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Game title |
Version |
Latest Report |
Message |
THE悪魔ハンターズ |
v1.9.3 |
2023-05-03 |
WriteToHardware: Invalid address 00005ffc near PC 08000000 LR 08000000 |
THE悪魔ハンターズ |
v1.11.3 |
2023-01-28 |
sceDmacMemcpy(dest=090ff400, src=098a2270, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.14.4 |
2023-03-02 |
sceNetAdhocMatchingInit(32768) at 088a791c |
THE悪魔ハンターズ |
v1.12.3 |
2022-12-09 |
sceDmacMemcpy(dest=09109000, src=096ac300, size=4096): overlapping read |
THE悪魔ハンターズ |
v1.12.3 |
2022-12-08 |
sceDmacMemcpy(dest=09109000, src=097067f0, size=4096): overlapping read |
THE悪魔ハンターズ |
v1.12.3 |
2022-12-08 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
THE悪魔ハンターズ |
v1.12.3 |
2022-12-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
THE悪魔ハンターズ |
v1.9.0 |
2022-11-26 |
sceDmacMemcpy(dest=091b1800, src=09a8d0c0, size=6144): overlapping read |
THE悪魔ハンターズ |
v1.9.0 |
2022-11-26 |
WriteToHardware: Invalid address 000098e8 near PC 08000000 LR 08000000 |
THE悪魔ハンターズ |
v1.9.0 |
2022-11-26 |
WriteToHardware: Invalid address 000098ec near PC 08000000 LR 08000000 |
THE悪魔ハンターズ |
v1.12.2 |
2022-10-14 |
sceDmacMemcpy(dest=09c49910, src=08b68230, size=48): overlapping read |
THE悪魔ハンターズ |
v1.13.2 |
2023-05-02 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0408a000 offset: 0 (64x64 stride 64, 5551):
[C:0408a000/64 Z:04000000/64 X:0 Y:0 reint: false] [C:04088000/64 Z:04000000/64 X:0 Y:64 reint: false] |
THE悪魔ハンターズ |
v1.12.3 |
2022-05-30 |
sceDmacMemcpy(dest=090ff400, src=096abcc0, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.10.3 |
2022-05-12 |
sceDmacMemcpy(dest=04188000, src=08b6e8b0, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.12.3 |
2022-04-10 |
sceDmacMemcpy(dest=09130400, src=096681c0, size=4096): overlapping read |
THE悪魔ハンターズ |
v1.12.3 |
2021-12-08 |
Unknown GE command : b7c0c0c0 |
THE悪魔ハンターズ |
v1.12.3 |
2022-12-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
THE悪魔ハンターズ |
v1.12.3 |
2022-04-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
THE悪魔ハンターズ |
v1.11.3 |
2021-11-21 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
THE悪魔ハンターズ |
v1.10.3 |
2021-10-21 |
Ignoring func export scePsmf/5f457515, already implemented in HLE. |
THE悪魔ハンターズ |
v1.10.3 |
2021-10-21 |
Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE. |
THE悪魔ハンターズ |
v1.10.3 |
2021-10-21 |
Ignoring func export scePsmf/4e624a34, already implemented in HLE. |
THE悪魔ハンターズ |
v1.10.3 |
2021-10-21 |
Ignoring func export scePsmf/971a3a90, already implemented in HLE. |
THE悪魔ハンターズ |
v1.10.3 |
2021-10-21 |
Ignoring func export scePsmf/a83f7113, already implemented in HLE. |
THE悪魔ハンターズ |
v1.9.4 |
2021-12-21 |
sceDmacMemcpy(dest=09109000, src=09703710, size=4096): overlapping read |
THE悪魔ハンターズ |
v1.9.0 |
2022-11-26 |
sceGeListEnqueue: invalid address 00000000 |
THE悪魔ハンターズ |
v1.10.3 |
2021-07-23 |
sceDmacMemcpy(dest=040d9400, src=08b6bc40, size=8192): overlapping read |
THE悪魔ハンターズ |
v1.10.3 |
2021-07-22 |
sceDmacMemcpy(dest=09103800, src=096592d0, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.11.3 |
2021-04-19 |
sceDmacMemcpy(dest=0910a400, src=09b4bc90, size=4096): overlapping read |
THE悪魔ハンターズ |
v1.8.0 |
2021-03-05 |
sceDmacMemcpy(dest=04188000, src=08b6d050, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.11.2 |
2021-03-03 |
WriteToHardware: Invalid address 000098dc near PC 088e1414 LR 088e09d0 |
THE悪魔ハンターズ |
v1.12.3 |
2023-05-06 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0408a000 offset: 0 (64x64 stride 64, 5551) |
THE悪魔ハンターズ |
v1.10.3 |
2020-09-17 |
sceDmacMemcpy(dest=04143e00, src=0987c310, size=8192): overlapping read |
THE悪魔ハンターズ |
v1.6.3 |
2020-08-28 |
sceDmacMemcpy(dest=091b1800, src=09c5c910, size=6144): overlapping read |
THE悪魔ハンターズ |
v1.9.3 |
2020-07-20 |
sceDmacMemcpy(dest=09109000, src=09b0dd70, size=4096): overlapping read |
THE悪魔ハンターズ |
v1.9.3 |
2020-06-03 |
sceDmacMemcpy(dest=09109000, src=096becf0, size=4096): overlapping read |
THE悪魔ハンターズ |
v1.9.4 |
2020-05-17 |
sceDmacMemcpy(dest=0960aaf0, src=08b682a0, size=112): overlapping read |
THE悪魔ハンターズ |
v1.8.0 |
2019-09-24 |
sceDmacMemcpy(dest=0965d5b0, src=08b682a0, size=112): overlapping read |
THE悪魔ハンターズ |
v1.8.0 |
2019-09-03 |
sceDmacMemcpy(dest=091b4000, src=099135f0, size=4608): overlapping read |
THE悪魔ハンターズ |
v1.9.4 |
2023-05-03 |
Render to area containing texture at 04088000 +0x64 |
THE悪魔ハンターズ |
v1.7.5 |
2019-01-27 |
GL ran out of GPU memory; switching to low memory mode |
THE悪魔ハンターズ |
v1.4.2 |
2017-11-13 |
sceDmacMemcpy(dest=04188000, src=08b6d050, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.4.2 |
2017-11-13 |
sceDmacMemcpy(dest=04188000, src=08b6e8b0, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.1.1-287-g3acdd4e |
2015-11-15 |
sceDmacMemcpy(dest=041b0000, src=08b69610, size=2048): overlapping read |
THE悪魔ハンターズ |
v1.0.1-237-g052dec0 |
2015-06-01 |
sceDmacMemcpy(dest=04159000, src=08b799b0, size=16384): overlapping read |
THE悪魔ハンターズ |
v1.7.5 |
2023-04-09 |
Render to area containing texture at 00088000 +0x64 |
THE悪魔ハンターズ |
v1.9.4 |
2023-06-04 |
WriteToHardware: Invalid address 000098dc near PC 08000000 LR 08000000 |
THE悪魔ハンターズ |
v1.4.2-425-g7a7ccee5e |
2022-02-01 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
THE悪魔ハンターズ |
v1.4.2-199-g3249d81 |
2022-02-01 |
Loading module scePsmfP_library with version 0101, devkit 05050010 |
THE悪魔ハンターズ |
v1.9.4 |
2023-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |