Recent logs - v0.9.9.1-1603-gf55e0ab

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Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127600, src=09396520, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=041276c0, src=093965a0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127780, src=09396620, size=576): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127480, src=09396420, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127180, src=09396220, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127300, src=09396320, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=041273c0, src=093963a0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04126e80, src=09396020, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127540, src=093964a0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127000, src=09396120, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04126f40, src=093960a0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=04127240, src=093962a0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v0.9.9.1-1603-gf55e0ab 2016-03-01 sceDmacMemcpy(dest=041270c0, src=093961a0, size=128): overlapping read
初音ミク -Project DIVA- 2nd v0.9.9.1-1603-gf55e0ab 2016-01-28 00000000=sceUtilityScreenshotInitStart(092723b0)
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v0.9.9.1-1603-gf55e0ab 2016-01-18 sceKernelChangeThreadPriority(448, 65): thread is dormant
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v0.9.9.1-1603-gf55e0ab 2016-01-16 sceKernelChangeThreadPriority(526, 65): thread is dormant
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v0.9.9.1-1603-gf55e0ab 2016-01-16 sceKernelChangeThreadPriority(454, 60): thread is dormant
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.0.1 2016-06-08 sceKernelChangeThreadPriority(395, 60): thread is dormant
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v0.9.9.1-1603-gf55e0ab 2016-01-16 sceKernelChangeThreadPriority(317, 60): thread is dormant
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.3 2023-05-20 Ignoring possible render to texture at 04192000 +0x80 / 256x128
Shin Megami Tensei®: Persona® 2: Innocent Sin v1.12.3 2022-07-13 Unknown GetPointer 00000000 PC 08851dbc LR 08851dc4
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2022-10-16 Render to texture with incompatible formats 5 != 1 at 04186000
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2023-11-03 Render to texture using CLUT with different strides 128 != 256
DISSIDIA 012[duodecim] FINAL FANTASY v0.9.9.1-1603-gf55e0ab 2015-10-16 Render to texture with incompatible formats 4 != 1 at 0418c000
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2022-05-07 Ignoring possible render to texture at 0419c000 +0x48 / 256x128
(homebrew) v1.9.3-1033-g414b0e00e 2022-10-29 Graphics init error: Can't create a GL rendering context.
LEGO® Batman™: The Videogame v1.9.4 2024-10-04 Normal projection mapping without normal?
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2020-10-11 Ignoring possible render to texture at 04186000 +0x48 / 256x128
LittleBigPlanet™ v1.9.4 2020-06-13 Unimplemented HLE function sceUtilityNpSigninInitStart
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 03cd9ec0 PC 08f367c0 LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 02db87f0 PC 08f367c8 LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 02db87f0 PC 08f367ac LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 03cd9e50 PC 08f367a4 LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 03cd9f80 PC 08f36790 LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 03ccd840 PC 08f3678c LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 02ddbce0 PC 08f36788 LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 03cd9dc0 PC 08f36780 LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 03cda140 PC 08f3677c LR 08f36770
WWE SmackDown vs. RAW 2007 v0.9.9.1-1603-gf55e0ab 2015-03-31 Jump to invalid address: 03cd9f80 PC 08f36778 LR 08f36770
WWE '13 v0.9.9.1-1603-gf55e0ab 2015-03-09 sceAtracSetData(3, 08d4b180, 0000c540): atracID uses different codec type than data
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/28240568, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceNet_Library with version 0101, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceNetApctl_Library with version 0102, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceMpeg_library with version 0102, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceNetResolver_Library with version 0101, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/5f457515, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceNetInet_Library with version 0102, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module scePsmf_library with version 0101, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/68d42328, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/7491c438, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2021-03-11 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
X-Men Legends 2: Rise of Apocalypse v1.9.4 2024-06-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceSAScore with version 0101, devkit 00000000
X-Men Legends 2: Rise of Apocalypse v1.9.4 2024-06-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
X-Men Legends 2: Rise of Apocalypse v1.4.2 2017-11-29 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-02-09 Ignoring possible render to texture at 04154000 +64x91 / 128x128
TEKKEN DARK RESURRECTION v1.9.4 2024-05-01 Unexpected mpeg first timestamp: eb347ad6b5d / 16163164482397
TEKKEN DARK RESURRECTION v1.9.4 2024-11-22 Unexpected mpeg first timestamp: 1ff2eb1df17 / 2195511697175
WWE SmackDown vs. RAW 2009 v1.1.1-66-g5ebd7bf 2017-11-26 sceAtracSetData(2, 08be96c0, 00007620): atracID uses different codec type than data
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 00000060, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000c0bc, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 00000054, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000c08c, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 00000064, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000c41c, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000c420, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000000c, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 00000068, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000c424, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000c42c, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 00000058, skipping reloc, type = 2
ワールド・ネバーランド~ククリア王国物語~ v0.9.9.1-1603-gf55e0ab 2015-02-11 Suspicious address 0000004c, skipping reloc, type = 2
FINAL FANTASY 零式 ディスク1 v1.0.1-620-g71adbaa 2015-07-04 sceDmacMemcpy(dest=085db000, src=097c2d00, size=47696): overlapping read
KINGDOM HEARTS Birth by Sleep v0.9.9.1-1603-gf55e0ab 2015-02-11 Ignoring possible render to texture at 04154000 +64x99 / 128x128
FINAL FANTASY 零式 ディスク1 v0.9.9.1-1603-gf55e0ab 2015-02-10 sceDmacMemcpy(dest=085db000, src=097c27c0, size=47696): overlapping read
FINAL FANTASY 零式 ディスク1 v1.4.2 2017-10-29 sceDmacMemcpy(dest=085db000, src=097c1940, size=47696): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.9.4 2021-09-18 Ignoring possible render to texture at 04178000 +128x86 / 256x128
KINGDOM HEARTS Birth by Sleep v1.10.3 2021-02-08 Ignoring possible render to texture at 04154000 +192x37 / 256x128
Radiant Mythology v1.5.4 2018-04-21 Render to area containing texture at 04178000 +0x32
PES 2014 v1.5.2 2023-10-20 sceDmacMemcpy(dest=040cc000, src=086ceb40, size=1250496): overlapping read
KINGDOM HEARTS Birth by Sleep v1.9.4 2022-11-12 Ignoring possible render to texture at 04154000 +0x72 / 256x128