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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball 2026 StaR Patch |
v1.9.4 |
2026-11-08 |
50 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-11-06 |
4,035 |
Savedata version requested: 3 |
| FMPES Sulamericano 2025 By RICARDO MODS. |
v1.11 |
2026-05-18 |
867 |
Savedata version requested on save: 3 |
| FMPES Sulamericano 2025 By RICARDO MODS. |
v1.7.5 |
2026-06-24 |
1,638 |
Savedata version requested: 3 |
| BMPES PATCH 2026 |
v1.10.2 |
2025-09-14 |
3 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| BMPES PATCH 2026 |
v1.10.2 |
2025-09-14 |
3 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.7.1 |
2026-08-13 |
10 |
sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read |
| eFootball RB - V. |
v1.9.4 |
2026-11-08 |
1,670 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| MYFP26 ENGLISH |
v1.9.4 |
2026-11-10 |
51,218 |
Savedata version requested: 3 |
| eFootball RB - V. |
v1.9.4 |
2026-11-07 |
431 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
8 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.10.2 |
2025-09-14 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00019970): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.11.1 |
2026-09-29 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| eFootball RB - V. |
v1.9.4 |
2026-10-17 |
47 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
| BOMBERMAN |
v1.10.2 |
2025-09-13 |
1 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-11-08 |
13,747 |
MIPSCompileOp: Invalid instruction 46800499 |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.12.3 |
2026-09-29 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.10.2 |
2025-09-14 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 000084b8): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.10.2 |
2025-09-14 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 0000a9e8): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-01-30 |
24 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.10.2 |
2025-09-14 |
5 |
80630007=sceAtracSetData(3, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
22 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.11.3 |
2026-09-29 |
6 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-07 |
503 |
sceDmacMemcpy(dest=092ed040, src=086ce900, size=1251072): overlapping read |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-11-06 |
457 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| EA FC 2024 BFARIS X LIO |
v1.8.0 |
2026-02-21 |
130 |
Savedata version requested on save: 3 |
| EA FC 2024 BFARIS X LIO |
v1.10.3 |
2026-02-13 |
4 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| EA-Sports FC PC-V |
v1.12.3 |
2026-04-24 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
| eFootball RB - V. |
v1.9.4 |
2026-11-07 |
367 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| eFootball RB - V. |
v1.9.4 |
2026-11-01 |
98 |
sceDmacMemcpy(dest=086ce940, src=040cc000, size=1251008): overlapping read |
| eFootball RB - V. |
v1.9.4 |
2026-11-05 |
160 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| eFootball RB - V. |
v1.9.4 |
2026-10-25 |
1,196 |
Savedata version requested: 3 |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.18.1 |
2026-09-29 |
6 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-10-11 |
113 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-11-04 |
158 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| DBS TTT LATINO - LOS IJUE30S |
v1.10.2 |
2025-09-09 |
1 |
WriteToHardware: Invalid address 603e21e8 near PC 0880dcc8 LR 0880dcc8 |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.18.1 |
2026-08-03 |
6 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
11 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
30 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
48 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
37 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
86 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
164 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-29 |
26 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| WWE 2K25 BETA MOD BY LETSKIMOD™ |
v1.9.4 |
2026-09-26 |
413 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-09-03 |
45 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-11-08 |
17,011 |
MIPSCompileOp: Invalid instruction 46800499 |
| Assassin's Creed: Bloodlines™ |
v1.10.2 |
2025-09-09 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bdc1f4, 4, 00000000, 0) |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-11-08 |
141 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-11-08 |
4,235 |
Savedata version requested on save: 3 |
| eFootball 2026 StaR Patch |
v1.9.4 |
2026-11-08 |
647 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| PES 2016 BY LEO EDITION |
v1.8.0 |
2026-11-07 |
76 |
Savedata version requested: 3 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.15.4 |
2025-10-27 |
2 |
MIPSCompileOp: Invalid instruction 0000009f |
| Pilot Academy |
v1.10.2 |
2025-09-09 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144853504 |
| Pilot Academy |
v1.10.2 |
2025-09-09 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146692488 |
| Pilot Academy |
v1.10.2 |
2025-09-09 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145502672 |
| Pilot Academy |
v1.10.2 |
2025-09-09 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145558236 |
| Pilot Academy |
v1.10.2 |
2025-09-09 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145549884 |
| NASCAR® |
v1.10.2 |
2025-09-09 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14 |
| eFootball 2026 By Komo Valeri |
v1.10.2 |
2025-09-08 |
10 |
Savedata version requested: 3 |
| eFootball RB - V. |
v1.9.4 |
2026-09-27 |
443 |
sceMp3Init: invalid data: not layer 3 |
| eFootball RB - V. |
v1.9.4 |
2026-11-04 |
106 |
sceDmacMemcpy(dest=09054040, src=086ce940, size=1251008): overlapping read |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2026-08-29 |
16 |
Savedata version requested on save: 3 |
| EA FC 2024 BY FUMA GOONERS |
v1.9.4 |
2026-11-08 |
12,582 |
Savedata version requested: 3 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-04-22 |
905 |
MIPSCompileOp: Invalid instruction 01010101 |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
2 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
1 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2026-08-28 |
81 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball RB - V. |
v1.9.4 |
2026-11-04 |
141 |
sceDmacMemcpy(dest=092ed040, src=086ce940, size=1251008): overlapping read |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2026-11-07 |
1,879 |
Savedata version requested: 3 |
| eFootball RB - V. |
v1.9.4 |
2026-11-08 |
1,493 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2026-11-07 |
1,029 |
Savedata version requested on save: 3 |
| eFootball RB - V. |
v1.9.4 |
2026-11-08 |
2,567 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
| Grand Theft Auto: Liberty City Stories |
v1.10.2 |
2025-10-27 |
3 |
FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000 |
| eFootball RB - V. |
v1.9.4 |
2026-10-28 |
237 |
GL ran out of GPU memory; switching to low memory mode |
| eFootball RB - V. |
v1.9.4 |
2026-11-05 |
402 |
Unknown GetPointer 00000000 PC 0882bbf4 LR 088113dc |
| eFootball RB - V. |
v1.9.4 |
2026-10-19 |
57 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
| eFootball RB - V. |
v1.9.4 |
2026-11-08 |
181,362 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball RB - V. |
v1.9.4 |
2026-11-09 |
393,920 |
Savedata version requested: 3 |
| eFootball RB - V. |
v1.9.4 |
2026-11-08 |
24,440 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball RB - V. |
v1.9.4 |
2026-11-08 |
210,558 |
Savedata version requested on save: 3 |
| PES 2017 PATCH BY SKAYY PATCH |
v1.10.2 |
2025-09-07 |
3 |
Unknown GetPointer 00000000 PC 0884d5b8 LR 0884d7dc |
| PES 2017 PATCH BY SKAYY PATCH |
v1.9.4 |
2026-10-21 |
207 |
Savedata version requested on save: 3 |
| PES 2017 PATCH BY SKAYY PATCH |
v1.9.4 |
2026-11-09 |
677 |
Savedata version requested: 3 |
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.9.4 |
2026-11-07 |
471 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-06 |
411 |
GL ran out of GPU memory; switching to low memory mode |
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.9.4 |
2026-11-03 |
314 |
Unknown GetPointer 00000000 PC 0881c2c0 LR 0881c2d0 |
| EA SPORTS FC26 BY Charly |
v1.9.4 |
2026-11-07 |
129 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| EA SPORTS FC26 BY Charly |
v1.9.4 |
2026-11-07 |
863 |
Savedata version requested on save: 3 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-06-29 |
7 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-05 |
68 |
Unknown GetPointer 00000000 PC 0881f5b8 LR 08000020 |
| EA SPORTS FC26 BY Charly |
v1.9.4 |
2026-11-08 |
6,105 |
Savedata version requested: 3 |
| EA-Sports FC Lop-Play |
v1.8.0 |
2026-10-24 |
69 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
| OJR EDIÇÕES 2020 |
v1.10.2 |
2025-09-03 |
10 |
Savedata version requested on save: 3 |
| OJR EDIÇÕES 2020 |
v1.10.2 |
2025-09-03 |
7 |
Savedata version requested: 3 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
16,570 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-11-08 |
518 |
sceDmacMemcpy(dest=09054040, src=086ce900, size=1251072): overlapping read |
| EA FC 2024 BFARIS X LIO |
v1.18.1 |
2026-02-18 |
36 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball Mx AP25 |
v1.12.2 |
2026-11-03 |
462 |
Savedata version requested on save: 3 |