Recent logs - v1.6.3-432-gfd6c3145d

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Army of TWO™: The 40th Day v1.6.3-432-gfd6c3145d 2020-02-01 1 sceDmacMemcpy(dest=041bd800, src=08c09020, size=5120): overlapping read
討鬼伝 極 v1.9.4 2022-06-23 11 Jump to invalid address: 07d66758
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-25 97 80630006=sceAtracSetData(2, 08d4b180, 000049a8): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.9.4 2023-09-30 30 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2021-12-07 13 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2023-04-18 41 80630007=sceAtracSetData(2, 08d4b180, 00002130): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-07-27 20 80630006=sceAtracSetData(3, 08d4b180, 0000a6a0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-03-25 51 80630006=sceAtracSetData(2, 08d4b180, 0000b4d8): invalid RIFF header
Call of Duty : Roads to Victory™ v1.6.3-432-gfd6c3145d 2023-08-08 4 ReadFromHardware: Invalid address 0a001824 near PC 088a00ba LR 088a008a
WWE 2K20 by GamerNafZ™ v1.9.4 2022-12-15 125 80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.7.5 2022-09-04 19 Render to area containing texture at 000cc000 +64x0
Def Jam® Fight For NY™: The Takeover v1.6.3-432-gfd6c3145d 2022-10-16 2 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000002d1): duplicate handler
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-28 211 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-10 11 80630006=sceAtracSetData(3, 08d4b180, 00001aa0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-03-17 40 80630006=sceAtracSetData(2, 08d4b180, 00008c60): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.9.4 2024-03-15 166 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2023-09-30 128 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-27 139 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-28 253 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
Danganronpa: Hope's Academy and Despair's Students v1.9.4 2021-09-06 6 80630006=sceAtracSetDataAndGetID(089b7040, 0000e3c0): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-30 231 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-30 135 80630007=sceAtracSetData(2, 08d4b180, 00001f00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-28 423 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-28 294 80630007=sceAtracSetData(2, 08d4b180, 00004434): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2022-12-15 145 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.7.5 2022-12-21 79 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-08-16 19 80630006=sceAtracSetData(2, 08d4b180, 00005f88): invalid RIFF header
THE KING OF FIGHTERS PORTABLE '94 - '98 Chapter of Orochi v1.9.4 2023-03-28 11 GL ran out of GPU memory; switching to low memory mode
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-27 188 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.9.4 2025-03-20 18 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09125a70): duplicate handler
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 65 80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-03-15 23 80630007=sceAtracSetData(2, 08d4b180, 00004200): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-03-15 81 80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2022-06-20 22 Unknown GetPointer 00000000 PC 089fa228 LR 089fa23c
SEGA Rally v1.9.4 2021-12-20 214 GL ran out of GPU memory; switching to low memory mode
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2024-11-01 8 80630007=sceAtracSetData(2, 08bd5640, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2020-01-07 1 80630006=sceAtracSetData(2, 08bf5680, 00001400): invalid RIFF header
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2024-11-01 12 80630007=sceAtracSetData(2, 08bd5640, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2023-07-06 28 80630007=sceAtracSetData(2, 08bd5640, 00015700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2020-01-07 1 80630007=sceAtracSetData(2, 08bd5640, 00009de0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2024-11-01 4 80630007=sceAtracSetData(2, 08bd5640, 000013e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2020-01-07 1 80630007=sceAtracSetData(2, 08bd5640, 000031e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.6.3-432-gfd6c3145d 2024-11-01 38 80630007=sceAtracSetData(2, 08b9d600, 00038000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2024-07-25 165 80630006=sceAtracSetData(3, 08d4b180, 00007680): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-27 1,652 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-16 105 80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-28 1,012 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
TEKKEN GLOBAL MOD Season 2 v1.9.4 2026-10-31 74,704 80020001=sceKernelCreateMutex(): invalid name
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-02-27 37 80630007=sceAtracSetData(2, 08d4b180, 00004430): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-02-27 10 80630007=sceAtracSetData(2, 08d4b180, 00003eb8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-08-28 16 80630007=sceAtracSetData(2, 08d4b180, 000058f8): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-30 663 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-10-30 77 80630006=sceAtracSetData(3, 08d4b180, 00006a78): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-30 1,368 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-30 619 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-27 799 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-25 230 80630006=sceAtracSetData(3, 08d4b180, 00004660): invalid RIFF header
WWE 2K20 by GamerNafZ™ v1.9.4 2023-09-30 2,526 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K20 by GamerNafZ™ v1.9.4 2023-09-30 2,499 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2025-03-07 4 sceDmacMemcpy(dest=0414e000, src=094f2060, size=208768): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-13 200 80630006=sceAtracSetData(2, 08d4b180, 00005a10): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-04 59 80630006=sceAtracSetData(2, 08d4b180, 0000c770): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-05-08 43 80630006=sceAtracSetData(2, 08d4b180, 000090c0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-05-12 47 80630006=sceAtracSetData(2, 08d4b180, 00004548): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-25 93 80630006=sceAtracSetData(2, 08d4b180, 00003da0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-04 115 80630006=sceAtracSetData(3, 08d4b180, 00003710): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2024-02-12 199 80630006=sceAtracSetData(2, 08d4b180, 00006730): invalid RIFF header
WWE SmackDown vs. RAW 2008 v1.9.4 2024-01-14 7 80630007=sceAtracSetData(3, 08bd6108, 0000e800): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-02-27 122 80630007=sceAtracSetData(2, 08d4b180, 000084b8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-06-08 508 80630006=sceAtracSetData(2, 08d4b180, 00020000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-23 1,474 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2022-07-20 7 Jump to invalid address: 020f8870
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-08-31 9 80630006=sceAtracSetData(2, 08d4b180, 00001758): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-03 80 80630006=sceAtracSetData(2, 08d4b180, 00005038): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.6.3-432-gfd6c3145d 2019-12-23 1 sceDmacMemcpy(dest=0414d440, src=0910c1a0, size=64): overlapping read
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2024-09-25 74 80630006=sceAtracSetData(3, 08d4b180, 0000da08): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-02-27 545 80630006=sceAtracSetData(2, 08d4b180, 0000ba50): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-10-30 40 80630006=sceAtracSetData(3, 08d4b180, 000085d0): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2025-09-12 117 00000000=sceAtracLowLevelDecode(0, 09fce250, 09fce4b0[00000130], 00000260, 09fce4b4[00001000]): invalid pointers
GUILTYGEAR XX ΛCORE PLUS v1.9.3 2024-11-09 3 sceDmacMemcpy(dest=04088000, src=04144000, size=29568): overlapping read
WWE '13 v1.9.4 2023-03-26 3 80630007=sceAtracSetData(2, 08d4b180, 0000bfc8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-25 190 80630006=sceAtracSetData(3, 08d4b180, 00002f68): invalid RIFF header
Fieldrunners v1.6.3-432-gfd6c3145d 2019-12-17 1 GL ran out of GPU memory; switching to low memory mode
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-07-04 881 80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2024-07-06 217 80630006=sceAtracSetData(3, 08d4b180, 00005150): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-02-27 2,587 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-12 833 80630006=sceAtracSetData(3, 08d4b180, 00001f00): invalid RIFF header
OJR EDIÇÕES 2020 v1.9.4 2022-11-02 1,615 GL ran out of GPU memory; switching to low memory mode
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-16 234 80630006=sceAtracSetData(2, 08d4b180, 00003a58): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-26 873 80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-10 544 80630006=sceAtracSetData(2, 08d4b180, 0000b190): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-26 501 80630006=sceAtracSetData(3, 08d4b180, 00003da0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-13 749 80630006=sceAtracSetData(2, 08d4b180, 00003fd0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-07-04 1,357 80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-11-07 54 80630006=sceAtracSetData(3, 08d4b180, 0000f218): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-12 493 80630006=sceAtracSetData(2, 08d4b180, 00001f00): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-06-03 105 80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-10 880 80630006=sceAtracSetData(3, 08d4b180, 00003a58): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-07-25 71 80630006=sceAtracSetData(2, 08d4b180, 00006ca8): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-17 1,725 80630006=sceAtracSetData(2, 08d4b180, 00001cd0): invalid RIFF header

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