORTABLE '94 - '98 Chapter of Orochi |
v1.9.4 |
2023-03-28 |
11 |
GL ran out of GPU memory; switching to low memory mode |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-27 |
188 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.9.4 |
2025-03-20 |
18 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09125a70): duplicate handler |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2026-07-30 |
65 |
80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-03-15 |
23 |
80630007=sceAtracSetData(2, 08d4b180, 00004200): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-03-15 |
81 |
80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2022-06-20 |
22 |
Unknown GetPointer 00000000 PC 089fa228 LR 089fa23c |
| SEGA Rally |
v1.9.4 |
2021-12-20 |
214 |
GL ran out of GPU memory; switching to low memory mode |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2024-11-01 |
8 |
80630007=sceAtracSetData(2, 08bd5640, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2020-01-07 |
1 |
80630006=sceAtracSetData(2, 08bf5680, 00001400): invalid RIFF header |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2024-11-01 |
12 |
80630007=sceAtracSetData(2, 08bd5640, 0000fe00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2023-07-06 |
28 |
80630007=sceAtracSetData(2, 08bd5640, 00015700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2020-01-07 |
1 |
80630007=sceAtracSetData(2, 08bd5640, 00009de0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2024-11-01 |
4 |
80630007=sceAtracSetData(2, 08bd5640, 000013e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2020-01-07 |
1 |
80630007=sceAtracSetData(2, 08bd5640, 000031e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.6.3-432-gfd6c3145d |
2024-11-01 |
38 |
80630007=sceAtracSetData(2, 08b9d600, 00038000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-07-25 |
165 |
80630006=sceAtracSetData(3, 08d4b180, 00007680): invalid RIFF header |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-27 |
1,652 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-16 |
105 |
80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-28 |
1,012 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| TEKKEN GLOBAL MOD Season 2 |
v1.9.4 |
2026-10-31 |
74,704 |
80020001=sceKernelCreateMutex(): invalid name |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-02-27 |
37 |
80630007=sceAtracSetData(2, 08d4b180, 00004430): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-02-27 |
10 |
80630007=sceAtracSetData(2, 08d4b180, 00003eb8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-08-28 |
16 |
80630007=sceAtracSetData(2, 08d4b180, 000058f8): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-30 |
663 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-10-30 |
77 |
80630006=sceAtracSetData(3, 08d4b180, 00006a78): invalid RIFF header |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-30 |
1,368 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-30 |
619 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-27 |
799 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-25 |
230 |
80630006=sceAtracSetData(3, 08d4b180, 00004660): invalid RIFF header |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2023-09-30 |
2,526 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2023-09-30 |
2,499 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.9.4 |
2025-03-07 |
4 |
sceDmacMemcpy(dest=0414e000, src=094f2060, size=208768): overlapping read |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-13 |
200 |
80630006=sceAtracSetData(2, 08d4b180, 00005a10): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-04 |
59 |
80630006=sceAtracSetData(2, 08d4b180, 0000c770): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-05-08 |
43 |
80630006=sceAtracSetData(2, 08d4b180, 000090c0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-05-12 |
47 |
80630006=sceAtracSetData(2, 08d4b180, 00004548): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-25 |
93 |
80630006=sceAtracSetData(2, 08d4b180, 00003da0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-04 |
115 |
80630006=sceAtracSetData(3, 08d4b180, 00003710): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-02-12 |
199 |
80630006=sceAtracSetData(2, 08d4b180, 00006730): invalid RIFF header |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-01-14 |
7 |
80630007=sceAtracSetData(3, 08bd6108, 0000e800): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-02-27 |
122 |
80630007=sceAtracSetData(2, 08d4b180, 000084b8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-06-08 |
508 |
80630006=sceAtracSetData(2, 08d4b180, 00020000): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-23 |
1,474 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2022-07-20 |
7 |
Jump to invalid address: 020f8870 |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-08-31 |
9 |
80630006=sceAtracSetData(2, 08d4b180, 00001758): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-03 |
80 |
80630006=sceAtracSetData(2, 08d4b180, 00005038): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.6.3-432-gfd6c3145d |
2019-12-23 |
1 |
sceDmacMemcpy(dest=0414d440, src=0910c1a0, size=64): overlapping read |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-09-25 |
74 |
80630006=sceAtracSetData(3, 08d4b180, 0000da08): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-02-27 |
545 |
80630006=sceAtracSetData(2, 08d4b180, 0000ba50): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-10-30 |
40 |
80630006=sceAtracSetData(3, 08d4b180, 000085d0): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-09-12 |
117 |
00000000=sceAtracLowLevelDecode(0, 09fce250, 09fce4b0[00000130], 00000260, 09fce4b4[00001000]): invalid pointers |
| GUILTYGEAR XX ΛCORE PLUS |
v1.9.3 |
2024-11-09 |
3 |
sceDmacMemcpy(dest=04088000, src=04144000, size=29568): overlapping read |
| WWE '13 |
v1.9.4 |
2023-03-26 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 0000bfc8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-25 |
190 |
80630006=sceAtracSetData(3, 08d4b180, 00002f68): invalid RIFF header |
| Fieldrunners |
v1.6.3-432-gfd6c3145d |
2019-12-17 |
1 |
GL ran out of GPU memory; switching to low memory mode |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-07-04 |
881 |
80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2024-07-06 |
217 |
80630006=sceAtracSetData(3, 08d4b180, 00005150): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-02-27 |
2,587 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
833 |
80630006=sceAtracSetData(3, 08d4b180, 00001f00): invalid RIFF header |
| OJR EDIÇÕES 2020 |
v1.9.4 |
2022-11-02 |
1,615 |
GL ran out of GPU memory; switching to low memory mode |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-09-16 |
234 |
80630006=sceAtracSetData(2, 08d4b180, 00003a58): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-26 |
873 |
80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
544 |
80630006=sceAtracSetData(2, 08d4b180, 0000b190): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-26 |
501 |
80630006=sceAtracSetData(3, 08d4b180, 00003da0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-13 |
749 |
80630006=sceAtracSetData(2, 08d4b180, 00003fd0): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-07-04 |
1,357 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-11-07 |
54 |
80630006=sceAtracSetData(3, 08d4b180, 0000f218): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-12 |
493 |
80630006=sceAtracSetData(2, 08d4b180, 00001f00): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-06-03 |
105 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-10 |
880 |
80630006=sceAtracSetData(3, 08d4b180, 00003a58): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2023-07-25 |
71 |
80630006=sceAtracSetData(2, 08d4b180, 00006ca8): invalid RIFF header |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.9.4 |
2025-04-17 |
1,725 |
80630006=sceAtracSetData(2, 08d4b180, 00001cd0): invalid RIFF header |