Recent logs - SHReK the THiRD™

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
SHReK the THiRD™ v1.8.0 2020-05-22 WriteToHardware: Invalid address 000001bc near PC 08a359ac LR 08a35afc
SHReK the THiRD™ v1.4.2 2020-05-07 Wrong magic number 59871000
SHReK the THiRD™ v1.4.2 2020-05-07 Wrong magic number 454d4147
SHReK the THiRD™ v1.4.2 2020-05-07 Wrong magic number 57016000
SHReK the THiRD™ v1.9.3 2020-05-02 WriteToHardware: Invalid address 000001bc near PC 08a27cfc LR 08a27bec
SHReK the THiRD™ v1.6.3-492-g9fddfff66 2020-03-31 Error in shader compilation: info: (unknown reason) postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; // The inverse of the texture dimensions along X and Y uniform vec2 u_texelDelta; varying vec2 v_texcoord0; void main() { // The parameters are hardcoded for now, but could be // made into uniforms to control fromt he program. float FXAA_SPAN_MAX = 8.0; float FXAA_REDUCE_MUL = 1.0/8.0; float FXAA_REDUCE_MIN = (1.0/128.0); vec3 rgbNW = texture2D(sampler0, v_texcoord0.xy + (vec2(-1.0, -1.0) * u_texelDelta)).xyz; vec3 rgbNE = texture2D(sampler0, v_texcoord0.xy + (vec2(+1.0, -1.0) * u_texelDelta)).xyz; vec3 rgbSW = texture2D(sampler0, v_texcoord0.xy + (vec2(-1.0, +1.0) * u_texelDelta)).xyz; vec3 rgbSE = texture2D(sampler0, v_texcoord0.xy + (vec2(+1.0, +1.0) * u_texelDelta)).xyz; vec3 rgbM = texture2D(sampler0, v_texcoord0.xy).xyz; vec3 luma = vec3(0.299, 0.587, 0.114); float lumaNW = dot(rgbNW, luma); float lumaNE = dot(rgbNE, luma); float lumaSW = dot(rgbSW, luma); float lumaSE = dot(rgbSE, luma); float lumaM = dot( rgbM, luma); float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE))); float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE))); vec2 dir; dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE)); dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE)); float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN); float rcpDirMin = 1.0/(min(abs(dir.x), abs(dir.y)) + dirReduce); dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * u_texelDelta; vec3 rgbA = (1.0/2.0) * ( texture2D(sampler0, v_texcoord0.xy + dir * (1.0/3.0 - 0.5)).xyz + texture2D(sampler0, v_texcoord0.xy + dir * (2.0/3.0 - 0.5)).xyz); vec3 rgbB = rgbA * (1.0/2.0) + (1.0/4.0) * ( texture2D(sampler0, v_texcoord0.xy + dir * (0.0/3.0 - 0.5)).xyz + texture2D(sampler0, v_texcoord0.xy + dir * (3.0/3.0 - 0.5)).xyz); float lumaB = dot(rgbB, luma); if((lumaB < lumaMin) || (lumaB > lumaMax)){ gl_FragColor.xyz=rgbA; } else { gl_FragColor.xyz=rgbB; } gl_FragColor.a = 1.0; }
SHReK the THiRD™ v1.6.3-492-g9fddfff66 2020-03-31 Error in shader compilation: info: (unknown reason) postshader attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
SHReK the THiRD™ v1.9.4 2020-03-09 80630006=sceAtracSetData(0, 08c562c0, 00008000): invalid RIFF header
SHReK the THiRD™ v1.9.4 2020-01-15 WriteToHardware: Invalid address 000001bc near PC 08a53750 LR 08a536e8
SHReK the THiRD™ v1.9.4 2020-02-10 Video out requested, not supported: mode=0 size=0,0
SHReK the THiRD™ v1.9.4 2020-05-22 Unknown GetPointer 00000000 PC 08a09a4c LR 08000020
SHReK the THiRD™ v1.8.0 2019-07-27 Unknown GetPointer 00000000 PC 08a52464 LR 08a52464
SHReK the THiRD™ v1.8.0 2019-05-30 WriteToHardware: Invalid address 000001bc near PC 08a38850 LR 08a38850
SHReK the THiRD™ v1.9.4 2020-06-01 Unknown GetPointer 00000000 PC 08916a0c LR 08000030
SHReK the THiRD™ v1.9.4 2020-07-02 Unknown GetPointer 00000000 PC 08000000 LR 08000000
SHReK the THiRD™ v1.9.4 2020-06-25 Unknown GetPointer 00000000 PC 08a0f978 LR 08a0f978
SHReK the THiRD™ v1.6.3-358-g17de6ad 2019-02-11 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
SHReK the THiRD™ v1.8.0 2019-06-25 GL ran out of GPU memory; switching to low memory mode
SHReK the THiRD™ v1.6.3 2018-07-12 WriteToHardware: Invalid address 000001bc near PC 08a27e68 LR 08a27d4c
SHReK the THiRD™ v1.6.3 2018-06-11 An uneaten prefix at end of block for 08bcc864
SHReK the THiRD™ v1.9.4 2020-02-26 An uneaten prefix at end of block for 08bcc744
SHReK the THiRD™ v1.9.4 2020-07-05 An uneaten prefix at end of block: 08bcc758
SHReK the THiRD™ v1.5.4 2018-04-13 WriteToHardware: Invalid address 000001bc near PC 08a28104 LR 08a28138
SHReK the THiRD™ v1.8.0 2019-08-08 DrawActiveTexture() failed: 8876086c
SHReK the THiRD™ v1.8.0 2019-08-08 Direct3D9: Failed to get the device caps!
SHReK the THiRD™ v1.5.2 2018-03-11 Render to area containing texture at 00162000 +256x0
SHReK the THiRD™ v1.5.2 2018-03-11 Rendering to framebuffer offset: 00162000 +256x0
SHReK the THiRD™ v1.5.2 2018-03-11 FBO reusing depthbuffer, 00181800/00118000 and 00000000/00118000
SHReK the THiRD™ v1.8.0 2019-08-20 Failed decrypting the PRX (ret = -1, size = 5379097, psp_size = 5379440)!
SHReK the THiRD™ v1.9.4 2020-07-04 WriteToHardware: Invalid address 000001bc near PC 08000000 LR 08000000
SHReK the THiRD™ v1.6.3 2020-06-30 scePowerSetBusClockFrequency(111)
SHReK the THiRD™ v1.9.4 2019-12-02 Reader: Unsupported W0 Format 0
SHReK the THiRD™ v1.9.4 2020-05-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
SHReK the THiRD™ v1.5.2 2020-06-30 Loading module sceFont_Library with version 0101, devkit 03010110
SHReK the THiRD™ v1.9.4 2020-06-29 BREAK instruction hit
SHReK the THiRD™ v1.9.4 2020-07-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
SHReK the THiRD™ v1.9.4 2020-07-05 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000