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| Game title |
Version |
Latest Report |
Hits |
Message |
| (homebrew) |
v1.8.0-39-g87c7f2f53 |
2022-11-24 |
12,533 |
Graphics init error: D3DX DLL not found! Try reinstalling DirectX. |
| デジモンワールド リ:デジタイズ |
v1.4.2 |
2017-09-12 |
5 |
sceDmacMemcpy(dest=090c5048, src=090c4d00, size=840): overlapping read |
| WWE SmackDown! vs. RAW 2006. |
v1.1.1-66-g5ebd7bf |
2016-03-08 |
61 |
sceDmacMemcpy(dest=04114fc0, src=0919ed20, size=262160): overlapping read |
| 魔界戦記ディスガイア2 PORTABLE |
v1.9.4 |
2026-07-19 |
1,280 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2025-06-26 |
1,312 |
Render to area containing texture at 00000000 +112x0 |
| Open Season |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2022-05-07 |
338 |
Loading module sceMpeg_library with version 0105, devkit 00000000 |
| RIDGE RACER 2 |
v1.9.4 |
2026-10-25 |
148 |
Render to texture with incompatible formats 4 != 3 at 0415b500 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
236,806 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
237,567 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-04-13 |
62,477 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-07 |
103 |
sceAtracSetData(2, 08bd5640, 00004500): atracID uses different codec type than data |
| GODS EATER BURST |
v1.1.1-77-gf7fa0a0 |
2017-11-26 |
1,310 |
__sceSasSetVoiceATRAC3(08a95840, 31, 08220e00) |
| GODS EATER BURST |
v1.1.1-66-g5ebd7bf |
2017-11-26 |
238 |
__sceSasSetVoiceATRAC3(08a95840, 30, 08220e00) |
| WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-04-22 |
17 |
sceAtracSetData(2, 08bd5640, 00005a60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-23 |
22 |
sceAtracSetData(2, 08bd5640, 00003960): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-21 |
223 |
sceAtracSetData(2, 08bd5640, 00020000): atracID uses different codec type than data |
| ASTONISHIA STORY |
v1.5 |
2019-11-15 |
134 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| ASTONISHIA STORY |
v1.5 |
2020-04-13 |
134 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| ASTONISHIA STORY |
v1.5 |
2020-04-13 |
135 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| 遊☆戯☆王 5D's タッグフォース4 |
v1.4.2-704-g08041d877 |
2019-02-12 |
217 |
Loading module sceFont_Library with version 0101, devkit 03080010 |
| FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2026-09-23 |
632 |
Unknown GetPointer 00000005 PC 08a48bd4 LR 08a48c00 |
| Burnout Legends |
v1.9.4 |
2026-06-26 |
765 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-10-27 |
5,839 |
Attempted invert for logic op: 8 |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-10-27 |
5,815 |
Unsupported AND logic op: 2 |
| Resistance: Retribution™ |
v1.9.4 |
2024-12-02 |
557 |
RET: Stack empty! |
| SILVERFALL |
v1.9.4 |
2026-10-09 |
2,918 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| マクロストライアングルフロンティア |
v1.7.5 |
2022-02-21 |
13 |
Render to area containing texture at 00044000 +192x16 |
| GRIPSHIFT™ |
v1.9.4 |
2026-07-17 |
4,987 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| BEN 10: Protector of Earth |
v1.5.2 |
2018-02-03 |
5,291 |
sceDmacMemcpy(dest=04000000, src=0b284a40, size=557056): overlapping read |
| デジモンワールド リ:デジタイズ |
v1.0.1-202-gcac0519 |
2015-06-23 |
1 |
sceDmacMemcpy(dest=090d4848, src=090d4500, size=840): overlapping read |
| FlatOut Head On |
v1.9.4 |
2026-11-03 |
553,959 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| LUNAR: SILVER STAR HARMONY |
v1.9.4 |
2026-06-26 |
111 |
Lots of blits needed for obscure blending: 27 per frame, blend 6/9/0 |
| NBA LIVE 10 |
v1.5.2 |
2024-06-22 |
250 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| NBA LIVE 10 |
v1.5.2 |
2024-06-22 |
251 |
Loading module sceNetApDialogDummy_Library with version 0102, devkit 00000000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-06-18 |
196 |
Ignoring possible render to texture at 04170000 +128x44 / 256x128 |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-06 |
155 |
sceAtracSetData(2, 08bd5640, 000013e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-10-11 |
33 |
sceAtracSetData(2, 08bd5640, 000025e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-09-17 |
30 |
sceAtracSetData(2, 08bd5640, 00007fe0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-07 |
110 |
sceAtracSetData(2, 08bd5640, 00010000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-07 |
127 |
sceAtracSetData(2, 08bd5640, 00010200): atracID uses different codec type than data |
| SOCOM U.S. Navy SEALs: Tactical Strike |
v1.7.5 |
2025-07-23 |
346 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2025-10-16 |
243 |
Ignoring possible render to texture at 04168000 +0x34 / 256x128 |
| BEN 10: Protector of Earth |
v1.5.2 |
2018-02-03 |
4,079 |
sceDmacMemcpy(dest=04088000, src=0b284a40, size=557056): overlapping read |
| BEN 10: Protector of Earth |
v1.5.2 |
2018-02-03 |
5,523 |
sceDmacMemcpy(dest=04000000, src=0b1fc980, size=557056): overlapping read |
| BEN 10: Protector of Earth |
v1.5.2 |
2018-02-03 |
4,317 |
sceDmacMemcpy(dest=04088000, src=0b1fc980, size=557056): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-23 |
126 |
sceAtracSetData(2, 08bd5640, 00002820): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-23 |
65 |
sceAtracSetData(2, 08bd5640, 00003ea0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-08-27 |
30 |
sceAtracSetData(2, 08bd5640, 00002ca0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-21 |
388 |
sceAtracSetData(2, 08bd5640, 00004c00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-24 |
49 |
sceAtracSetData(2, 08bd5640, 00002fa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-11-17 |
103 |
sceAtracSetData(2, 08bd5640, 000020a0): atracID uses different codec type than data |
| WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2026-08-20 |
9,774 |
Rendering to framebuffer offset: 00000000 +480x0 |
| WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2026-11-06 |
6,256 |
Render to area containing texture at 000cc000 +64x0 |
| WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2026-11-06 |
9,834 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2010 |
v1.5.2 |
2026-04-08 |
5,389 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| ナムコミュージアム Vol.2 |
v1.4.2-668-g4970668b9 |
2021-04-01 |
137 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| ナムコミュージアム Vol.2 |
v1.4.2-668-g4970668b9 |
2021-04-01 |
149 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| ナムコミュージアム Vol.2 |
v1.4.2-668-g4970668b9 |
2021-04-01 |
150 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| ナムコミュージアム Vol.2 |
v1.4.2-668-g4970668b9 |
2021-04-01 |
151 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| 聖闘士星矢Ω アルティメットコスモ |
v1.1.1-4-g7924ccf |
2017-11-14 |
1,319 |
scePsmfSpecifyStreamWithStreamTypeNumber(09f075c0, 00000000, 00000000) |
| 聖闘士星矢Ω アルティメットコスモ |
v1.1.1-4-g7924ccf |
2017-11-14 |
1,312 |
scePsmfSpecifyStreamWithStreamTypeNumber(09f075f8, 00000001, 00000000) |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,935 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,889 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,899 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,929 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
4,883 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,926 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| Blazing Souls Accelate |
v1.1.1-145-g27d4be9 |
2017-09-02 |
9 |
Lots of blits needed for obscure blending: 26 per frame, blend 10/9/0 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2025-09-22 |
112 |
Render to texture using CLUT with different strides 512 != 256 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2025-09-19 |
327 |
Render to texture with incompatible formats 5 != 1 at 04170000 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
294,184 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| PARAPPA THE RAPPER |
v1.4.2 |
2025-06-01 |
1,552 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| FINAL FANTASY 零式 ディスク1 |
v1.4.2 |
2017-12-30 |
8 |
sceDmacMemcpy(dest=08400000, src=091ede40, size=1426496): overlapping read |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,522 |
Loading module sceNetResolver_Library with version 0101, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,533 |
Loading module sceNetApDialogDummy_Library with version 0101, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,551 |
Loading module sceNetApctl_Library with version 0102, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,550 |
Loading module sceNetInet_Library with version 0102, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,565 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,574 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,571 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,591 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.9.4 |
2026-11-09 |
268,247 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=2, text=2 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,638 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,619 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,619 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,661 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.5.2 |
2026-10-18 |
4,722 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.9.4 |
2026-11-09 |
216,764 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=1, text=1 |
| BATTLEZONE |
v1.5.2 |
2023-04-06 |
93 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| LittleBigPlanet™ |
v1.7.5 |
2025-03-04 |
439 |
Rendering to framebuffer offset: 00158000 +256x0 |
| MLB 10 The Show ™ |
v1.9.4 |
2026-11-04 |
5,650 |
Render to texture with different strides 128 != 64 |
| MLB 10 The Show ™ |
v1.9.4 |
2026-11-04 |
4,697 |
Render to area containing texture at 040d6000 +0x128 |
| MLB 10 The Show ™ |
v1.5 |
2024-09-07 |
1,743 |
Loading module scePsmfP_library with version 0101, devkit 05000003 |
| MLB 10 The Show ™ |
v1.5 |
2024-09-07 |
1,750 |
Loading module scePsmf_library with version 0101, devkit 05000003 |
| HUNTER×HUNTER ワンダーアドベンチャー |
v1.9.4 |
2026-10-15 |
1,104 |
Render to texture with different strides 512 != 256 |
| Assassin's Creed: Bloodlines™ |
v1.5.2 |
2026-06-03 |
1,006 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| DRAGONBALL: EVOLUTION |
v1.5.2 |
2026-07-18 |
3,259 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
| SOCOM U.S. Navy SEALs: Tactical Strike |
v1.9.4 |
2026-10-17 |
1,550 |
Render to area containing texture at 040cc000 +0x128 |
| SOCOM U.S. Navy SEALs: Tactical Strike |
v1.9.4 |
2026-10-29 |
2,278 |
Render to texture using CLUT with different strides 1024 != 512 |
| SOCOM U.S. Navy SEALs: Tactical Strike |
v1.9.4 |
2026-10-29 |
2,290 |
4 and 8-bit CLUT format not supported for framebuffers |