Recent logs - v1.9.3

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 9 Jump to invalid address: 07ff3870 PC 09ffcda0 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 8 Jump to invalid address: 0203d9b0 PC 09ffcdc4 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 10 Jump to invalid address: 07ff4288 PC 09ffcd20 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 026b4e50 PC 09ffd0f8 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 5 Jump to invalid address: 07ff5d40 PC 09ffd04c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 6 Jump to invalid address: 02441740 PC 09ffd010 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 8 Jump to invalid address: 07ff4130 PC 09ffcf8c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 026b4e50 PC 09ffd0ec LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 07ff4120 PC 09ffcfd0 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 07ff6b70 PC 09ffce60 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 07ff5ac0 PC 09ffcfac LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 065c5000 PC 09ffd11c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 026b4e50 PC 09ffd10c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 10 Jump to invalid address: 07ff36c0 PC 09ffcd7c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 5 Jump to invalid address: 07ff5100 PC 09ffd084 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 5 Jump to invalid address: 0203a580 PC 09ffd064 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 02251340 PC 09ffd0fc LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 07ff6770 PC 09ffcfb0 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 5 Jump to invalid address: 07ff5d00 PC 09ffd03c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 02245140 PC 09ffd12c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 07ff76f8 PC 09ffd104 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 02245140 PC 09ffd13c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 5 Jump to invalid address: 026b4e50 PC 09ffd038 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 026b4e50 PC 09ffcfa8 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 8 Jump to invalid address: 07ff4280 PC 09ffcfa0 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 07ff6af0 PC 09ffd0d8 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 02250570 PC 09ffd0d4 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 07ff3940 PC 09ffce1c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 6 Jump to invalid address: 07ff43b0 PC 09ffd02c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 02251440 PC 09ffd0e4 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 02251440 PC 09ffd0f4 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 0203e900 PC 09ffcde4 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 4 Jump to invalid address: 07ff511c PC 09ffd074 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 0203e900 PC 09ffcdd4 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 07ff6af0 PC 09ffce40 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 5 Jump to invalid address: 07ff69f0 PC 09ffd050 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 6 Jump to invalid address: 026b4e50 PC 09ffd06c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 8 Jump to invalid address: 02441740 PC 09ffcf70 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 7 Jump to invalid address: 07ff3980 PC 09ffce2c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 10 Jump to invalid address: 0203e900 PC 09ffcd34 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 10 Jump to invalid address: 0203d9b0 PC 09ffcd24 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 10 Jump to invalid address: 07ff36c0 PC 09ffcd08 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 6 Jump to invalid address: 07ff41d0 PC 09ffd028 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 10 Jump to invalid address: 07ff68b0 PC 09ffcd0c LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 8 Jump to invalid address: 07ff68b0 PC 09ffcf80 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-04-11 8 Jump to invalid address: 07ff3900 PC 09ffcd98 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 07ff7784 PC 09ffd114 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-04-11 8 Jump to invalid address: 07ff3830 PC 09ffcd90 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2021-09-22 2 Jump to invalid address: 065c5000 PC 09ffd108 LR 08841db0
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2025-05-08 10 Jump to invalid address: 07ff35f0 PC 09ffcd00 LR 08841db0
Crash™ Tag Team Racing v1.8.0 2022-07-13 12 80630006=sceAtracSetDataAndGetID(09508440, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-25 1 80630006=sceAtracSetDataAndGetID(094f43c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-25 1 80630006=sceAtracSetDataAndGetID(094dfe80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-09-07 2 80630006=sceAtracSetDataAndGetID(09e394c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2024-10-27 11 80630006=sceAtracSetDataAndGetID(09c53c00, 00014000): invalid RIFF header
(homebrew) v1.8.0 2020-07-25 20 80630006=sceAtracSetDataAndGetID(08bd3d00, 000da310): invalid RIFF header
eFootball PES 2021 By TM ARTS v1.9.4 2024-07-14 1,546 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
eFootball PES 2020 "C19 & MC19" v1.8.0 2021-01-17 20 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
WWE'12 v1.8.0 2023-03-22 1,475 80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-01-06 2 MIPSCompileOp: Invalid instruction 71712e50
初音ミク -Project DIVA- v1.8.0 2020-07-24 1 00000000=sceUtilityScreenshotInitStart(09101fc8)
eFootball PES 2021 By TM ARTS v1.9.4 2026-11-03 439,084 Savedata version requested on save: 3
WWE 2K20 LIQUID BY LEGENT GAMER v1.9.4 2023-07-22 18,221 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 2 80630006=sceAtracSetDataAndGetID(09b1b0c0, 00014000): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2024-12-10 4 80630006=sceAtracSetDataAndGetID(09aa7b00, 00000800): invalid RIFF header
Pro Evolution Soccer 2012 v1.8.0 2020-08-23 2 80630011=sceAtracSetDataAndGetID(09aa2200, 00001800): too small for WAVE chunk at 134231780
Crash™ Tag Team Racing v1.8.0 2020-11-01 10 80630006=sceAtracSetDataAndGetID(09de5ac0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 1 80630006=sceAtracSetDataAndGetID(095fe040, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-06-07 9 80630006=sceAtracSetDataAndGetID(095e9fc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 1 80630006=sceAtracSetDataAndGetID(095d5f40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 8 80630006=sceAtracSetDataAndGetID(095ea080, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 1 80630006=sceAtracSetDataAndGetID(09a1dd80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.3 2021-07-04 23 80630006=sceAtracSetDataAndGetID(09a09d00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 12 80630006=sceAtracSetDataAndGetID(095b74c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 3 80630006=sceAtracSetDataAndGetID(095a3440, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 1 80630006=sceAtracSetDataAndGetID(0958c900, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-12-26 3 80630006=sceAtracSetDataAndGetID(09578880, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 1 80630006=sceAtracSetDataAndGetID(09a71240, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2023-02-20 10 80630006=sceAtracSetDataAndGetID(09a69200, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 10 80630006=sceAtracSetDataAndGetID(09a55180, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 1 80630006=sceAtracSetDataAndGetID(09a86700, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-23 2 80630006=sceAtracSetDataAndGetID(09a72680, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2024-10-19 9 80630006=sceAtracSetDataAndGetID(09c696c0, 00014000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2020-07-22 1 00000000=sceUtilityScreenshotInitStart(09a82848)
Virtua Tennis 3 v1.8.0 2020-09-17 2 80630011=sceAtracSetDataAndGetID(08cd7500, 0000002b): buffer too small
CHILI CON CARNAGE v1.8.0 2020-07-22 1 80630006=sceAtracSetHalfwayBuffer(0, 09ad13d0, 000003a8, 00000690): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2023-11-09 9 80630006=sceAtracSetDataAndGetID(09bddd40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2023-11-09 14 80630006=sceAtracSetDataAndGetID(09b9d6c0, 00014000): invalid RIFF header
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.4 2022-09-16 43 00000000=sceUtilityScreenshotInitStart(09a8e388)
Assassin's Creed: Bloodlines™ v1.8.0 2020-07-21 1 Error in shader program link: info: Fragment shader(s) failed to link, vertex shader(s) linked. Fragment Shader not supported by HW fs: postshader /* AA shader 4.o / AA shader 4.o - filtro Copyright (C) 2014 guest(r) - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Modified as video aware smoothing effect for PPSSPP. // Some variable definitions had to be moved inside functions(and so repeated) due to glsl->hlsl auto translation failing. // Also auto translation fails with bool uniform, which is why u_video is defined as float. #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform float u_video; //=========== varying vec2 v_texcoord0; const vec3 dt = vec3(1.0,1.0,1.0); vec3 texture2d (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; return 0.5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2); } vec3 texture2dd (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 c11 = texture2D(sampler0, texcoord ).xyz; vec3 c00 = texture2D(sampler0, texcoord + xy.zw).xyz; vec3 c20 = texture2D(sampler0, texcoord + xy.xw).xyz; vec3 c22 = texture2D(sampler0, texcoord + xy.xy).xyz; vec3 c02 = texture2D(sampler0, texcoord + xy.zy).xyz; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float d1=dot(abs(c00-c22),dt)+0.001; float d2=dot(abs(c20-c02),dt)+0.001; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; vec3 t2=(d1*(c20+c02)+d2*(c00+c22))/(2.0*(d1+d2)); return 0.25*(c11+t2+(m2*(s00+s22)+m1*(s02+s20))/(m1+m2)); } void main() { float scale = 7.0; bool filtro = false; if (u_video==1.0){ scale = 2.0; filtro = true; } else { scale = 7.0; filtro = false; } // Calculating texel coordinates vec2 size = vec2(480.0,272.0)*scale; vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale; vec2 OGL2Pos = v_texcoord0 * size; vec2 fp = fract(OGL2Pos); vec2 dx = vec2(inv_size.x,0.0); vec2 dy = vec2(0.0, inv_size.y); vec2 g1 = vec2(inv_size.x,inv_size.y); vec2 g2 = vec2(-inv_size.x,inv_size.y); vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size; // Reading the texels vec3 C0 = texture2d(pC4 - g1); vec3 C1 = texture2d(pC4 - dy); vec3 C2 = texture2d(pC4 - g2); vec3 C3 = texture2d(pC4 - dx); vec3 C4 = texture2d(pC4 ); vec3 C5 = texture2d(pC4 + dx); vec3 C6 = texture2d(pC4 + g2); vec3 C7 = texture2d(pC4 + dy); vec3 C8 = texture2d(pC4 + g1); vec3 ul, ur, dl, dr; float m1,
WWE 2K20: Portable v1.9.4 2024-09-30 1,283 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2024-09-30 375 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2024-09-03 654 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2024-09-03 115 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2022-09-07 177 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K20: Portable v1.9.4 2022-09-07 60 Render to area containing texture at 040cc000 +64x0
WWE 2K20: Portable v1.9.4 2024-09-30 215 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2024-09-30 2,012 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
初音ミク -Project DIVA- 2nd v1.8.0 2020-07-21 1 00000000=sceUtilityScreenshotInitStart(0915cea0)
FIFA 20.BY.DX.GAMEZ007 v1.9.4 2025-02-15 1,656 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628

« Newest   Older »