Recent logs - DEAD OR ALIVE® Paradise

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Game title Version Latest Report Message
DEAD OR ALIVE® Paradise v1.17.1 2024-08-31 00000000=sceUtilityScreenshotInitStart(08f40ac4)
DEAD OR ALIVE® Paradise v1.17.1 2024-06-22 __KernelStopThread: thread 326 does not exist (ApctlThread deleted)
DEAD OR ALIVE® Paradise v1.17.1-491-g9cdd97c13b 2024-05-23 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
DEAD OR ALIVE® Paradise v1.17.1-491-g9cdd97c13b 2024-05-23 sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1
DEAD OR ALIVE® Paradise v1.17 2024-05-25 Can't draw: No current render step. Step count: 0
DEAD OR ALIVE® Paradise v1.10.3 2023-09-10 Failed decrypting the PRX (ret = -4, size = 5225533, psp_size = 5225872)!
DEAD OR ALIVE® Paradise v1.14.2 2023-07-10 UI scissor out of bounds in SavedataScreen: 1480,412-0,99 / 1280,720
DEAD OR ALIVE® Paradise v1.14.2 2023-07-10 UI scissor out of bounds in SavedataScreen: 1480,204-0,99 / 1280,720
DEAD OR ALIVE® Paradise v1.15.4 2023-06-30 scePsmfPlayerSetPsmf*: incorrect PSMF magic (7b7d416e), bad data
DEAD OR ALIVE® Paradise v1.14.4 2023-04-25 WriteToHardware: Invalid address 00001669 near PC 08000000 LR 08000000
DEAD OR ALIVE® Paradise v1.11.3 2023-04-09 00000000=sceDisplaySetHoldMode(00000001): unsupported
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 Branch in Jump delay slot at 08000020 in block starting at 08000010
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 Branch in RSZeroComp delay slot at 0800001c in block starting at 08000010
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 Branch in Jump delay slot at 08000020 in block starting at 08000008
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 Branch in RSZeroComp delay slot at 0800001c in block starting at 08000008
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 Jump to invalid address: 00053000
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 Jump to invalid address: 00043000
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 Jump to invalid address: 00053004
DEAD OR ALIVE® Paradise v1.15.4 2023-06-30 800200d2=scePsmfPlayerSetPsmf(08fcbc60, disc0:/PSP_GAME/USRDIR/movie/doap_mv_opening_us.pmf): too many streams in PSMF video, bogus data
DEAD OR ALIVE® Paradise v1.13.2 2022-09-24 scePsmfPlayerSetPsmf*: incorrect PSMF magic (35e59d47), bad data
DEAD OR ALIVE® Paradise v1.13.1 2022-08-23 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
DEAD OR ALIVE® Paradise v1.17.1 2024-08-31 Jump to invalid address: 02a3c240
DEAD OR ALIVE® Paradise v1.12.3 2022-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 050ab300 PC 09fff174 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 ReadFromHardware: Invalid address 0fff8d2c near PC 09fff160 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 0355d300 PC 09fff1d4 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 031ffffc PC 09fff1c0 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 0355d300 PC 09fff1ac LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 07ffc800 PC 09fff1a8 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 02869660 PC 09fff19c LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 02339990 PC 09fff198 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 0233a1b0 PC 09fff194 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 031d7ce0 PC 09fff190 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 07ffc940 PC 09fff188 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 031d8f40 PC 09fff17c LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 054c6e00 PC 09fff174 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-05-14 Jump to invalid address: 07ffc880 PC 09fff170 LR 08a21384
DEAD OR ALIVE® Paradise v1.12.3 2022-04-22 Failed to truncate file.
DEAD OR ALIVE® Paradise v1.12.3 2021-12-18 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
DEAD OR ALIVE® Paradise v1.17.4-1 2024-10-05 00000000=sceUtilityScreenshotInitStart(09070dc4)
DEAD OR ALIVE® Paradise v1.11.3 2021-11-07 Unknown GetPointer 00000000 PC 0898a034 LR 0898894c
DEAD OR ALIVE® Paradise v1.10.2 2021-10-24 sceMp3Init: invalid data: not 44.1kHz
DEAD OR ALIVE® Paradise v1.17.1 2024-08-31 Branch in Jump delay slot at 08f20a44 in block starting at 08f20a40
DEAD OR ALIVE® Paradise v1.17.1 2024-09-02 Jump to invalid address: 034b4c40
DEAD OR ALIVE® Paradise v1.17.1 2024-09-02 Branch in Jump delay slot at 08f20a40 in block starting at 08f20a40
DEAD OR ALIVE® Paradise v1.17.1 2024-09-02 Jump to invalid address: 03c83080
DEAD OR ALIVE® Paradise v1.11.2 2021-08-16 An uneaten prefix at end of block for 08a1b9e0
DEAD OR ALIVE® Paradise v1.11.3 2021-07-30 sceKernelLoadModule: unsupported options size=00000014, flags=08b80000, pos=0, access=1, data=1, text=1
DEAD OR ALIVE® Paradise v1.12.3 2022-04-05 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
DEAD OR ALIVE® Paradise v1.11.3 2021-07-30 sceKernelLoadModule: unsupported options size=00000014, flags=00000004, pos=0, access=1, data=2, text=2
DEAD OR ALIVE® Paradise v1.11.3 2021-07-30 sceKernelLoadModule: unsupported options size=00000014, flags=08b52af0, pos=0, access=1, data=1, text=1
DEAD OR ALIVE® Paradise v1.11.3 2021-06-28 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=8
DEAD OR ALIVE® Paradise v1.10.3 2021-06-06 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
DEAD OR ALIVE® Paradise v1.10.3 2021-06-06 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
DEAD OR ALIVE® Paradise v1.10.3 2021-06-06 sceKernelRegisterSubIntrHandler(30, 0, 0888151c, 00000000): duplicate handler
DEAD OR ALIVE® Paradise v1.10.3 2021-06-06 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
DEAD OR ALIVE® Paradise v1.10.3 2021-06-06 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
DEAD OR ALIVE® Paradise v1.10.3 2021-06-06 Unimplemented HLE function sceUtilityHtmlViewerGetStatus
DEAD OR ALIVE® Paradise v1.11.3 2021-03-28 ReadFromHardware: Invalid address ffffffff near PC ffffffff LR 08a21384
DEAD OR ALIVE® Paradise v1.11.3 2021-03-28 ReadFromHardware: Invalid address 0fff0fff near PC 0fff0fff LR 08a21384
DEAD OR ALIVE® Paradise v1.11.2 2021-02-28 ReadFromHardware: Invalid address 0fff8984 near PC 08a21360 LR 089f0ee8
DEAD OR ALIVE® Paradise v1.11.2 2021-02-28 ReadFromHardware: Invalid address 0fff8980 near PC 08a21360 LR 089f0ee8
DEAD OR ALIVE® Paradise v1.10.3 2021-01-29 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2
DEAD OR ALIVE® Paradise v1.10.3 2021-01-29 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=1, text=1
DEAD OR ALIVE® Paradise v1.10.3 2021-01-29 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1
DEAD OR ALIVE® Paradise v1.10.3 2021-01-29 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=2, text=2
DEAD OR ALIVE® Paradise v1.10.3 2020-11-29 Render to texture with incompatible formats 3 != 1 at 04000000
DEAD OR ALIVE® Paradise v1.10.3 2020-10-03 Render to texture with different strides 256 != 64
DEAD OR ALIVE® Paradise v1.5.4-987-g30c3fd63e 2019-12-16 scePsmfPlayerCreate(0915c090, 0915c094): buffer too small 00003000
DEAD OR ALIVE® Paradise v1.9.4 2023-02-17 Unknown GetPointer 00000000 PC 08000000 LR 08000000
DEAD OR ALIVE® Paradise v1.7.4 2019-12-03 Switching audio frequency to 22050
DEAD OR ALIVE® Paradise v1.9.4 2020-10-04 GL ran out of GPU memory; switching to low memory mode
DEAD OR ALIVE® Paradise v1.5.4-987-g30c3fd63e 2019-12-16 scePsmfPlayerCreate(09148310, 09148314): buffer too small 00003000
DEAD OR ALIVE® Paradise v1.4.2 2018-02-04 Switching audio frequency to 11025
DEAD OR ALIVE® Paradise v1.4.2 2017-07-26 Switching audio frequency to 12000
DEAD OR ALIVE® Paradise v1.9.4 2024-04-01 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=1 MC=7
DEAD OR ALIVE® Paradise v1.2.2 2016-06-01 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
DEAD OR ALIVE® Paradise v1.5.2 2023-09-25 Loading module scePsmf_library with version 0101, devkit 06020010
DEAD OR ALIVE® Paradise v1.5.2 2023-09-25 Loading module scePsmfP_library with version 0101, devkit 06020010
DEAD OR ALIVE® Paradise v1.9.4 2024-07-21 00000000=sceUtilityScreenshotInitStart(09070dc4)
DEAD OR ALIVE® Paradise v1.9.4 2024-10-12 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=1 MC=2
DEAD OR ALIVE® Paradise v1.9.4 2024-10-09 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=2
DEAD OR ALIVE® Paradise v1.9.4 2024-10-12 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=7