To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-273-g419ea84 |
2017-07-20 |
103 |
sceAtracSetData(2, 08be95c0, 00002100): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-273-g419ea84 |
2017-07-20 |
143 |
sceAtracSetData(2, 08be95c0, 00001e00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-273-g419ea84 |
2017-07-20 |
81 |
sceAtracSetData(2, 08be95c0, 00001200): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-273-g419ea84 |
2017-11-10 |
198 |
sceAtracSetData(2, 08be95c0, 0000fe00): atracID uses different codec type than data |
| Tetris |
v1.9.4 |
2026-03-17 |
285 |
Render to texture with different strides 280 != 256 |
| 아바마마 오셨다! 어서 굴려라! |
v1.4.2 |
2017-09-02 |
18 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| 아바마마 오셨다! 어서 굴려라! |
v1.4.2 |
2017-09-02 |
18 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| 아바마마 오셨다! 어서 굴려라! |
v1.4.2 |
2017-09-02 |
18 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| 아바마마 오셨다! 어서 굴려라! |
v1.4.2 |
2017-09-02 |
18 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| 아바마마 오셨다! 어서 굴려라! |
v1.4.2 |
2017-09-02 |
18 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| 아바마마 오셨다! 어서 굴려라! |
v1.4.2 |
2017-09-02 |
18 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| 金色のコルダ3 フルボイス Special |
v1.1.1-273-g419ea84 |
2015-11-14 |
8 |
scePsmfSpecifyStreamWithStreamTypeNumber(0bfc0840, 00000000, 00000000) |
| (homebrew) |
v1.9.4 |
2021-07-08 |
35 |
MFIC instruction hit (70020024) at 08a141c0 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2026-09-14 |
1,215 |
Unknown GetPointer 00000000 PC 08810ea0 LR 08810eb4 |
| ARMORED CORE FORMULA FRONT |
v1.9.4 |
2025-04-15 |
267 |
Render to texture with different strides 256 != 512 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-273-g419ea84 |
2017-07-20 |
192 |
sceAtracSetData(2, 08be95c0, 0000d800): atracID uses different codec type than data |
| DISSIDIA™ FINAL FANTASY® |
v1.9.4 |
2023-10-22 |
241 |
Render to texture with different strides 128 != 512 |
| Me & My Katamari |
v1.9.4 |
2022-08-06 |
36 |
Render to texture with incompatible formats 1 != 3 at 04000000 |
| PES 2014 |
v1.9.4 |
2026-11-05 |
5,219 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.3 |
2023-05-20 |
18 |
Render to area containing texture at 04180000 +0x32 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.3 |
2025-11-27 |
42 |
Render to area containing texture at 04186000 +0x32 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2022-05-01 |
64 |
Render to area containing texture at 04190000 +0x32 |
| (homebrew) |
v1.8.0-39-g87c7f2f53 |
2022-11-24 |
12,533 |
Graphics init error: D3DX DLL not found! Try reinstalling DirectX. |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-273-g419ea84 |
2017-07-20 |
97 |
sceAtracSetData(2, 08be95c0, 00001100): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-273-g419ea84 |
2017-07-20 |
652 |
sceAtracSetData(2, 08be95c0, 00010000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.5.4 |
2026-11-06 |
903 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2009 |
v1.5.2 |
2026-11-06 |
715 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
| (homebrew) |
v1.8.0-380-g962412682 |
2022-10-16 |
2,646 |
Switching audio frequency to 48000 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,826 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,688 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,501 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,637 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,304 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,102 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,578 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
60,143 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,451 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
31,435 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,260 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,877 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,632 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,285 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,996 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,661 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
236,806 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
237,567 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-04-13 |
62,477 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
| (homebrew) |
v1.4.2 |
2021-09-23 |
56 |
Loading module scePsmf_library with version 0101, devkit 05000010 |
| サルゲッチュ ピポサル戦記 |
v1.9.4 |
2026-01-23 |
40 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=3 |
| サルゲッチュ ピポサル戦記 |
v1.4.2 |
2017-08-15 |
14 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
| サルゲッチュ ピポサル戦記 |
v1.4.2 |
2017-08-15 |
14 |
Loading module sceCcc_Library with version 0101, devkit 03090510 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
2,103,078 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Grand Theft Auto: Vice City Stories |
v1.9.4 |
2026-11-08 |
2,399,659 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-10-27 |
5,839 |
Attempted invert for logic op: 8 |
| OUTRUN 2006: COAST 2 COAST |
v1.9.4 |
2026-10-27 |
5,815 |
Unsupported AND logic op: 2 |
| FlatOut Head On |
v1.9.4 |
2026-11-03 |
553,959 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| TACTICS OGRE™: Let Us Cling Together™ |
v1.1.1-818-gf0d65da |
2016-01-23 |
3 |
Unknown GE command : 03cfa000 |
| ときめきメモリアル Girl's Side Premium 3 |
v1.7.5 |
2024-11-25 |
229 |
Render to area containing texture at 00172a00 +0x18 |
| ときめきメモリアル Girl's Side Premium 3 |
v1.7.5 |
2024-11-25 |
230 |
Ignoring possible render to texture at 00154000 +0x140 / 256x272 |
| DISSIDIA FINAL FANTASY |
v1.9.4 |
2019-12-30 |
16 |
Ignoring possible render to texture at 04178000 +208x48 / 256x128 |
| 遙かなる時空の中で4 愛蔵版 |
v1.4.2 |
2018-06-20 |
15 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-10-28 |
40,986 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| LOST REGNUM 폐허의 황제 |
v1.4.2 |
2017-10-30 |
29 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| Me & My Katamari |
v1.7.5 |
2019-06-04 |
33 |
Render to area containing texture at 00000000 +48x80 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
135 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
138 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
137 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
136 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
138 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.9.4 |
2026-10-26 |
3,587 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
141 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
138 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
141 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.4.2-848-g2e9d59ad1 |
2021-02-22 |
141 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| ARMORED CORE FORMULA FRONT |
v1.9.4 |
2026-10-26 |
6,005 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| (homebrew) |
v1.9.4 |
2022-06-12 |
50 |
MFIC instruction hit (70020024) at 0889bcd0 |
| みんなのGOLF場 Vol.1 DISC 1 |
v1.5.4 |
2023-05-31 |
32 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=5 |
| 実戦パチスロ必勝法! 北斗の拳ポータブル |
v1.9.4 |
2026-10-22 |
1,339 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| 実戦パチスロ必勝法! 北斗の拳ポータブル |
v1.9.4 |
2026-10-22 |
2,499 |
sceKernelLoadModule: unsupported options size=00000014, flags=08ab6bd0, pos=0, access=1, data=1, text=1 |
| 実戦パチスロ必勝法! 北斗の拳ポータブル |
v1.4.2-190-g2cd8bb5 |
2023-05-05 |
192 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| 実戦パチスロ必勝法! 北斗の拳ポータブル |
v1.4.2-190-g2cd8bb5 |
2023-05-05 |
191 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| 実戦パチスロ必勝法! 北斗の拳ポータブル |
v1.4.2-190-g2cd8bb5 |
2023-05-05 |
192 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| DISSIDIA FINAL FANTASY |
v1.9.4 |
2021-01-14 |
51 |
Render to texture with incompatible formats 5 != 1 at 04178000 |
| Edith Memories ~Generation of Chaos V~ |
v1.4.2 |
2023-01-09 |
23 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| FINAL FANTASY® III |
v1.9.4 |
2026-10-30 |
2,443 |
sceKernelRegisterSubIntrHandler(30, 0, 0895c650, 00000000): duplicate handler |
| Edith Memories ~Generation of Chaos V~ |
v1.9.4 |
2026-03-29 |
346 |
Exporting func from syslib export: cf0cc697 |
| Edith Memories ~Generation of Chaos V~ |
v1.9.4 |
2026-03-29 |
374 |
Exporting func from syslib export: 0f7c276c |
| BLOOD THE LAST VAMPIRE |
v1.4.2-199-g3249d81 |
2017-09-27 |
31 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| BLOOD THE LAST VAMPIRE |
v1.4.2-199-g3249d81 |
2017-09-27 |
33 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| BLOOD THE LAST VAMPIRE |
v1.4.2-199-g3249d81 |
2017-09-27 |
33 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| BLOOD THE LAST VAMPIRE |
v1.4.2-199-g3249d81 |
2017-09-27 |
32 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| BLOOD THE LAST VAMPIRE |
v1.4.2-199-g3249d81 |
2017-09-27 |
33 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| BLOOD THE LAST VAMPIRE |
v1.4.2-199-g3249d81 |
2017-09-27 |
33 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| BLOOD THE LAST VAMPIRE |
v1.4.2-199-g3249d81 |
2017-09-27 |
33 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| BLOOD THE LAST VAMPIRE |
v1.9.4 |
2026-02-26 |
387 |
sceKernelLoadModule: unsupported options size=00000014, flags=09b3f8c0, pos=0, access=1, data=2, text=2 |
| BLOOD THE LAST VAMPIRE |
v1.9.4 |
2026-02-26 |
785 |
sceKernelLoadModule: unsupported options size=00000014, flags=09b3f8c0, pos=0, access=1, data=1, text=1 |
| BLOOD THE LAST VAMPIRE |
v1.9.4 |
2026-02-26 |
194 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
| BRAVE STORY: NEW TRAVELER |
v1.4.2-391-g393b3697c |
2018-04-24 |
90 |
Render to area containing texture at 00000000 +480x33 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2021-07-17 |
550 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2021-07-17 |
557 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |