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Game title |
Version |
Latest Report |
Message |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127600, src=09396520, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=041276c0, src=093965a0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127780, src=09396620, size=576): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127480, src=09396420, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127180, src=09396220, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127300, src=09396320, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=041273c0, src=093963a0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04126e80, src=09396020, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127540, src=093964a0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127000, src=09396120, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04126f40, src=093960a0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=04127240, src=093962a0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v0.9.9.1-1603-gf55e0ab |
2016-03-01 |
sceDmacMemcpy(dest=041270c0, src=093961a0, size=128): overlapping read |
初音ミク -Project DIVA- 2nd |
v0.9.9.1-1603-gf55e0ab |
2016-01-28 |
00000000=sceUtilityScreenshotInitStart(092723b0) |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v0.9.9.1-1603-gf55e0ab |
2016-01-18 |
sceKernelChangeThreadPriority(448, 65): thread is dormant |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v0.9.9.1-1603-gf55e0ab |
2016-01-16 |
sceKernelChangeThreadPriority(526, 65): thread is dormant |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v0.9.9.1-1603-gf55e0ab |
2016-01-16 |
sceKernelChangeThreadPriority(454, 60): thread is dormant |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.0.1 |
2016-06-08 |
sceKernelChangeThreadPriority(395, 60): thread is dormant |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v0.9.9.1-1603-gf55e0ab |
2016-01-16 |
sceKernelChangeThreadPriority(317, 60): thread is dormant |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.3 |
2023-05-20 |
Ignoring possible render to texture at 04192000 +0x80 / 256x128 |
Shin Megami Tensei®: Persona® 2: Innocent Sin |
v1.12.3 |
2022-07-13 |
Unknown GetPointer 00000000 PC 08851dbc LR 08851dc4 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2022-10-16 |
Render to texture with incompatible formats 5 != 1 at 04186000 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2023-11-03 |
Render to texture using CLUT with different strides 128 != 256 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v0.9.9.1-1603-gf55e0ab |
2015-10-16 |
Render to texture with incompatible formats 4 != 1 at 0418c000 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2022-05-07 |
Ignoring possible render to texture at 0419c000 +0x48 / 256x128 |
(homebrew) |
v1.9.3-1033-g414b0e00e |
2022-10-29 |
Graphics init error: Can't create a GL rendering context. |
LEGO® Batman™: The Videogame |
v1.9.4 |
2024-10-04 |
Normal projection mapping without normal? |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2020-10-11 |
Ignoring possible render to texture at 04186000 +0x48 / 256x128 |
LittleBigPlanet™ |
v1.9.4 |
2020-06-13 |
Unimplemented HLE function sceUtilityNpSigninInitStart |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 03cd9ec0 PC 08f367c0 LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 02db87f0 PC 08f367c8 LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 02db87f0 PC 08f367ac LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 03cd9e50 PC 08f367a4 LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 03cd9f80 PC 08f36790 LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 03ccd840 PC 08f3678c LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 02ddbce0 PC 08f36788 LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 03cd9dc0 PC 08f36780 LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 03cda140 PC 08f3677c LR 08f36770 |
WWE SmackDown vs. RAW 2007 |
v0.9.9.1-1603-gf55e0ab |
2015-03-31 |
Jump to invalid address: 03cd9f80 PC 08f36778 LR 08f36770 |
WWE '13 |
v0.9.9.1-1603-gf55e0ab |
2015-03-09 |
sceAtracSetData(3, 08d4b180, 0000c540): atracID uses different codec type than data |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/5b70fcc1, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/0ba514e5, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/4e624a34, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceNetApctl_Library with version 0102, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceNetResolver_Library with version 0101, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/a83f7113, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/4bc9bde0, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/1e6d9013, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/5f457515, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceNetInet_Library with version 0102, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/68d42328, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/0c120e1d, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/9553cc91, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/971a3a90, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/7491c438, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2021-03-11 |
Ignoring func export scePsmf/76d3aeba, already implemented in HLE. |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2024-12-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceSAScore with version 0101, devkit 00000000 |
X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2024-12-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
X-Men Legends 2: Rise of Apocalypse |
v1.4.2 |
2017-11-29 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2023-02-09 |
Ignoring possible render to texture at 04154000 +64x91 / 128x128 |
TEKKEN DARK RESURRECTION |
v1.9.4 |
2024-05-01 |
Unexpected mpeg first timestamp: eb347ad6b5d / 16163164482397 |
TEKKEN DARK RESURRECTION |
v1.9.4 |
2024-11-22 |
Unexpected mpeg first timestamp: 1ff2eb1df17 / 2195511697175 |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-11-26 |
sceAtracSetData(2, 08be96c0, 00007620): atracID uses different codec type than data |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 00000060, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000c0bc, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 00000054, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000c08c, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 00000064, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000c41c, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000c420, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000000c, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 00000068, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000c424, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000c42c, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 00000058, skipping reloc, type = 2 |
ワールド・ネバーランド~ククリア王国物語~ |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Suspicious address 0000004c, skipping reloc, type = 2 |
FINAL FANTASY 零式 ディスク1 |
v1.0.1-620-g71adbaa |
2015-07-04 |
sceDmacMemcpy(dest=085db000, src=097c2d00, size=47696): overlapping read |
KINGDOM HEARTS Birth by Sleep |
v0.9.9.1-1603-gf55e0ab |
2015-02-11 |
Ignoring possible render to texture at 04154000 +64x99 / 128x128 |
FINAL FANTASY 零式 ディスク1 |
v0.9.9.1-1603-gf55e0ab |
2015-02-10 |
sceDmacMemcpy(dest=085db000, src=097c27c0, size=47696): overlapping read |
FINAL FANTASY 零式 ディスク1 |
v1.4.2 |
2017-10-29 |
sceDmacMemcpy(dest=085db000, src=097c1940, size=47696): overlapping read |
DISSIDIA FINAL FANTASY UNIVERSAL TUNING |
v1.9.4 |
2021-09-18 |
Ignoring possible render to texture at 04178000 +128x86 / 256x128 |
KINGDOM HEARTS Birth by Sleep |
v1.10.3 |
2021-02-08 |
Ignoring possible render to texture at 04154000 +192x37 / 256x128 |
Radiant Mythology |
v1.5.4 |
2018-04-21 |
Render to area containing texture at 04178000 +0x32 |
PES 2014 |
v1.5.2 |
2023-10-20 |
sceDmacMemcpy(dest=040cc000, src=086ceb40, size=1250496): overlapping read |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2022-11-12 |
Ignoring possible render to texture at 04154000 +0x72 / 256x128 |