Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Warhammer 40,000: Squad Command v1.9.4 2021-03-28 12 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
Warhammer 40,000: Squad Command v1.8.0 2019-07-20 1 scePsmfPlayerStart(08dd3930, 08dd3940, 0): unable to change video stream to 0
Resistance: Retribution™ v1.8.0 2019-07-20 1 Unknown GE command : 4e1f2833
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.8.0 2020-10-23 3 Unknown GE command : fb320000
Resistance: Retribution™ v1.8.0 2019-07-20 1 Unknown GE command : 0d171e27
永遠のアセリア―この大地の果てで― v1.8.0 2019-07-20 1 Unknown GE command : 59805900
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09ca7d40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09c93cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09acc480, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09ae8540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 2 80630006=sceAtracSetDataAndGetID(09acc4c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 8 80630006=sceAtracSetDataAndGetID(09ae8580, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2023-01-20 18 80630006=sceAtracSetDataAndGetID(09ce5080, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09cf9100, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2023-01-20 16 80630006=sceAtracSetDataAndGetID(09cd1000, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-02-14 7 80630006=sceAtracSetDataAndGetID(09cbcf00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-09-20 5 80630006=sceAtracSetDataAndGetID(09ca9bc0, 00014000): invalid RIFF header
Toriko: Gourmet Survival 2 v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(08eae290, 000046f8): invalid RIFF header
SpongeBob SquarePants: The Yellow Avenger v1.9.4 2020-05-04 3 Render to texture with incompatible formats 5 != 1 at 04182000
Madden NFL 08 v1.9.4 2022-12-09 29 Lots of blits needed for obscure blending: 40 per frame, blend 10/6/0
LittleBigPlanet™ v1.9.4 2026-04-03 53 Render to area containing texture at 04158200 +128x0
LittleBigPlanet™ v1.9.4 2026-08-14 195 Rendering to framebuffer offset: 04158200 +256x0
Crash™ Tag Team Racing v1.8.0 2022-12-23 8 80630006=sceAtracSetDataAndGetID(09e24880, 00014000): invalid RIFF header
TEKKEN 6 v1.8.0 2021-07-25 2 WriteToHardware: Invalid address 0000016c near PC 08970a30 LR 08971004
グランナイツヒストリー v1.8.0 2019-07-20 2 00000000=sceUtilityScreenshotInitStart(08d3da40)
グランナイツヒストリー v1.8.0 2019-07-20 3 00000000=sceUtilityScreenshotInitStart(08d42af0)
グランナイツヒストリー v1.9.4 2020-06-03 7 00000000=sceUtilityScreenshotInitStart(08d3f980)
グランナイツヒストリー v1.8.0 2019-07-20 1 00000000=sceUtilityScreenshotInitStart(08d3de00)
グランナイツヒストリー v1.8.0 2019-07-20 1 00000000=sceUtilityScreenshotInitStart(08de4a90)
Star Wars: The Force Unleashed v1.9.4 2025-04-02 10 WriteToHardware: Invalid address 000002c4 near PC 08000000 LR 08000000
Grand Theft Auto®: Chinatown Wars™ v1.8.0 2019-07-20 62 D3D error in shader compilation: info: (98): error X4004: program too complex; there are more active values than registers / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float2 u_fogcoef : register(c18); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightdir1 : register(c29); float4 u_lightangle_spotCoef1 : register(c37); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float3 u_lightpos2 : register(c26); float3 u_lightatt2 : register(c34); float3 u_lightdir2 : register(c30); float4 u_lightangle_spotCoef2 : register(c38); float3 u_lightambient2 : register(c50); float3 u_lightdiffuse2 : register(c42); float3 u_lightspecular2 : register(c46); float3 u_lightpos3 : register(c27); float3 u_lightatt3 : register(c35); float3 u_lightdir3 : register(c31); float4 u_lightangle_spotCoef3 : register(c39); float3 u_lightambient3 : register(c51); float3 u_lightdiffuse3 : register(c43); float3 u_lightspecular3 : register(c47); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float v_fogdepth: TEXCOORD1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y == 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir2) == 0.0 ? 0.0 : dot(normalize(u_lightdir2), toLight); if (angle >= u_lightangle_spotCoef2.x) { lightScale
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2024-02-04 17 80630006=sceAtracSetDataAndGetID(08c78c80, 000df000): invalid RIFF header
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2025-12-19 244 80630006=sceAtracSetDataAndGetID(08c78c80, 000ed800): invalid RIFF header
Def Jam® Fight For NY™: The Takeover v1.8.0 2019-07-20 1 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000538): duplicate handler
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNp': 0x4b5c71c8
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNpAuth': 0x6900f084
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNp': 0x1d60ae4b
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNp': 0x633b5f71
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
真・三國無双 MULTI RAID 2 v1.9.3 2020-02-12 3 Unknown syscall in known module 'sceNp': 0xbb069a87
SpongeBob SquarePants: The Yellow Avenger v1.8.0 2019-07-20 1 Render to texture with incompatible formats 4 != 1 at 041d0000
Crash™ Tag Team Racing v1.8.0 2022-12-17 24 80630006=sceAtracSetDataAndGetID(09a5cbc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2022-12-17 14 80630006=sceAtracSetDataAndGetID(09a48b40, 00014000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2022-07-31 21 00000000=sceUtilityScreenshotInitStart(09caae48)
Def Jam® Fight For NY™: The Takeover v1.9.4 2022-02-01 5 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 0000041d): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-07-20 1 Decoding texture from VRAM mirror at 047d6140 swizzle=1
初音ミク -Project DIVA- 2nd v1.8.0 2019-07-20 2 00000000=sceUtilityScreenshotInitStart(091d61c0)
TALES OF THE WORLD RADIANT MYTHOLOGY 2 v1.8.0 2019-07-20 1 80020190=sceKernelStartModule(000007e5, 00000000, 00000000, 09f909d0, 00000000): out of memory, 00040000 stack requested
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(095e8580, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(096106c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 3 80630006=sceAtracSetDataAndGetID(095e85c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(095e8600, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2024-02-04 4 80630006=sceAtracSetDataAndGetID(095d4140, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 6 80630006=sceAtracSetDataAndGetID(095e8680, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 3 80630006=sceAtracSetDataAndGetID(099eec80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2025-12-18 63 80630006=sceAtracSetDataAndGetID(09de3300, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09d04a40, 00014000): invalid RIFF header
Ys SEVEN v1.8.0 2019-07-20 1 Render to area containing texture at 09aed900 +456x13
Crash™ Tag Team Racing v1.8.0 2019-07-20 8 80630006=sceAtracSetDataAndGetID(09cdc940, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 2 80630006=sceAtracSetDataAndGetID(09cc8440, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 6 80630006=sceAtracSetDataAndGetID(0924f600, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 3 80630006=sceAtracSetDataAndGetID(09233540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(094eb680, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 13 80630006=sceAtracSetDataAndGetID(094cf5c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-07-19 5 80630006=sceAtracSetDataAndGetID(09500040, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-07-19 2 80630006=sceAtracSetDataAndGetID(094ebfc0, 00014000): invalid RIFF header
Ys: The Oath in Felghana v1.9.4 2026-06-19 56 sceIoIoctl(disc0:/sce_lbn0308a0_size0x2844d8, 0101000a, 09faf8c0, 4, 00000000, 0)
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09b8b3c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2023-02-24 2 80630006=sceAtracSetDataAndGetID(09609340, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-06-02 16 80630006=sceAtracSetDataAndGetID(09e16580, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 5 80630006=sceAtracSetDataAndGetID(094f75c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-25 6 80630006=sceAtracSetDataAndGetID(0950b700, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 3 80630006=sceAtracSetDataAndGetID(094db100, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 9 80630006=sceAtracSetDataAndGetID(094f7680, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-20 1 80630006=sceAtracSetDataAndGetID(09715000, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2024-08-14 16 80630006=sceAtracSetDataAndGetID(0970cfc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-12-11 19 80630006=sceAtracSetDataAndGetID(09e1ddc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-05-01 3 80630006=sceAtracSetDataAndGetID(09e28a80, 00014000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2019-07-20 1 00000000=sceUtilityScreenshotInitStart(09a8faa8)
Ghost Recon Advanced Warfighter 2 v1.9.4 2020-04-30 12 GL ran out of GPU memory; switching to low memory mode
ナルティメットアクセル3 v1.8.0 2019-07-19 1 00000000=sceUtilityScreenshotInitStart(09878648)
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-07-19 1 MFIC instruction hit (70506464) at 0883b7ec
WWE 2K16 v1.8.0 2025-06-14 5 80630007=sceAtracSetData(3, 08d4b180, 00003198): atracID uses different codec type than data
Crash™ Tag Team Racing v1.8.0 2019-08-12 3 80630006=sceAtracSetDataAndGetID(09b2b780, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.3 2020-02-14 3 80630006=sceAtracSetDataAndGetID(095c4bc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-19 2 80630006=sceAtracSetDataAndGetID(097da3c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-19 3 80630006=sceAtracSetDataAndGetID(097c6340, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-10-05 2 80630006=sceAtracSetDataAndGetID(097e2400, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-03-11 3 80630006=sceAtracSetDataAndGetID(094ff480, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-21 3 80630006=sceAtracSetDataAndGetID(096970c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-19 1 80630006=sceAtracSetDataAndGetID(09b32cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-03-18 4 80630006=sceAtracSetDataAndGetID(09b4ed80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-21 12 80630006=sceAtracSetDataAndGetID(09639540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-07-21 34 80630006=sceAtracSetDataAndGetID(0964d5c0, 00014000): invalid RIFF header
初音ミク -Project DIVA- 2nd v1.8.0 2019-07-19 1 00000000=sceUtilityScreenshotInitStart(09186ba8)
Ragnarok Tactics v1.8.0 2020-12-28 5 80630006=sceAtracSetDataAndGetID(09458ca0, 00018000): invalid RIFF header
God of War: Chains of Olympus v1.9.4 2020-07-23 2 Render to area containing texture at 04161800 +128x0

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