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| Game title |
Version |
Latest Report |
Hits |
Message |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.4.2 |
2017-09-18 |
2 |
sceDmacMemcpy(dest=041aefc0, src=08fa0dd0, size=64): overlapping read |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.4.2 |
2017-09-18 |
2 |
sceDmacMemcpy(dest=041ae740, src=08fa0750, size=64): overlapping read |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.4.2 |
2017-09-18 |
2 |
sceDmacMemcpy(dest=041afa00, src=08fa1650, size=64): overlapping read |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.4.2 |
2017-09-18 |
2 |
sceDmacMemcpy(dest=041afb80, src=08fa1810, size=64): overlapping read |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.4.2 |
2017-09-18 |
2 |
sceDmacMemcpy(dest=041af980, src=08fa1610, size=64): overlapping read |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.4.2 |
2017-09-18 |
2 |
sceDmacMemcpy(dest=041afc80, src=08fa1890, size=64): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-62-ge632b32 |
2017-11-18 |
7 |
sceAtracSetData(2, 08be9680, 00006420): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1 |
2017-09-29 |
3 |
sceAtracSetData(2, 08be9680, 00004ce0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.0.1-789-g6fee2b4 |
2015-09-04 |
1 |
sceAtracSetData(2, 08be9680, 0000a260): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-15 |
6 |
sceAtracSetData(2, 08bd6108, 0000d860): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.0-19-g4aceb47 |
2015-10-23 |
2 |
sceAtracSetData(2, 08bd6108, 00009f60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-09-13 |
2 |
sceAtracSetData(2, 08bd6108, 00001aa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-09-02 |
1 |
sceAtracSetData(2, 08bd6108, 0000c1e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2026-10-16 |
11,821 |
Render to area containing texture at 040cc000 +64x0 |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-09-01 |
1 |
sceDmacMemcpy(dest=0418aa80, src=094ef930, size=65552): overlapping read |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-08-30 |
1 |
sceAtracSetData(2, 08bd6108, 0000bb20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-08-30 |
1 |
sceAtracSetData(2, 08bd6108, 0000ca20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-09-04 |
2 |
sceAtracSetData(2, 08bd6108, 0000a0e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2016-05-15 |
4 |
sceAtracSetData(2, 08bd6108, 00006d20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-12 |
3 |
sceAtracSetData(2, 08bd6108, 0000c660): atracID uses different codec type than data |
| WWE'12 |
v1.1.1 |
2017-11-03 |
10 |
sceAtracSetData(2, 08d4b180, 00018048): atracID uses different codec type than data |
| WWE'12 |
v1.1.1-360-g2083f22 |
2017-07-17 |
5 |
sceAtracSetData(2, 08d4b180, 00000920): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.0 |
2017-04-12 |
3 |
sceAtracSetData(2, 08bd5600, 00001aa0): atracID uses different codec type than data |
| Persona3 PORTABLE |
v1.0.1-789-g6fee2b4 |
2015-07-26 |
1 |
Jump to invalid address: 05df4ac0 |
| KINGDOM HEARTS Birth by Sleep |
v1.0.1-789-g6fee2b4 |
2015-07-26 |
1 |
Ignoring possible render to texture at 04154000 +0x99 / 256x128 |
| 実況パワフルプロ野球2010 |
v1.0.1-789-g6fee2b4 |
2015-07-26 |
2 |
sceDmacMemcpy(dest=08400000, src=099a3880, size=351664): overlapping read |
| Tony Hawk's Underground 2 Remix |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2021-07-07 |
19 |
Loading module sceNetAdhocctl_Library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2021-07-07 |
19 |
Loading module sceNetAdhoc_Library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2021-07-07 |
19 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.4.2 |
2017-07-27 |
9 |
VTYPE with morph used: THRU=1 TC=1 COL=1 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=2 |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-14 |
5 |
sceAtracSetData(2, 08bd6108, 000022e0): atracID uses different codec type than data |
| KINGDOM HEARTS Birth by Sleep |
v1.0.1-789-g6fee2b4 |
2015-07-25 |
1 |
Ignoring possible render to texture at 04154000 +0x38 / 128x128 |
| WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-10-01 |
50 |
sceAtracSetData(2, 08bd5600, 00002ca0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-03-16 |
14 |
sceAtracSetData(2, 08bd6108, 00003ae0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-07-29 |
7 |
sceAtracSetData(2, 08bd6108, 0000c8a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2015-12-21 |
13 |
sceAtracSetData(2, 08bd6108, 00008a60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-10-02 |
12 |
sceAtracSetData(2, 08bd6108, 000037e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-09-19 |
5 |
sceAtracSetData(2, 08bd6108, 0000a3e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-10-02 |
14 |
sceAtracSetData(2, 08bd6108, 00008520): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-12 |
11 |
sceAtracSetData(2, 08bd6108, 00002520): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2016-05-29 |
18 |
sceAtracSetData(2, 08bd6108, 00003a20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-09-29 |
14 |
sceAtracSetData(2, 08bd5600, 0000a260): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-03-21 |
16 |
sceAtracSetData(2, 08bd6108, 00003c60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2015-09-11 |
3 |
sceAtracSetData(2, 08bd6108, 00010aa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.0.1-789-g6fee2b4 |
2017-08-11 |
3 |
sceAtracSetData(2, 08be9680, 000094e0): atracID uses different codec type than data |
| デジモンワールド リ:デジタイズ |
v1.9.4 |
2025-10-08 |
449 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| グランナイツヒストリー |
v1.9.4 |
2023-04-01 |
23 |
00000000=sceUtilityScreenshotInitStart(08de0cc0) |
| (homebrew) |
v1.4.2 |
2021-11-06 |
61 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| (homebrew) |
v1.4.2 |
2021-11-06 |
59 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.4.2 |
2017-11-05 |
6 |
sceDmacMemcpy(dest=0414e000, src=0940f290, size=242560): overlapping read |
| 実況パワフルプロ野球2010 |
v1.0.1-830-gc671b07 |
2015-09-23 |
88 |
sceDmacMemcpy(dest=0417ca00, src=08fc40a0, size=4416): overlapping read |
| 実況パワフルプロ野球2010 |
v1.0.1-830-gc671b07 |
2015-09-01 |
289 |
sceDmacMemcpy(dest=04181b80, src=08fc40a0, size=4416): overlapping read |
| WWE SmackDown vs. RAW 2008 |
v1.4.2 |
2020-11-20 |
124 |
Loading module sceFont_Library with version 0101, devkit 03030010 |
| World Tour Soccer |
v1.2.2 |
2017-11-02 |
22 |
UNIMPL sceIoDevctl("mscmhc0:", 02015805, 09fbf950, 4, 00000000, 0) |
| KINGDOM HEARTS Birth by Sleep |
v1.9.3 |
2020-05-19 |
7 |
Ignoring possible render to texture at 04154000 +64x50 / 128x128 |
| Gran Turismo® |
v1.9.4 |
2026-06-03 |
987 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
| Gran Turismo® |
v1.9.4 |
2026-06-02 |
477 |
Render to texture using CLUT with different strides 64 != 512 |
| 机动战士高达AGE Cosmic Drive |
v1.9.4 |
2026-05-28 |
1,230 |
800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func |
| 机动战士高达AGE Cosmic Drive |
v1.9.4 |
2026-05-28 |
1,230 |
800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func |
| Mortal Kombat: Unchained |
v1.9.4 |
2026-06-21 |
1,000 |
Render to area containing texture at 040ce000 +0x64 |
| WWE All Stars |
v1.9.4 |
2026-11-08 |
131,156 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef) |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-04-21 |
21 |
sceAtracSetData(2, 08bd6108, 00000d00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-05-06 |
23 |
sceAtracSetData(2, 08bd6108, 00000c00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-05-27 |
4 |
sceAtracSetData(2, 08bd6108, 0000e460): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-09-15 |
18 |
sceAtracSetData(2, 08bd6108, 000046e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2015-11-28 |
6 |
sceAtracSetData(2, 08bd6108, 0000b460): atracID uses different codec type than data |
| (homebrew) |
v1.4.2 |
2021-11-06 |
86 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| (homebrew) |
v1.4.2 |
2022-01-22 |
422 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-10-02 |
21 |
sceAtracSetData(2, 08bd6108, 000035a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-06-13 |
24 |
sceAtracSetData(2, 08bd6108, 00006720): atracID uses different codec type than data |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,826 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,688 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,501 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,637 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,304 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,102 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,578 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
60,143 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,451 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
31,435 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,260 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,877 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,632 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,285 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,996 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,661 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
236,806 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
237,567 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-04-13 |
62,477 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2016-05-15 |
4 |
sceAtracSetData(2, 08bd6108, 0000d3e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-05-31 |
10 |
sceAtracSetData(2, 08bd6108, 00004da0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2017-04-21 |
9 |
sceAtracSetData(2, 08bd6108, 00005460): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-06-09 |
21 |
sceAtracSetData(2, 08bd6108, 000038a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-15 |
4 |
sceAtracSetData(2, 08bd6108, 00005fa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-06-11 |
11 |
sceAtracSetData(2, 08bd6108, 00005a60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-09-16 |
13 |
sceAtracSetData(2, 08bd6108, 00009120): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-03-21 |
7 |
sceAtracSetData(2, 08bd6108, 0000ae60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-09-15 |
20 |
sceAtracSetData(2, 08bd6108, 00003d20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-15 |
5 |
sceAtracSetData(2, 08bd6108, 0000ba60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-789-g6fee2b4 |
2017-10-02 |
8 |
sceAtracSetData(2, 08bd6108, 000058e0): atracID uses different codec type than data |