Recent logs - AKIBA’S TRIP PLUS

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Game title Version Latest Report Message
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-05-20 WriteToHardware: Invalid address 0045c550 near PC 0880b38c LR 0880b38c
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-05-03 GL ran out of GPU memory; switching to low memory mode
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-05-03 Unknown GetPointer 00000000 PC 089fca54 LR 089fca68
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-05-03 sceDmacMemcpy(dest=04000000, src=096659f0, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-05-03 Unknown GetPointer 00000000 PC 0899f42c LR 0899f3ec
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-04-29 sceDmacMemcpy(dest=04088000, src=0978e900, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.8.0 2019-04-21 Unknown GetPointer 00000000 PC 08805884 LR 08805884
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-05-03 Error in shader program link: info: (unknown reason) fs: 00000000:0000d002 Tex TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
AKIBA’S TRIP PLUS v1.8.0 2019-04-21 00000000=sceUtilityScreenshotInitStart(08ae3270)
AKIBA’S TRIP PLUS v1.7.2 2019-03-09 sceDmacMemcpy(dest=04000000, src=09749100, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.6.3-492-g9fddfff66 2019-05-02 WriteToHardware: Invalid address 00000000 near PC 0880b38c LR 0880b38c
AKIBA’S TRIP PLUS v1.4.2 2018-07-22 FBO using existing buffer as depthbuffer, 00000000/00088000 and 00088000/00088000
AKIBA’S TRIP PLUS v1.4.2 2018-07-22 FBO reusing depthbuffer, 00000000/00088000 and 00044000/00088000
AKIBA’S TRIP PLUS v1.5.4 2018-02-06 sceDmacMemcpy(dest=04088000, src=0973c240, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.6.2 2019-01-05 Failed to truncate file.
AKIBA’S TRIP PLUS v1.4.2 2017-12-27 WriteToHardware: Invalid address 00000bc2 near PC 08000000 LR 08000000
AKIBA’S TRIP PLUS v1.4.2 2017-10-01 ReadFromHardware: Invalid address 003ba260 near PC 08000000 LR 08000000
AKIBA’S TRIP PLUS v1.4-2-g648bc5d 2017-05-27 sceDmacMemcpy(dest=04088000, src=0972e200, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.2.2-353-ga4ca07e 2016-05-26 sceDmacMemcpy(dest=04000000, src=0974c380, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.2.2 2016-04-24 sceDmacMemcpy(dest=04088000, src=09739a00, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.6.3 2019-04-23 Unknown GetPointer 0a1df684 PC 08985130 LR 08985cbc
AKIBA’S TRIP PLUS v1.1.1-585-g5037cd1 2016-03-26 Unsupported depth range in test without clipping - depth range: 62440.000000-1256.000000, test: 256.000000-61440.000000
AKIBA’S TRIP PLUS v1.8.0 2019-05-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
AKIBA’S TRIP PLUS v0.9.9.1-1153-g4021252 2015-01-18 sceDmacMemcpy(dest=04000000, src=0973b780, size=557056): overlapping read
AKIBA’S TRIP PLUS v1.6.3 2018-10-07 00000000=sceUtilityScreenshotInitStart(08ae0d70)